Facility Realgam Tower: epicdrill

Team Epicdrill
:xy/gholdengo::choice specs:
HP: 12/90
EN: 55/100
5/7/[14]/7/84

:sv/dondozo::shell bell:
HP: 83/115
EN: 49/100
7/8/5/5/35
Confused (2t)

:sv/aggron::choice band:
HP: KO/85
EN: KO/100
[12]/13/5/5/50

:sv/florges::rocky helmet:
HP: 47/90
EN: 100/100
5/5/8/11/75


VS

Team Star


:sitrus berry:

HP: 85/85
EN: 35/100
8/7/4/5/90

:life orb:

HP: 31/115
EN: 41/100
7/8/5/5/35
:leftovers:

HP: KO/90
EN: KO/100
[10]/7/[6]/5/[225]
:sv/bombirdier:
HP: KO
EN: KO

Field:
Safeguard (3t) ->

Rolls:
1696555618384.png


Step 1:
Wicked Torque
crit: 93 (no)
KOs
-7 en

Liquidation
crit: 537 (no)
eff: 490 (no)
(9+3+3+7-8)*0.75 = 11 dmg
-3 hp
-7 en

Earthquake
crits: 151, 513 (no, no)
(10+3+7-7)*0.67 = 9 dmg
-5 hp
+1 hp
(10+3+7-8)*0.67 = 8 dmg
-4 hp
+1 hp
-7 en

Step 2:
protect
-12 en

Combat Torque
-7 en

Liquidation
-7 en​

Team Epicdrill
:xy/gholdengo::choice specs:
HP: KO/90
EN: KO/100
5/7/[14]/7/84

:sv/dondozo::shell bell:
HP: 65/115
EN: 30/100
7/8/5/5/35

:sv/aggron::choice band:
HP: KO/85
EN: KO/100
[12]/13/5/5/50

:sv/florges::rocky helmet:
HP: 47/90
EN: 100/100
5/5/8/11/75


VS

Team Star


:sitrus berry:

HP: 76/85
EN: 21/100
8/7/4/5/90

:life orb:

HP: 20/115
EN: 27/100
7/8/5/5/35
:leftovers:

HP: KO/90
EN: KO/100
[10]/7/[6]/5/[225]
:sv/bombirdier:
HP: KO
EN: KO

Field:
Safeguard (2t) ->

epicdrill to replace + order​
 
Last edited:
:sv/florges:
Energy Ball (Team Star Dondozo), Energy Ball (Team Star Dondozo)
IF Team Star Dondozo is KOed, THEN Dazzling Gleam.
IF any opponent is to target Team Star Dondozo with Protect, THEN Fairy Wind (Caph Starmobile).

:sv/dondozo:
Liquidation (Team Star Dondozo), Liquidation (Team Star Dondozo)
IF Team Star Dondozo is KOed, THEN Zen Headbutt (Caph Starmobile).
IF any opponent is to target Team Star Dondozo with Protect, THEN Zen Headbutt (Caph Starmobile).
 
"Only hope here is hax"
:xy/revavroom::sitrus berry:
Rock Slide ~ Rock Slide
[step 2] IF dondozo is alive, THEN use posion jab (florges)

:sv/dondozo::life orb:
Wave Crash (Florges) ~ Wave Crash (Florges)
IF you have 8 or more HP, THEN use Aqua Tail (Florges)
 
Team Epicdrill
:sv/florges::rocky helmet:
HP: 47/90
EN: 86/100
5/5/8/11/75

:sv/dondozo::shell bell:
HP: 65/115
EN: 30/100
7/8/5/5/35

:sv/aggron::choice band:
HP: KO/85
EN: KO/100
[12]/13/5/5/50

:xy/gholdengo::choice specs:
HP: KO/90
EN: KO/100
5/7/[14]/7/84


VS

Team Star


:sitrus berry:

HP: 76/85
EN: 21/100
8/7/4/5/90

:life orb:

HP: 20/115
EN: 27/100
7/8/5/5/35
:leftovers:

HP: KO/90
EN: KO/100
[10]/7/[6]/5/[225]
:sv/bombirdier:
HP: KO
EN: KO

Field:
Safeguard (2t) ->

Rolls:
1696671005226.png


Step 1:
:revavroom:
Rock Slide
hits: 280, 125 (yes, yes)
crits: 139, 163 (no, no)
eff: 85, 81 (yes, yes)
(8+8-5)*0.67 = 7 dmg
(8+8-8)*0.67 = 5 dmg
-6 en

:florges::dondozo:
flinched!

:dondozo:
Aqua Tail
hit: 531 (yes)
crit: 582 (no)
(9+3+3+7-5) = 17 dmg
-7 hp
-7 en

Step 2:
:revavroom:
Poison Jab
crit: 234 (no)
(8+8-5)*1.5 = 17 dmg
-4 hp
-6 en

:florges:
Energy Ball
crit: 269 (no)
eff: 249 (no)
(9-1+8-5)*1.5 = 17 dmg
-7 en

Team Star Donzodo was KO'd!

