Pet Mod Generation X - The Third Chapter [Desvega] (Coded!)

Should we have a Generational Gimmick akin to Mega Evolution, Z-Moves, Dynamax and Terastalizaiton?


  • Total voters
    31
  • Poll closed .

Yoshiblaze

ye
is a Forum Moderatoris a Community Contributor
Moderator
Standard
:skitty::delcatty: (+ Lorian forms)
:togepi::togetic::togekiss:
:ponyta::rapidash::ponyta-galar::rapidash-galar:
:nymble::lokix:
:zigzagoon::linoone::zigzagoon-galar::linoone-galar::obstagoon:
:mienfoo::mienshao:
:riolu::lucario:
:furfrou:
Canvis line (from Loria)
Usawald (from Loria)

Starters
Cocolipso, Embaa, & Flowtter lines (from Loria)
:sprigatito::floragato::meowscarada::fuecoco::crocalor::skeledirge::quaxly::quaxwell::quaquaval:
(Starters from the previous gen tend to return in the generation after and both of these can be considered the previous gen depending on how you look at it)
 
Here are all your additions to the dex!
:Indeedee:
:Indeedee-F:
:Sandile:
Sandile-Loria
:Krokorok:
Krokorok-Loria
:Krookodile:
Krokoasis {Loria}
:Ralts:
:Kirlia:
:Gardevoir:
:Gallade:
:Oddish: + Poison Terrain, Toxic Shock
:Gloom: + Poison Terrain, Toxic Shock
:Vileplume: + Poison Terrain, Toxic Shock
:Bellossom: + Poison Terrain, Toxic Shock
:Farfetch’d:
:Farfetch’d-Galar:
:Sirfetch
:Stunfisk:
:Machop: + Taunt
:Machoke: + Taunt
:Machamp: + Taunt
:Geodude: + Taunt
:Graveler: + Taunt
:Golem: + Taunt
:Roggenrola:
:Boldore:
:Gigalith:
:Vullaby:
:Mandibuzz: + Air Dive
:Blipbug:
:Dottler:
:Orbeetle:
:Rockruff:
:Lycanroc:
:Lycanroc-Midnight:
:Lycanroc-Dusk:
:Trubbish: + Poison Terrain, Toxic Shock
:Garbodor: + Poison Terrain, Toxic Shock
:Porygon:
:Porygon2:
:Porygon-Z:
:Cleffa:
:Clefairy:
:Clefable:
:Seel:
:Dewgong:
:Pachirisu: + Shock Tail
:Wooloo:
:Dubwool:
:Rufflet:
:Braviary: + Air Dive
:Hippopotas:
Hippopotas-Brazdo
:Hippowdon:
Hippowdon-Brazdo
:Hawlucha: + Air Dive
:Gligar: + Poison Terrain
:Gliscor: + Poison terrain
:Wooper: + Poison Terrain
:Wooper-Paldea: + Poison Terrain, Toxic Shock
:Quagsire: + Poison Terrain
:Clodsire: + Poison Terrain, Toxic Shock
:Larvitar:
:Pupitar:
:Tyranitar:
:Deino:
:Zweilous:
:Hydreigon: + Roost
Aretle {Loria}
Beetleton {Loria}
Ironmor {Loria}
:Slowpoke:
:Slowbro:
:Slowking:
Galiwatt {Brazdo}
Coirele {Brazdo}
Ampalango {Brazdo}
:Timburr: + Ice Hammer
:Gurdurr: + Ice Hammer
:Conkeldurr: + Ice Hammer
:Swinub:
:Piloswine: + Triple Axel
:Mamoswine: + Triple Axel
:Tandemaus: + Nuzzle, Triple Axel
:Maushold: + Knock Off, Nuzzle, Triple Axel
:Eiscue:
Keisburg {Loria}
:Stonjourner:
Stontank {Loria}
:Magby:
:Magmar:
:Magmortar:
:Elekid:
:Electabuzz:
:Electivire:
:Dratini:
:Dragonair:
:Dragonite:
:Eevee:
:Jolteon:
:Vaporeon:
:Flareon:
:Espeon:
:Umbreon:
:Glaceon:
:Leafeon:
:Sylveon:
:Pichu:
:Pikachu:
:Raichu:
:Raichu-Alola:
Pequetal {Brazdo}
Florapago {Brazdo}
Punkey {Loria}
Flunkey {Loria}
Clunkey {Loria}
Junkey {Loria}
:Paras:
Paras-Brazdo
:Parasect:
Parasect-Brazdo
Parascend {Brazdo}
:Spoink:
Spoink-Loria
:Grumpig:
Grumpig-Loria
:Litleo:
Litleo-Loria
:Pyroar:
Pyroar-Loria
Jungelion {Loria}
:Poipole: + Poison Terrain
:Naganadel: + Poison Terrain, Toxic Shock
Alumane {Loria}
Silicyon {Loria}
Stickler {Brazdo}
Woodensect {Brazdo}
Levipilosa {Brazdo}
Sinistect {Loria}
Grimoth {Loria}
Flambengo {Loria}
Flamillion {Loria}
Beblubble {Loria}
Drakumey {Loria}
:skitty:
Skitty-Loria
:delcatty:
Delcatty-Loria
Glucatty {Loria}
:togepi:
:togetic:
:togekiss:
:ponyta:
:ponyta-galar:
:rapidash:
:rapidash-galar:
:nymble:
:lokix:
:zigzagoon:
:linoone:
:zigzagoon-galar:
:linoone-galar:
:obstagoon:
:mienfoo:
:mienshao:
:riolu:
:lucario:
:furfrou:
Canvis {Loria}
Carnivoross (from Loria)
Usawald {Loria}
:Tapu Koko:
:Tapu Lele:
:Tapu Bulu:
:Tapu Fini:

The Tapus, perhaps because of Tapu Zaza, have notable support to be added; as for the rest of the legendaries and starters, we have put up a google form for you to decide whom among the options you want to see in Desvega.

In the meantime, as Samtendo mentioned, we will have an extra slate as filler for a couple of type deficiencies...

