Something I've been quite enjoying using is Guts Stoutland with sand support. I'm not running a full sand team, just sand + sand immune mons, but Stoutland gets STAB guts scrappy facade with 110 base attack, and a great speed tier in sand. Superpower hits steels, wild charge hits flying steels, and stomping tantrum can OHKO Desolate Land Heatran, who you outspeed. It also can function as an effective status absorber while offering great offensive pressure.https://pokepast.es/0b9c5868387b258a a sand team I've been running in PokeAAA. Not really anything spectacular, I just feel like it might be interesting to note how strong weather teams can be with a lot of mons having multiple abilities that synergize with the same weather as well as the additional ability choice allowing for extra versatility or power.
This is with the caveat that these teams lose hard to primal weather so if you can't find the counterplay you will lose. That said there is a lot of versatility with these teams and what weathers you use. While primal weathers aren't that strong for supporting whole teams since they are removed when the mon that summoned them switches out they can help in primal weather matchups and can benefit the mon running primal weather if they have natural abilities that benefit from their primal weather.
That being said, it requires quite a bit of support. With only one immunity and no resistances, it doesn't appreciate taking most attacks, so often needs pivot support from teammates like Blissey or Slowbro, who don't benefit from sand, especially on the first switch to safely activate its flame orb. It also can't switch into Corviknight, as mirror armour reflects its intimidate back to it, and it also can't kill volt absorb Corviknight without serious prior chip. While it wins against most physically defensive walls, it doesn't appreciate iron barbs/rocky helmet/rough skin + burn damage + susceptibility to all entry hazards, and other abilities than guts aren't worth running, as facade is Stoutland's best STAB move. It also has difficulty against priority, as it frequently gets chipped into range of the various strong priority moves available. But with smart play, and a bit of good support, or just with a good matchup, the rewards for using Stoutland are great. He's also very fun