:donzodo:
Zen Headbutt
hit: 163 (yes)
crit: 517 (no)
(8+4+7-7)*1.5 = 18 dmg
-6 en​

Team Epicdrill
:sv/florges::rocky helmet:
HP: 6/90
EN: 79/100
5/5/8/11/75

:sv/dondozo::shell bell:
HP: 65/115
EN: 24/100
7/8/5/5/35

:sv/aggron::choice band:
HP: KO/85
EN: KO/100
[12]/13/5/5/50

:xy/gholdengo::choice specs:
HP: KO/90
EN: KO/100
5/7/[14]/7/84


VS

Team Star


:sitrus berry:

HP: 54/85
EN: 9/100
8/7/4/5/90

:life orb:

HP: KO/115
EN: KO/100
7/8/5/5/35
:leftovers:

HP: KO/90
EN: KO/100
[10]/7/[6]/5/[225]
:sv/bombirdier:
HP: KO
EN: KO

Field:
Safeguard (1t) ->

:xy/revavroom::sitrus berry:
Rock Slide ~ Chill
IF Florges is under protection, THEN use Chill and push back.​
 
Team Epicdrill
:sv/florges::rocky helmet:
HP: 6/90
EN: 79/100
5/5/8/11/75

:sv/dondozo::shell bell:
HP: 65/115
EN: 24/100
7/8/5/5/35

:sv/aggron::choice band:
HP: KO/85
EN: KO/100
[12]/13/5/5/50

:xy/gholdengo::choice specs:
HP: KO/90
EN: KO/100
5/7/[14]/7/84


VS

Team Star


:sitrus berry:

HP: 54/85
EN: 9/100
8/7/4/5/90

:life orb:

HP: KO/115
EN: KO/100
7/8/5/5/35
:leftovers:

HP: KO/90
EN: KO/100
[10]/7/[6]/5/[225]
:sv/bombirdier:
HP: KO
EN: KO

Field:
Safeguard (1t) ->

Rolls:
1697117550563.png


Step 1:
Florges Protect + SG
protected! safeguarded!
-44 en

Mobile Chill
+12 en

Dondozo Yawn
drowsy!
-7 en

Step 2:
Rock Slide
hits: 492, 66 (yes, yes)
crits: 552, 134 (no, no)
(8+8-5)*0.67 = 7 dmg
(8-1+8-8)*0.67 = 4 dmg
-6 en

Florges fainted!


:donzodo:
Zen Headbutt
hit: 163 (yes)
crit: 517 (no)
(8+5+7-7)*1.5 = 20 dmg
Stamina! +1 Def (2t)
+2 hp
-6 en

Starmobile ate its sitrus berry!
+15 hp​

Team Epicdrill


:sv/dondozo::shell bell:
HP: 63/115
EN: 11/100
7/8/5/5/35

:sv/florges:
:rocky helmet:

HP: KO/90
EN: KO/100
5/5/8/11/75
:sv/aggron::choice band:
HP: KO/85
EN: KO/100
[12]/13/5/5/50

:xy/gholdengo::choice specs:
HP: KO/90
EN: KO/100
5/7/[14]/7/84


VS

Team Star



HP: 49/85
EN: 15/100
8/7/4/5/90
drowsy, +1 def (2t)
:life orb:

HP: KO/115
EN: KO/100
7/8/5/5/35

:leftovers:

HP: KO/90
EN: KO/100
[10]/7/[6]/5/[225]
:sv/bombirdier:
HP: KO
EN: KO

Field:
<- Safeguard (3t)

epicdrill to order​
 
Last edited:
You forgot to include the Drowsy status in the post-round on the Starmobile.

:sv/dondozo:
Surf, Chill
[Start of turn, Step 1 only] IF the opposing team does not have Safeguard, THEN initiate action string Chill, Yawn.
 
Last edited:
Team Epicdrill


:sv/dondozo::shell bell:
HP: 63/115
EN: 11/100
7/8/5/5/35

:sv/florges:
:rocky helmet:

HP: KO/90
EN: KO/100
5/5/8/11/75
:sv/aggron::choice band:
HP: KO/85
EN: KO/100
[12]/13/5/5/50

:xy/gholdengo::choice specs:
HP: KO/90
EN: KO/100
5/7/[14]/7/84


VS

Team Star



HP: 49/85
EN: 15/100
8/7/4/5/90
drowsy, +1 def (2t)
:life orb:

HP: KO/115
EN: KO/100
7/8/5/5/35

:leftovers:

HP: KO/90
EN: KO/100
[10]/7/[6]/5/[225]
:sv/bombirdier:
HP: KO
EN: KO

Field:
<- Safeguard (3t)

1697132215282.png


Step 1:
safeguard
-10 en

surf
9+3+5+5-5 = 17
+1 -> +2 def (2t)
+2 hp
-7 en

Step 2:
Chill +12 en
Chill +12 en



Team Epicdrill


:sv/dondozo::shell bell:
HP: 65/115
EN: 15/100
7/8/5/5/35

:sv/florges:
:rocky helmet:

HP: KO/90
EN: KO/100
5/5/8/11/75
:sv/aggron::choice band:
HP: KO/85
EN: KO/100
[12]/13/5/5/50

