some initial thoughts:
is an absolutely disgusting breaker with tera normal and boomburst, this thing has very few checks all of which it can break down over the course of a game (bar Chansey)
is an incredibly good revenge killer/breaker, banded and sd are both good, accelarock lets it reliable revenge kill the likes of venomoth and weavile as well as weakened haxourus and toxtricity, it also gets a wide array of coverage options that you can mix and match to your teams needs, versatile and strong, great mon
great spiker for ho, might fall off later but for now it's very good
by far the best defogger we have left, great special bulk, good defensive typing, will-o-wisp to spread status, and a good ability for the roll, I like this mon a lot
this mon is crazy lmao. great attacking stats, very few consistent checks, absolutely one of the biggest threats around
is a decent spinner that also checks a bunch of key threats, pure ice isn't a great typing defensively, but it can either make it work as is or tera fighting for some extra bulk, checks a collection of mons such as haxorus and weavile that can be difficult to find answers to otherwise
is a good rocker with good bulk that comes with a free ghost resist and status immunity, its good for many the same reasons garganacl is good in ou, id body press or rocks tect, pick your set, and chances are it'll do well
incredibly scary to come up against with rage fist and good bulk by way of eviolite, havent seen too much of it but the little I have seen is quite the showing
a bit underwhelming so far, it's got a solid defensive profile into things like lycanroc and fightings but it also struggles to fire back offensively, even with offensive investment
oh how the mighty have fallen, I wouldn't even consider this thing one of the top 3 things to be scared of in this tier which is weird to think about given how good it was last gen, it's still very threatening, just not nearly as strong as you might think
moth is here to terrorize a whole new generation, it's doing the same things it's always done, and is still really dumb
great rocker and basically the only decent defensive steel we have left, this is arguably the most consistent check to toxtricity around, which says a good bit on just how limited our options are
to finish with some general thoughts about this metagame: its really fun, I'm having a blast and this tier feels like a great mix of offense and defense where nothing feels excessively overbearing, I expect balance to be the most consistent playstyle once the metagame settles but who knows? it may surprise me!