don't copy the name when you copy the pasta FailFishEnergy blocks Texas CIoverleaf's shot
Cut | Copy | Paste | History | |
---|---|---|---|---|
Apple | ⌘ Command+X | ⌘ Command+C | ⌘ Command+V | |
Windows/GNOME/KDE | Control+X / ⇧ Shift+Delete | Control+C / Control+Insert | Control+V / ⇧ Shift+Insert | In Windows 10 if enabled: ⊞ Win+V [6] |
GNOME/KDE terminal emulators | Control+⇧ Shift+C / Control+Insert | Control+⇧ Shift+V / Control+⇧ Shift+Insert (⇧ Shift+Insert for pasting selected text) | ||
BeOS | Alt+X | Alt+C | Alt+V | |
Common User Access | ⇧ Shift+Delete | Control+Insert | ⇧ Shift+Insert | |
Emacs | Control+w (Cut / Wipe out) | meta+w (Copy) | Control+y (Paste / Yank) | |
vi | d (delete)/dd (delete line) | y (yank) | p (put) | |
X Window System | click-and-drag to highlight | middle mouse button |
stfuHistory[edit]
Origins[edit]
The term "cut and paste" comes from the traditional practice in manuscript-editings whereby people would cut paragraphs from a page with scissors and paste them onto another page. This practice remained standard into the 1980s. Stationery stores formerly sold "editing scissors" with blades long enough to cut an 8½"-wide page. The advent of photocopiers made the practice easier and more flexible.
The act of copying/transferring text from one part of a computer-based document ("buffer") to a different location within the same or different computer-based document was a part of the earliest on-line computer editors. As soon as computer data entry moved from punch-cards to online files (in the mid/late 1960s) there were "commands" for accomplishing this operation. This mechanism was often used to transfer frequently-used commands or text snippets from additional buffers into the document, as was the case with the QED text editor.[2]
Early methods[edit]
The earliest editors (designed for teleprinter terminals) provided keyboard commands to delineate a contiguous region of text, then delete or move it. Since moving a region of text requires first removing it from its initial location and then inserting it into its new location, various schemes had to be invented to allow for this multi-step process to be specified by the user. Often this was done with a "move" command, but some text editors required that the text be first put into some temporary location for later retrieval/placement. In 1983, the Apple Lisa became the first text editing system to call that temporary location "the clipboard".
Earlier control schemes such as NLS used a verb—object command structure, where the command name was provided first and the object to be copied or moved was second. The inversion from verb—object to object—verb on which copy and paste are based, where the user selects the object to be operated before initiating the operation, was an innovation crucial for the success of the desktop metaphor as it allowed copy and move operations based on direct manipulation.[3]
Many command line text editors, which predate their more popular GUI equivalents, including: ed, emacs, sed, and vi, have copy-paste features.
Popularization[edit]
Inspired by early line and character editors that broke a move or copy operation into two steps—between which the user could invoke a preparatory action such as navigation—Lawrence G. "Larry" Tesler proposed the names "cut" and "copy" for the first step and "paste" for the second step. Beginning in 1974, he and colleagues at Xerox Corporation Palo Alto Research Center (PARC) implemented several text editors that used cut/copy-and-paste commands to move/copy text.[4]
Apple Computer widely popularized the computer-based cut/copy-and-paste paradigm through the Lisa (1983) and Macintosh (1984) operating systems and applications. Apple mapped the functionalities to key combinations consisting of the Command key (a special modifier key) held down while typing the letters X (for cut), C (for copy), and V (for paste), choosing a handful of keyboard shortcuts to control basic editing operations. The keys involved all cluster together at the left end of the bottom row of the standard QWERTY keyboard, and each key is combined with a special modifier key to perform the desired operation:
The IBM Common User Access (CUA) standard also uses combinations of the Insert, Del, Shift and Control keys. Early versions of Windows used the IBM standard. Microsoft later also adopted the Apple key combinations with the introduction of Windows, using the control key as modifier key. For users migrating to Windows from MS-DOS this was a big change as MS-DOS users used the "copy" and "move" commands.