- Regional Dex & Adjustments...Pt. II -
:SM/Delibird: :SM/mudkip: :SM/litleo:
Upon closer inspection, Dragon-, Rock- types are the ones who've lagged behind, so we're gonna have you all add a few more. Additionally, as a result, the request for all winning subs that do not yet have a full movepool shall be repeated here...again.
- During this slate, you will propose up to five non-legendary and non-starter Rock-type or Dragon-type evolutionary families, whether they be from the mainline games or past iterations such as from Gen X Brazdo and Gen X Loria. Aside from the fact that you cannot resub something that has already been added, there are no restrictions on what kinds of evolutionary lines you're allowed to add, whether for flavour or competitive reasons. You can also propose move additions for those Pokemon. These added moves can only be either the new moves added in this iteration (excluding exclusive moves, which are those that do not have 'possibly more' listed in their Notes column on the spreadsheet) and/or moves in the TM/Tutor list that those Pokemon don't already learn.
- To those who have a winning sub, this is your last request to submit a full movepool for the entire line. (if you haven't already). Failure to do so by the end of this slate will result in the playable sub consisting only of the moves in your Notable moves list as well as (or only, if there is no list) universal TMs and/or Tutors.

This slate will last for three days, have fun!
 
Last edited:

anaconja

long day at job
is a Community Contributoris a Tiering Contributor
dratini line + defog
bagon line + air dive, defog, uturn
nacli line
rolycoly + drift, knock off
aerodactyl + air dive
Acrobatics, Aerial Ace, Agility, Air Cutter, Air Slash, Ancient Power, Attract, Body Slam, Brave Bird, Brick Break, Bulldoze, Captivate, Confide, Counter, Curse, Defog, Dig, Double Team, Double-Edge, Dual Wingbeat, Earth Power, Earthquake, Endure, Facade, Fissure, Fling, Fly, Frustration, Giga Impact, Gust, Headbutt, Heat Wave, Hidden Power, High Horsepower, Hurricane, Hyper Beam, Iron Defense, Iron Head, Iron Tail, Mimic, Mud Shot, Mud-Slap, Natural Gift, Ominous Wind, Pluck, Protect, Rain Dance, Rest, Return, Roar, Rock Climb, Rock Slide, Rock Smash, Rock Tomb, Roost, Round, Sand Tomb, Sand-Attack, Sandstorm, Scorching Sands, Secret Power, Sky Attack, Sleep Talk, Sludge Bomb, Snore, Stealth Rock, Steel Wing, Stomping Tantrum, Stone Edge, Strength, Substitute, Sunny Day, Superpower, Swagger, Swift, Tackle, Tailwind, Take Down, Taunt, Thief, Twister, U-Turn, Uproar, Wing Attack, Work Up, Drill Peck, Spin Out, Autotomize, Spikes, Wild Charge, Tera Blast
Aerial Ace, Ancient Power, Attract, Body Slam, Brick Break, Bulk Up, Bulldoze, Captivate, Confide, Counter, Curse, Dig, Double Team, Double-Edge, Earth Power, Earthquake, Encore, Endure, Facade, Fissure, Flash Cannon, Fling, Frustration, Giga Impact, Gyro Ball, Headbutt, Hidden Power, High Horsepower, Hyper Beam, Iron Defense, Iron Head, Iron Strike, Iron Tail, Knock Off, Magnet Rise, Metal Claw, Metal Sound, Mimic, Mud Shot, Mud-Slap, Natural Gift, Protect, Rain Dance, Recover, Rest, Return, Roar, Rock Blast, Rock Climb, Rock Slide, Rock Smash, Rock Tomb, Round, Sand Tomb, Sand-Attack, Sandstorm, Scorching Sands, Screech, Secret Power, Sleep Talk, Sludge Bomb, Snore, Stealth Rock, Steel Beam, Steel Roller, Stomping Tantrum, Stone Edge, Strength, Substitute, Sunny Day, Superpower, Swagger, Tackle, Take Down, Taunt, Thief, Thunder Wave, Uproar, Tera Blast
Aerial Ace, Ally Switch, Astonish, Attract, Body Slam, Captivate, Close Combat, Confide, Confuse Ray, Covet, Curse, Dark Pulse, Defense Curl, Destiny Bond, Dig, Disable, Double Team, Double-Edge, Echoed Voice, Embargo, Endure, Facade, Flash, Fling, Foul Play, Frustration, Giga Drain, Giga Impact, Grass Knot, Growl, Gunk Shot, Headbutt, Helping Hand, Hex, Hidden Power, Hyper Beam, Hyper Voice, Imprison, Iron Tail, Knock Off, Last Resort, Magic Coat, Mimic, Mud-Slap, Natural Gift, Night Shade, Nuzzle, Ominous Wind, Pain Split, Payback, Phantom Force, Poison Fang, Poison Jab, Poltergeist, Protect, Psych Up, Quick Attack, Rain Dance, Rest, Retaliate, Return, Rock Smash, Round, Safeguard, Secret Power, Shadow Ball, Shadow Claw, Shadow Sneak, Skill Swap, Sleep Talk, Snatch, Snore, Solar Beam, Spite, Strength, Substitute, Sucker Punch, Sunny Day, Swagger, Swift, Swords Dance, Tackle, Take Down, Taunt, Tera Blast, Thief, Toxic, U-Turn, Uproar, Will-o-Wisp, Work Up
Protect, Rain Dance, Rest, Sleep Talk, Substitute, Facade, Round, Snore, Surf, Attract, Double Team, Confide, Swagger, Water Pulse, Frustration, Hidden Power, Endure, Icy Wind, Scald, Ice Beam, Dive, Blizzard, Secret Power, Hydro Pump, Hail, Waterfall, Whirlpool, Water Gun, Natural Gift, Captivate, Brine, Double-Edge, Liquidation, Mimic, Headbutt, Bubble Beam, Giga Impact, Rock Smash, Hyper Beam, Mud-Slap, Body Slam, Aqua Tail, Muddy Water, Curse, Strength, Mud Shot, Rock Tomb, Dig, Swift, Fling, Rock Slide, Take Down, Wave Crash, Close Combat, Superpower, Body Press, Bulk Up, Ice Punch, Knock Off, Slack Off, Heavy Slam, Slash, Crunch, Brick Break, Work Up, Focus Blast, Return, Focus Punch, Retaliate, Helping Hand, Low Kick, Low Sweep, Coaching, Poison Jab, Mega Punch, Revenge, Reversal, Thunder Punch, Power-Up Punch, Payback, Leer, Taunt, Bulldoze, Stone Edge, Earthquake, Counter, Fire Punch, Drain Punch, Focus Energy, Detect, Zen Headbutt, Dynamic Punch, Role Play, Vacuum Wave, Laser Focus, Iron Head, Scary Face, Quick Guard, Assurance, Seismic Toss, Tera Blast
