Pet Mod Triple Threat (Slate 6: Free-for-All)

CaptainDaimyo

Love is a rebellious bird that none can tame...
is a Contributor to Smogon
:sv/heatran:
Name: Heatran
Type: Steel/Fire/Rock
Stats:
101 / 80 / 116 / 120 / 106 / 77
Abilities: Flash Fire / Pressure
Move Additions: Calm Mind, Stored Power, Meteor Beam, Spikes
Move Removals:
Justification:
Lorewise, this can be considered quite accurate to Heatran. With the addition of the Rock-type and its new ability Pressure, it makes sense for Heatran as the Magma Pokemon, since igneous rocks turn to magma due to pressure. Competitive-wise, doesn't really change much in terms of type matchup, but gets a boost in terms of offensive prowess and utility due to the additions of Calm Mind and Stored Power, as well as Heatran having a bigger hazard game with the addition of Spikes.

:sv/Dragonite:
Name: Dragonite
Type: Dragon/Flying/Water
Stats: 91 / 134 / 105 / 80 / 110 / 80
Abilities: Multiscale / Water Veil
Move Additions: Liquidation, Aqua Cutter
Move Removals:
Justification:
Dragonite really deserves a Water-typing because of its pre-evolutions. Perhaps it inherited its Water-typing when it evolved from Dragonair to Dragonite to serve as a reminder of being from the sea? Competitive-wise, it can now benefit from having a new STAB priority move in Aqua Jet so it can hit targets that resist Extreme Speed.
 
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LOrd Fernado

I COULD BE BANNED!
:sv/dragapult:
Name: Dragapult
Type:

Stats: 88 / 100 / 85 / 100 / 85 / 142 (BST:600)
Abilities: Aftermath / Sniper / Bulletproof(HA)
Move Additions: Shadow Claw, Flame Charge, Flare Blitz
Move Removals: N/A
Justification: Dragapult but better, still frail but has more offensive utility with special and physical movepool, lowered attack due to new stab in flare blitz and shadow claw, abilities related to guns and bullets (plz don't be broken)

:sv/delphox:
Name: Delphox
Type:

Stats: 75 / 83 / 69 / 114 / 90 / 105 (BST:535)
Abilities: Blaze / Fur Coat(HA)
Move Additions: Moonblast
Move Removals: N/A
Justification: I told I would make one, so here it is


:sv/celesteela:
Name: Celesteela
Type:

Stats: 97 / 101 / 103 / 107 / 101 / 61 (BST:570)
Abilities: Beast Boost
Move Additions: Flame Charge
Move Removals: N/A
Justification: The forced typing all pair really well with Fire, don't be surprised if I do run a part Fire/Fairy type
 
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Dragon: Hey look guys I finished one of these
:bw/flygon:
Type: Dragon / Ground / Bug
Stats
: 90 HP / 130 Atk / 90 Def / 70 SpA / 90 SpD / 110 Spe (580 BST)
Abilities: Levitate
Move Additions: Dragon Hammer, Stealth Rock, X-Scissor, Megahorn, Leech Life, Attack Order, Heal Order
Move Removals: Roost
Justification: Imagine optimized Flygon but it’s actually a bug and looks more like a bug (think dragonfly lol) but also ignore all of that and think of Garchomp with STAB U-Turn and Fimp. Scary fuckin offensive mon partially brought on by the addition of a relatively non-threatening type. Can revenge kill, pivot, and sweep more effectively. Also note that the only difference between Heal Order and Roost is the former has more PP and doesn’t make you lose the flying typing (which this doesn’t have anyway)
 
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:sv/clawitzer::sv/turtonator:
Name: Dracoblaster
Type:

Stats: 84 / 105 / 47 / 116 / 86 / 141
Abilities: Mega Launcher, Electric Surge (Misty Surge)
Base Movepool: Clawitzer
Move Additions: Dazzling Gleam, Misty Explosion, Flash Cannon, Searing Shot, Volt Switch
Move Removals: Ice moves
Justification: Fast pivot, has some options with very high base power, could run specs with great effect, can run Terrain Pulse as a tech.
 
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ItzaDelta

formerly I-Deepblue-I
Dragon Submission
:sv/cyclizar:
Name: Cyclizar
Type: Dragon/Normal/Steel
Stats: 70/95/65/95(+10)/65/121 (511)
Abilities: Regenerator/Shed Skin
:plusle: Spikes.
:minun: Shed Tail (If the move is banned, keep it as flavour).
Justification: Fast pivot that can go either lean into offensive sets thanks to its great coverage, or utility with moves like Rapid Spin, Knock Off and Spikes. Added a bit of spa to make special attacking sets a little better.