Similar patterns of key combinations, later borrowed by others, remain widely available today in most GUI text editors, word processors, and file system browsers.
The original copy/cut/paste workflow, as implemented at PARC, utilized a unique workflow: With two windows on the same screen, the user could use the mouse to pick a point at which to make an insertion in one window (or a segment of text to replace). Then, by holding shift and selecting the copy source elsewhere on the same screen, the copy would be made as soon as the shift was released. Similarly, holding shift and control would copy and cut (delete) the source. This workflow requires many fewer keystrokes/mouse clicks than the current multi-step workflows, and did not require an explicit copy buffer. It was dropped, one presumes, because the original Apple and IBM GUIs were not high enough density to permit multiple windows, as were the PARC machines, and so multiple simultaneous windows were rarely used.
Cut and paste[edit]
The sequence diagram of cut and paste operation
Computer-based editing can involve very frequent use of cut-and-paste operations. Most software-suppliers provide several methods for performing such tasks, and this can involve (for example) key combinations, pulldown menus, pop-up menus, or toolbar buttons.
Whereas cut-and-paste often takes place with a mouse-equivalent in Windows-like GUI environments, it may also occur entirely from the keyboard, especially in UNIX text editors, such as Pico or vi. Cutting and pasting without a mouse can involve a selection (for which Ctrl+x is pressed in most graphical systems) or the entire current line, but it may also involve text after the cursor until the end of the line and other more sophisticated operations.
- The user selects or "highlights" the text or file for moving by some method, typically by dragging over the text or file name with the pointing-device or holding down the Shift key while using the arrow keys to move the text cursor.
- The user performs a "cut" operation via key combination Ctrl+x (⌘+x for Macintosh users), menu, or other means.
- Visibly, "cut" text immediately disappears from its location. "Cut" files typically change color to indicate that they will be moved.
- Conceptually, the text has now moved to a location often called the clipboard. The clipboard typically remains invisible. On most systems only one clipboard location exists, hence another cut or copy operation overwrites the previously stored information. Many UNIX text-editors provide multiple clipboard entries, as do some Macintosh programs such as Clipboard Master,[5] and Windows clipboard-manager programs such as the one in Microsoft Office.
- The user selects a location for insertion by some method, typically by clicking at the desired insertion point.
- A paste operation takes place which visibly inserts the clipboard text at the insertion point. (The paste operation does not typically destroy the clipboard text: it remains available in the clipboard and the user can insert additional copies at other points).
When a software environment provides cut and paste functionality, a nondestructive operation called copy usually accompanies them; copy places a copy of the selected text in the clipboard without removing it from its original location.
The clipboard usually stays invisible, because the operations of cutting and pasting, while actually independent, usually take place in quick succession, and the user (usually) needs no assistance in understanding the operation or maintaining mental context. Some application programs provide a means of viewing, or sometimes even editing, the data on the clipboard.
Copy and paste[edit]
Sequence diagram of the copy-paste operation
The term "copy-and-paste" refers to the popular, simple method of reproducing text or other data from a source to a destination. It differs from cut and paste in that the original source text or data does not get deleted or removed. The popularity of this method stems from its simplicity and the ease with which users can move data between various applications visually – without resorting to permanent storage.
Once one has copied data into the clipboard, one may paste the contents of the clipboard into a destination document.
The X Window System maintains an additional clipboard containing the most recently selected text; middle-clicking pastes the content of this "selection" clipboard into whatever the pointer is on at that time.
Most terminal emulators and some other applications support the key combinations Ctrl-Insert to copy and Shift-Insert to paste. This is in accordance with the IBM Common User Access (CUA) standard. For similar functionality in historical text-mode terminals in Unix systems such as Linux and FreeBSD, see GPM or moused.
Find and go[edit]
The NeXTStep operating system extended the concept of having a single copy buffer by adding a second system-wide Find buffer used for searching. The Find buffer is also available in macOS.
Text can be placed in the Find buffer by either using the Find panel or by selecting text and hitting ⌘+E.