Assurance, Attract, Aura Sphere, Body Press, Body Slam, Brick Break, Bulk Up, Bulldoze, Captivate, Charge, Charge Beam, Close Combat, Coaching, Confide, Corrosive Gas, Counter, Dazzling Gleam, Detect, Dig, Discharge, Double Team, Double-Edge, Eerie Impulse, Electric Terrain, Electro Ball, Electroweb, Endure, Facade, Feint, Flash, Fling, Focus Blast, Focus Energy, Frustration, Giga Impact, Grass Knot, Headbutt, Helping Hand, Hidden Power, Hyper Beam, Iron Head, Iron Tail, Knock Off, Laser Focus, Leer, Low Kick, Low Sweep, Magnet Rise, Moonblast, Mud-Slap, Natural Gift, Nuzzle, Payback, Poison Gas, Poison Jab, Power-Up Punch, Protect, Quick Attack, Quick Guard, Rain Dance, Rest, Retaliate, Return, Revenge, Reversal, Rising Voltage, Rock Smash, Rock Tomb, Role Play, Round, Scary Face, Secret Power, Seismic Toss, Shock Wave, Signal Beam, Sleep Talk, Sludge Bomb, Snore, Spark, Stone Edge, Strength, Substitute, Superpower, Swagger, Swift, Swords Dance, Tackle, Tail Whip, Taunt, Thief, Thunder, Thunder Punch, Thunder Shock, Thunder Wave, Thunderbolt, Toxic, Uproar, Vacuum Wave, Volt Switch, Wild Charge, Work Up
Ally Switch, Ancient Power, Attract, Aura Sphere, Baton Pass, Block, Body Slam, Brick Break, Bulldoze, Calm Mind, Captivate, Charge Beam, Charm, Confide, Confusion, Curse, Dazzling Gleam, Dig, Double Team, Double-Edge, Dream Eater, Earth Power, Earthquake, Endure, Energy Ball, Expanding Force, Facade, Flash, Fling, Frustration, Future Sight, Giga Impact, Grass Knot, Gravity, Guard Swap, Harden, Headbutt, Helping Hand, Hidden Power, Hyper Beam, Ice Beam, Ice Punch, Icy Wind, Imprison, Iron Defense, Iron Head, Iron Tail, Light Screen, Magic Coat, Magic Room, Meteor Beam, Mimic, Mud-Slap, Natural Gift, Power Gem, Power Swap, Protect, Psybeam, Psych Up, Psychic, Psychic Terrain, Psycho Cut, Psyshock, Psywave, Rain Dance, Recycle, Reflect, Rest, Return, Roar, Rock Blast, Rock Polish, Rock Slide, Rock Smash, Rock Throw, Rock Tomb, Role Play, Rollout, Round, Safeguard, Sand Tomb, Sandstorm, Secret Power, Shadow Ball, Shock Wave, Signal Beam, Skill Swap, Sleep Talk, Smack Down, Snatch, Snore, Solar Beam, Stealth Rock, Stomping Tantrum, Stone Edge, Stored Power, Strength, Substitute, Sunny Day, Superpower, Swagger, Swift, Tackle, Take Down, Taunt, Telekinesis, Teleport, Thief, Thunder Wave, Thunderbolt, Torment, Toxic, Trick, Trick Room, Twin Beam, Wonder Room, Zen Headbutt
Aqua Jet, Aqua Tail, Assurance, Attract, Bite, Blizzard, Body Slam, Brick Break, Brine, Bubble Beam, Captivate, Confide, Crunch, Curse, Cut, Dark Pulse, Dig, Dive, Double Team, Double-Edge, Embargo, Endure, Facade, Fake Tears, Feint Attack, Fling, Flip Turn, Foul Play, Frustration, Giga Impact, Gunk Shot, Hail, Headbutt, Hidden Power, Hone Claws, Hydro Pump, Hyper Beam, Ice Beam, Icy Wind, Knock Off, Lash Out, Leer, Liquidation, Low Kick, Mimic, Mud Shot, Mud-Slap, Muddy Water, Nasty Plot, Natural Gift, Night Slash, Payback, Protect, Psych Up, Pursuit, Rain Dance, Razor Shell, Rest, Retaliate, Return, Revenge, Roar, Rock Slide, Rock Smash, Rock Tomb, Round, Sacred Sword, Scald, Scary Face, Screech, Secret Power, Shadow Ball, Shadow Claw, Sleep Talk, Snarl, Snatch, Snore, Spite, Steaming Blast, Strength, Substitute, Sucker Punch, Sunny Day, Surf, Swagger, Swift, Swords Dance, Take Down, Taunt, Thief, Throat Chop, Torment, Toxic, Uproar, Water Gun, Water Pulse, Waterfall, Whirlpool
Aerial Ace, Aqua Jet, Aqua Tail, Attract, Bite, Blizzard, Body Slam, Breaking Swipe, Brick Break, Brine, Brutal Swing, Bubble Beam, Bulldoze, Captivate, Confide, Crunch, Curse, Cut, Dig, Dive, Double Team, Double-Edge, Draco Meteor, Draconic Rend, Dragon Breath, Dragon Claw, Dragon Pulse, Dragon Rage, Dragon Rush, Dragon Tail, Dual Wingbeat, Earth Power, Earthquake, Endure, Facade, Fling, Flip Turn, Fly, Focus Blast, Frustration, Giga Impact, Hail, Headbutt, Hidden Power, Hone Claws, Hydro Pump, Hyper Beam, Hyper Voice, Ice Beam, Ice Spinner, Icy Wind, Iron Head, Iron Tail, Knock Off, Laser Focus, Liquidation, Mimic, Mud Shot, Mud-Slap, Muddy Water, Natural Gift, Octolock, Outrage, Payback, Poison Jab, Protect, Rain Dance, Rest, Return, Roar, Rock Slide, Rock Smash, Rock Tomb, Round, Safeguard, Scald, Scale Shot, Scary Face, Secret Power, Shadow Claw, Shock Wave, Skitter Smack, Sleep Talk, Sludge Bomb, Snore, Stone Edge, Strength, Strength Sap, Substitute, Sunny Day, Superpower, Surf, Swagger, Swift, Tackle, Take Down, Taunt, Thunderbolt, Toxic, Twister, Water Gun, Water Pulse, Waterfall, Whirlpool, Wrap
 