:xy/gholdengo::choice specs:
HP: KO/90
EN: KO/100
5/7/[14]/7/84


VS​

Team Star



HP: 32/85
EN: 17/100
8/7/4/5/90
+2 def (2t)
:life orb:

HP: KO/115
EN: KO/100
7/8/5/5/35

:leftovers:

HP: KO/90
EN: KO/100
[10]/7/[6]/5/[225]
:sv/bombirdier:
HP: KO
EN: KO

Field:
<- Safeguard (2t)
Safeguard (3t) ->​
 
Team Epicdrill


:sv/dondozo::shell bell:
HP: 65/115
EN: 15/100
7/8/5/5/35

:sv/florges:
:rocky helmet:

HP: KO/90
EN: KO/100
5/5/8/11/75
:sv/aggron::choice band:
HP: KO/85
EN: KO/100
[12]/13/5/5/50

:xy/gholdengo::choice specs:
HP: KO/90
EN: KO/100
5/7/[14]/7/84


VS​

Team Star



HP: 32/85
EN: 17/100
8/7/4/5/90
+2 def (2t)
:life orb:

HP: KO/115
EN: KO/100
7/8/5/5/35

:leftovers:

HP: KO/90
EN: KO/100
[10]/7/[6]/5/[225]
:sv/bombirdier:
HP: KO
EN: KO

Field:
<- Safeguard (2t)
Safeguard (3t) ->

Combat Torque
10+3+8-8 = 13 dmg

Surf 17 dmg
+2 hp
8 en left

Combat Torque
13 dmg

Surf
17 dmg
+2 hp
1 en left

Starmobile was KO'd!

epicdrill +6 TC, +12 exp for :dondozo::florges::aggron::gholdengo:
fort +7 RC, +6 JC​
 
:Weakness policy:Weakness Policy
:eject button:Eject Button
:choice specs:Choice Specs
:black sludge:Black Sludge
:shell bell:Shell Bell
:ring target:Ring Target
:sticky barb:Sticky Barb

:sv/heatran:
Heatran [Amber] (F)

Level: 2 | EXP: 0/10

Typing: Fire, Steel

Abilities:
Flash Fire, Flame Body (Unlocked)

Nature: Bashful (+ None, - None)

HP: 95
Atk: 7
Def: 8
SpA: 9
SpD: 8
Spe: 77
Size Class: 4
Weight Class: 8

Moves
Level 0:
Bug Bite
Crunch
Dark Pulse
Dragon Pulse
Earth Power
Earthquake
Facade
Fire Fang
Flamethrower
Flash Cannon
Iron Head
Leer
Metal Sound
Power Gem
Protect
Rest
Roar
Rock Slide
Round
Sleep Talk
Snore
Strength
Substitute
Toxic
Uproar
Will-O-Wisp

Level 1:
Ancient Power
Captivate
Confide
Double Team
Fire Spin
Incinerate
Iron Defense
Metal Claw
Mud-Slap
Rock Climb
Rock Smash
Sandstorm
Scary Face
Stealth Rock
Steel Roller
Sunny Day
Swagger
Taunt

Level 2:
Burning Jealousy
Fire Blast
Flare Blitz
Heat Wave
Magma Storm (Signature)
Payback
Rock Blast
Secret Power
Solar Beam
Steel Beam
Stone Edge
Take Down
:sv/tapu fini:
Tapu Fini [Shimmer] (F)

Level: 1 | EXP: 0/10

Typing: Water, Fairy

Abilities:
Misty Surge, Telepathy (Locked)

Nature: Bashful (+ None, - None)

HP: 85
Atk: 6
Def: 8
SpA: 7
SpD: 9
Spe: 85
Size Class: 3
Weight Class: 2

Moves
Level 0:
Calm Mind
Dazzling Gleam
Defog
Facade
Ice Beam
Ice Punch
Light Screen
Play Rough
Protect
Reflect
Refresh
Rest
Round
Shadow Ball
Sleep Talk
Smart Strike
Snore
Substitute
Surf
Toxic
Waterfall

Level 1:
Confide
Disarming Voice
Double Team
Echoed Voice
Haze
Heal Pulse
Iron Defense
Mist
Misty Terrain
Rain Dance
Safeguard
Swagger
Taunt
Trick
Water Gun
Water Pulse
Whirlpool
Withdraw

Level 3:
Nature's Madness (Signature)
:sv/dragalge:
Dragalge [Nessie] (F)

Level: 2 | EXP: 0/10

Typing: Dragon, Poison

Abilities:
Poison Point, Poison Touch, Adaptability (Unlocked)

Nature: Bashful (+ None, - None)

HP: 85
Atk: 6
Def: 7
SpA: 7
SpD: 9
Spe: 44
Size Class: 3
Weight Class: 3

Moves
Level 0:
Dragon Pulse
Dragon Tail
Facade
Feint Attack
Focus Blast
Liquidation
Play Rough
Protect
Rest
Round
Shadow Ball
Sleep Talk
Snore
Substitute
Surf
Tackle
Tail Whip
Thunderbolt
Toxic
Waterfall

