slow but powerful special attacker that has the added bonus of punishing Defog
slow but powerful Physical attacker with few weaknesses and good coverage
Fast attacker with Pseudo-Dark STAB
Weavile but better?
bulky setup sweeper with a lot of utility
bulky Dragon/Electric cause we still don't have one
DNA Donors: Diancie / Chandelure
Fusion Name: Diancure
New Types:
Base Stats: 75 / 97 / 120 / 122 / 120 / 65 [BST: 599] (+20 HP / +20 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Pure Flame = (Flame Body + Clear Body)
Ability Description: Clear Body Effects; if Clear Body activates, the opponent is burned.
Notable Moves:
… Diamond Storm, Body Press, Play Rough
…Moonblast, Fire Blast, Earth Power, Energy Ball, Psyshock, Shadow Ball
…Stealth Rock, Iron Defense, Trick Room, Calm Mind, Pain Split
Intended Role: Choice Specs, Trick Room Abuser, Special Wallbreaker, Setup sweeper (Calm Mind)
Role Justification: this is a bulky Ghost (yes, another) type that has an interesting interaction between its ability and anyone using defog. since defog lowers evasion, it activates clear body, burning the defogger. while its typing isn't unique, it sets itself apart from Grimmlurk with its specially focused statline, and its role, which focuses more on offense than screen setting.
that aside, it has some pretty strong tools at its disposal, with the likes of Shadow Ball and Moonblast as great STABs, and moves like Earth Power and Fire Blast to deal with Steels like Heatki, Ferros and Brontun, and Psyshock to deal with special walls like Snortine.
it can even function in Trick Room due to it being able to set it itself and its low speed.
that same low speed is what holds it back, however, as it's prone to getting revenge killed by Steels faster than it, most notably Accelest, especially after a boost. Dredvul is also a threat, as it punishes switching out, and it threatens with Crunch, which is going to do a lot to it due to its relatively low hp, despite its high Defense.
another downside is that it has little recovery outside of Pain Split, which is unreliable.
Fusion Name: Diancure
New Types:
Base Stats: 75 / 97 / 120 / 122 / 120 / 65 [BST: 599] (+20 HP / +20 Atk / +0 Def / +0 SpA / +0 SpD / +0 Spe)
New Ability: Pure Flame = (Flame Body + Clear Body)
Ability Description: Clear Body Effects; if Clear Body activates, the opponent is burned.
Notable Moves:
Intended Role: Choice Specs, Trick Room Abuser, Special Wallbreaker, Setup sweeper (Calm Mind)
Role Justification: this is a bulky Ghost (yes, another) type that has an interesting interaction between its ability and anyone using defog. since defog lowers evasion, it activates clear body, burning the defogger. while its typing isn't unique, it sets itself apart from Grimmlurk with its specially focused statline, and its role, which focuses more on offense than screen setting.
that aside, it has some pretty strong tools at its disposal, with the likes of Shadow Ball and Moonblast as great STABs, and moves like Earth Power and Fire Blast to deal with Steels like Heatki, Ferros and Brontun, and Psyshock to deal with special walls like Snortine.
it can even function in Trick Room due to it being able to set it itself and its low speed.
that same low speed is what holds it back, however, as it's prone to getting revenge killed by Steels faster than it, most notably Accelest, especially after a boost. Dredvul is also a threat, as it punishes switching out, and it threatens with Crunch, which is going to do a lot to it due to its relatively low hp, despite its high Defense.
another downside is that it has little recovery outside of Pain Split, which is unreliable.
JavaScript:
diancure: {
num: 75000###,
types:["Ghost", "Fairy"],
species: "Diancure",
id: "diancure",
baseStats: {hp: 75, atk: 97, def: 120, spa: 122, spd: 120, spe: 65}
abilities: {0: "Pure Flame"},
weightkg: 21.55,
fusion: ["Diancie", "Chandelure"],
},
DNA Donors: Magnezone / Golurk
Fusion Name: Magnelurk
New Types:
Base Stats: 83 / 110 / 105 / 92 / 100 / 57 [BST: 547] (+4 HP / +13 Atk / +8 Def / +0 SpA / +15 SpD / +0 Spe)
New Ability: Juggernaut = (Analytic + Iron Fist)
Ability Description: component effects.
Notable Moves:
…Fire/Ice/Thunder Punch, Poltergeist, Earthquake, Close Combat, Drain Punch, Body Press
… Volt Switch, Thunderbolt, Shadow Ball, Focus Blast, Ice Beam
… Iron Defense, Stealth Rock, Substitute
Intended Role: Choice Band/Specs, Offensive Pivot
Role Justification: slow pivot that makes use of Analytic and its low speed to consistently deal large chunks of damage. Volt Switch Allows it to pivot out of an unfavourable matchup, or to bring in something that does a better job. while the elemental punches don't seem like much, with Iron Fist, they become as strong as Wild Charge, without the recoil.
it also has access to Stealth Rock, so it can function as a lead.
however, it's slow, so things like Landmaldo or Glidol can outspeed and revenge kill it. Glidol has to be wary of Ice Beam, however.
fast Dark or Ghost types, like Dredvul, can pose a serious problem to it, as you risk your switchin or Magnelurk fainting.