Last edited:
Here are our final additions!
:Carbink:
:Solrock:
:Lunatone:
:Cyclizar:
:Noibat:
:Noivern:
:Geodude-Alola: + Taunt
:Graveler-Alola: + Taunt
:Golem-Alola: + Taunt
:Aron:
:Lairon:
:Aggron:
:Trapinch:
:Vibrava:
:Flygon:
:Druddigon:
:Applin:
:Flapple:
:Appletun:
:Dipplin:
:dratini:
:Dragonair: + Defog
:Dragonite: + Defog
:Bagon: + U-Turn
:Shelgon: + U-Turn
:Salamence: + Defog, uturn
:Nacli:
:Naclstack:
:Garganacl:
:Rolycoly: + Drift
:Carkol: + Drift, Knock Off
:Coalossal: + Drift, Knock Off
:Aerodactyl:
:axew:
:fraxure:
:haxorus:
:drampa:
:turtonator:
:cranidos:
:rampardos:
:shieldon:
:bastiodon:


If you have any further suggestions for movepool additions (or if you forgot to final sub full move pools to your winning subs) over the course of the last slate, then please contact the council!
In the meantime, let's finally start that last slate!

- Wonder Masks & New Items-
:sm/ogerpon:
:Hearthflame Mask: :Wellspring Mask: :Cornerstone Mask:

As decided by our Generational Mechanic Slate, we will finally be forging brand new Wonder Masks, which similar to Mega Evolution, will provide the holder a temporary boost in power, gaining the spirit of the Pokemon their masks are based on. Similarly to Z-Crystals, only one Pokemon in your team can activate their masks per battle, through which Mask they wear is revealed upon entering the field.
Also, for those less interested in heading to the mask workshop, here's your chance to help add to the Desvega armoury and provide a couple new held items to be used.
Wonder Mask Rules
- You may name a Mask after any Pokemon, whether they be from the mainline games, or in any Gen X iteration including Brazdo, Loria and of course, Desvega.
- You may sub up to six Masks in total.
- Wonder Masks add/replace a secondary typing of the holder, that type being one of the types the Mask Pokemon has (ex. a Charizard mask will add either the Fire or Flying type to the wearer)
- Wonder Masks increase the non-HP stats of their base form by a total of exactly 50 BST; you can buff or reduce any stat that isn't HP, though keep in mind that the total amount of stat reductions is limited to a -10 total decrease altogether. As suggested by Yoshiblaze, the stat increases are usually the same as the Mask Pokemon's highest stats, though this is more of a guideline than a hard rule.
- Wonder Masks change the holder's Ability to one of the Mask Pokemon's possible Abilities. For sake of consistency, the Abilities cannot be those that are unable to be copied by Ability-changing moves like Role Play, Skill Swap, and Entrainment, or Ability-changing Abilities like Trace, Receiver, and Power of Alchemy.
- Making sure that your subs are competitively balanced is more important in this slate than any other slate, so don't go too crazy.
- We're aiming for at least one Mask of every type, though if there are multiple Mask Subs of the same type, we may have to initiate a voting phase.
Name: [Name of Pokemon, also specify which regional form they are] Mask
Type: (What secondary type will the wearer gain?)
Stat change: (Specify the stat changes the wearer will receive)
Ability Change: (Which Ability the Mask Wear gains)
Justification: (Why this combo?)

Standard Item Rules
- You may sub up to two new held items. These items can either be something already introduced in this iteration (Specifically, the Flaming Pepper used to evolve Scovillain, I believe the Cracked Crown used to evolve Knightmare already has a use.), something brand new, or a revamp of an existing item.
Name: [Name of the item]
Effect: [What the item does]
Can Be Removed (Yes or No): (Specify whether or not the item can be Knocked Off.)
Ignored by Klutz (Yes or No): (Specify whether or not the item's effect is ignored by Klutz)
Fling Power & Effect: (The BP of Fling when used with this item and what secondary effect it has, like Light Ball causing paralysis)
Justification: (Explain why this item should be added)


This slate will last for five days. Let's get down to business!
 
Last edited:

anaconja

long day at job
is a Community Contributoris a Tiering Contributor
Name: Slushisloshi Scale
Effect: If held by Slushisloshi, transforms into Slushisloshi-School and changes its ability to Water Absorb.
Can Be Removed (Yes or No): not if held by Slushisloshi
Ignored by Klutz (Yes or No): not if held by Slushisloshi
Fling Power & Effect: 20 BP
Justification: schooling kinda sucks so heres a slush facilitator

Name: Crimson Dagger
Effect: If the holder deals damage, they heal 1/8 max HP.
Can Be Removed (Yes or No): Yes
Ignored by Klutz (Yes or No): Yes
Fling Power & Effect: 100 BP
Justification: i love joltemons

Name: Quagsire Mask
Type: Ground
Stat Changes: +25 Atk, +25 Def
Ability: Unaware
Justification: there isnt an unaware yet

Name: Parascend Mask
Type: Psychic
Stat Changes: +35 SpA, +25 SpD, -10 Spe
Ability: Psychic Vision
Justification: kinda interesting abil

Name: Keisberg Mask
Type: Ice
Stat Changes: +15 Atk, +15 Def, +20 SpD
Ability: Eternal Ice
Justification: beat big wildpyre

Name: Crayoct Mask
Type: Water
Stat Changes: +10 Atk, +20 SpA, +20 Spe
Ability: Protean
Justification: protean is pretty neat

Name: Arcognition Mask
Type: Electric
Stat Changes: +15 Def, +20 SpA, +15 SpD
Ability: Download
Justification: flavor town

Name: Janutcher Mask
Type: Dark
Stat Changes: +15 Def, +20 SpA, +15 SpD
Ability: Intimidate
Justification: flavor town (also adds splashable intim and koff stab)
 
Last edited:
Name: Wildpyre Mask
Type: Ghost
Stat Changes: +20 Atk, -5 Def, +20 SpA, - 5 SpD, +20 Spe,
Ability: Soul Strider
Justification: Offensive buff against Ghosts.