Level 1:
Acid
Acid Armor
Bubble
Confide
Double Team
Hail
Haze
Mud-Slap
Poison Tail
Rain Dance
Scary Face
Shock Wave
Sludge Bomb
Smokescreen
Snowscape
Swagger
Toxic Spikes
Twister
Venom Drench
Water Gun
Water Pulse

Level 2:
Acid Spray
Aqua Tail
Gunk Shot
Hydro Pump
Iron Tail
Scale Shot
Secret Power
Take Down
Thief
Thunder
Venoshock



Rival Wally (Level 2)



Reward Info
Progress:
Missing percent HP of Wally's Pokemon / 300%.​
Progress Reward:
15 EXP for up to three (3) Pokemon, starting with those that entered play.​
This EXP can over-Level.​

Battle Info
Match Type:
Bring 4, Send 3v3 Singles
DQ Time: 48 hours for challenger, 72 hours for ref
Battle Level: 2
Substitution Count: 4
Recovery Count: 2
Chill Count: 5
Switching Method: On
Ability Count: All
Advanced Techniques: None
Backpack Size: 7
Arena: Hoenn Victory Road

Like the Victory Roads in all other regions, Hoenn's Victory Road is the last stop before challenging the powerful Elite Four. The dark cave forces you to overcome your limits during your explorations. Right as you've reached the end, Wally appears and challenges you to a battle! Good thing you had just healed your team, because you can tell Wally won't go easy on you.
  • When Wally's Gallade returned from a trip to Paldea with a new ability and several new moves that synergize excellently with it, his Gardevoir took that as a challenge. They went on their own trip to Kalos and found a way to permanently absorb some Mega Evolution energy into their body. Wally's Gardevoir has the ability Pixilate and a Special Attack rank of 12.
  • Camouflage turns the user into a Rock type
  • Secret Power may cause flinching
  • Nature Power becomes Power Gem

Slot 1: [Cacturne/Flygon/Sceptile] : Cacturne (1)
Slot 2: [Azumarill/Kecleon/Magneton] : 3 (Magneton)
Slot 3: [Gardevoir/Gallade] : 2 (Gallade)

:potion:Potion

:lucky egg:Lucky Egg
:red card:Red Card
:sitrus berry:Sitrus Berry
:sticky barb:Sticky Barb
:weakness policy:Weakness Policy
:eviolite:Eviolite
:razor claw:Razor Claw
:sv/cacturne:

Cacturne
Level 2

Type: Grass/Dark
Abilities: Sand Veil, Water Absorb

Nature: Serious
HP: 85
Atk: 8
Def: 5
SpA: 8
SpD: 5
Spe: 55
Size: 3
Weight: 4


Movepool:
Level 0:
Brick Break
Bullet Seed
Dark Pulse
Energy Ball
Facade
Feint Attack
Focus Blast
Grass Whistle
Leer
Nasty Plot
Poison Jab
Protect
Rest
Round
Shadow Ball
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Toxic
Zen Headbutt

Level 1:
Absorb
Acid
Captivate
Confide
Cotton Spore
Counter
Cut
Double Team
Encore
Flash
Grassy Terrain
Growth
Helping Hand
Magical Leaf
Mega Punch
Mud-Slap
Power-Up Punch
Rain Dance
Role Play
Rototiller
Sand Attack
Sandstorm
Scary Face
Seed Bomb
Seismic Toss
Spikes
Spiky Shield
Sucker Punch
Sunny Day
Swagger
Swift
Switcheroo
Synthesis
Taunt
Teeter Dance
Toxic Spikes

Level 2:
Assurance
Belch
Disable
Double-Edge
Dynamic Punch
Focus Punch
Foul Play
Grass Knot
Grassy Glide
Ingrain
Leech Seed
Low Kick
Mega Kick
Needle Arm
Payback
Pin Missile
Revenge
Secret Power
Smelling Salts
Solar Beam
Superpower
Take Down
Thief
Venoshock
:sv/magneton:

Magneton
Level 2

Type: Electric/Steel
Abilities: Magnet Pull, Sturdy, Analytic

Nature: Serious
HP: 80
Atk: 5
Def: 7
SpA: 9
SpD: 5
Spe: 70
Size: 2
Weight: 4


Movepool:
Level 0:
Facade
Flash Cannon
Iron Head
Light Screen
Metal Sound
Protect
Reflect
Refresh
Rest
Round
Screech
Signal Beam
Sleep Talk
Snore
Substitute
Tackle
Thunder Wave
Thunderbolt
Toxic
Tri Attack
Wild Charge

Level 1:
Agility
Charge
Confide
Confuse Ray
Curse
Discharge
Double Team
Eerie Impulse
Electric Terrain
Flash
Helping Hand
Iron Defense
Magnet Bomb
Rage
Rain Dance
Recycle
Sandstorm
Shock Wave
Sonic Boom
Spark
Sunny Day
Supersonic
Swagger
Swift
Thunder Shock

Level 2:
Double-Edge
Mirror Shot
Rising Voltage
Secret Power
Steel Beam
Take Down
Thunder
Zap Cannon
:sv/gallade:

Gallade
Level 2

Type: Psychic/Fighting
Abilities: Steadfast, Sharpness, Justified

Nature: Serious
HP: 85
Atk: 9
Def: 5
SpA: 5
SpD: 8
Spe: 80
Size: 3
Weight: 4


Movepool:
Level 0:
Aerial Ace
Air Slash
Aqua Cutter
Aura Sphere
Brick Break
Bulk Up
Calm Mind
Dazzling Gleam
Earthquake
Energy Ball
Facade
Fire Punch
Focus Blast
Hyper Voice
Hypnosis
Ice Punch
Leaf Blade
Leer
Light Screen
Night Slash
Poison Jab
Protect
Psychic
Psycho Cut
Reflect
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Signal Beam
Sing
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Punch
Thunder Wave
Thunderbolt
Toxic
Vacuum Wave
Will-O-Wisp
Work Up
X-Scissor
Zen Headbutt

Level 1:
Agility
Captivate
Charm
Coaching
Confide
Confuse Ray
Confusion
Cut
Defense Curl
Disarming Voice
Double Team
Dual Chop
Echoed Voice
Encore
False Swipe
Flash
Growl
Heal Pulse
Helping Hand
Life Dew
Magical Leaf
Mega Punch
Misty Terrain
Mud-Slap
Night Shade
Pain Split
Power-Up Punch
Psybeam
Psychic Terrain
Quick Guard
Rain Dance
Recycle
Rock Smash
Sacred Sword
Safeguard
Shock Wave
Sunny Day
Swagger
Swift
Taunt
Trick
Wide Guard

Level 2:
Close Combat
Disable
Double-Edge
Dream Eater
Expanding Force
Feint
Focus Punch
Grass Knot
Low Kick
Mega Kick
Nightmare
Revenge
Reversal
Secret Power
Solar Blade
Stone Edge
Take Down
Thief
Triple Axel




:weakness policy:

Sending out Cacturne @ Weakness Policy.
epicdrill to order
 
Sending out Dragalge @ Black Sludge.

:sv/dragalge:
Venoshock, Venoshock, Venoshock
IF Cacturne has a Decoy, THEN Scale Shot.
IF Cacturne is not Poisoned AND Cacturne is not asleep, THEN Toxic.
IF Cacturne is not Poisoned, THEN Sludge Bomb.
IF you have Sealed (Venoshock), THEN Sludge Bomb the first two instances and Gunk Shot the third.
 
:weakness policy:
"Yikes."

Foul Play + Teeter Dance ~ Facade ~ Facade

Round 1:
Team epicdrill:
:Weakness policy:Weakness Policy
:eject button:Eject Button
:choice specs:Choice Specs
:shell bell:Shell Bell
:ring target:Ring Target
:sticky barb:Sticky Barb

:black sludge:
HP: 85/85 | EN: 100/100
[6/7/7/9/44]
SC/WC: 3/3 | R/C: 2/5
Poison Touch, Poison Point, Adaptability

HP: 95/95 | EN: 100/100
[7/8/9/8/77]
SC/WC: 4/8 | R/C: 2/5
Flash Fire, Flame Body


HP: 85/85 | EN: 100/100
[6/8/7/9/85]
SC/WC: 3/2 | R/C: 2/5
Misty Surge

Field ~
Empty

Team Rival Wally:
:potion:Potion

:lucky egg:Lucky Egg
:red card:Red Card
:sitrus berry:Sitrus Berry
:sticky barb:Sticky Barb
:eviolite:Eviolite
:razor claw:Razor Claw

:weakness policy:
HP: 85/85 | EN: 100/100
[8/5/8/5/55]
SC/WC: 3/4 | R/C: 2/5
Sand Veil, Water Absorb

HP: 80/80 | EN: 100/100
[5/7/9/5/70]
SC/WC: 2/4 | R/C: 2/5
Magnet Pull, Sturdy, Analytic


HP: 85/85 | EN: 100/100
[9/5/5/8/80]
SC/WC: 3/4 | R/C: 2/5
Steadfast, Sharpness, Justified
Step 1:

Cacturne used Foul Dancing Steps !
Crit (<=25) = no (596)
Damage: (10+3-1) = 12
24EN
Dragalge is confused ! (3 turns)
Cacturne is poisoned ! (2 counters)

Dragalge used Venoshock !
Crit (<=25) = no (266)
Damage: (13+3+2+2)*1.5 = 30
8EN
Dragalge hurt itself in confusion ! (-15 HP)
Cacturne's Weakness Policy !
Cacturne's atk and sp atk rose sharply ! (4 turns)

Dragalge healed a bit of HP ! (+4 HP)
Cacturne was hurt by the posion ! (-2 HP)

Step 2:

Cacturne used Facade !
Crit (<=25) = no (363)
Damage: (14+1-2)+8 = 21
8EN

Dragalge used Venoshock !
Crit (<=25) = no (265)
Damage: (13+3+2+2)*1.5 = 30
8EN
Dragalge hurt itself in confusion ! (-15 HP)