Fusion Name: Magnelurk
New Types:
Base Stats: 83 / 110 / 105 / 92 / 100 / 57 [BST: 547] (+4 HP / +13 Atk / +8 Def / +0 SpA / +15 SpD / +0 Spe)
New Ability: Juggernaut = (Analytic + Iron Fist)
Ability Description: component effects.
Notable Moves:
Intended Role: Choice Band/Specs, Offensive Pivot
Role Justification: slow pivot that makes use of Analytic and its low speed to consistently deal large chunks of damage. Volt Switch Allows it to pivot out of an unfavourable matchup, or to bring in something that does a better job. while the elemental punches don't seem like much, with Iron Fist, they become as strong as Wild Charge, without the recoil.
it also has access to Stealth Rock, so it can function as a lead.
however, it's slow, so things like Landmaldo or Glidol can outspeed and revenge kill it. Glidol has to be wary of Ice Beam, however.
fast Dark or Ghost types, like Dredvul, can pose a serious problem to it, as you risk your switchin or Magnelurk fainting.
JavaScript:
magnelurk: {
num: 75000###,
types:["Electric", "Ghost"],
species: "Magnelurk",
id: "magnelurk",
baseStats: {hp: 83, atk: 110, def: 105, spa: 92, spd: 100, spe: 57}
abilities: {0: "Juggernaut"},
weightkg: 255,
fusion: ["Magnezone", "Golurk"],
},
DNA Donors: Inteleon / Gallade
Fusion Name: Gantellion
New Types:
Base Stats: 69 / 115 / 65 / 115 / 90 / 110 [BST: 564] (+0 HP / +10 Atk / +0 Def / +20 SpA / +0 SpD / +10 Spe)
New Ability: Underhanded Tactics = (Sniper + Justified)
Ability Description: This Pokemon's damage is multiplied by 1.5 when using a Dark-type move.
Notable Moves:
…Close Combat, Zen Headbutt, Knock Off, Earthquake, Liquidation, U-turn, Sucker Punch, Ice Shard, Shadow Sneak
…Psychic, Psyshock, Snipe Shot, Dark Pulse, Focus Blast, Hydro Pump, Ice Beam
…Swords Dance, Calm Mind, Taunt, Trick
Intended Role: Setup Sweeper (Calm Mind, Swords Dance), Offensive Pivot, Choice Band/Scarf/Specs
Role Justification: fast mixed attacker with a lot of options. has calm mind for special setup, swords dance for physical setup, and a lot of moves to cover its weaknesses, such as earthquake for electrics like Pincurchitar, close combat for darks like Dongoro and Arctres, and ice beam for grasses like Serpanadel.
it also has effective dark STAB, meaning it can run moves like knock off and sucker punch effectively.
its main weakness is that it's very frail, so it can be forced out by mons who can tank it, like Brontun, who threatens with apple acid. it's also at risk of being outsped and revenge killed by anything faster than it, such as Ninjacross.
overall, it's going to be fairly hard to predict this mon's sets due to how many options it has, giving it a potent element of surprise.
Fusion Name: Gantellion
New Types:
Base Stats: 69 / 115 / 65 / 115 / 90 / 110 [BST: 564] (+0 HP / +10 Atk / +0 Def / +20 SpA / +0 SpD / +10 Spe)
New Ability: Underhanded Tactics = (Sniper + Justified)
Ability Description: This Pokemon's damage is multiplied by 1.5 when using a Dark-type move.
Notable Moves:
Intended Role: Setup Sweeper (Calm Mind, Swords Dance), Offensive Pivot, Choice Band/Scarf/Specs
Role Justification: fast mixed attacker with a lot of options. has calm mind for special setup, swords dance for physical setup, and a lot of moves to cover its weaknesses, such as earthquake for electrics like Pincurchitar, close combat for darks like Dongoro and Arctres, and ice beam for grasses like Serpanadel.
it also has effective dark STAB, meaning it can run moves like knock off and sucker punch effectively.
its main weakness is that it's very frail, so it can be forced out by mons who can tank it, like Brontun, who threatens with apple acid. it's also at risk of being outsped and revenge killed by anything faster than it, such as Ninjacross.
overall, it's going to be fairly hard to predict this mon's sets due to how many options it has, giving it a potent element of surprise.