Name: Leviplosia Mask
Type: Psychic
Stat Changes: +15 Def, +20 SpA, + 15 SpD
Ability: Tree-Topper
Justification: We're all grounded now.

Name: Desvega Mamoswine Mask
Type: Poison
Stat Changes: +20 Atk, +20 Def, + 20 SpD, -10 Spe,
Ability: Sludge Rush
Justification: Poison Terrain enabler

Name: Eevee Mask
Type: Normal
Stat Changes: +10 Atk, +10 Def, +10 SpA, +10 SpD, +10 Spe,
Ability: Adaptability
Justification: All rounded buff though you are saddled with a Normal type.

Name: Reticannon Mask
Type: Rock
Stat Changes: +30 SpA, +20 SpD
Ability: Railgunner
Justification: Beam o war.

Name: Tinkaton Mask
Type: Fairy
Stat Changes: +20 Atk, +30 SpD,
Ability: Mold Breaker
Justification:
(I learned from Megas Revisited, you gotta have your Mold Breaker stone)
Name: Interactive Lens
Effect: Holder's damaging non-OHKO moves bypass accuracy checks to always hit, even if the opponent is in the semi-invulnerable turn of a move such as Dig or Fly, but consume +1 additional PP to be used.
Can Be Removed (Yes or No): Yes
Ignored by Klutz (Yes or No): Yes
Fling Power & Effect: 20 BP, always crits unless the target is immune.
Justification: Lock-On, ready, go!

Name: Flaming Pepper
Effect: If the holder's HP drops to 1/4 or below, consumes the Flaming Pepper and restores 1/2 of the holder's max HP, but burns the holder if it is not a Fire-type, replacing any existing non-volatile status condition in the process. [Outside of battle, can be used on Scovillain to evolve it into Capsagon.]
Can Be Removed: Yes
Ignored by Klutz: No
Fling Power & Effect: 50 BP, inflicts Taunt on the target.
Justification: Cultivated by Sharpen42 and prepared by Stone Bold, this Flaming Pepper will burn your taste buds out - literally!
 
Last edited:
Name: Charparoll Mask
Type: Ground
Stat Changes: +20 Atk, +20 SpA, +10 Spe
Ability: Dust Devil
Justification: Sandstorm, destroyer of worlds

Name: Caverlisk Mask
Type: Steel
Stat Changes: +5 Atk, +25 Def, +5 SpA, + 25 SpD, -10 Spe
Ability: Sturdy
Justification: Armor for days!

Name: Swaunted Mask
Type: Ghost
Stat Changes: +5 Atk, +15 Def, +5 SpA, + 15 SpD, +10 Spe
Ability: Queenly Majesty
Justification: Priority goes bye-bye

Name
: Pumentum Mask
Type: Fighting
Stat Changes: +20 Atk, +20 Def, +10 Spe
Ability: Super Luck
Justification: Crits. Crits everywhere

Name: Tractipede Mask
Type: Water
Stat Changes: +5 Atk, +5 Def, +5 SpA, + 5 SpD, +30 Spe
Ability: Swift Swim
Justification: Rain Team goes nyoom
 
Name: Poison Seed
Effect: If the terrain becomes Poison Terrain, the user will use this seed to boost its lowest defense stat.
Can It Be Removed: Yes
Ignored By Klutz: Yes
Fling Effect: 10 Power
Justification: With a new terrain, a new seed must also be added. The reason that this is not simply +1 Defense or +1 Special Defense is because it's so different from the other terrains and there are currently 2 seeds for each defense meaning +1 to a specific stat would skew that balance.

Name: Training Belt
Effect: If the user attacks after the target, the move's power will be increased by 30%
Can It Be Removed: Yes
Ignored By Klutz: Yes
Fling Effect: 10 power
Justification: Many items released in newer games are ability effects such as Covert Cloak and Clear Amulet being Shield Dust and White Smoke/Clear Body, respectively. This item is intended to mirror the Analytic ability, to give slower attackers a large damage-boosting option that does not eat into HP.
Name: Noirvid Mask
Added Type: Grass
Stat Changes: +20 Atk, +20 Sp.Atk, +10 Speed
Ability: Overgrow
Justification: It makes sense for the starters to have masks. Noirvid's is for a potential mixed attacker, giving boosts to all offensively oriented stats.

Name: Jestire Mask
Added Type: Fire
Stat Changes: +20 Special Attack, +10 Sp.Def, +20 Speed
Ability: Blaze
Justification: It makes sense for the starters to have masks. Jestire's could help a special attackers by giving it boosts to Special Attack and Speed.

Name: Shorror Mask
Added Type: Water
Stat Changes: +20 Attack, +10 Defense, +20 Sp.Def
Ability: Torrent
Justification: It makes sense for the starters to have masks. Shorror's mask could work for a bulky physical attackers, giving it the water-type as well as boosts to its attack and defenses.

Name: Boltowl
Added Type: Electric
Stat Changes: +20 Atk, +10 Def, +10 Sp.Atk, +10 Sp.Def
Ability: Volt Absorb
Justification: Volt Absorb is a useful ability that could be helpful to have for some Pokemon.

Name: Psychawk
Added Type: Psychic
Stat Changes: +10 Def, +20 Sp.Atk, +10 Sp.Def, +10 Speed
Ability: Magic Bounce
Justification: Counterpart to Boltowl, so it should get one as well. Magic Bounce is a very useful ability.
 