Fairy Submission
:sv/mimikyu:
Name: Mimikyu
Type: Ghost/Fairy/Electric
Stats: 65/110/80/50/105/96 (506)
Abilities: Disguise/Magic Guard
:plusle: Wild Charge, Poltergeist
:minun: Swords Dance.
Justification: Physical breaker that go for an all-out offensive set with Magic Guard + Life Orb, or set up with Disguise's free turn.
 
Fairy
:sv/diancie:
Name: Diancie
Type: Rock/Fairy/Ground
Stats: 50/100/150/100/150/50
Abilities: Clear Body | Levitate
:plusle: Recover
:minun:
Justification: Return of mixed Diancie. Get in on the right mons and do funny things, though the quadruple Water weakness will leave you sobbing at your lack of speed when you get Surfed by a Ttar.
 
:sv/Goodra:
Name: Goodra
Type:
1687154558009.png
1687154581943.png
1687154977163.png

Stats: 90 / 115 / 70 / 125 / 120 / 80 | 600
Abilities: Gooey / Hydration / Sap Sipper (HA)
Movepool Changes:
+ Knock Off, Toxic, Toxic Spikes, Recover
Justification: Goodra has that really meaty SpD stat… that it can’t put to use much due to lacking recovery and utility, forcing it to run offensive instead. With a better defensive typing, extra utility in Knock Off and Toxic, and reliable recovery, Goodra should fit much better as a special wall. I had to nerf the SpD quite a bit to balance these attributes, but it should still be a very solid special wall. However, its poor defense is still unchanged, so watch out for physical attackers.

:sv/Gourgeist-Small:
Name: Gourgeist-Small
Type:
1687155863639.png
1687155874663.png
1687155883310.png

Stats: 55 / 58 / 122 / 95 / 75 / 99 | 504
Abilities: Magic Guard / Frisk / Insomnia (HA)
Movepool Changes:
+ None
Justification: With Magic Guard, Nasty Plot, and near-perfect coverage, Gourgeist is surprisingly strong. Its above-average speed tier makes it a powerful revenge killer and potential sweeper. Its added Fairy typing gives it a lot of potent offensive value, especially with STAB Moonblast. However, it’s heavily reliant on Life Orb to do damage, so it hates Knock Off, if it even survives it. It’s special bulk is also quite poor.

:sv/Probopass:
Name: Probopass
Type:
1687156708368.png
1687156715957.png
1687156727235.png

Stats:
60 / 55 / 145 / 95 / 150 / 30 | 535
Abilities: Sturdy / Magnet Pull / Levitate (HA)
Movepool Changes:
+ Meteor Beam, Parabolic Charge, Body Press, Rapid Spin
- Toxic
Justification: With the addition of an Electric Typing and more importantly Levitate, Probopass suddenly becomes much better. Its absurd bulk allows it to take hits with ease, and can provide support through moves such as Stealth Rock and slow Volt Switch. However, it’s still 4x weak to Fighting.
 
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anaconja

long day at job
is a Community Contributoris a Tiering Contributor
veto

Name: Dedenne
Type:
Fairy
Electric
Flying

Stats: 82/58/67/101/70/121
Abilities: Trace / Static / Magic Guard (HA)
Movepool:
+ Hurricane, Air Slash, Moonblast, Taunt, Encore, Tidy Up, Psychic
Description: utility pivot, hazard remover, LO wallbraker, etc. notably, mguard frees dedenne from having to run boots to avoid rocks damage and lets it serve as a status absorber as well
we felt that this was a bit too fast for mg and good offensive type. move 10 point of spe somewhere other than spa and youre fine

Name: Tidalcopter (Tidal + Helicopter)
Type: Steel/Water/Flying

steel water flying.png

Stats: 100/65/95/115/65/80 (BST 520)
Abilities: Heatproof, Water Veil, Drizzle
Movepool:

Viable: Air Slash, Aqua Jet, Chilling Water, Defog, Flash Cannon, Hurricane, Hydro Pump, Iron Defense, Rain Dance, Shift Gear, Snipe Shot, Water Pulse

Flavor: Air Cutter, Aqua Ring, Bubble, Bubble Beam, Fly, Gust, Hydro Cannon, Life Dew, Metal Sound, Mirror Shot, Soak, Steel Wing, Tailwind, Water Gun, Water Pledge

Justification: Rain Setter, Hazard Clearer. Only has one weakness (okay, a 4x weakness but that's still only one weakness).
adding a rain setter with such a good typing by slate 2 is pretty frowned upon. we suggest you save weather capabilities to future slates.