69 / 155 / 95 / 115 / 90 / 140
Inner Focus
Inner Focus
JavaScript:
gantellion: {
num: 75000###,
types:["Water", "Psychic"],
species: "Gantellion",
id: "gantellion",
baseStats: {hp: 69, atk: 115, def: 65, spa: 115, spd: 90, spe: 110}
abilities: {0: "Underhanded Tactics"},
weightkg: 48.6,
fusion: ["Inteleon", "Gallade"],
},
DNA Donors: Weavile / Gliscor
Fusion Name: Glisvile
New Types:
Base Stats: 77 / 107 / 95 / 45 / 95 / 130 [BST: 549] (+5 HP / +0 Atk / +0 Def / +0 SpA / +15 SpD / +20 Spe)
New Ability: Pressure Cutter = (Hyper Cutter + Pressure)
Ability Description: component effects.
…Earthquake, Triple Axel, Icicle Crash, U-turn, Knock Off, Low Kick, Ice Shard
…no
…Stealth Rock
Intended Role: Setup Sweeper (Swords Dance), Offensive Pivot, Hazard Setter (Stealth Rock)
Role Justification: very fast setup sweeper with good offensive tools. Pressure Cutter allows it to not have its attack lowered, meaning it can Swords Dance without fear of it being reduced by abilities or Parting Shot. in addition to Weavile's decent moveset, it now has access to Earthquake, and a way of pivoting: U-turn.
while it's not as strong as base Weavile, it is slightly faster, allowing it to revenge kill better.
Corveot and Xotallion are going to be somewhat of an issue for it, as its flying stab isn't very good, and knock off is only at its most effective once per mon.
Brontun is also going to be an issue for it, as most of its attacks, barring Low Kick, are neutral against it.
Fusion Name: Glisvile
New Types:
Base Stats: 77 / 107 / 95 / 45 / 95 / 130 [BST: 549] (+5 HP / +0 Atk / +0 Def / +0 SpA / +15 SpD / +20 Spe)
New Ability: Pressure Cutter = (Hyper Cutter + Pressure)
Ability Description: component effects.
Intended Role: Setup Sweeper (Swords Dance), Offensive Pivot, Hazard Setter (Stealth Rock)
Role Justification: very fast setup sweeper with good offensive tools. Pressure Cutter allows it to not have its attack lowered, meaning it can Swords Dance without fear of it being reduced by abilities or Parting Shot. in addition to Weavile's decent moveset, it now has access to Earthquake, and a way of pivoting: U-turn.
while it's not as strong as base Weavile, it is slightly faster, allowing it to revenge kill better.
Corveot and Xotallion are going to be somewhat of an issue for it, as its flying stab isn't very good, and knock off is only at its most effective once per mon.
Brontun is also going to be an issue for it, as most of its attacks, barring Low Kick, are neutral against it.
JavaScript:
glisvile: {
num: 75000###,
types:["Dark", "Flying"],
species: "Glisvile",
id: "glisvile",
baseStats: {hp: 77, atk: 107, def: 95, spa: 45, spd: 95, spe: 130}
abilities: {0: "Pressure Cutter"},
weightkg: 38.25,
fusion: ["Weavile", "Gliscor"],
},
DNA Donors: Alcremie / Espeon
Fusion Name: Cremeon
New Types:
Base Stats: 85 / 62 / 79 / 120 / 108 / 95 [BST: 549] (+20 HP / +0 Atk / +12 Def / +0 SpA / +0 SpD / +8 Spe)
New Ability: Rebounding Fragrance = (Magic Bounce + Sweet Veil)
Ability Description: Magic Bounce effects. this Pokemon's allies block certain status moves and bounce them back to the user.
Notable Moves:
… no
…Dazzling Gleam, Draining Kiss, Psychic, Psyshock, Stored Power, Shadow Ball, Mystical Fire
… Calm Mind, Recover, Aromatherapy, Trick, Yawn, Acid Armor, Wish
Intended Role: Setup Sweeper (Calm Mind), Mixed Wall, Cleric,
Role Justification:
fills a type niche that is currently only filled by Silvino-Psychic-Mega.
it can run a variety of sets, such as Stored Power with access to Recover, Calm Mind and Acid Armor for setup, or a cleric set with Aromatherapy and Wish (with no teleport, unfortunately).
it also has the niche of giving its allies the Magic Bounce effects, something that would be useful in the (mostly unused) FEDUU tier.
Steel types in general tend to give this trouble, as it has little coverage for it outside of Mystical Fire. Heatki in particular tends to wall it completely, as it's immune to fire. with all these moves to choose from, it of course also has 4mss syndrome, as it can't run everything, and running coverage means you lose setup, recovery or both. but overall it's a mon that can fit and fill a niche on a variety of teams.
