Now hazards just sort of sit there chillingHate to say it, but I kinda miss defog being on every mon with wings
Now hazards just sort of sit there chillingHate to say it, but I kinda miss defog being on every mon with wings
Personally not a fan of my hazard removal relying on Focus Miss to do its job. Go physical. Triple Arrow has a chance to OHKO offensive Gholdengo sets and still 2HKOs bulky ones. Also, physical makes U-turn and Knock Off do more chip damage.Their best shot:
Physical Defog (Decidueye-Hisui) (M) @ Leftovers
Ability: Scrappy
Tera Type: Grass
EVs: 248 HP / 200 Atk / 60 Spe
Adamant Nature
- Defog
- Triple Arrows
- Knock Off
- U-turn
Special Defog (Decidueye-Hisui) (M) @ Leftovers
Ability: Scrappy
Tera Type: Grass
EVs: 248 HP / 200 SpA / 60 Spe
Modest Nature
- Defog
- Focus Blast
- Leaf Storm
- U-turn
A defogger that beats Gholdengo thanks to Scrappy STAB Fighting moves.
To add to what andviet said, you can see the set on the team Vert posted here and in this RMT by Pinkacross. Keep in mind Dragapult is also blazing fast so you do get plenty of chances to put screens up even though you dont have prankster.I’ve heard of that pult, set but I’ve never actually seen it in action, I just can’t see it matching the usefulness of priority screens and parting shot.
I mean considering we don’t want of out right kill screens wouldn’t forcing them to use a less efficient mon achieve the same effect ?
It’s the same logic as banning cyclizar over shed tail to force teams to use the worse orthworm. Again, I don’t think we ever actually get to the point we do anything besides talking about it.
priority doesn't matter when you're the fastest mon in the metagame. Burn persists past a switch and Curse ruins someone's day more than parting shot and you don't have to get hit on switch inI’ve heard of that pult, set but I’ve never actually seen it in action, I just can’t see it matching the usefulness of priority screens and parting shot.
I mean considering we don’t want of out right kill screens wouldn’t forcing them to use a less efficient mon achieve the same effect ?
It’s the same logic as banning cyclizar over shed tail to force teams to use the worse orthworm. Again, I don’t think we ever actually get to the point we do anything besides talking about it.
I wonder if Rocky Helmet is viable on Gholdengo. Seems like it would have been useful vs Zamazenta / Sneaseler.i think defensive gholdengo is meta asf right now.
https://replay.pokemonshowdown.com/gen9ou-1876024903-7ple736minc89c395eomh949grqv8q5pw
Here’s a replay where it matches up against almost Every single Pokémon in a hyper offense team.
note: I didn’t match it up against valiant, because I was playing the 6-4 advantage as safe as possible lol. Even tried to bait a Tera type on the zamazenta-crowned. But gholdengo would MU against standard valiant sets
To add to what andviet said, you can see the set on the team Vert posted here and in this RMT by Pinkacross. Keep in mind Dragapult is also blazing fast so you do get plenty of chances to put screens up even though you dont have prankster.
priority doesn't matter when you're the fastest mon in the metagame. Burn persists past a switch and Curse ruins someone's day more than parting shot and you don't have to get hit on switch in
Here’s another replay of gholdengo dismantling zamazenta/HOI wonder if Rocky Helmet is viable on Gholdengo. Seems like it would have been useful vs Zamazenta / Sneaseler.
I think Gholdengo is pretty good rn yeah.Really benefits from Kingambit disappearing for some reason. Chien Pao is still a bad MU, but it's one that Gholdengo can at least make progress in.
While you're right about the way the previous test gave Tera special treatment, part of me is hoping we actually get Tera Preview, because I think Tera Preview will help offense get even more of an advantage, contrary to popular belief that it will rein in the worst aspects of Tera. I think a Tera Preview meta could eventually lead to a ban of Tera when the DLCs arrive since offensive Pokemon will have more midgrounds to use against a wall's defensive Tera given that walls carry fewer attacks to hit an offensive Pokemon's Tera. As of now, we in the "Ban Tera" camp don't have enough support to muster through a ban, so we need something to worsen the meta state further to get what we want. I believe when we see that Tera Preview helps offense more than bulky playstyles that it could result in more people turning against Tera.tera also is way overdue the boot. when the next suspect happens, though, it should be a binary choice between ban & no ban. it is incoherent to give tera such special treatment in an effort to "normalise" it, in contradiction of smogon's tiering philosophy.
Volcarona is high viability right now due to its matchup against the dogs and magearna.View attachment 521940
he posted that on smogcord, last mon is volc
Specs Landorus-Therian will truly be the greatest rain tech of all time....Major mechanical update: all the kamis’ signature moves get boosted to sure-hit in rain, (except Enamorus’ for some reason), WITHOUT having their accuracy lowered in sun. Why.
coming from the guy who said landorus-t wasnt gonna be important in this meta.i think that for the long-term health of the meta, spikes is something that is due some attention. the combination of their increased prevalence compared to other recent generations, and tusk being our only decent option in terms of removal, is very unhealthy. the result is stifled meta development (tusk on everything, anyone?), exacerbation of already-overwhelming threats, and a closing of the skill gap. they're just too easy to get up & keep up.
tera also is way overdue the boot. when the next suspect happens, though, it should be a binary choice between ban & no ban. it is incoherent to give tera such special treatment in an effort to "normalise" it, in contradiction of smogon's tiering philosophy.