Last edited:

Samtendo09

Ability: Light Power
is a Pre-Contributor
Name: Vampinae Mask
Type: Poison
Stat Changes: +20 Atk, +15 Def, +15 SpD
Ability: Strong Jaw
Justification: Makes Crunch stronger for certain physical Dark-type Pokémon, or makes Elemental Fangs useful coverage.

Name: Lediund Mask
Type: Bug
Stat Changes: +30 Atk, +20 SpD
Ability: Iron Fist
Justification: Provide large Attack boost while making fist moves more potent, and makes Elemental Punches more useful coverages. The +30 Atk refers to Lediund’s Huge Power Ability.

Name: Icesty Mask
Type: Ice
Stat Changes: +15 Atk, +10 Def, +15 SpA, +10 SpD
Ability: Technician
Justification: Technician for Pokémon that relies on priority or low BP coverage, or for funny boosted Frost Breath or Storm Throw. I originally went for Ice Curse for Ability, but it would be too powerful if given for Pokémon with first type that is SE vs Ice, so I go for Technician instead.

Name: Pikachu Mask
Type: Electric
Stat Changes: +10 Atk, +10 SpA, +30 Spe
Ability: Lightning Rod
Justification: A Pikachu-related stuff without being completely low-tier. Lightning Rod helps with eliminating Electric-type neutrality if used by Water-type or Flying-type, and bulky Water will appreciate BoltBeam overall resistance.

Name: Rampardos Mask
Type: Rock
Stat Changes: +30 Atk, +30 SpA, -10 Spe
Ability: Sheer Force
Justification: Provide a similar boost to Life Orb Sheer Force to any Pokémon, at cost of some Speed and weaknesses coming from Rock.

Name: Bastiodon Mask
Type: Steel
Stat Changes: +30 Def, +30 SpD, -10 Spe
Ability: Sturdy
Justification: Allows for an emergency bulk and Steel for wall Pokémon with reliable recovery. Sturdy can help to completely stop a sweeper’s track as long as the holder have full HP.
Name: Sinnoh Stone
Description: “Exported from the Sinnoh Region, this ancient rock is said to do with the Fossils Pokémon that were firstly discovered in that region.”
Effect: If the holder is Cranidos, Rampardos, Shieldon or Bastiodon, then their Special Attack is doubled.
Can It Be Removed: No if held by Cranidos, Rampardos, Shieldon or Bastiodon, yes otherwise.
Ignored By Klutz: Yes
Fling Effect: 140 power
Justification: Not the most imaginative effect, but both Rampardos and Bastiodon have a massive special learnset when compared to most other physical-oriented Rock Pokémon, so this item allows them to make the most of their Special moves. Rampardos in particular becomes just as much of a special nuke as it is a physical nuke thanks to Sheer Force. Bastiodon, on the other hand, finally make use of it’s massive bulk by putting it’s special moves into good use and can now pose a threat to Ground-type Pokémon via Ice Beam.
 
Last edited:
Name: Seletasma Mask
Type: Ghost
Stat change: +20 Def, +20 SpA, +10 Spe
Ability Change: Levitate
Justification: Levitate is a powerful ability for avoiding Spikes/Toxic Spikes and Ground moves, as well as the effects of Poison Terrain

Name: Furupika Mask
Type: Ice
Stat change: +15 Atk, +15 SpA, +20 Spe
Ability Change: Snow Coat
Justification: Boost to offenses and speed with Ice typing for a strong offensive stab. Ice immunity can be big for some types like Dragons

Name: Kelplossus Mask
Type: Rock
Stat change: +20 Atk, +30 Def
Ability Change: Water Absorb
Justification: Gains Rock but with a Water immunity, also big boost to physical stats

Name: Macawphony Mask (Brazdo)
Type: Flying
Stat change: +15 Def, +25 Spa, +10 SpD
Ability Change: Punk Rock
Justification: For those who like using sound moves

Name: Arapaitan Mask (Brazdo)
Type: Rock
Stat change: +20 Atk, +20 Def, +10 SpD
Ability Change: Rock Head
Justification: Head Smash users go brrrr

Name: Cucarator Mask (Brazdo)
Type: Psychic
Stat change: +10 Atk, +10 Def, +15 SpA, +15 SpD
Ability Change: Magic Guard
Justification: No damage from hazards, status, recoil, Life Orb, etc. is a huge boon for any Pokemon
 
Last edited:

Samtendo09

Ability: Light Power
is a Pre-Contributor
24 hours left before veto phase will occur. If you have ideas but you didn’t submitted yet, now is the time!

Fret not if you subbed late (not too late), though, as Wonder Mask have all eighteen Types involved and we will make sure there is at least one Wonder Mask per type.

Quoting Ayecrusher King:

“We're looking for at least one of every type of Wonder Mask, [and] we're probably going to accept every item subbed for far.”

“Of course, if we end up having too many Masks of the same type and also lacking certain types, we might need to vote for which ones people would rather prefer and start another slate to fill in the other type gaps.”
 
“Of course, if we end up having too many Masks of the same type and also lacking certain types, we might need to vote for which ones people would rather prefer and start another slate to fill in the other type gaps.”
To add on to what Samtendo mentioned, as of this post we are missing on Dragon-type Masks, while the only Wonder Masks that are currently guaranteed to not be voted upon due to being the only subs of their type are Dark, Fairy, Normal, Fighting, Grass, Fire and Bug. Keep this in mind if you are still interested in forging some new Masks!
 
