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  1. HeartfulKitty

    Metagame SV OU Metagame Discussion v4 [Volcarona Banned]

    I think it's less "Glowking is carrying the entire metagame" and more "Glowking is very easy to use, and sacrificing the tiniest bit of survivability/strength is worth it to get better positioning with slow pivots" This is pretty normal. Glowking is incredible, but not the only defensive...
  2. HeartfulKitty

    Metagame SV OU Metagame Discussion v4 [Volcarona Banned]

    I feel like Hydrapple really doesn't like having additional weaknesses to fairy and dragon in this meta, which really hampers its ability to act as a pseudo-Tangrowth. It also wishes it had sleep powder or knock off. It feels much stronger as a bulky attacker with NP that can set up multiple...
  3. HeartfulKitty

    Metagame SV OU Metagame Discussion v4 [Volcarona Banned]

    I know y'all have been waiting for the HeartfulKitty hot takes for the last over a thousand posts, so here's some scatterbrained thoughts. Deo-S and Roaring Moon currently seem like the most problematic elements to me. Deo-S is both the best lead and an incredible offensive threat, giving it a...
  4. HeartfulKitty

    Metagame SV OU Metagame Discussion v3

    I think the biggest issue is sheer set variety. It has a bajillion sets, and there's a whole lot that are A/A+ sets with limited counterplay in their own right. On top of that, said counterplay rarely overlaps (what beats encore Valiant may struggle against calm mind Valiant, etc). All of that...
  5. HeartfulKitty

    Metagame SV OU Metagame Discussion v3

    I do think people miss some of the forest for the trees when it comes to Gliscor and Gholdengo, because it's not just hazard stack that makes them unhealthy. Gliscor being able to set spikes ad infinitum is a key and likely the biggest part of why it should be banned, but it's also an...
  6. HeartfulKitty

    Metagame SV OU Metagame Discussion v3

    I find it really hard to seriously entertain arguments around banning booster energy. We have one mon banned in part because of it in Roaring Moon--and to be fair, booster energy was a very important part of its kit. But that's it. I do not buy arguments that Iron Moth, Iron Valiant, or Walking...
  7. HeartfulKitty

    Metagame SV OU Metagame Discussion v3

    Testing a teraless meta is a pretty useless idea because we wouldn't actually get any valuable data from it. It's such a massive change that we would need months to sort out the new brokens from the old ones, to sort out what works and what doesn't, and to sort out whether the meta is actually...
  8. HeartfulKitty

    Metagame SV OU Metagame Discussion v3

    I think the biggest hurdle to Bronzong countering Bloodmoon in OU may be that Bloodmoon was banned with a 90+% margin
  9. HeartfulKitty

    Metagame SV OU Metagame Discussion v3

    I understand and even mostly agree with arguments about Gholdengo needing to be suspected, but I think that it's simply one of multiple factors that lead to hazard stacking being as oppressive as it is right now. We've had it from the beginning of the gen, but nobody can deny that hazards got...
  10. HeartfulKitty

    Metagame SV OU Metagame Discussion v3

    I get the impulse to compare them, but hidden power didn't also come with an extra STAB/super powered STAB and with the ability to flip matchups on their head unprompted via a new defensive typing. Tera is definitely not healthy for the tier, even if it's definitely here for good
  11. HeartfulKitty

    Metagame SV OU Metagame Discussion v3

    Booster energy should only be banned if it breaks multiple mons. So what does it break? An argument could be made for Iron Valiant, and perhaps for Walking Wake (I don't think it's super broken but it is obnoxiously powerful). What else, though? Roaring Moon fell off hard, booster energy is good...
  12. HeartfulKitty

    Metagame SV OU Metagame Discussion v3

    It could also centralize the metagame more as you would need to have one of the few dedicated counters to it, making the metagame have less viable options overall. It probably warrants a retest at some point with how much people are talking about it, but only after the tier settles. We should...
  13. HeartfulKitty

    Metagame SV OU Metagame Discussion v3

    It was a unanimous council vote and the vast majority of people on here were vocally for its ban, why waste time with a suspect with a threat so obviously broken when the meta's only gonna last for like 3 months anyways. Not like it wasn't busted pre-DLC either, it just got skyrocketed to...
  14. HeartfulKitty

    Metagame SV OU Metagame Discussion v3

    The issue with this is saying that Bax is "easily manageable." It was borderline before the DLC gave it at worst a side grade that helps it vs certain threats with scale shot, and gave it a consistent snow + veil setter. Alolatales is definitely what's pushing it over the edge to this degree...
  15. HeartfulKitty

    Metagame SV OU Metagame Discussion v3

    Given that Bax was borderline and probably due for a suspect pre-DLC, I feel like it's def the problem here. A-Tales/light clay can be tested if Frosmoth/Manaphy or some other abuser turns out to broken by it down the line, but for now Bax needs to go. Fire type Ogerpon is surprisingly really...
  16. HeartfulKitty

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    I think we should ban every single offensive move. Let's see how much big stall can win when it isn't handicapped by dumb things like "game mechanics" and "people playing normally" This meta was in a weird spot the entire time, and I imagine the DLC1 meta will be much the same way with DLC2...
  17. HeartfulKitty

    Metagame Terastallization Tiering Discussion, Part II [CLOSED FOR DLC]

    Regarding what a potential suspect test should look like: I believe simpler is better, even as multiple options are going to be explored. Make it a ranked choice vote between three options: no restriction, tera preview, and tera ban. Have it be ranked 1-3 for the voting player, and then apply...
  18. HeartfulKitty

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    Item clause feels like a particularly bad idea in this current hazard-infested meta. The lack of removal means that many teams, not just stall teams, will be running multiple heavy duty boots mons just to get around the omnipresence of hazards, and a lot of these team structures fall apart when...
  19. HeartfulKitty

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    I think a big concern over calls to test tera preview/no tera on a separate ladder (or testing them by implementing them on the main ladder with no alternative ladder) is that there won't be enough time to see a meta develop and truly settle during the suspect window. It can take months for...
  20. HeartfulKitty

    Metagame SV OU Metagame Discussion v2 [Update on Post #5186]

    I've found that tera ground Magnezone is a surprisingly decent partner for Regieleki. It stops Iron Treads from pivoting out with volt switch, and also does decent against non-tera Heatran and Magearna, who can annoy boots Regieleki. Also usable against Kingambit, although sucker punch is a...
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