The text can then be searched with Find Next ⌘+G and Find Previous ⌘+D.
The functionality comes in handy when for example editing source code. To find the occurrence of a variable or function name elsewhere in the file, simply select the name by double clicking, hit ⌘+E and then jump to the next or previous occurrence with ⌘+G / ⌘+D.
Note that this does not destroy your copy buffer as with other UIs like Windows or the X Window System.
Together with copy and paste this can be used for quick and easy replacement of repeated text:
or in short:
- select the text that you want to replace (i.e. by double clicking)
- put the text in the Find buffer with ⌘+E
- overwrite the selected text with your replacement text
- select the replacement text (try ⎇+⇧+← to avoid lifting your hands from the keyboard)
- copy the replacement text ⌘+C
- find the next or previous occurrence ⌘+G / ⌘+D
- paste the replacement text ⌘+V
- repeat the last two steps as often as needed
While this might sound a bit complicated at first, it is often much faster than using the find panel, especial when only a few occurrences shall be replaced or when only some of the occurrences shall be replaced. When a text shall not be replaced, simply hit ⌘+G again to skip to the next occurrence.
- select ⌘+ E, replstr, ⎇+⇧+←, ⌘+C, ⌘+G, ⌘+V, ⌘+G, ⌘+V ...
The find buffer is system wide. That is, if you enter a text in the find panel (or with ⌘+E) in one application and then switch to another application you can immediately start searching without having to enter the search text again.
Common keyboard shortcuts[edit]
Copy and paste automation[edit]
Cut Copy Paste History Apple ⌘ Command+X ⌘ Command+C ⌘ Command+V Windows/GNOME/KDE Control+X / ⇧ Shift+Delete Control+C / Control+Insert Control+V / ⇧ Shift+Insert In Windows 10 if enabled: ⊞ Win+V [6] GNOME/KDE terminal emulators Control+⇧ Shift+C / Control+Insert Control+⇧ Shift+V / Control+⇧ Shift+Insert
(⇧ Shift+Insert for pasting selected text)BeOS Alt+X Alt+C Alt+V Common User Access ⇧ Shift+Delete Control+Insert ⇧ Shift+Insert Emacs Control+w (Cut / Wipe out) meta+w (Copy) Control+y (Paste / Yank) vi d (delete)/dd (delete line) y (yank) p (put) X Window System click-and-drag to highlight middle mouse button
Copying data one by one from one application to another, such as from Excel to a web form, might involve a lot of manual work. Copy and paste can be automated with the help of a program that would iterate through the values list and paste them to the active application window. Such programs might come in the form of macros or dedicated programs which involve more or less scripting. Alternatively, applications supporting simultaneous editing may be used to copy or move collections of items.
Additional differences between moving and copying[edit]
In a spreadsheet, moving (cut and paste) need not equate to copying (copy and paste) and then deleting the original: when moving, references to the moved cells may move accordingly.
Windows Explorer also differentiates moving from merely copy-and-delete: a "cut" file will not actually disappear until pasted elsewhere and cannot be pasted more than once. The icon fades to show the transient "cut" state until it is pasted somewhere. Cutting a second file while the first one is cut will release the first from the "cut" state and leave it unchanged. Shift+Delete cannot be used to cut files; instead it deletes them without using the Recycle bin.
Multiple clipboards[edit]
Several editors allow copying text into or pasting text from specific clipboards, typically using a special keystroke-sequence to specify a particular clipboard-number.
Clipboard managers can be very convenient productivity-enhancers by providing many more features than system-native clipboards. Thousands of clips from the clip history are available for future pasting, and can be searched, edited, or deleted. Favorite clips that a user frequently pastes (for example, the current date, or the various fields of a user's contact info) can be kept standing ready to be pasted with a few clicks or keystrokes.
Similarly, a kill ring provides a LIFO stack used for cut-and-paste operations as a type of clipboard capable of storing multiple pieces of data.[7] For example, the GNU Emacs text editor provides a kill ring.[8] Each time a user performs a cut or copy operation, the system adds the affected text to the ring. The user can then access the contents of a specific (relatively numbered) buffer in the ring when performing a subsequent paste-operation. One can also give kill-buffers individual names, thus providing another form of multiple-clipboard functionality.