Name: Iron Valiant
Type:

Stats: 74 / 130 / 90 / 120 / 60 / 116 (590)
Abilities: Quark Drive
Move Additions:
Move Removals:
Justification: Iron Valiant is said to have been created to be the ultimate psychic Pokemon, but lacks that type despite both of the Pokemon it's based on having it.
we felt that the offensive coverage was a bit too strong with the addition of psychic stab so move 10 spa to bulk
:sv/dragapult:
Name: Dragapult
Type:

Stats: 88 / 110 / 80 / 100 / 80 / 142 (BST:600)
Abilities: Aftermath / Sniper / Bulletproof(HA)
Move Additions: Shadow Claw, Flame Charge, Flare Blitz
Move Removals: N/A
Justification: Dragapult but better, still frail but has more offensive utility with special and physical movepool, lowered attack due to new stab in flare blitz and shadow claw, abilities related to guns and bullets (plz don't be broken)
ddance sets are too good, lower atk to 100 and youre fine
:sv/Goodra:
Name: Goodra
Type:
1687154558009.png
1687154581943.png
1687154977163.png

Stats: 90 / 100 / 70 / 110 / 150 / 80 | 600
Abilities: Gooey / Hydration / Sap Sipper (HA)
Movepool Changes:
+ Knock Off, Toxic, Toxic Spikes, Recover
Justification: Goodra has that really meaty SpD stat… that it can’t put to use much due to lacking recovery and utility, forcing it to run offensive instead. With a better defensive typing, extra utility in Knock Off and Toxic, and reliable recovery, Goodra should fit much better as a special wall. However, its poor defense is still unchanged, so watch out for physical attackers.
despite the mediocre abilities we still felt that the special bulk was too high given recovery and a good defensive typing. lower hp or spd and youre fine

24 hours
 
Dragon: Lord Fernando, G-Luke, Loginator
Steel: Loginator, Swagodile, Lord Fernando
Fairy: anaconja, chemicalmines, Loginator
 
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LOrd Fernado

I COULD BE BANNED!
Dragon: Swagodile, flareth13, LOrd Fernado
Steel: Loginator, LOrd Fernado, anaconja
Fairy: G-Luke, anaconja, LOrd Fernado
 
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anaconja

long day at job
is a Community Contributoris a Tiering Contributor
dragon: gluke, redwoodrogue, anaconja
steel: lord fernado, anaconja, gluke
fairy: loginator, itzadelta, beaf cultist
 
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anaconja

long day at job
is a Community Contributoris a Tiering Contributor
winners
:sv/Dondozo:
Name: Dondozo
Type:

Stats: 130 / 100 / 105 / 65 / 70 / 55
Abilities: Oblivious / Early Bird | HA: Marvel Scale
Movepool Changes: +Spikes, Stealth Rock, Earth Power, Headlong Rush, High Horsepower, Sandstorm, U-turn, Dragon Pulse, Outrage, Scale Shot, Dragon Pulse, Draco Meteor, Dragon Rush, Dragon Tail
Justification: Dondozo has the god tier Dragon Water Ground typing combo, which is strong but not perfect, and heaps of utility options that ensure it will always have a place in the meta.
:sv/delphox:
Name: Delphox
Type:

Stats: 75 / 83 / 69 / 114 / 90 / 105 (BST:535)
Abilities: Blaze / Fur Coat(HA)
Move Additions: Moonblast
Move Removals: N/A
Justification: I told I would make one, so here it is
:ss/genesect-shock:
Name: Genesect-Shock
Type: Steel / Bug / Electric
Stats: 71 / 100 / 90 / 100 / 90 / 99 | 550
Abilities: Regenerator
Move Additions: Wild Charge, Zing Zap, Discharge, Overdrive, Rising Voltage, Volt Switch, Charge, Electric Terrain
Move Removals: Shift Gear
Justification: BANANA BLASTER. effective scarfer with regen, great defensive typing, and wide coverage.
(fernado and gluke were tied so gluke was tiebroken as fernado won 1 already and also had more 2 votes)
 

anaconja

long day at job
is a Community Contributoris a Tiering Contributor
slate 3: ghost, flying, poison (triple optional)
:ss/calyrex-shadow::ss/ho-oh::ss/eternatus:

this time im adding the additional restriction that at least one of your subs must have hazard control because we dont have any right now. should be easy enough
 

LOrd Fernado

I COULD BE BANNED!
RESUBBBB!
:sv/dragapult:
Name: Dragapult
Type:

Stats: 88 / 100 / 85 / 100 / 85 / 142 (BST:600)
Abilities: Aftermath / Sniper / Bulletproof(HA)
Move Additions: Shadow Claw, Flame Charge, Flare Blitz
Move Removals: N/A
Justification: Resub

:sv/celesteela:
Name: Celesteela
Type:

Stats: 97 / 101 / 103 / 107 / 101 / 61 (BST:570)
Abilities: Beast Boost
Move Additions: Flame Charge, Defog
Move Removals: N/A
Justification: Hazard control
 
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Ghost

:sv/zoroark-hisui:
Name: Zoroark-Hisui
Type: Ghost/Normal/Dark
zoro-h.png

Stats: 55/100/60/125/60/110 (BST 510)
Abilities: Illusion
Move Additions: Night Daze
Move Removals: None
Justification: Zoroark-H/Base fusion I guess.