Last edited:

Yoshiblaze

ye
is a Forum Moderatoris a Community Contributor
Moderator
Name: Ninjask Mask
Type: Bug
Stat Change: +15 Atk, +35 Spe
Ability Change: Infiltrator
Justification: Get an insane Speed boost at the cost of becoming Bug-type and getting a very mediocre ability. Can be good on mons that wanna spam U-Turn

Name: Baxcalibur Mask
Type: Dragon
Stat Change: +25 Atk, +15 Def, +10 SpD
Ability Change: Thermal Exchange
Justification: Fun on physical attackers for the decent defensive utility, Thermal Exchange, and good power boost

Name: Flamigo Mask
Type: Fighting
Stat Change: +15 Atk, +10 Def, +10 SpA, +15 Spe
Ability Change: Scrappy
Justification: Click Close Combat
 
:haxorus:
Name: Haxorus Mask
Type: Dragon
Stat Change: +45 Atk, -10 Def, +15 Spe
Ability Change: Mold Breaker
Justification: Physical sweeper

:altaria:
Name: Altaria Mask
Type: Dragon
Stat Change: +15 Def, +25 SpD, +10 Spe
Ability Change: Natural Cure
Justification: the defensive one

:orthworm:
Name: Orthworm Mask
Type: Steel
Stat Change: +15 Atk, +35 Def
Ability Change: Earth Eater
Justification: nice typing with a good immunity

:tsareena:
Name: Tsareena Mask
Type: Grass
Stat Change: +30 Atk, +15 Def, -10 SpA, +15 SpD
Ability Change: Queenly Majesty
Justification: strong atk buff with a nice ability and some bulk

:dondozo:
Name: Dondozo Mask
Type: Water
Stat Change: +25 Atk, +35 Def, -10 Spe
Ability Change: Water Veil
Justification: nice ability with some atk and bulk
 
Last edited:

Samtendo09

Ability: Light Power
is a Pre-Contributor
Decided to open a veto phase to ensure no submissions are too powerful. It will open for 24 hours.
Name: Desvega Mamoswine Mask
Type: Poison
Stat Changes: +30 Atk, +10 Def, + 15 SpD, -5 Spe,
Ability: Sludge Rush
Justification: Poison Terrain enabler
That’s a lot of Attack boost for something that gives an Ability that double Speed in Poison Terrain. This can enable the likes of Haxorus, Rampardos and Conkeldurr to sweep out of control if left unchecked, in addition of eliminating Fairy weakness for Haxorus and Conkeldurr. Reducing Attack Boost would be the optimal choice.
:haxorus:
Name: Haxorus Mask
Type: Dragon
Stat Change: +45 Atk, -10 Def, +15 Spe
Ability Change: Mold Breaker
Justification: Physical sweeper
This can become an issue due to the increased Speed, massive Attack raise compared to other Masks, and Mold Breaker ignoring most defensive Abilities like Unaware (if Quagsire Mask wins) and Sturdy, allowing physical sweepers to destroy walls, especially Pokémon with access to Dragon Dance.

If anyone else finds an issue, let us know in this thread or in our Discord server.

In the meantime, it is time to announce our winners of the Google Form regarding returning starters and Legendaries.

Our three-way tie winners are the following lines: Oshawott (+ Hisuian Samurott), Snivy and Tepig of the Unova region, Chespin, Fennikin and Froakie of the Kalos region and Cocolipso, Embaa and Flowtter of the Loria region.

Our returning Legendary Group will be the Sword of Justice, which include Cobalion, Terrakion and Virizion, alongside the Mythical Pokémon Keldeo due to being part of the group.
 
Veto Phase is over, so let me announce the results of the slate:
For regular held items, Anaconja's Slushisloshi Scale & Crimson Dagger, my Interactive Lens & Flaming Pepper, Stone Bold's Poison Seed & Training Belt, and Samtendo's Sinnoh Stone are the new items available to be used!

The following masks, due to being the only ones of their type, are available to be worn from the get go:
Name: Janutcher Mask
Type: Dark
Stat Changes: +15 Def, +20 SpA, +15 SpD
Ability: Intimidate
Justification: flavor town (also adds splashable intim and koff stab)
Name: Eevee Mask
Type: Normal
Stat Changes: +10 Atk, +10 Def, +10 SpA, +10 SpD, +10 Spe,
Ability: Adaptability
Justification: All rounded buff though you are saddled with a Normal type.

Name: Tinkaton Mask
Type: Fairy
Stat Changes: +20 Atk, +30 SpD,
Ability: Mold Breaker
Justification: We need a Mold Breaker stone.
Name: Jestire Mask
Added Type: Fire
Stat Changes: +20 Special Attack, +10 Sp.Def, +20 Speed
Ability: Blaze
Justification: It makes sense for the starters to have masks. Jestire's could help a special attackers by giving it boosts to Special Attack and Speed.
This however means that we have a surplus of Masks, and so onto the voting phase, rules as follows:
  • Each Mask type will be voted for separately, the mask types are the fourteen that are not listed above. Any Mask votes that are Dark, Normal, Fairy or Fire will be ignored.
  • This will be a ranked vote, with the highest voted mask(s) to be made accessible. There is no limit on the amount of submissions you can vote for, the amount of points of your votes correlating to how many subs of that type there are available. Ex. If there are four masks in one type and you vote for all of them, first place will be worth four points and last place will be worth one; if you only vote for two then first place will only be worth two points.
  • When casting your vote, please use the Pokemon the mask is themed after and the type it will give the wearer. Sharpen42's Haxorus Mask, because it remains unchanged, cannot be voted for.
This vote will take place over 48 hours. Have fun!
 
Last edited:
Bug: Ninjask, Lediund
Dragon: Baxcalibur, Altaria
Electric: Arcognition, Pikachu, Boltowl
Fighting: Pumentum, Flamigo
Flying: Macawphony, Fearow
Ghost: Wildpyre, Seletasma, Swaunted
Grass: Norvid, Tsareena
Ground: Quagsire, Charparoll
Ice: Furipika, Icesty, Keisburg
Poison: Desvegan Mamoswine, Vampinae
Psychic: Leviplosa, Parascend, Cucarator, Psyhawk
Rock: Reticannon, Kelplossus, Rampardos, Arapaitan
Steel: Orthworm, Bastiodon
Water: Shorror, Crayoct, Dondozo
 

Samtendo09

Ability: Light Power
is a Pre-Contributor
We’ll give an extra 24 hours for this one.