You also said Landorus-t wasnt “splashable” lol. It a ground immune pivot with intimidate, of course its splashable.While you're right about the way the previous test gave Tera special treatment, part of me is hoping we actually get Tera Preview, because I think Tera Preview will help offense get even more of an advantage, contrary to popular belief that it will rein in the worst aspects of Tera. I think a Tera Preview meta could eventually lead to a ban of Tera when the DLCs arrive since offensive Pokemon will have more midgrounds to use against a wall's defensive Tera given that walls carry fewer attacks to hit an offensive Pokemon's Tera. As of now, we in the "Ban Tera" camp don't have enough support to muster through a ban, so we need something to worsen the meta state further to get what we want. I believe when we see that Tera Preview helps offense more than bulky playstyles that it could result in more people turning against Tera.
You’re totally correct. Gholdengo seems to be coming back, and my feelings are mixed.i think defensive gholdengo is meta asf right now.
https://replay.pokemonshowdown.com/gen9ou-1876024903-7ple736minc89c395eomh949grqv8q5pw
Here’s a replay where it matches up against almost Every single Pokémon in a hyper offense team.
note: I didn’t match it up against valiant, because I was playing the 6-4 advantage as safe as possible lol. Even tried to bait a Tera type on the zamazenta-crowned. But gholdengo would MU against standard valiant sets
I never said Lando-T was not splashable. I said it wasn't as splashable (compared to the past and to great Tusk now). Your post was so obviously made in bad faith and misrepresented what I said. It is a fact that Landorus-Therian can no longer remove hazards, and that coupled with its wide movepool nerfs, makes it less easy to build with it since using Great Tusk and Landorus-Therian is stacking weaknesses. There is nothing wrong with stating that Landorus-Therian is less splashable than Great Tusk because in Gen 9, it's true.Great Tusk as the only decent hazard removal will remain #1 in usage. Lando-T is not as splashable with the nerfs it received this generation.You also said Landorus-t wasnt “splashable” lol. It a ground immune pivot with intimidate, of course its splashable.While you're right about the way the previous test gave Tera special treatment, part of me is hoping we actually get Tera Preview, because I think Tera Preview will help offense get even more of an advantage, contrary to popular belief that it will rein in the worst aspects of Tera. I think a Tera Preview meta could eventually lead to a ban of Tera when the DLCs arrive since offensive Pokemon will have more midgrounds to use against a wall's defensive Tera given that walls carry fewer attacks to hit an offensive Pokemon's Tera. As of now, we in the "Ban Tera" camp don't have enough support to muster through a ban, so we need something to worsen the meta state further to get what we want. I believe when we see that Tera Preview helps offense more than bulky playstyles that it could result in more people turning against Tera.
Anyways I feel with tera preview, people will view the mechanic as more manageable and people will favor it more. Right now its new so people are getting adjusted to it. With tera preview there are no uncertainties, so there can be more strategy to play around it.
I get it tho some people like tradition and tera doesn’t fit in that “classic” Pokemon mold. We will see how people feel about it as they get more used to playing with it.
totally irrelevant to what i said on spikes, good job having no arguments. it's completely true - how about you address the reasoning behind my take, instead of casting it as absurd & hoping the other non-thinkers here smirk along with you?coming from the guy who said landorus-t wasnt gonna be important in this meta.
We have no intention to ban Stored Power.STORED POWER
could you please advise policy thoughts regarding moves and abilities that are contentious for “RNG” reasons and specifically reasons other than base power?We have no intention to ban Stored Power.
Yes, Stored Power may be broken on 2-3 Pokemon in the metagame. Espathra is one and Magearna looks to be another. You can argue a certain Baton Pass recipient could make-up a third as well if it were unrestricted. However, well over 60 Pokemon learn the move and a good chunk of those are otherwise viable even. This would never approach the burden of proof unless a drastic shift occurred.
This would be akin to asking for us to ban Bulk Up as it broke Palafin and Annihilape despite it being such a widely spread move. Sure, we like the utility of Magearna and preserving it would be awesome, but that argument could be applied to any Uber Pokemon (such as Palafin or Annihilape, for example) and we cannot exactly pick our battles bast on specific favorites or niches here.
Light Clay at least is more realistic and possible to justify. Even that I see as unlikely for now, but within our tiering system, it could be more possible to reach an actionable point.
We would have to look into Sneasler until another Pokemon was broken with Dire Claw (and even then, it would depend on larger distribution and so on). There are no talks on banning Dire Claw, but rather Sneasler.could you please advise policy thoughts regarding moves and abilities that are contentious for “RNG” reasons and specifically reasons other than base power?
for example there seems to be quite a lot of discussion about dire claw. Curious how it’s seen considering it meets both conditions below:
- RNG move that may enable an equivalent scenario to kings rock cloyster, but;
- [currently] exclusive to one Pokémon
it’s a little different to last respects, because it appears the contention is around whether the 16% sleep will become OP or not