it should not have taken like 6 replies to me for yall to realize that yes
running moves to beat specific pokemon is common if it literally fucking kills them
it is not a crazy opinion to look at how people prepare for a pokemon in order to see how much of an issue it is to build around
moltres can't be "anti meta" when the established meta already beats it, it's just a goodish option on some teams to check fairies and a few mons with burns, but also by usage largely they are not adapting to hit moltres because they don't need to
specs enamorus as rhe example above doesnt need tera rock to hit zapdos so it's not gonna be spammed, because moltres simply isn't enough of a problem
tusk would rather run spinner much more to hit zapdos, dragons, grounds and other Tera Flying physical attackers rather than hit moltres, which still rock hits at least the tera flying attackers, its just not worth it
here are examples of people adapting to pokemon that are actually problems to deal with for them
shit like leaf storm meowscarada, psyshock iron valiant to hit clodsire, chain chomp garchomp, substitute encore on like a shit ton of pokemon mostly for gambit, iron valiant essentially switching sets 70% because of glowking, lando t running grass knot for tusk and I think tera water garg
and thats not even talking about the ever switching teras people run just to stuff other metagame threats
idk where people here got the idea that people dont adapt to pokemon that are giving them trouble, they just do? especially when its a 4x weakness to a good attacking type? moltres just isn't worth spending more of your highly limited resources to easily kill, because it existing is not hard to deal with, it's just gonna be annoying to a few pokemon on some teams and then maybe pivot if it even runs uturn (I've seen some who don't lol)
moltres was tried in early crown tundra last gen and it was cool for similar reasons, but the same problems will happen imo, zapdos is way better and even teams that hate moltres can just pack a bit more knock off / rock moves and the guy is finished
sure zapdos takes a shit ton from rock moves but it also lives them, no 4x weakness. you know why you see Tusks running Head Smash and not Stone Edge?
4 Atk Great Tusk Head Smash vs. 252 HP / 104 Def Zapdos: 278-328 (72.3 - 85.4%) -- guaranteed 2HKO
4 Atk Great Tusk Stone Edge vs. 252 HP / 104 Def Zapdos: 186-220 (48.4 - 57.2%) -- 92.6% chance to 2HKO
moltres dies
4 Atk Great Tusk Stone Edge vs. 248 HP / 0 Def Moltres: 400-472 (104.4 - 123.2%) -- guaranteed OHKO
Bro what mons are running rock moves specifically for Molt?
Lets see here.
Tusk occasionally runs Head Smash or SE. Head Smash halfs your HP while SE has mid accuracy. Also running those moves makes you deadweight against Lando who can just click rocks and beat you without fearing Ice Spinner.
Dnite learns Stone Edge but you’re never gonna have room for it anyways, because hitting Ghold, Gambit, Corv, and Lando are more important than OHKOing Molt.
nobody is running Specs Tera Rock Enam. Not only are choiced variants of Enam easy to play around, but if you Tera Rock, congrats, you can’t switch into Tusk anymore.
Chomp started running SE for Enam anyways. Also that is a you problem if you use Molt as a Chomp check.
Ghold learns Power Gem, but who tf is running that when you have other options like Focus Miss, Tbolt, or Dgleam? Also considering most NP Gholds run bulkier sets with enough speed for Gambit, you’re not outspeeding Molt anyways.
Gambit also learns Stone Edge, but it has no room to run it when its gonna wanna use Kowtow Cleave/Iron Head/Tera Blast/Low Kick.
Just like with Chomp, you aren’t gonna use Molt as a Lando check.
Why is Meow running Power Gem when you can just click Knock?
Moon runs SE these days, but Moon itself is also not very common. And if it is SE, its not running Acro or Crunch or EQ or Roost.
Ting-Lu can occasionally run SE, but why are you staying in on it with Molt?
Zama runs SE but only on Band and 4-Attacks Boots. Against ID + BP, it checks it perfectly fine. Even if it is SE, Zama isn’t really the most difficult mon to play around with using other mons like Ghold, Glowking, Pult, etc.
You’re downplaying the amount of mons Molt can switch into or check.
Being a Gambit check that can still burn Gambit even with Lum is huge.
While Knock is dangerous when tasked with checking Tusk/Valiant, having a high chance of neutralizing them with Flame Body is huge, and Booster Valiant is gonna switch out cause Molt will kill it, and Valiant without that +1 speed boost is much more manageable. It also walls Booster Tusk who still rarely runs rock moves cause beating Lando while still hitting Zapdos is more important.
As stated earlier, Ghold mostly runs bulkier variants and Scarf sets don’t even 3HKO it.
252 SpA Gholdengo Shadow Ball vs. 248 HP / 248+ SpD Moltres: 108-127 (28.1 - 33.1%) -- guaranteed 4HKO
Checking Enamorus is also a big one. Its a check to it that isn’t passive. Even Glowking can sometimes lose to Tera Steel Sub-CM.
Molt can burn Dnite and let something else deal with it.
You’re also downplaying U-Turn in its ability to generate momentum. Its why Corv in this metagame still has merit despite not being able to Defog 90% of the time. You get hardwalled by Ghold, but you U-Turn on the telegraphed switch and you go into Samu. Free spikes, free progress. Also Corv is a great check into Sub-CM Enam with Iron Head since that set is never gonna be running Mystical Fire.
You also can’t forget that Moltres literally has the exact same SpA as Zapdos, it can absolutely afford to run more offensive oriented sets with dual stabs and U-Turn while still being fat enough to not lose its defensive utility.
There is more to the Zapdos vs Molt comparison.
Paralysis might be broken, but even a paralyzed Gambit is still a massive threat. A burnt Gambit on the other hand might as well not even exist. Cause halfing a physical attacker’s Atk is more impactful in a game. Not to mentions since Zapdos wants to run speed for Jolly Tusk, it wants to run 152 speed with timid, which cuts its bulk. Molt only needs 16 speed ivs for Gambit and can dump the rest into bulk or offenses.
Here’s a chart
Zapdos
-Better at checking Tusk and Zama
-Checks Samu while threatning an OHKO or Static proc
-Less vulnerable to Knock Off and Rocks
-Paralysis is more impactful against walls or special attackers
-Electric STAB deals more to Garg
-Electric/Flying is more threatening to the metagame offensively
Moltres
-Better at checking Booster Tusk
-Checks the fairies, Ghold, and Gambit
-Fire STAB doesn’t have any immunities other than Tran
-Burns are more impactful against physical attackers
-Can run physical STABs to truck Glowking harder due to its higher Atk stat and stronger physical STABs
Zapdos is better than Molt, but Molt is still a great mon in the meta for its niche. Being the best fairy check that can check Ghold, spread burns and pivot with U-Turn.