Use in healthcare[edit]
Concerns exist over the use of copy and paste functions in healthcare documentation and electronic health records. There is potential for the introduction of errors, information overload, and fraud.[1][9]
Pejorative use of expression[edit]
Main article: Cut and paste job
An action can be described as "cut/copy-and-paste" in a pejorative sense, to mean that a person creating some item has, in fact, merely copied from a previously existing item. Examples may include film screenplays, books, and other creative endeavors that appear to "lift" their content substantially from existing sources, and papers submitted for examinations which are directly copied from other reference sources.[citation needed]
Use in software development[edit]
Copy and paste programming is an anti-pattern arising from the careless pasting of pre-existing code into another source code file. Shared interfaces ("abstract classes") with the same named methods should be exposed, and each module should subclass the interface to provide needed differences in functionality.
See also[edit]
References[edit]
- Clipboard
- Control key
- Cut and paste job
- Drag and drop
- Photomontage
- Publishing Interchange Language
- Simultaneous editing
- X Window selection
- ^ Jump up to: a b Laubach, Lori; Wakefield, Catherine (June 8, 2012). "Cloning and Other Compliance Risks in Electronic Medical Records" (PDF). Moss Adams LLP, MultiCare. Archived (PDF) from the original on August 20, 2014. Retrieved April 23, 2014.
- ^ Deutsch, L. Peter; Lampson, Butler W. (1967), "An online editor", Communications of the ACM, 10 (12): 793–799, 803, doi:10.1145/363848.363863, archived from the original on 2013-05-26, p. 793.
- ^ Kuhn, Werner (1993). "Metaphors create theories for users". Spatial Information Theory A Theoretical Basis for GIS. Springer: 366–376.
- ^ "Bill Moggridge, Designing Interactions, MIT Press 2007, pp. 63–68". Designinginteractions.com. Archived from the original on 2011-11-17. Retrieved 2011-11-25.
- ^ "Clipboard Master". Clipboard Master 2.0 by In Phase Consulting, July 1994. Retrieved 14 September 2009.
- ^ How to use the new clipboard on Windows 10 October 2018 Update | Windows Central
- ^ "GKB (Generic Knowledge Base) Editor user's manual". Artificial Intelligence Center. SRI International. Archived from the original on 2011-09-27. Retrieved 2011-11-25.
- ^ "GNU Emacs manual". Gnu.org. Archived from the original on 2011-11-26. Retrieved 2011-11-25.
- ^ "Appropriate Use of the Copy and Paste Functionality in Electronic Health Records" (PDF). American Health Information Management Association. March 17, 2014. Archived from the original (PDF) on March 12, 2016. Retrieved April 23, 2014.