Dragalge healed a bit of HP ! (+4 HP)
Cacturne was hurt by the posion ! (-2 HP)

Step 3:

Cacturne used Facade !
Crit (<=25) = no (400)
Damage: (14+1-2)+8 = 21
8EN

Dragalge used Venoshock !
Crit (<=25) = no (267)
Damage: (13+3+2+2)*1.5 = 30 ~ 21
8EN
Dragalge hurt itself in confusion ! (-9 HP)

Cacturne is KO'ed !
Dragalge is KO'ed !
Team epicdrill:
:Weakness policy:Weakness Policy
:eject button:Eject Button
:choice specs:Choice Specs
:shell bell:Shell Bell
:ring target:Ring Target
:sticky barb:Sticky Barb

:black sludge:
HP: KO/85 | EN: 0/100
[6/7/7/9/44]
SC/WC: 3/3 | R/C: 2/5
Poison Touch, Poison Point, Adaptability

HP: 95/95 | EN: 100/100
[7/8/9/8/77]
SC/WC: 4/8 | R/C: 2/5
Flash Fire, Flame Body


HP: 85/85 | EN: 100/100
[6/8/7/9/85]
SC/WC: 3/2 | R/C: 2/5
Misty Surge

Field ~
Empty


Team Rival Wally:
:potion:Potion

:lucky egg:Lucky Egg
:red card:Red Card
:sitrus berry:Sitrus Berry
:sticky barb:Sticky Barb
:eviolite:Eviolite
:razor claw:Razor Claw


HP: KO/85 | EN: 0/100
[8/5/8/5/55]
SC/WC: 3/4 | R/C: 2/5
Sand Veil, Water Absorb
Combo used


HP: 80/80 | EN: 100/100
[5/7/9/5/70]
SC/WC: 2/4 | R/C: 2/5
Magnet Pull, Sturdy, Analytic


HP: 85/85 | EN: 100/100
[9/5/5/8/80]
SC/WC: 3/4 | R/C: 2/5
Steadfast, Sharpness, Justified
:razor claw:
Sending Gallade @ Razor Claw
epicdrill to replace :Dragalge: and equip
 
Counterswitching to Amber the Heatran @ Choice Specs

:sv/heatran:
Earth Power+Fire Spin, Earth Power, Earth Power
IF Magneton has Protection, THEN Stealth Rock and push back orders the first instance and Chill the second.
IF Magneton has a Decoy, THEN Earthquake.
 

"Perhaps I will just get lucky."

Protect + Light Screen ~ Confuse Ray ~ Discharge


Round 2:
Team epicdrill:
:Weakness policy:Weakness Policy
:eject button:Eject Button
:shell bell:Shell Bell
:sticky barb:Sticky Barb

:choice specs:
HP: 95/95 | EN: 100/100
[7/8/14/8/77]
SC/WC: 4/8 | R/C: 2/5
Flash Fire, Flame Body
:black sludge:
HP: KO/85 | EN: 0/100
[6/7/7/9/44]
SC/WC: 3/3 | R/C: 2/5
Poison Touch, Poison Point, Adaptability

:ring target:
HP: 85/85 | EN: 100/100
[6/8/7/9/85]
SC/WC: 3/2 | R/C: 2/5
Misty Surge

Field ~
Empty


Team Rival Wally:
:potion:Potion

:lucky egg:Lucky Egg
:red card:Red Card
:sitrus berry:Sitrus Berry
:sticky barb:Sticky Barb

:eviolite:
HP: 80/80 | EN: 100/100
[5/11/9/8/70]
SC/WC: 2/4 | R/C: 2/5
Magnet Pull, Sturdy, Analytic

HP: KO/85 | EN: 0/100
[8/5/8/5/55]
SC/WC: 3/4 | R/C: 2/5
Sand Veil, Water Absorb
Combo used


:razor claw:
HP: 85/85 | EN: 100/100
[9/5/5/8/80]
SC/WC: 3/4 | R/C: 2/5
Steadfast, Sharpness, Justified
1700678011303.png


Tapu Fini's Misty Surge !
Tapu Fini used Misty Terraforming !
A mystic force is running throughout the battlefield ! (4 rounds)
9EN

Step 1:

Magneton used Protective Screens !
A shimmering screen of light is protecting Wally's Team ! (8 steps)
44EN

Heatran used Stealth Rock !
Pointed stones are floating on Wally's side of field !
12EN

Step 2:

Heatran used Sandy Vortex !
Crit (<=25) = no (35)
Effect (<=60) = no (276)
Damage: (9+2-1)*2 = 20
24EN
Magneton was partially trapped ! (4 steps)

Magneton used Confuse Ray !
Heatran is confused ! (3 turns)
5EN

Magneton is hurt by the fire spin ! (-2 HP)

Step 3:

Heatran used Earth Power !
Crit (<=25) = no (293)
Effect (<=60) = no (225)
Damage: (9+2-1)*2 = 20
7EN
Heatran hit itself in confusion ! (-10 HP)

Magneton used Discharge !
Crit (<=25) = no (31)
Effect (<=180) = yes (42)
Damage: (8+3+1+2) = 14
6EN
Heatran was protected by the mystic force !

