Pet Mod Triple Threat (Slate 6: Free-for-All)

DuoM2

whao
is a Community Contributoris a Community Leader Alumnus
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Name: Deliriophage
Type: Steel / Ghost / Dark
Stats: 90/80/80/110/110/50 (520)
Abilities: Light Metal / Shield Dust | Stall
Movepool: Recover, Doom Desire, Flash Cannon, Shadow Ball, Hex, Dark Pulse, Sucker Punch, Whirlwind, Defog, U-Turn, Will-o-Wisp, Psychic, Earth Power, flavor stuff
Justification: a fat steel because we need one

1690565741327.png

Name: Wisfae
Type: Ground / Fire / Fairy
Stats: 121/70/86/93/81/79 (530)
Abilities: Flame Body / Cute Charm | White Smoke
Movepool: Moonlight, Stealth Rock, Lava Plume, Scorching Sands, Earth Power, Moonblast, Thunder Wave, Haze
Justification: another fatmon whoa
 

anaconja

long day at job
is a Community Contributoris a Tiering Contributor
veto
:sv/mawile:
Name: Mawile
Type: Steel/Fairy/Dark
Stats: 50 / 85 / 85 / 55 / 55 / 50 (380)
Abilities: Strong Jaw / Intimidate / Huge Power
Move Additions: Jaw Lock
Move Removals:
Justification: How is the Deceiver Pokemon not Dark type?
huge power is too powerful for this atk, for example koff 2hkos max def darmzen. id recommend you heavily nerf the atk in favor of some bulk, or increase the stats as a whole and remove huge power.

:sv/xerneas:
Name: Xerneas
Type: Ground / Fairy / Grass
Stats: 126 / 101 / 75 / 101 / 78 / 89 (570)
Abilities: Natural Cure
Move Additions: Energy Ball
Justification: Ground Type comes from "Geo"mancy. Also it learns a lot of Grass Types moves like Ingrain and Horn Leech so here's the Grass Type.
unfortunately geomancy breaks the mon as it already cranks a mon who hits most of the tier already up to 11. id recommend making geomancy sets a niche option by nerfing the spa heavily, or just remove geomancy entirely.

:sv/cyclizar:
Name: Cyclizar
Type:

Stats: 70 / 95 / 80 / 105 / 80 / 120 (BST:580)
Abilities: Shed Skin / Adaptability / Regenerator(HA)
Move Additions: Nasty Plot, Calm Mind, Howl, Earthquake, Earth Power, Hyper Voice
Move Removals: N/A
Justification: Can be offensive or defensive using Nasty Plot, Calm Mind or Shift Gear, or Rapid Spin RegenVest sets
:sv/plusle:
Name: Plusle
Type:

Stats: 85 / 94 / 75 / 96 / 75 / 125 (BST:550)
Abilities: Lightning Rod / Magnet Pull / Simple(HA)
Move Additions: Hurricane, Air Slash, Drill Peck, Brave Bird, Wild Charge, Iron Head, Flash Cannon, Autotomize, Swords Dance, Iron Tail, U-Turn, Smart Strike, Mud Shot
Move Removals: N/A
Justification: SimplePlot or using Hidden Power Fire with Magnet Pull. Offensive stats are quite low however. (And no I am not giving this thing Earth Power)
cyclizar is too powerful with adaptability and nasty plot, especially with such a good typing. id recommend removing plot and changing adapt to a more situational or weaker boosting ability.

plusle with simple plot/sd will be too hard to handle, id recommend removing simple or sd/plot and then focus on one offensive side
also magpull with a fantastic defensive typing and setup is very eyebrow raising so i wouldnt have magpull and setup on the same mon

24 hours or if ppl edit quickly or if i forget to start voting
 
unfortunately geomancy breaks the mon as it already cranks a mon who hits most of the tier already up to 11. id recommend making geomancy sets a niche option by nerfing the spa heavily, or just remove geomancy entirely.
Before
+2 252 SpA Fairy Aura Xerneas Moonblast vs. 0 HP / 0 SpD Mew: 414-487 (121.4 - 142.8%) -- guaranteed OHKO
After
+2 252 SpA Xerneas Moonblast vs. 0 HP / 0 SpD Mew: 261-307 (76.5 - 90%) -- guaranteed 2HKO

I wanna say that I already nerfed Xern's SpA by effectively ~37% to make Geomancy the only viable set. Ability-wise Natural Cure is never too helpful on a Geomancy set. Type-wise it doesn't have any Ground move except Hidden Power Ground, and Grass is not offerring any coverage for Fairy.

