| Infernape | Ability | Blaze | 100.0 |
| Infernape | Item | Life Orb | 62.4 |
| Infernape | Item | Choice Scarf | 9.6 |
| Infernape | Item | Other (43) | 0.6 |
| Infernape | Nature | Naive | 55.2 |
| Infernape | Nature | Jolly | 12.2 |
| Infernape | Nature | Hasty | 11.1 |
| Infernape | Nature | Other (21) | 1.0 |
| Infernape | HP EV | None | 96.2 |
| Infernape | HP EV | Other (6) | 0.6 |
| Infernape | Attack EV | Very Low (<50) | 44.6 |
| Infernape | Attack EV | Max | 24.0 |
| Infernape | Attack EV | None | 14.9 |
| Infernape | Attack EV | Other (4) | 4.2 |
| Infernape | Defense EV | None | 97.8 |
| Infernape | Defense EV | Other (6) | 0.4 |
| Infernape | SpAttack EV | Max | 52.4 |
| Infernape | SpAttack EV | None | 25.1 |
| Infernape | SpAttack EV | Other (5) | 4.5 |
| Infernape | SpDefense EV | None | 97.8 |
| Infernape | SpDefense EV | Other (6) | 0.4 |
| Infernape | Speed EV | Max | 50.1 |
| Infernape | Speed EV | Very High (200+) | 43.7 |
| Infernape | Speed EV | Other (5) | 1.2 |
| Infernape | Move | Close Combat | 93.9 |
| Infernape | Move | Grass Knot | 58.0 |
| Infernape | Move | Flamethrower | 53.5 |
| Infernape | Move | Hidden Power | 42.8 |
| Infernape | Move | Nasty Plot | 26.1 |
| Infernape | Move | Flare Blitz | 17.9 |
| Infernape | Move | Other (59) | 1.8 |
You seem to have missed the 55.2% that use Naive.Interesting, only 23% of Apes run +Speed... That could be a fun thing to abuse...
yeah thats so random lolI must admit, I loled at this one:
Code:| Torterra | Item | No Item | 15.7 |
Thanks to some changes made by Colin about a month ago, the logs actually contain specific information that is intended to be parsed programmatically. So, finding the information in the logs is not as hard as it may seem. Collecting, saving, error handling, and reporting the statistics was the hardest part. Getting the raw data itself was pretty easy.Wow. Just, wow. Great job, Doug. This is possibly the most useful usage list in the history of Shoddy ever. It must've taken a while to compile going through that many logs.
Props to ya.
There are two likely causes -- 1) There were ladder bugs at the very beginning of the UU ladder. Those bugs were quickly fixed. But any battles conducted prior to the fix would report in the stats. 2) There was a nasty bug that caused some logs to occasionally get corrupted text. It's possible that corrupted text could cause the program to assign a log to the wrong ladder.Just wanted to ask why is stuff like Cresselia, Electivire and Celebi listed in the UU usages as well, though I suspect it's just teething problems with UU play at the start.
I can report these percentages in the stats. I have the total number of battles parsed per ladder, so it is very easy to report this. I'll add that in my next version of the stats -- which should be complete a little later today.Just so I dont lose this number:
The total number of pokemon used on standard ladder is 1413360, which means 235560 teams.
Which means Garchomp is used on 35% of all teams.
Have a nice day.
The moves are ranked in order of usage. There is no set limit. It was a sliding scale. Here's the logic for ALL entries in the list, not just moves:I'm wondering, how did you decide which attacks show up on the move listing and which didn't? I am very interested in the difference between pokemon who have the option of using Flamethrower and Fire Blast, and on other pokemon such as Celebi, who have a very high "other" move percentage.
Great statistics though. I am very pleased with the huge spike in Deoxys usage over the last couple of months, since the solidification into OU.
According to damage calcs life orb bullet punch hits luke for (19.5% - 23.4%), which is garbage, he takes LO damage then you hit with vacuum wave for (94.33% - 111.35%) (not modest). I don't think you need to worry about outspeeding something that gets completely raped. unless you worry about CC, in which case vacuum wave beats him out anyways, and if he's taken 1 LO recoil you win.Yeah, specs luke is fantastic and so forgotten. You can even revenge kill those other lukes with Vacuum Wave. Run timid so they can't touch you.