Does versatility contribute to a pokemon being in the "S" rank on a VR? For example, Ash-Greninja is S-rank, despite the fact that it is restricted to a single set.
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No; though I would definitely say versatility is a good argument for a mon to be S rank, sometimes a mon simply has a set that everyone must prepare for, does prepare for, but it STILL is an extremely effective mon. Using the Ash-Gren example, its ability to lay Spikes completely changes the checks/counters since they can now be “Spike-fodder”.Does versatility contribute to a pokemon being in the "S" rank on a VR? For example, Ash-Greninja is S-rank, despite the fact that it is restricted to a single set
After WCOP probably.When is the VR going to get the next update?
LOL.Magearna is forced to run volt switch, even on heart swap sets. Even then, it has to watch out for gigavolt havoc from Magnezone, and EQ from Golem-A. The latter also can trap and OHKO Heatran with scarf EQ; and Ferrothorn and Scizor with fire punch. Magnezone can also trap Kartana with a choice scarf. The classic eject button trick also stops Magearna and Scizor from pivoting with u-turn or volt switch, giving you a free switch.
Can't forget about Heart Swap.No, Magearna does not always use AV or Calm Mind. Shift Gear 3 Attacks also exists.
The day I see either of those sets do something other than loose momentum and turns terribly and give me free wins I'll consider them as ACTUAL sets.Can't forget about Heart Swap.
It’s not “so good” by any means... falling use of mons like chomp have helped it though, rise of Pex has played a part as well. Resistance to blacepholon also helps. Basically just look at what isn’t being used now, and the new threats/stalls in the meta game. There’s a reason DD is run on it. It wallbreaks.What has made Mega Tyranitar so good in USUM OU when back in ORAS you had absolutely no reason to use Mega Ttar over regular Ttar?
NoDoes Red Card work behind a sub?
It's probably "viable" since a lot of stuff is technically "viable" in OU but it's not something most players should run. The biggest reason to use Mega Latios in the first place is for its ability to hit would-be checks and counters (particularly Heatran but also stuff like a weakened Magearna or Tyranitar) with a very strong Earthquake. Mega Latios is good almost exclusively because it's one of the few truly phenomenal mixed attackers in the tier (it's basically limited to Protean Greninja, Mega Latios, Z-Wild Charge Koko, Mega Garchomp, Kyurem-Black, and Mega Diancie) and in general Mega Latias abuses a 3-attacks special attacking set better because the extra bulk offsets the slight loss in power and as it Toxapex wants almost nothing to do with it.Is mega latios viable without eq?
For example Psychic, tbolt/ice beam, and HP Fire?
Its Stealth Rock set packs a significant amount of power while being significantly bulkier than most other Stealth Rock setters and such a niche is pretty coveted when that extra bulk comes into play far more often when more of the tier hits for so much more damage. DD is a lot more niche this generation than last but the DD sets were still enough of a niche to distinguish it from vanilla TTar back in OR/AS although it overall worse than vanilla TTar. In other words, the meta's increased power levels do vanilla TTar very few favors while they allow Mega TTar's to better flex its incredible 100/150/120 bulk before Sand.What has made Mega Tyranitar so good in USUM OU when back in ORAS you had absolutely no reason to use Mega Ttar over regular Ttar?
Kommo-o: Am I a joke to you?it's basically limited to Protean Greninja, Mega Latios, Z-Wild Charge Koko, Mega Garchomp, Kyurem-Black, and Mega Diancie
Honestly, 'Moongus is about as good of a check as anyThe strategy dex says that Amoongus can check all but select Magearna cm sets. What are these select sets? I imagine those with ice beam beat Amoonguss, but so do bolt/fleur sets; Amoonguss fails to do enough damage (with stomping tantrum) to Magearna before it boosts enough to muscle through Amoonguss. Even if you use AV, Magearna can use pain split to buy more turns to boosts with.
Does Amoonguss just fail to check any Magearna cm sets, or am I missing something? Do you recommend a different mon that can fit on stall?
Static Zapdos seems like it would be a good way of statusing Torn.Excuse my frequency here, but I'm having a lot of trouble on the ladder lately. Any idea on how to punish or stop volt-turn? I've had the most trouble with Tornadus, which can recover damage from rocky helmet, iron barbs, and rough skin just by using the move you're trying to punish, thanks to regenerator. It's also difficult to status before it u-turns, thanks to its blistering speed. Of course, there are other problematic pivots, but Tornadus stands out as much harder to deal with.
So I’m assuming this is a stall team again (just noticing you use a lot of stall), and I don’t think anything manages Torn-T well that can stop its U-turn. I have three ideas, though. Aggron takes on all Torn variants and sets Rocks, but cannot eat AOPs and is too slow to not punish a U-turn. Next is Zapdos. Easily takes attacks but doesnt like Knock Off, and again, is too slow to pressure what Torn pivots out of (which will be some sort of moderately fast breaker, like Medi/Lele). You can run Static, but Pressure is far for all stalls. Finally, the third and most unorthodox option is Weavile. Weavile is faster, has Icicle Crash, and traps it with Pursuit, but it can’t switch in. I would mention Ttar here as well, but its too slow and get U-turned on.Excuse my frequency here, but I'm having a lot of trouble on the ladder lately. Any idea on how to punish or stop volt-turn? I've had the most trouble with Tornadus, which can recover damage from rocky helmet, iron barbs, and rough skin just by using the move you're trying to punish, thanks to regenerator. It's also difficult to status before it u-turns, thanks to its blistering speed. Of course, there are other problematic pivots, but Tornadus stands out as much harder to deal with.
Flame body of Volcarona is useful to punish u-turn too.Excuse my frequency here, but I'm having a lot of trouble on the ladder lately. Any idea on how to punish or stop volt-turn? I've had the most trouble with Tornadus, which can recover damage from rocky helmet, iron barbs, and rough skin just by using the move you're trying to punish, thanks to regenerator. It's also difficult to status before it u-turns, thanks to its blistering speed. Of course, there are other problematic pivots, but Tornadus stands out as much harder to deal with.
Attacking into torn literally lost because pex just hazed away his boosts, he needed +3 to be able to beat pex, so SD on dodge was by far his best play in that situationhttps://replay.pokemonshowdown.com/smogtours-gen7ou-444450
Turn 31: Is there anything else Hayburner could have done or am I missing something?
If Hayburner was going for a Hail Mary, then wouldn't the best option be to Sub as it would give them two chances of getting a miss instead of one?Attacking into torn literally lost because pex just hazed away his boosts, he needed +3 to be able to beat pex, so SD on dodge was by far his best play in that situation