Pet Mod Roulettemons 2 (Now Playable!)

DuoM2

whao
is a Community Contributoris a Community Leader Alumnus
Voting's up, and Vaporwave, Radimite, and Spritpit have been added! Spritpit got 2 for yes, 2 for no, so it hits the 50% needed.
Slowghast
90/93/143/100/75/99
Dark/Ghost
Opportunist / --- | Aerilate
Crunch, Dark Pulse, Shadow Bone, Shadow Ball, Jet Punch, Behemoth Blade, Sky Uppercut, Aura Sphere, Head Charge, Stone Edge, Brick Break, Scale Shot, Dragon Darts, Whirlwind, Body Press, Shore Up, Tidy Up, Gigaton Hammer, Eruption, Superpower | Cosmic Power, Shell Trap, Signal Beam, Water Pulse, Solar Blade, Double Kick, Swallow, Spark, Magnet Bomb, Flying Press, Hydro Cannon, Guard Swap, Vine Whip, Mirror Shot, Blast Burn, Simple Beam, Fairy Wind, Thunder Shock, Sludge, Double Slap
Geneking
195/93/70/68/79/95
Psychic/Fairy
Stakeout / Triage | Oblivious
Zen Headbutt, Psychic, Play Rough, Moonblast, Return, Focus Punch, Raging Fury, Autotomize, Bitter Malice, Court Change, Haze, Fake Out, Diamond Storm, Gear Grind, Bonemerang, Bleakwind Storm, Sandsear Storm, Core Enforcer, Yawn, Vacuum Wave | Swagger, Acupressure, Doom Desire, Magnet Bomb, Rage, Rock Tomb, Grudge, Magical Leaf, Poison Fang, Glaciate, Crafty Shield, Dizzy Punch, Electric Terrain, Bone Rush, Flash, Thunder Fang, Spike Cannon, Misty Terrain, Power Trick, Gust
Draunker
95/137/79/70/98/121
Dragon/Poison
Water Absorb / --- | Sweet Veil
Dragon Claw, Dragon Pulse, Poison Jab, Sludge Bomb, Ice Hammer, Core Enforcer, King's Shield, Steel Beam, Poltergeist, Hyper Voice, Crunch, Bolt Beak, Collision Course, Moongeist Beam, Sticky Web, Curse, Leaf Storm, Strength Sap, Pain Split, Shed Tail | Magical Leaf, Flame Charge, Absorb, Heal Pulse, Parabolic Charge, Storm Throw, Brine, Hyper Fang, After You, Covet, Snore, Grassy Glide, Bone Rush, Pluck, Powder Snow, Rain Dance, Splash, Flame Wheel, Mirror Shot, Wake-Up Slap
Solaroo
143/114/40/43/169/91
Fairy/Fire
Gooey / Multiscale | As One (Glastrier)
Play Rough, Moonblast, Blaze Kick, Flamethrower, Aromatherapy, Aura Sphere, Wildbolt Storm, Scald, Crabhammer, Stun Spore, Hone Claws, Shadow Bone, Order Up, Freezing Glare, Eruption, Hyper Drill, Wicked Blow, Searing Shot, Meteor Beam, Endeavor | Iron Defense, Thunder Shock, Stockpile, Metronome, Grass Whistle, Mind Reader, Night Daze, Torment, Tickle, Bounce, Sand Attack, Take Down, Withdraw, Instruct, Mirror Coat, Teatime, Pin Missile, Steel Wing, Water Sport, Happy Hour
Chimeseed
101/53/119/109/84/134
Grass/Dark
Sand Force / --- | Surge Surfer
Leaf Blade, Energy Ball, Crunch, Dark Pulse, Superpower, Gunk Shot, Triple Arrows, Iron Tail, Outrage, Leaf Storm, Meteor Beam, Behemoth Bash, Nature Power, Shore Up, Hydro Pump, Sky Uppercut, Snipe Shot, Poison Jab, Psychic, Spin Out | Icy Wind, Metronome, Grassy Terrain, Twineedle, Follow Me, Luster Purge, Smelling Salts, Rollout, Muddy Water, Dream Eater, Pound, Dark Void, Pounce, Pay Day, Flame Burst, Snatch, Foresight, Hold Hands, Electroweb, Splash
3 days as usual!
 
Slowghast: Dark/Ghost bulky mon with reliable recovery and access to both Body Press and Cosmic Power? I'm all for it!

Geneking: Classic Roulettemon with really weird stats. At first that HP stat kinda took me by surprise, but it balances out to about 117/126 according to bulk calculations, which isn't too bad by Roulettemons standards. It lacks any recovery for Triage too. It has some utility like Haze and Court Change but it's probably not enough to run bulky sets. Its best choice is probably Stakeout sets, but 93/95 physical offense is pretty awful by the standards of this meta. I don't think Stakeout is enough to save it, although it has some rather interesting coverage. Not voting for this.