If this is still going to be vetoed it's ok for me. But I'm not gonna edit it.
 

anaconja

long day at job
is a Community Contributoris a Tiering Contributor
Before
+2 252 SpA Fairy Aura Xerneas Moonblast vs. 0 HP / 0 SpD Mew: 414-487 (121.4 - 142.8%) -- guaranteed OHKO
After
+2 252 SpA Xerneas Moonblast vs. 0 HP / 0 SpD Mew: 261-307 (76.5 - 90%) -- guaranteed 2HKO

I wanna say that I already nerfed Xern's SpA by effectively ~37% to make Geomancy the only viable set. Ability-wise Natural Cure is never too helpful on a Geomancy set. Type-wise it doesn't have any Ground move except Hidden Power Ground, and Grass is not offerring any coverage for Fairy.

If this is still going to be vetoed it's ok for me. But I'm not gonna edit it.
i could see it being good in later slates when there are much better special walls but for now the best switchin yields this:
+2 252+ SpA Xerneas Hidden Power Ground vs. 252 HP / 252+ SpD Solid Rock Darmanitan-Zen: 190-225 (45.8 - 54.3%) -- 5.9% chance to 2HKO after Leftovers recovery
(it does not outdamage back)

so yeah geomancy just does too well now in the meta but once there is a ground/fairy resist feel free to resub



since everyone has edited (or refused to edit), voting time starts (xerneas remains vetoed)
 
Rock: flareth13's :omastar:, Nihilslave's :nihilego: (SV), Swagodile's :aggron:
Ground: Swagodile's :iron treads:, anaconja's :dudunsparce:, DuoM2's Wisfae
Steel: woo's :zacian-crowned:, Nihilslave's :silvally: (SV), anaconja's :jirachi:
 
Rock: anaconja, flareth13 (SV), Nihilslave

Ground: LOrd Fernado, Swagodile, flareth13 (SV)

Steel: woo, anaconja, Nihilslave
 
Rock: anaconja, Swagodile, flareth13

Ground: Lord Fernando, Swagodile, chemicalmines

Steel: chemicalmines, Nihilslave, anaconja
 

anaconja

long day at job
is a Community Contributoris a Tiering Contributor
rock: nihilslave, anaconja, swagodile
ground: duom2, lord fernado, flareth13
steel: duom2, chemicalmines, flareth13
 

LOrd Fernado

I COULD BE BANNED!
rock: flareth13, Nihilslave, anaconja
ground: chemicalmines, LOrd Fernado, anaconja
steel: DuoM2, woo, LOrd Fernado
 

anaconja

long day at job
is a Community Contributoris a Tiering Contributor
winners
:sv/omastar:
Name: Omastar
Type: Rock/Water/Bug
oma.png

Stats: 70/60/125/115/70/55 (495)
Abilities: Shell Armor/Swift Swim/Weak Armor
Move Additions: Bug Buzz
Move Removals: None
Justification: Snail-lookin' thing.
:sv/cyclizar:
Name: Cyclizar
Type:

Stats: 70 / 105 / 80 / 85 / 80 / 120 (BST:570)
Abilities: Shed Skin / Armor Tail / Regenerator(HA)
Move Additions: Nasty Plot, Calm Mind, Howl, Earthquake, Earth Power, Hyper Voice
Move Removals: N/A
Justification: Can be offensive or defensive using Nasty Plot, Calm Mind or Shift Gear, or Rapid Spin RegenVest sets
1690565703609.png

Name: Deliriophage
Type: Steel / Ghost / Dark
Stats: 90/80/80/110/110/50 (520)
Abilities: Light Metal / Shield Dust | Stall
Movepool: Recover, Doom Desire, Flash Cannon, Shadow Ball, Hex, Dark Pulse, Sucker Punch, Whirlwind, Defog, U-Turn, Will-o-Wisp, Psychic, Earth Power, flavor stuff
Justification: a fat steel because we need one
next slate soon
 

G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Doom Desire Uturn Recover steel 2 weakness yes yes (what tha fu

Extremely worse Omastar is crazy tbh. This is what happens when people force unnecessary Bug types to a metagame.

Cyclizar is probably funny.
 
