DynaBuff need a better name
Premise: Singles OU based metagame where the max move buff corresponding to the pokemon’s types will occur when a pokemon is switched in.
Example: Sending Lucario out would give it +1 Attack from Fighting type and +1 Defense from Steel type because they correspond to Max Knuckle and Max Steelspike and their buffs respectively.
*A More Balanced Premise: Same as previous one, but it is only going to happen for the first few switches depending on it’s Smogon Tiering or BST. An example would be like Uber tier is completely restricted, OU is first 2 switch-ins, UU is first 4 switches, etc.
Potent Threats:
Sets sun and lower’s Special Defense on top of Beads of Ruin. No words.
+1 Attack and -1 Defense to the opponent lets it set off very strong moves.
It highers it’s defense, while lowering opponent’s special attack, giving it a decent, little risk, lead option.
Questions for the Community:
Are there any pokemon, abilities, moves, or items that come to mind that should be banned?
*Should this be Ubers based with restrictions like I mentioned to keep it more balanced?
What do we do if a new type is made?
I’ve been thinking about this idea quite a bit, I won’t explain the premise and all that again, just read the post I replied to.
Also wanted to say that I think I would ban Terastallization right off the bat here, it just seems strong for a meta that gives every pokemon buffs on switch-in,
One more mechanic clarification, something like Coalossal would first set Sandstorm, then override it with Sun. Rotom-Mow would set Electric Terrain, then overrided by Grassy Terrain. If two pokemon both have weather or terrain setting types, the slower pokemon would have the advantage because the faster pokemon would set it first and the slower one would override it after.
What if I were to lock that ability so that it only works when the pokemon is holding a specific item like “Maximize”, which does nothing but gives the buffs of the Gen 8 max moves on switch-in. This way, we can also restrict pokemon from doing all the funny business, like Chi-Yu, who might stand a chance if it couldn’t take advantage of the premise.
Fighting, Poison, Ghost, Fire, Water, Grass, Electric, Psychic, and Dark are all the offensive types. Ground, Rock, Bug, Steel, Ice, Dragon, and Fairy are all Defensive types. Flying and Normal can be used by both pretty much. An exception can be made for Fire and Water as their effects half the damage of Water and Fire moves respectively but I would assume they would be used offensively usually. This is an almost equal split of offensive and defensive abilities, actually, being 11-9 (including Flying and Normal), and a perfect split of 11-11 if we include Fire and Water being defensive types as well. Some offensive pokemon like Chien-Pao don’t really get many benefits as well so I feel like the meta won’t be too offensive after banning the blatantly overpowered stuff. Which brings me on to my next question…
Should the Tera type also be included as a customizable option? I feel like the meta would become quite bland as the same pokemon are doing the same things, with some pokemon not being able to use their native types usefully. This can add a bit of flavor and variety and move away from the same old buffs every pokemon gets. The problem with this is that something like Quaquaval can go Tera Fighting and get a whopping +2 Atk on switch-in. Maybe, you can use a Tera Steel Armarouge to threaten the KO with Psychic. It inspires creativity, but like in literally every other format, its offensive power can get out of hand. Tera Flying also seems incredibly strong as well so you can use your own Tera Flying or a Tera Normal to force the opponent to switch-out.
So what do you guys think?
Is the meta still incredibly offensive even after item locking it?
Should Tera be allowed in this? Not to Terastallize, but as a second or third effect for pokemon.
Edit: This DOES NOT use Gen 8 mechanics. It just associates each type with a certain buff. I can debate with you more to prove my point to you if you want a clear explanation.