Draunker: It has Shed Tail and Strength Sap. Nothing more to be said. This is broken and I don't like it.

Solaroo: Has some really crazy abilites in Multiscale and As One. Also Fairy/Fire is amazing. Too bad its once again brought down by awkward stats. Like Geneking, its just too weak and slow to be that powerful offensively. Unlike Geneking, this mon's bulk is rather lopsided too. That special bulk is ridiculous but its physical bulk is laughable. If it had a good boosting move it could at least be usable, but relying on either Hone Claws or As One isn't enough. Might Abstain here depending on what others say but definitely not voting yes.

Chimeseed: Grass/Dark lol. This one at least has great speed, but that SpA stat is not good enough. It doesn't have any boosting outside of Meteor Beam either. Not to mention its abilites are basically useless currently. It might be okay but I'm not feeling it. Will likely Abstain here.

Only voting for one currently. Not very impressed with this slate. A lot of the Pokemon just have bad stats despite their good movepools.
 

LOrd Fernado

I COULD BE BANNED!
Slowghast: This is one of the better Pokémon here with setup-defences, and a good typing. Also has a good ability for set-up sweepers. It has Aerilate but, it can't use it sadly. Other than that, Voting for this.

Geneking: Yea, this Pokémon is super disappointing. Good abilitypool and bulk but it’s movepool really sucks and it’s offenses aren’t good at all. Not voting for this

Draunker: Too broken of a mon. No way am I voting for this.

Solaroo: Good typing and abilitypool, but the movepool sucks. If it's physcial and special attacks were swapped I would have said yes, but I'm most likely not voting for this.

Chimeseed: Again, this Pokémon has the wrong movepool for the wrong attack. It has decent bulk and good speed but I'm unsure about it. I'm abstaining this one

This slate has Pokémon with good movepools for the wrong attacking stat. Not very happy and I'm only voting for one currently.
 
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Slowghast: Here's a defensive mon / bulky sweeper that has a lot going for it. Tidy Up is the main move it uses to become a slow-burning setup sweeper while removing hazards, or alternately it can lean into a more offensive set that uses the move. I don't think Cosmic Power + Body Press impresses me much thanks to having some big 4MSS and being easy to shut down. It has a nice offensive movepool on both siides, but I think its stats are too flat to attempt any other sets really. Although it's pretty bulky and has great utility and recovery, its general lack of resistances, vulnerability to status, and exploitable special defense means it is far from broken.

Geneking: With Stakeout, a pretty usable STAB combo, and good coverage for Steel-types in Bonemerang and Focus Punch, Geneking seems like a fun breaker. Focus Punch especially is a diabolical move to run with Stakeout, but I think Bonemerang is what it would prefer currently to hit Radimite. It has some major issues, such as a big reliance on Stakeout for most of its power and needing to lean heavily into its high natural bulk to take hits against faster foes. There are currently a handful of mons it can force out, but in situations where it can't force a switch it can get locked in and taken care of. Unlike a breaker like Hunttar, Geneking would be much more prediction reliant for hardly any benefit; although it can technically beat down anything with the appropriate move, it finds itself in bad 50/50s in situations where it can't just click Play Rough. While bulky, Psychic / Fairy isn't great defensively which belies the bulk a bit. It just doesn't really have enough useful resists.

Draunker: Pretty neat mon but most people here seem very opposed to fast Shed Tail. I'm not too opposed to Shed Tail personally, but this mon has too much going for it between the good speed, average HP, and respectable STAB + coverage + recovery too.

Solaroo: I am not impressed with this mon. Although it has huge special bulk, lack of recovery and utility makes it difficult to use, and offensively it just doesn't have the statline to snowball with As One. Flamester is a much better Fire-type than it overall in basically every aspect, with actual utility and recovery as well as much better offensive stats. The only thing Solaroo really has is the obscene special bulk but it falls short in every other way.

Chimeseed: I really want to like this mon but it falls a little flat in some areas. It has pretty high balanced stats and a typing that I think gets a lot of flack, as its solid offensively in terms of neutral STAB coverage and has just as many resistances as weaknesses. Specs and Meteor Beam are both hard to answer defensively with their high power STAB (Leaf Storm) and ability to boost up while remaining healthy against weaker defensive mons respectively. Shore Up or Substitute on the Meteor Beam set lets it persistently dominate fatter cores. This mon does have some pretty big shortcomings though. It's got major weaknesses and is slow enough to be revenge killed relatively easily, even though it has good bulk. That relatively mediocre Speed is a big stopping point for a hypothetical Specs set, especially one that would love to be able to run Modest. Surge Surfer would make it a speedy revenge killer with great power too, but that is so speculative that it's not really worth considering. I have really mixed feelings here, but overall it probably errs too far on the weak side.
 