i dont know if you know or if anyone has told you but your images are no longer available.Trainer Name: Texas Cloverleaf
Pokemon:
Here Be Dragons: Cyclohm, Druddigon, Dragonite, Charizard, Dragalge, Tyrantrum, Garchomp, Hydreigon, Kingdra, Haxorus, Flygon, Kyurem, Latias
Goodstuffs: Starmie, Snorlax, Gardevoir, Stratagem, Togekiss, Pyroak, Colossoil, Lucario
Cool Stuff: Blastoise, Emboar, Metagross, Greninja, Revenankh, Eelektross, Tomohawk
Stuff In Training: Steelix, Honchkrow, Gliscor, Dusknoir, Dodrio, Pinsir, Skarmory, Glalie, Heracross, Granbull, Cubone, Exeggcute, Ariados, Volcarona
Cooler Stuff: Tentacruel, Bronzong, Mamoswine, Kitsunoh, Nidoking, Blissey, Medicham, Aerodactyl
Meh: Arcanine, Weavile, Phione, Lairon, Regirock, Slowking, Necturna
Gen 7 Mons: Popplio, Salandit, Wimpod, Drampa, Jangmo-o, Dhelmise
CC:
45
UC: 4.4
Gym Badges (11):
FLYING BADGE
DRAGON BADGE (ex-Gym Leader)
ELECTRIC BADGE
BUG BADGE
GHOST BADGE
GROUND BADGE
FAIRY BADGE
STEEL BADGE
FIRE BADGE
NORMAL BADGE
ICE BADGE
Backpack:
1x Black Belt
1x Charcoal
1x Dragon Fang
2x Hard Stone
2x Magnet
2x Nevermeltice
1x Pixie Dust
1x Sharp Beak
1x Silk Scarf
1x Silverpowder
1x Soft Sand
1x Amulet Coin
3x Exp. Share
2x Heart Scale
1x Lucky Egg
14x Enigma Berry
4x Leppa Berry
1x Occa Berry
1x Passho Berry
1x Wacan Berry
1x Rindo Berry
1x Yache Berry
1x Chople Berry
1x Kebia Berry
1x Shuca Berry
1x Coba Berry
1x Payapa Berry
1x Tanga Berry
1x Charti Berry
1x Kasib Berry
1x Haban Berry
1x Colbur Berry
1x Babiri Berry
1x Chilan Berry
1x Roseli Berry
1x Mental Herb
1x Aerodactylite
1x Blastoisinite
1x Charizardite X
1x Charizardite Y
1x Dragon Scale
1x Everstone
1x Full Incense
1x Garchompite
1x Gardevoirite
1x Glalite
1x Jaw Fossil
1x Latiasite
1x Lucarionite
1x Medichamite
1x Rare Candy
1x Reaper's Cloth
1x Pinsirite
1x Razor Fang
1x Thick Club
1x Water Stone
1x Berserk Gene
1x Big Root
1x Brightpowder
4x Expert Belt
1x Float Stone
1x Focus Band
1x Focus Sash
1x Heat Rock
1x Leftovers
1x Light Clay
1x Life Orb
2x Macho Brace
1x Muscle Band
1x Quick Claw
1x RageCandyBar
1x Rocky Helmet
1x Scope Lens
1x Smooth Rock
1x Ice Sapphire
1x Rock Ruby
1x Potion
2x Super Potion
1x Hyper Potion
1x Max Potion
1x Full Restore
1x Ether
1x Max Ether
2x Max Elixir
1x Revive
3x Max Revive
3x Poke Ball
2x Ultra Ball
7x Sport Ball
6x Cherish Ball
3x Timer Ball
Raid Prizes
1x Glyph of Ice Shard
1x Glyph of Ice Beam
2x Glyph of Meteor Mash
1x Glyph of Signal Beam
1x Glyph of Agility
1x Glyph of Tri Attack
2x Glyph of Earth Power
2x Glyph of Recover
1x Glyph of Sludge Wave
1x Glyph of Synthesis
1x Glyph of X-Scissor
1x Glyph of Icicle Spear
1x Glyph of Thunder Wave: Causes the paralysis inflicted by Thunder Wave to last for (3) more actions on bosses
1x Glyph of Brave Bird
1x Glyph of Dragon Rush
1x Glyph of Shadow Punch: Raises the power of Shadow Punch by 2 and its critical hit stage by 1.
1x Glyph of Power Whip: Raises the accuracy of Power Whip by a flat 15% and its power by 2.
1x Glyph of Zap Cannon: Raises the accuracy of Zap Cannon by a flat +30%, its power by 2, and reduces its energy cost by 1, but causes it to no longer have a chance to paralyze the target.
1x Glyph of Curse: Using Curse grants the user Redoubt, reducing the damage taken from attacks by a flat 3 for the next (6) actions. Doesn't work for Ghost-type Pokemon.
1x Glyph of Zen Headbutt: Raises the power of Zen Headbutt by 1, its accuracy by a flat +10%, and gives it a 30% chance to refund 50% of its energy cost.
1x Glyph of Superpower: Superpower no longer lowers the user's Attack and Defense upon use, raises its power by 1 and reduces its energy cost by 1.