Magneton was hurt by the fire spin ! (-2 HP)
Heatran's paralysis worsened ! (+1 counter)
Team epicdrill:
:Weakness policy:Weakness Policy
:eject button:Eject Button
:shell bell:Shell Bell
:sticky barb:Sticky Barb

:choice specs:
HP: 71/95 | EN: 57/100
[7/8/14/8/77]
SC/WC: 4/8 | R/C: 2/5
Flash Fire, Flame Body
Confused (2t), Combo used

:black sludge:
HP: KO/85 | EN: 0/100
[6/7/7/9/44]
SC/WC: 3/3 | R/C: 2/5
Poison Touch, Poison Point, Adaptability

:ring target:
HP: 85/85 | EN: 91/100
[6/8/7/9/85]
SC/WC: 3/2 | R/C: 2/5
Misty Surge

Field ~
Misty Surge (3R)
Stealth Rock (Wally) -->
Light Screen (5s, Wally) -->


Team Rival Wally:
:potion:Potion

:lucky egg:Lucky Egg
:red card:Red Card
:sitrus berry:Sitrus Berry
:sticky barb:Sticky Barb

:eviolite:
HP: 36/80 | EN: 45/100
[5/11/9/12/70]
SC/WC: 2/4 | R/C: 2/5
Magnet Pull, Sturdy, Analytic
Fire Spin (2s), Combo used


HP: KO/85 | EN: 0/100
[8/5/8/5/55]
SC/WC: 3/4 | R/C: 2/5
Sand Veil, Water Absorb
Combo used


:razor claw:
HP: 85/85 | EN: 100/100
[9/5/5/8/80]
SC/WC: 3/4 | R/C: 2/5
Steadfast, Sharpness, Justified
 
Last edited:

"Time to go on the offensive !"

:eviolite:
Thunderbolt ~ Thunderbolt ~ Thunderbolt

IF Heatran is to use a Protective move THEN use Rain Dance the first instance and Agility remaining instances pushing back each time
IF Heatran has decoy THEN use Double-Edge
IF Heatran is to use Iron Defense THEN use Screech

epicdrill to order

epicdrill to order
 
Round 3:
Team epicdrill:
:Weakness policy:Weakness Policy
:eject button:Eject Button
:shell bell:Shell Bell
:sticky barb:Sticky Barb

:choice specs:
HP: 71/95 | EN: 57/100
[7/8/14/8/77]
SC/WC: 4/8 | R/C: 2/5
Flash Fire, Flame Body
Confused (2t), Combo used

:black sludge:
HP: KO/85 | EN: 0/100
[6/7/7/9/44]
SC/WC: 3/3 | R/C: 2/5
Poison Touch, Poison Point, Adaptability

:ring target:
HP: 85/85 | EN: 91/100
[6/8/7/9/85]
SC/WC: 3/2 | R/C: 2/5
Misty Surge

Field ~
Misty Surge (3R)
Stealth Rock (Wally) -->
Light Screen (5s, Wally) -->


Team Rival Wally:
:potion:Potion

:lucky egg:Lucky Egg
:red card:Red Card
:sitrus berry:Sitrus Berry
:sticky barb:Sticky Barb

:eviolite:
HP: 36/80 | EN: 45/100
[5/11/9/12/70]
SC/WC: 2/4 | R/C: 2/5
Magnet Pull, Sturdy, Analytic
Fire Spin (2s), Combo used


HP: KO/85 | EN: 0/100
[8/5/8/5/55]
SC/WC: 3/4 | R/C: 2/5
Sand Veil, Water Absorb
Combo used


:razor claw:
HP: 85/85 | EN: 100/100
[9/5/5/8/80]
SC/WC: 3/4 | R/C: 2/5
Steadfast, Sharpness, Justified
Step 1:

Heatran used Rest !
But it failed !
15EN

Magneton used Thunderbolt !
Crit (<=25) = no (379)
Effect (<=60) = no (331)
Damage: (9+3+1+2) = 15
7EN

Magneton was hurt by the fire spin ! (-2 HP)

Step 2:

Heatran Struggled !
Crit (<=25) = no (97)
Damage: (5-4-1)*0.75 = 1
5EN
Heatran was hurt by recoil ! (-10 HP)
Heatran was hurt by confusion ! (-1 HP)
Heatran snapped out of confusion !

Magneton used Thunderbolt !
Crit (<=25) = no (127)
Effect (<=60) = no (141)
Damage: (9+3+2+1) = 15
7EN

Magneton was hurt by the fire spin ! (-2 HP)
Magneton is no longer trapped !