DuoM2

whao
is a Community Contributoris a Community Leader Alumnus
Slowghast: Fun fact - literally like the exact slate before this, RTL told us he hoped we'd get a fat hazard remover. I also talked about how similar Radimite was to Voltecta, only for this thing to arguably have even more similarities and also fat hazard removing. Weird how stuff like this works sometimes. Body Press on this is really cool, typing is nice to blanket check stuff in general, and Opportunist is an interesting ability here. Most stat boosting moves don't synergize well with the Pokemon that get them in this so it might not be as amazing as it would be in standard, and I highly doubt this Pokemon gets broken by it when all control is in the opponent's hands anyways. Cosmic Power could lead to some cool tech sets, special bulk is low which is good for a Pokemon with so few weaknesses and in general I just think this thing is pretty cool honestly.

Geneking: What a weird Pokemon. Having high HP isn't nearly as good as high defenses, this thing's bulk rounds out to be somewhere between Mew's and Cresselia's, but this thing's biggest draw should be offensive sets since supportive sets are too passive. Stakeout is one heck of a drug and Fairy STAB isn't bad when backed by Bonemerang. Its power still isn't amazing even with Stakeout, Choice Band is required to 2HKO SpDef Radimite with Zen Headbutt and it's going to be pretty prediction-reliant. Might also just end up not being able to do much when people stay in on it. I'm really iffy on stat sticks like this since this thing has the potential to do a lot of damage and have a lot of opportunities to do its job and mitigate its prediction reliance, so I might vote no, but I'm not going to be too opposed to people disagreeing with me.

Draunker: What? It's just an ordinary Krabby Patty-
1680976441334.png

OH MY GOODNESS!

Solaroo: Well for starters this thing is going to be pretty weak. Fire/Fairy is nice offensively but its base attack stat needs to be higher for something with such weak STAB moves. I don't think I need to bring up that this thing has absolutely titanic special bulk with Multiscale and a very good specially defensive typing. That all might end up saving it and giving it a purpose on some offense teams but in general I don't like this thing's playstyle very much for this meta. Voting no here.

Chimeseed: For a Pokemon that abuses a field effect like this, it's really important to talk about if that field effect might break a Pokemon alongside how it'd function without it. If you think this thing would be broken with Electric Surge support then that'd be reason not to vote for it, or if you think it'd only be viable with it then that'd also be reason not to vote for it, since we shouldn't have a Pokemon's inclusion hinge on something we're unsure if we'll even get. That being said, this Pokemon's just going to be a bit too weak for the Meteor Beam sets it'll want to run. Its bulk is undercut by the fact that literally everything in the meta will be running a move it's weak to, its Speed tier will be overshadowed by people trying to outpace the crowded 150s (what an insane line), and it's just going to need excessive team support in order to do its job without Terrain. Might abstain in case people disagree but not voting yes here.
 
Slowghast: Don't have anything new to add for this.

Geneking: I don't see this having the switch-forcing potential to capitalize on Stakeout. Play Rough/Zen Headbutt of off 93 Atk in a stronger-than-OU environment is really bad. It's going to be forcing 50-50's on a good day, especially with Focus Punch, and I don't think it will be very consistent. On the other hand it's a very fat Court Change user, which is what it may fall back to if Stakeout doesn't work out for it. No on both counts from me.

Draunker: It'd be really cool if it didn't have Shed Tail. As is, the pressure caused by a fast Strength Sap is too good paired with Shed Tail; this thing
would pass free subs like nobody's business and probably have an easy time healing up afterwards.

Solaroo: I Can't Believe It's Not Assault Vest!™ but it can't really do much in return. Hone Claws is funny since all it's attacks are 90% acc. but doesn't want to be setting up with its low Speed and Defense. Aromatherapy and Stun Spore probably represent the most use you will get out of this pokemon. Rest/Talk is possible but I don't think this pokemon has 2 moves to make that set work. It really needed SpA instead of Atk, to use Moonblast/Searing Shot instead of Blaze Kick/Play Rough.

Chimeseed: It's offensives are not that high and its typing is not terrific for special attacking or defense. Leaf Storm and great bulk are what it has going for it, but I think it will eventually end up being a momentum sink most of the time as it gets walled, U-turned, or set up on.
 