1x Glyph of Synthesis: Causes Synthesis to always heal its user by a base 30 regardless of light conditions, and reduces Synthesis's energy cost by 3 under strong sunlight.
1x Glyph of Lucky Chant: Reduces the energy cost of Lucky Chant by 3, extends its duration by 3 actions and causes it to affect the entire team.
1x Glyph of Heat Crash: Raises the user's Weight Class (for the purposes of determining Heat Crash's BP only) by 3 and reduces its energy cost by 1.
1x Glyph of Inferno: Causes Inferno's accuracy to raise by 50% and its energy cost to be reduced by 2 against burned targets, and causes it to reset Burn status duration to (6) actions.
1x Glyph of Bite: Raises the power of Bite by 3.
1x Glyph of Bind: Causes Bind to increase the accuracy of all the user's attacks by a flat +50% against the Binded target (this boost does not apply if the move has a base accuracy of less than 50%) and extends the duration of Bind by 2 actions.
1x Gracidea Blossom
1x Vile Claws
1x Splintered Visage of the Spire
1x Twisted Matrix
1x Beacon of the Argent Night
1x
Tier 3 Venerable Hierophant's Charge: Raises the holder's Sp. Attack rank by 5 and increases the chance of secondary effects by a flat 10% (after other multipliers). Increases critical hit stage against statused targets by 1 and critical damage done by 1.
1x
Tier 3 Old Book of Tricks: Raises the STAB bonus of the holder's attacks by 5 and reduces the energy cost of Gravity, Skill Swap, and Trick Room by 2. Extends the duration of Light Screen, Reflect, and Tailwind by 3 actions.
1x
Tier 3 Inherited Bishop's Mallet: Raises the STAB bonus of the holder's attacks by 5 and increases the healing done by direct heals by a flat 3 and heal over time effects by 1. Reduces the energy cost of Aromatherapy and Heal Bell by 1.
1x
Tier 3 Ancient Templar's Ward: Raises the STAB bonus of the holder's attacks by 5, its Defense and Sp. Defense ranks by 1, and reduces damage taken from supereffective attacks by a flat 1. Reduces the energy cost of Taunt by 1.
1x
Cowl of the Skystrider: Raises the power of Flying-type moves by (7), raises the critical damage bonus of Sky Attack by (2) and reduces the energy cost of Fly and Brave Bird by (1).
1x Scythe of Northern Storms
1x Sanctified Ashes of the Phoenix God
1x
Signet of Bright Hope: Raises the Special Attack rank of the holder by 9, and reduces the energy cost of Wish, Safeguard, and Softboiled by (3)
1x
Relic of Spectral Spring: Raises the power of Ghost-type attacks by 8. If the holder is a Ghost-type Pokémon, raises the power of Water-type attacks by 8 and, if the holder is also not a Water-type, allows the use of the moves Bubblebeam and Waterfall even if they are not present in the holder's movepool
1x
Titanforged Signet: Raises the base power of Rock-type moves by (8), and their accuracy by a flat 20%. Moreover, whenever the holder hits a foe with Paleo Wave, Ancientpower, or Power Gem, the holder has a 20% chance to enter in Clearcasting state, reducing the energy cost of the next special attacking move by 100% and causing it to always land a critical hit. Reduces the energy cost of Ice-type and Steel-type moves by (1).
1x
Regi Bastion: Raises the power of Normal-type attacks by (7), the holder's Defense and Sp. Defense ranks by 2, and reduces the power of supereffective attacks used against the holder by 2. If the holder is a Normal-type, raises the power of Normal-type attacks by an additional (5).
1x
Gygax, the Runeblade: Raises the Attack rank of the holder by 10 and its critical hit stage by 1. Moreover, every contact attack affects the target with Curse of Gygax for (6) actions, which raises the base power of any Ice-, Normal-, Rock- and Steel-type move used against the target by 3.