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anaconja

long day at job
is a Community Contributoris a Tiering Contributor
slate 5: ice, normal, special wall
:ss/darmanitan-galar-zen::ss/arceus::ss/kyogre-primal:

gonna try something different this slate, where instead of having a specific type you have to just make something specially defensive, as the lack of walls that deal with plot cyclizar/jugulis or cm delphox is a little concerning. maybe be careful with dark/water because we have 4 of these already. anyway get subbing

edit: also please add competitive traits to your subs and/or add sample sets we'd rather not have another omastar enter the meta
 
:sv/regigigas:
Name: Regigigas
Type: Ice / Rock / Steel
Stats: 110 / 130 / 110 / 100 / 110 / 100 (660)
Abilities: Ball Fetch / Honey Gather / Poison Heal (H)
Move Additions: None
Justification: Imaging Regigigas fetching a ball for you UwU
Sample Set:
Regigigas @ Assault Vest
Ability: Poison Heal
EVs: 248 HP / 8 Atk / 252 Spe
Jolly Nature
- Power-Up Punch
- Ice Punch
- Stone Edge
- Earthquake

:sv/silvally:
Name: Silvally
Type: Normal / Steel
Stats: 95 / 95 / 95 / 95 / 95 / 95 (570)
Abilities: RKS System (Changes First Type according to held Memory)
Move Additions: Metal Claw
Justification: Resubmission. Silvally deserves one more Type in a format where everyone has 3 Types.
Sample Sets:
Silvally @ Bug Memory
Ability: RKS System
EVs: 252 Atk / 4 SpA / 252 Spe
Jolly Nature
- U-turn
- Iron Head
- Flamethrower
- Defog

Silvally @ Water Memory
Ability: RKS System
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
- Multi-Attack
- Parting Shot
- Defog
- Ice Beam

:sv/ho-oh:
Name: Ho-Oh
Type: Fire / Flying / Psychic Ground
Stats: 106 / 110 / 80 / 90 / 114 / 80 (580)
Abilities: Pressure / Desolate Land (H)
Move Additions: Hurricane
Justification: A mediorce desoland user. Special Wall if you call it.
Sample Sets:
Ho-Oh @ Heavy-Duty Boots
Ability: Desolate Land
EVs: 248 HP / 252 SpD / 8 Spe
Careful Nature
- Defog
- Roost
- Sacred Fire
- Toxic / Whirlwind

Ho-Oh @ Choice Scarf / Choice Band
Ability: Desolate Land
Tera Type: Fire
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Sacred Fire
- Brave Bird
- Earthquake
- Toxic
 
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:sv/snorlax:
Name: Snorlax
Type:
Normal
Dragon
Fairy

Stats: 100 / 105 / 70 / 55 / 120 / 40 (510 BST)
Abilities: Thick Fat / Cute Charm / Pixilate
Move Additions: Play Rough, Dragon Hammer, Fake Out, Slack Off
Move Removals: Elemental Punches, Gunk Shot
Competitive Justification: special wall/physical setup wallbreaker guy. normal/dragon/fairy +thick fat is a good typing but it kinda sucks being weak to fairy in this meta

Sample Set:
Snorlax @ Leftovers
Ability: Thick Fat
EVs: 44 HP / 212 Def / 252 SpD
Careful Nature
- Curse
- Slack Off
- Play Rough
- Earthquake

*44 HP brings Snorlax's HP stat to 352. which gives it an extra health point recovered from Leftovers.

Name: Rotom-Frost
Type
:
Ice
Electric
Ground

Stats: 70 / 65 / 70 / 95 / 120 / 110 (530 BST)
Abilities: Earth Eater / Vital Spirit
Move Additions: Earth Power, Ice Beam, Ice Shard, Haze, Chilly Reception, Spikes
Move Removals: n/a
Competitive Justification: offensive pivot who can set snow. it also outspeeds delphox which is p nice

Sample Set:
Rotom-Frost @ Choice Specs
Ability: Earth Eater
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Ice Beam
- Thunderbolt
- Earth Power
- Volt Switch / Chilly Reception
 
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:sv/mimikyu:
Name: Mimikyu
Type: Ghost/Fairy/Normal
Stats: 55 / 90 / 80 / 50 / 105 / 96 (476)
Abilities: Disguise
Move Additions: N/A
Move Removals: N/A
Competitive Justification: Best I could think of for a Normal-type submission
Flavor (optional):