DuoM2

whao
is a Community Contributoris a Community Leader Alumnus
Alright, Slowghast has been accepted. Onto the next slate! This time around I bolded the moves that I don't necessarily think will all be good, but at the very least are relevant enough to bring up in discussion here.
Venompir
157/50/139/64/73/117
Poison/Dark
Wonder Skin / Hustle | Aroma Veil
Poison Jab, Sludge Bomb, Crunch, Dark Pulse, Aqua Step, Torch Song, Octolock, Draco Meteor, Toxic, Expanding Force, Quick Attack, Acrobatics, Drill Run, Spectral Thief, Aqua Jet, Draining Kiss, Multi-Attack, King's Shield, Noxious Torque, Moongeist Beam | Stuff Cheeks, Mirror Coat, Bone Rush, Swift, Wake-Up Slap, Mud Bomb, Odor Sleuth, Luster Purge, Heart Swap, Kinesis, Pin Missile, Life Dew, Electrify, Power Trip, Slash, Fire Pledge, Wrap, Disarming Voice, Purify, Rock Tomb
Quickigator
86/15/116/70/156/157
Ghost/Water
Grim Neigh / Orichalcum Pulse | Innards Out
Shadow Bone, Shadow Ball, Liquidation, Surf, Memento, No Retreat, Scale Shot, Shore Up, V-Create, Spacial Rend, Clangorous Soul, Thunder Punch, Mystical Fire, Play Rough, Silk Trap, Draco Meteor, Crunch, Swords Dance, Snipe Shot, Toxic Spikes | Simple Beam, Dual Chop, Smokescreen, Blast Burn, Thrash, Leafage, Electrify, Power Trip, Focus Energy, Skill Swap, Laser Focus, Gyro Ball, Icy Wind, Bone Rush, Crush Grip, Spicy Extract, Mud Sport, Leaf Tornado, Mud-Slap, Crafty Shield
Rosedox
75/133/163/58/63/108
Grass
Trace / --- | Pickup
Leaf Blade, Energy Ball, Outrage, Spore, Thunder Punch, Hone Claws, Hurricane, Liquidation, Surf, Ceaseless Edge, Triple Dive, Acrobatics, Defog, Snipe Shot, Thunder Wave, Mystical Fire, Hyper Voice, Core Enforcer, Rock Polish, Double Shock | Doom Desire, Rototiller, Blast Burn, Blizzard, Ion Deluge, Twister, Play Nice, Sandstorm, Chip Away, Thunder Fang, Jungle Healing, Confide, Swagger, Stuff Cheeks, Grassy Terrain, Dragon Rage, Twineedle, Belch, Electric Terrain, Smog
Coyotail
61/115/77/55/135/157
Dark
Corrosion / --- | Magnet Pull
Crunch, Dark Pulse, Fire Lash, Dragon Dance, Judgment, Freeze-Dry, Wicked Torque, Gigaton Hammer, Cross Chop, Drain Punch, Thunderous Kick, Clangorous Soul, Body Slam, Mountain Gale, Brave Bird, Chilly Reception, Slack Off, Clear Smog, Encore, Overdrive | Happy Hour, Withdraw, Grass Pledge, Grassy Terrain, Mega Kick, Feint Attack, Inferno, Bubble, Feint, Sing, Guard Swap, Bubble Beam, Jump Kick, Confuse Ray, Misty Terrain, Me First, Sky Drop, Psych Up, Tail Whip, Noble Roar
Radiore
176/39/51/97/64/173
Rock/Bug
Stall / Weak Armor | Wonder Skin
Stone Edge, Power Gem, X-Scissor, Bug Buzz, Clear Smog, Magical Torque, Scald, Curse, Endeavor, Moonblast, Trick, Mystical Fire, Aurora Veil, Dragon Tail, Flip Turn, Recover, Wish, Counter, Meteor Mash, Snipe Shot | Peck, Magical Leaf, Electric Terrain, Prismatic Laser, Kinesis, Reversal, Water Pulse, Telekinesis, Feint, Doodle, Pluck, Assist, Crafty Shield, Hyper Fang, Flail, Fury Attack, Follow Me, Confuse Ray, Raging Bull, Bubble Beam
Three days as usual!
 

Cookie Butter

formerly the someone
Venompir: Very cool! Kinda unfortunate we just got a physically defensive part-Dark type, but they are different enough from each other.
Quickigator: Very cool again! At first I thought this was broken, but due to low SpA, it requires strategy and skill for it to snowball with No Retreat + Grim Neigh.
Rosedox: Completely overshadows Cateloon.
Coyotail: Another cool mon! We only have 1 DDance sweeper, and this can opt to run Clangorous Soul as well. Overall a bit on the weak side, but it can trap Steels and hit them with super-effective coverage, which is a nice niche.
Radiore: Rock/Bug is a surprisingly ok defensive type, and this thing has a good defensive movepool. 176 base HP Wish+pivotting is kinda crazy tho. Might be broken.
 

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