1x
Cleansed Gracidea Blossom: Raises the power of Flying-type moves by 7, the holder's Special Attack rank by 2, the critical hit stage of Air Slash by 1 and the power of Air Cutter by 2. Whenever Air Cutter or Air Slash critically hit, the holder gains Piercing Winds, allowing its special Flying-type moves to damage their target as if its Sp. Defense were 2 ranks lower (never lower than 0) for the next 3 actions. Raises the holder's Threshold by 1.
1x
Sunflare: Raises the power of Fire-type moves by 7, the holder's Special Attack rank by 2 and reduces the energy cost of Solar Beam and Sunny Day by 1. Causes Solar Beam to deal super effective damage to any type which would take super effective damage from Grass-type or Fire-type moves, but it still counts as a Grass-type move for all other purposes. Raises the holder's Threshold by 1.
1x
Serpent Stinger: Raises the power of Dark-type moves by 7, the holder's Attack rank by 2, and increases their critical hit stage by 1 against poisoned targets. Everytime the holder hits a poisoned target with a Dark-type physical move, one stat between Attack, Speed, and Accuracy (chosen at random) will permanently raise by 1 stage (This effect won't trigger more than once per move). Raises the holder's Threshold by 1. Texas Cloverleaf shoots Tribe Haley from Too Hot to Handle
13 Valour Counters
17x Badge of Valour
10x Badge of Light
4x
Pumkin Berry
JALMONT shoots at Tribe Haley from Too Hot to Handle
1x Tainted Ash
Berry Harvesting
Empowered Mega Ring
1x
Purified Northspring Egg
Tome of Comet (x6): Teaches the move Comet to a Pokemon. This item is consumed upon use.
Tome of Chimaera Strike (x10)
Highlight Matches
The Best Brawl Ever
The Most Amazing Hax Ever
Great Gym Comeback Win
Inaugural Dragon Gym Match
Phione!
A fun 6v6 vs MK Ultra in the Stargazer Colosseum
Epic 3v3 LC Match vs Glacier Knight
Early Match with some cool flavour - Dragonspiral Tower
Team Tourney Triples - Excellent Fight vs Jas
Aura Luna |
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JALMONT shoots at Tribe Haley from Too Hot to Handlejalmont shots at tribe ahley s from something
team haley from too hot too handle is fantastic, just needs to work on winning challenges, reading instructions, posting properly, finding movies from random screenshots, math skills, economics skills, typing skills, team morale, activity, player management, trivia knowledge, general knowledge, intelligence, avoiding ROOSTER, spamming threads, memorizing twitch chat, voting people out, guessing cities from looking at google maps, scavenger hunts, social skills, strategy skills, survival skills, communication, and writing.
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- Ancient Gear Fortress
SPELLContinuous During the turn they were Normal or Special Summoned, your opponent cannot target "Ancient Gear" monsters you control with card effects, and they cannot be destroyed by your opponent's card effects. Your opponent cannot activate cards or effects in response to the activation of "Ancient Gear" cards and effects. If this card is destroyed in the Spell & Trap Zone: You can Special Summon 1 "Ancient Gear" monster from your hand or Graveyard, also you cannot Special Summon monsters for the rest of this turn, except "Ancient Gear" monsters.- Ancient Gear Frame
EARTHLevel 4 [ Machine / Effect ] ATK 1600 DEF 500 You can discard 1 card; add 1 "Ancient Gear Golem", or 1 Spell/Trap that specifically lists the card "Ancient Gear Golem" in its text, from your Deck to your hand. You can only use this effect of "Ancient Gear Frame" once per turn. If this card attacks, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step. If this face-up card in its owner's control leaves the field because of an opponent's card effect: You can Special Summon up to 3 "Ancient Gear Golem" and/or "Ancient Gear Golem - Ultimate Pound" from your hand, ignoring their Summoning conditions.- Ancient Gear Fusion
SPELL Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If you use "Ancient Gear Golem" or "Ancient Gear Golem - Ultimate Pound" you control as Fusion Material, you can also use monsters from your Deck as material.- Ancient Gear Gadget
EARTHLevel 4 [ Machine / Effect ] ATK 500 DEF 2000 If this card is Normal or Special Summoned: You can declare 1 card type (Monster, Spell, or Trap); this turn, if your monster attacks, your opponent cannot activate Spell/Trap Cards or monster effects (whichever was declared) until the end of the Damage Step. Once per turn: You can declare 1 "Gadget" monster's card name; until the End Phase, this card's name becomes that name.- Ancient Gear Gadjiltron Chimera
TEXASLevel 6 [ Machine / Effect ] ATK 2300 DEF 1300 This card gains the appropriate effects if you Normal Summon it by Tributing these monsters.