Fusion Name: Cremeon
New Types:
Base Stats: 85 / 62 / 79 / 120 / 108 / 95 [BST: 549] (+20 HP / +0 Atk / +12 Def / +0 SpA / +0 SpD / +8 Spe)
New Ability: Rebounding Fragrance = (Magic Bounce + Sweet Veil)
Ability Description: Magic Bounce effects. this Pokemon's allies block certain status moves and bounce them back to the user.
Notable Moves:
Intended Role: Setup Sweeper (Calm Mind), Mixed Wall, Cleric,
Role Justification:
fills a type niche that is currently only filled by Silvino-Psychic-Mega.
it can run a variety of sets, such as Stored Power with access to Recover, Calm Mind and Acid Armor for setup, or a cleric set with Aromatherapy and Wish (with no teleport, unfortunately).
it also has the niche of giving its allies the Magic Bounce effects, something that would be useful in the (mostly unused) FEDUU tier.
Steel types in general tend to give this trouble, as it has little coverage for it outside of Mystical Fire. Heatki in particular tends to wall it completely, as it's immune to fire. with all these moves to choose from, it of course also has 4mss syndrome, as it can't run everything, and running coverage means you lose setup, recovery or both. but overall it's a mon that can fit and fill a niche on a variety of teams.
JavaScript:
cremeon: {
num: 75000###,
types:["Fairy", "Psychic"],
species: "Cremeon",
id: "cremeon",
baseStats: {hp: 85, atk: 62, def: 79, spa: 120, spd: 108, spe: 95}
abilities: {0: "Rebounding Fragrance"},
weightkg: 13.5,
fusion: ["Alcremie", "Espeon"],
},
DNA Donors: Goodra / Raikou
Fusion Name: Raigoo
New Types:
Base Stats: 100 / 106 / 74 / 120 / 130 / 98 [BST: 628] (+9 HP / +15 Atk / +2 Def / +8 SpA / +5 SpD / +1 Spe)
New Ability: Slip-up = (Pressure + Gooey)
Ability Description: component effects.
Notable Moves:
… Earthquake
… Draco Meteor, Flamethrower, Thunderbolt, Ice Beam, Scald, Hydro Pump, Sludge Bomb, Aura Sphere, Volt Switch
…Calm Mind, Substitute
Intended Role: setup sweeper (Calm Mind), Choice Scarf/Specs
Role Justification: this is a bulky dragon that has a lot of coverage to work with. Flamethrower to hit Brontun and other steels not named Heatki, Aura Sphere, Hydro Pump or Scald for the Steels named Heatki, Ice Beam for the likes of Glidol, and Sludge Bomb for any Fairies (like Darmearna).
it has setup capability in Calm Mind, allowing it to setup against passive walls.
its main weaknesses lie in the fact that it's fairly slow and its defenses are fairly low, meaning a good Earthquake user will likely put it out of commission, or at least put a serious dent in it. Yacian in particular is ever so slightly faster than it, and so it's a big threat to Raigoo, as is Landmaldo.
its other weakness? a lack of recovery. any chip it takes is permanent if it isn't running Leftovers, and with its average speed, it's likely going to take quite a few hits.
despite the hight BST, it's a solidly balanced mon that isn't without counterplay.
Fusion Name: Raigoo
New Types:
Base Stats: 100 / 106 / 74 / 120 / 130 / 98 [BST: 628] (+9 HP / +15 Atk / +2 Def / +8 SpA / +5 SpD / +1 Spe)
New Ability: Slip-up = (Pressure + Gooey)
Ability Description: component effects.
Notable Moves:
Intended Role: setup sweeper (Calm Mind), Choice Scarf/Specs
Role Justification: this is a bulky dragon that has a lot of coverage to work with. Flamethrower to hit Brontun and other steels not named Heatki, Aura Sphere, Hydro Pump or Scald for the Steels named Heatki, Ice Beam for the likes of Glidol, and Sludge Bomb for any Fairies (like Darmearna).
it has setup capability in Calm Mind, allowing it to setup against passive walls.
its main weaknesses lie in the fact that it's fairly slow and its defenses are fairly low, meaning a good Earthquake user will likely put it out of commission, or at least put a serious dent in it. Yacian in particular is ever so slightly faster than it, and so it's a big threat to Raigoo, as is Landmaldo.
its other weakness? a lack of recovery. any chip it takes is permanent if it isn't running Leftovers, and with its average speed, it's likely going to take quite a few hits.
despite the hight BST, it's a solidly balanced mon that isn't without counterplay.
JavaScript:
raigoo: {
num: 75000###,
types:["Dragon", "Electric"],
species: "Raigoo",
id: "raigoo",
baseStats: {hp: 100, atk: 106, def: 74, spa: 120, spd: 130, spe: 98}
abilities: {0: "Slip-up"},
weightkg: 164.25,
fusion: ["Goodra", "Raikou"],
},
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