:sv/goodra-hisui:
Name: Goodra-Hisui
Type: Steel/Dragon/Water
Stats: 80 / 100 / 100 / 110 / 150 / 60 (600)
Abilities: Sap Sipper / Shell Armor / Gooey
Move Additions: Aqua Tail, Waterfall, Aqua Ring, Wave Crash, Whirlpool
Move Removals: N/A
Competitive Justification: Water makes Hisuian Goodra even better by adding no weaknesses, and adding another resistance to Steel and Water. It loses its resistance to Grass, but that's what Sap Sipper is fore.
Flavor (optional)
 

anaconja

long day at job
is a Community Contributoris a Tiering Contributor

Name: Chilupo
Type: Ice / Water / Fairy
Stats: 80 / 100 / 80 / 100 / 110 / 80 | 550
Abilities: Slush Rush / Magic Guard / Refrigerate
Movepool: Fleur Cannon, Aqua Jet, Flip Turn, Waterfall, Dive, Liquidation, Bubble, Whirlpool, Water Gun, Bubble Beam, Scald, Muddy Water, Surf, Hydro Pump, Withdraw, Aqua Ring, Life Dew, Rain Dance, Triple Axel, Ice Shard, Icicle Crash, Powder Snow, Icy Wind, Frost Breath, Aurora Beam, Freeze-Dry, Ice Beam, Blizzard, Aurora Veil, Hail, Play Rough, Dazzling Gleam, Moonblast, Rapid Spin, Hyper Voice, Tri Attack, Drill Run, Scorching Sands, Spikes, Attract, Bide, Captivate, Confide, Curse, Double Team, Double-Edge, Endure, Facade, Frustration, Hidden Power, Mimic, Natural Gift, Protect, Rage, Rest, Return, Round, Secret Power, Sleep Talk, Snore, Substitute, Swagger, Take Down, Toxic, Giga Impact, Hyper Beam, Water Pulse, Brine, Headbutt, Bubble Beam, Rock Smash, Mud-Slap, Body Slam, Aqua Tail, Strength, Mud Shot, Rock Tomb, Dig, Swift, Fling, Rock Slide, Avalanche, Icicle Spear, Reflect, Light Screen, Safeguard, Mist, Bulldoze, Signal Beam, Sheer Cold, Weather Ball, Iron Defense, Payback, Zen Headbutt, Iron Head, Iron Tail, Encore, Octazooka, Tera Blast
Competitive Justification: bit of a mix between offense and defense with naturally decent bulk and mg letting it come in on hazards or refrigerate for unblockable spins. p slow though
Flavor:
but a bit wolfcoded idk

:sv/zangoose:
Name: Zangoose
Type: Normal / Fairy / Poison
Stats: 110 / 95 / 90 / 80 / 70 / 90 | 535
Abilities: Intimidate / Tough Claws
Move Additions: Play Rough, Moonblast, Draining Kiss, Moonlight, Gunk Shot, Sludge Wave, Sludge Bomb, Toxic Spikes, Parting Shot
Competitive Justification: physdef pivot or strong tc mon.

:ss/diancie:
Name: Diancie
Type: Rock / Fairy / Ground
Stats: 65 / 100 / 135 / 100 / 135 / 65 | 600
Abilities: Levitate / Sand Stream
Movepool Additions: Moonlight, Teleport
Competitive Justification: bulky mon that can check stuff like grafaiai, iron jugulis, delphox, and darmzen. can set sand to improve its bulk at the cost of losing its recovery
 
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LOrd Fernado

I COULD BE BANNED!
:sv/heatmor:
Name: Heatmor
Type: Ice / Fire / Water
Stats: 86 / 130 / 66 / 69 / 66 / 85 (BST:500)
Abilities: Steam Engine / Flame Body / Moxie(HA)
Move Additions: Liquidation, Ice Punch, Icicle Crash
Move Removals: N/A
Competitive Justification: Did someone say Darm-G Zen? Made it similar without the sky high attack and the Belly Drum.
:sv/zarude-dada:
Name: Zarude
Type: Normal / Ghost / Fighting
Stats: 85 / 110 / 95 / 80 / 95 / 80 (BST:545)
Abilities: Cursed Body / Tough Claws(HA)
Move Additions: Poltergeist, Shadow Punch
Move Removals: N/A
Competitive Justification: Bulky Tough Claws user that can set-up or run choiced sets
:sv/overqwil:
Name: Overqwil
Type: Dark / Poison / Steel
Stats: 85 / 105 / 75 / 65 / 110 / 80 (BST:510)
Abilities: Levitate / Regenerator
Move Additions: Iron Head, Iron Defense, U-Turn, Recover
Move Removals: N/A
Competitive Justification: The opposite of Cyclizar, but still a Regen mon
 
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woo

You'll be UNDER MY WHEELS
is a Pre-Contributor
:sv/girafarig:
Pokémon: Girafarig (no eviolite)
Types:
(Special Wall)
Abilities: Oblivious / Magic Bounce
Stats: 130/60/65/100/90/70
Moves: +Moonblast, Play Rough, Draco Meteor, Dragon Dance, Recover
Quite Good! Special wall that attempts to check jugulis and darm
 
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