Flying (Resub!)

:sv/noivern:
Name: Noivern
Type: Flying/Dragon/Electric



Stats: 85/70/80/97/80/123 (BST 535)
Abilities: Frisk, Infiltrator, Punk Rock
Move Additions: Overdrive, Volt Switch
Move Removals: None
Justification: Lots of resists. Also Noivern deserves Punk Rock. Also has Defog.

Poison

:sv/revavroom:
Name: Revavroom
Type: Poison/Steel/Ground

revavroom.png

Stats: 80/119/90/54/67/90 (BST 500)
Abilities: Overcoat/Filter
Move Additions: Mortal Spin, Rapid Spin (if a problem I'm fine with whittling it down to one or the other), Earthquake
Move Removals: None
Justification: I used Tera Ground Revavroom in an OM once and it was a GOAT so why not. The Spins are because it's a car.
 
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GHOST


Name: Shedinja
Type:
Ghost
Bug
Ground

Stats:
100/125/85/60/55/90
Abilities: Magic Bounce / Sturdy
Move Additions: U-turn, Earthquake, Spikes, Headlong Rush
Move Removals: n/a
Description: hazard control, sd sweeper, spikes setter. ghost/bug/ground hits quite a bit super effectively, but isnt great defensively (outside of the 3 immunities), so maybe tread carefully while using this

FLYING


Name: Dedenne
Type:
Fairy
Electric
Flying

Stats:
82/58/67/101/80/111
Abilities: Trace / Static / Magic Guard
Move Additions: Hurricane, Air Slash, Moonblast, Taunt, Encore, Tidy Up, Psychic
Move Removals: n/a
Description: utility pivot, hazard control, special wallbreaker. notably, mguard frees dedenne from having to run boots to avoid rocks damage and lets it serve as a status absorber as well

POISON

Name: Tentacruel
Type
:
Water
Poison
Dark

Stats: 95 / 95 / 80 / 70 / 100 / 115 (BST)
Abilities: Clear Body / Liquid Ooze / Defiant
Move Additions: Recover, Sucker Punch
Move Removals: n/a
Justification: rapid spinner. water/poison/dark gives tenta STAB knock, but it's also an amazing triple typing to have defensively. also it's very fast

EDIT: Added Shedinja for a Ghost submission.
 
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Name: Flamigo
Type:

Stats: 82 / 115 / 74 / 75 / 64 / 90 (500)
Abilities: Scrappy | Water Veil | Reckless
Move Additions: Wave Crash, High Jump Kick, Aqua Jet
Move Removals: N/A
Justification: It's a flamingo and it already learns quite a few Water-type moves.


Name: Dhelmise
Type:

Stats: 70 / 131 / 100 / 86 / 90 / 40 (517)
Abilities: Steelworker
Move Additions: Wave Crash, Waterfall
Move Removals: N/A
Justification: Like Flamigo, it's already an aquatic Pokemon that learns lots of Water-type moves.
 
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G-Luke

Sugar, Spice and One For All
is a Community Contributoris a CAP Contributoris a Forum Moderator Alumnus
Let's add some Fire resists let's add some Water Resists let's add Psychic type checks

:sv/Grafaiai:
Name: Grafaiai
Type:

Stats: 83 / 93 / 75 / 85 / 92 / 119
Abilities: Prankster / Poison Touch | HA: Unburden
Movepool Changes: +Sucker Punch, Night Slash, Entrainment, Beat Up, Toxic Spikes, Aerial Ace, Hurricane, Defog, Tailwind, Gust, Dark Pulse, Air Slash, Bounce, Sky Attack
Justification:

:sv/Iron-Jugulis:
Name: Iron Jugulis
Type:

Stats: 104 / 80 / 86 / 112 / 80 / 108
Abilities: Quark Drive | HA: Multiscale
Movepool Changes: +Draco Meteor, Dragon Pulse, Dragon Dance, Roost, Toxic, Defog, Nasty Plot, Dragon Tail
Justification: Iron Jugulis is a dedicated Stallbreaker boy, with large STAB moves and very solid coverage options. Large amount of good fairies we have somewhat balance it out.
 
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