Step 3:

Heatran used Sleep Talk !
But it failed !
3EN

Magneton used Thunderbolt !
Crit (<=25) = no (482)
Effect (<=60) = yes (19)
Damage: (9+3+2+1) = 15
7EN
Heatran was protected by the misty force !
Team epicdrill:
:Weakness policy:Weakness Policy
:eject button:Eject Button
:shell bell:Shell Bell
:sticky barb:Sticky Barb

:choice specs:
HP: 15/95 | EN: 34/100
[7/8/14/8/77]
SC/WC: 4/8 | R/C: 2/5
Flash Fire, Flame Body
Combo used

:black sludge:
HP: KO/85 | EN: 0/100
[6/7/7/9/44]
SC/WC: 3/3 | R/C: 2/5
Poison Touch, Poison Point, Adaptability

:ring target:
HP: 85/85 | EN: 91/100
[6/8/7/9/85]
SC/WC: 3/2 | R/C: 2/5
Misty Surge

Field ~
Misty Surge (2R)
Stealth Rock (Wally) -->
Light Screen (2s, Wally) -->


Team Rival Wally:
:potion:Potion

:lucky egg:Lucky Egg
:red card:Red Card
:sitrus berry:Sitrus Berry
:sticky barb:Sticky Barb

:eviolite:
HP: 31/80 | EN: 24/100
[5/11/9/12/70]
SC/WC: 2/4 | R/C: 2/5
Magnet Pull, Sturdy, Analytic
Combo used


HP: KO/85 | EN: 0/100
[8/5/8/5/55]
SC/WC: 3/4 | R/C: 2/5
Sand Veil, Water Absorb
Combo used


:razor claw:
HP: 85/85 | EN: 100/100
[9/5/5/8/80]
SC/WC: 3/4 | R/C: 2/5
Steadfast, Sharpness, Justified
epicdrill to order
 
Last edited:
:sv/heatran:
Flamethrower, Flamethrower, Flamethrower
IF Magneton is to use a damaging Electric-type move, THEN Protect the first instance.
IF Magneton has Protection, THEN Chill.
 

Agility ~ Sonic Boom

Round 4:
Team epicdrill:
:Weakness policy:Weakness Policy
:eject button:Eject Button
:shell bell:Shell Bell
:sticky barb:Sticky Barb

:choice specs:
HP: 15/95 | EN: 34/100
[7/8/14/8/77]
SC/WC: 4/8 | R/C: 2/5
Flash Fire, Flame Body
Combo used

:black sludge:
HP: KO/85 | EN: 0/100
[6/7/7/9/44]
SC/WC: 3/3 | R/C: 2/5
Poison Touch, Poison Point, Adaptability

:ring target:
HP: 85/85 | EN: 91/100
[6/8/7/9/85]
SC/WC: 3/2 | R/C: 2/5
Misty Surge

Field ~
Misty Surge (2R)
Stealth Rock (Wally) -->
Light Screen (2s, Wally) -->


Team Rival Wally:
:potion:Potion

:lucky egg:Lucky Egg
:red card:Red Card
:sitrus berry:Sitrus Berry
:sticky barb:Sticky Barb

:eviolite:
HP: 31/80 | EN: 24/100
[5/11/9/12/70]
SC/WC: 2/4 | R/C: 2/5
Magnet Pull, Sturdy, Analytic
Combo used


HP: KO/85 | EN: 0/100
[8/5/8/5/55]
SC/WC: 3/4 | R/C: 2/5
Sand Veil, Water Absorb
Combo used


:razor claw:
HP: 85/85 | EN: 100/100
[9/5/5/8/80]
SC/WC: 3/4 | R/C: 2/5
Steadfast, Sharpness, Justified

Step 1:

Heatran used Flamethrower !
Crit (<=25) = no (430)
Effect (<=60) = no (463)
Damage: (9+3+2)*1.5 = 21
7EN

Magneton used Agility !
Magneton's speed rose sharply ! (3 turns)
14EN

Step 2:

Magneton used Sonic Boom !
Hit (<=540) = yes (435)
Damage: 15
5EN
Team epicdrill:
:Weakness policy:Weakness Policy
:eject button:Eject Button
:shell bell:Shell Bell
:sticky barb:Sticky Barb

:choice specs:
HP: KO/95 | EN: 0/100
[7/8/14/8/77]
SC/WC: 4/8 | R/C: 2/5
Flash Fire, Flame Body
Combo used

:black sludge:
HP: KO/85 | EN: 0/100
[6/7/7/9/44]
SC/WC: 3/3 | R/C: 2/5
Poison Touch, Poison Point, Adaptability

:ring target:
HP: 85/85 | EN: 91/100
[6/8/7/9/85]
SC/WC: 3/2 | R/C: 2/5
Misty Surge

Field ~
Misty Surge (1R)
Stealth Rock (Wally) -->



Team Rival Wally:
:potion:Potion

:lucky egg:Lucky Egg
:red card:Red Card
:sitrus berry:Sitrus Berry
:sticky barb:Sticky Barb

:eviolite:
HP: 10/80 | EN: 5/100
[5/11/9/12/175]
SC/WC: 2/4 | R/C: 2/5
Magnet Pull, Sturdy, Analytic
+2 speed (2t), Combo used


HP: KO/85 | EN: 0/100
[8/5/8/5/55]
SC/WC: 3/4 | R/C: 2/5
Sand Veil, Water Absorb
Combo used


:razor claw:
HP: 85/85 | EN: 100/100
[9/5/5/8/80]
SC/WC: 3/4 | R/C: 2/5
Steadfast, Sharpness, Justified

 

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