●Green Gadget: This card gains 300 ATK.
●Red Gadget: If this card inflicts battle damage to your opponent by a direct attack: Inflict 500 damage to your opponent.
●Yellow Gadget: If this card destroys an opponent's monster by battle: Inflict 700 damage to your opponent.- Ancient Gear Gadjiltron Dragon
EARTHLevel 8 [ Machine / Effect ] ATK 3000 DEF 2000 If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. This card gains the appropriate effects if you Normal Summon it by Tributing these monsters.
●Green Gadget: If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent.
●Red Gadget: If this card inflicts battle damage to your opponent: Inflict 400 damage to your opponent.
●Yellow Gadget: If this card destroys an opponent's monster by battle: Inflict 600 damage to your opponent.- Ancient Gear Golem
EARTHLevel 8 [ Machine / Effect ] ATK 3000 DEF 3000 Cannot be Special Summoned. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. If this card attacks a Defense Position monster, inflict piercing battle damage.- Ancient Gear Golem - Ultimate Pound
EARTHLevel 8 [ Machine / Effect ] ATK 3000 DEF 3000 Cannot be Special Summoned. If this card attacks at Defense Position monster, inflict piercing battle damage. Up to twice per turn, when this attacking card destroys a monster by battle: You can discard 1 Machine monster; this card can attack again in a row. If this card on the field is destroyed by battle or card effect: You can add 1 "Polymerization" from your Deck to your hand, and if you do, add 1 other "Ancient Gear" monster from your GY to your hand.- Ancient Gear Howitzer
EARTHLevel 8 [ Machine / Fusion / Effect ] ATK 1000 DEF 1800 2 "Ancient Gear" monsters
Unaffected by other cards' effects. During your Main Phase: You can inflict 1000 damage to your opponent. You can only shoot this effect of "Ancient Gear Howitzer" once per turn. If this card is destroyed by battle and sent to the Graveyard: You can Special Summon 1 "Ancient Gear" monster from your Deck, ignoring its Summoning conditions.- Ancient Gear Hunting Hound
EARTHLevel 3 [ Machine / Effect ] ATK 1000 DEF 1000 If this card is Normal Summoned: Inflict 600 damage to your opponent. If this card attacks, your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. Once per turn: You can Fusion Summon 1 "Ancient Gear" Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials.
kekw?Whydon blocks VigilanteVigoroth’s shot
thats illegal reporteddm me for an idol clue
i did the problem wrong but hte basic idea is that it's an economics/game theory problem. you set up an outcomes matrix then solve for each player's optimum. the optimum is a mixed equilibrium where the other play cannot play a different set of moves and be better off. this manifests itself as a system of equations, where one equation is that all the probabilities add up to 1. the other probablities are, what is the expected value for going rock/paper/scissors/high5 when the other play plays rock and then paper and then scissors and then h5 (so you hold player 1's action constant, giving you four equations. the expected value will simply be the outcome matrix (eg "1" if player 1 wins because if he wins the round he wins the match, .5 if he loses to not high 5 [because there's a 50% chance of winning for both in r2 2-2]). I'm pretty sure that's right at least. but yea, expected value times the probability that player 2 plays r/p/s/h5. since we don't know that prob, that's what we end up solving for. then you finish up the systems of equations. voila. math is actually not difficult it's just about setting up the right problem and understanding the intuition. (the final equations should have the expected values equal to each other because at equilibrium your expected outcomes should all be the same (can't improve without being worse off somewhere else).Can I has your logic