Bug: Ninjask, Lediund
Dragon: Baxcalibur, Altaria
Electric: Arcognition, Pikachu, Boltowl
Fighting: Pumentum, Flamigo
Flying: Macawphony, Fearow
Ghost: Wildpyre, Seletasma, Swaunted
Grass: Norvid, Tsareena
Ground: Quagsire, Charparoll
Ice: Keisburg, Icesty, Furipika
Poison: Desvegan Mamoswine, Vampinae
Psychic: Parascend, Leviplosa, Cucarator, Psyhawk
Rock: Reticannon, Kelplossus, Rampardos, Arapaitan
Steel: Orthworm, Bastiodon
Water: Shorror, Crayoct, Dondozo
 
Bug: Ninjask, Lediund
Dragon: Baxcalibur, Altaria
Electric: Arcognition, Pikachu, Boltowl
Fighting: Pumentum, Flamigo
Flying: Macawphony, Fearow
Ghost: Wildpyre, Swaunted
Grass: Norvid, Tsareena
Ground: Quagsire, Charparoll
Ice: Keisburg, Icesty
Poison: Desvegan Mamoswine, Vampinae
Psychic: Parascend, Cucarator, Psyhawk
Rock: Reticannon, Kelplossus, Arapaitan
Steel: Orthworm, Bastiodon
Water: Shorror, Tractipede, Dondozo
 
Bug: Lediund, Ninjask
Dragon: Baxcalibur, Altaria
Electric: Arcognition, Boltowl
Fighting: Flamigo, Pumentum
Flying: Macawphony, Fearow
Ghost: Wildpyre, Swaunted, Seletasma
Grass: Noirvid, Tsareena
Ground: Quagsire, Charparoll
Ice: Icesty, Keisberg
Poison: Desvega Mamoswine, Vampinae
Psychic: Cucarator, Psychawk, Parascend
Rock: Kelplossus, Reticannon, Rampardos
Steel: Orthworm, Caverlisk, Bastiodon
Water: Shorror, Tractipede
 
Results!
Bug: Ninjask (7), Lediund (5)
Dragon: Baxcalibur (8), Altaria (4)
Electric: Arcognition (11), Pikachu (6), Boltowl (4)
Fighting: Pumentum (7), Flamigo (5)
Flying: Macawphony (8), Fearow (4)
Ghost: Wildpyre (11), Seletasma (5), Swaunted (5)
Grass: Norvid (8), Tsareena (4)
Ground: Quagsire (8), Charparoll (4)
Ice: Furipika (4), Icesty (7), Keisburg (7)
Poison: Desvegan Mamoswine (8), Vampinae (4)
Psychic: Leviplosa (7), Parascend (11), Cucarator (9), Psyhawk (5)
Rock: Reticannon (12), Kelplossus (13), Rampardos(7), Arapaitan (3)
Steel: Orthworm (9), Bastiodon (5), Caverlisk (2)
Water: Shorror (8), Crayoct (4), Dondozo (3), Tractipede (4)
These are the masks you wear, in battle here!
Name: Ninjask Mask
Type: Bug
Stat Change: +15 Atk, +35 Spe
Ability Change: Infiltrator
Justification: Get an insane Speed boost at the cost of becoming Bug-type and getting a very mediocre ability. Can be good on mons that wanna spam U-Turn.

Name: Baxcalibur Mask
Type: Dragon
Stat Change: +25 Atk, +15 Def, +10 SpD
Ability Change: Thermal Exchange
Justification: Fun on physical attackers for the decent defensive utility, Thermal Exchange, and good power boost.
Name: Quagsire Mask
Type: Ground
Stat Changes: +25 Atk, +25 Def
Ability: Unaware
Justification: there isnt an unaware yet

Name: Parascend Mask
Type: Psychic
Stat Changes: +35 SpA, +25 SpD, -10 Spe
Ability: Psychic Vision
Justification: kinda interesting abil

Name: Keisberg Mask
Type: Ice
Stat Changes: +15 Atk, +15 Def, +20 SpD
Ability: Eternal Ice
Justification: beat big wildpyre

Name: Arcognition Mask
Type: Electric
Stat Changes: +15 Def, +20 SpA, +15 SpD
Ability: Download
Justification: flavor town
:orthworm:
Name: Orthworm Mask
Type: Steel
Stat Change: +15 Atk, +35 Def
Ability Change: Earth Eater
Justification: nice typing with a good immunity
Name: Wildpyre Mask
Type: Ghost
Stat Changes: +20 Atk, -5 Def, +20 SpA, - 5 SpD, +20 Spe,
Ability: Soul Strider
Justification: Offensive buff against Ghosts.

Name: Desvega Mamoswine Mask
Type: Poison
Stat Changes: +20 Atk, +20 Def, + 20 SpD, -10 Spe,
Ability: Sludge Rush
Justification: Poison Terrain enabler
Name: Kelplossus Mask
Type: Rock
Stat change: +20 Atk, +30 Def
Ability Change: Water Absorb
Justification: Gains Rock but with a Water immunity, also big boost to physical stats

Name: Macawphony Mask
Type: Flying
Stat change: +15 Def, +25 Spa, +10 SpD
Ability Change: Punk Rock
Justification: For those who like using sound moves
Name: Icesty Mask
Type: Ice
Stat Changes: +15 Atk, +10 Def, +15 SpA, +10 SpD
Ability: Technician
Justification: Technician for Pokémon that relies on priority or low BP coverage, or for funny boosted Frost Breath or Storm Throw. I originally went for Ice Curse for Ability, but it would be too powerful if given for Pokémon with first type that is SE vs Ice, so I go for Technician instead.
Name: Noirvid Mask
Added Type: Grass
Stat Changes: +20 Atk, +20 Sp.Atk, +10 Speed
Ability: Overgrow
Justification: It makes sense for the starters to have masks. Noirvid's is for a potential mixed attacker, giving boosts to all offensively oriented stats.

Name: Shorror Mask
Added Type: Water
Stat Changes: +20 Attack, +10 Defense, +20 Sp.Def
Ability: Torrent
Justification: It makes sense for the starters to have masks. Shorror's mask could work for a bulky physical attackers, giving it the water-type as well as boosts to its attack and defenses.
Name: Pumentum Mask
Type: Fighting
Stat Changes: +20 Atk, +20 Def, +10 Spe
Ability: Super Luck
Justification: Crits. Crits everywhere
 
Last edited:

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top