Project ORAS Duo Destruction

I shall prove that croagunk is not a reliable counter!

36 Atk Timburr Knock Off (97.5 BP) vs. 52 HP / 116 Def Eviolite Croagunk: 3-4 (13.6 - 18.1%) -- possible 6HKO
(3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4)

22 - 1 from SR = 21 - 3 KO dmg = 18 hp croagunk

Switch into stunky now.

188+ Atk Croagunk Knock Off vs. 18 HP / 224 Def Stunky: 2-3 (8.6 - 13%) -- possible 8HKO
(2, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3)

23 - 3 KO dmg = 20 hp stunky

188+ Atk Croagunk Drain Punch vs. 18 HP / 224 Def Stunky: 9-12 (39.1 - 52.1%) -- 0.4% chance to 2HKO
(9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 12)

68 SpA Stunky Fire Blast vs. 52 HP / 116 SpD Dry Skin Croagunk: 10-12 (45.4 - 54.5%) -- 37.1% chance to 2HKO
(10, 10, 10, 10, 10, 10, 10, 11, 11, 11, 11, 11, 11, 11, 11, 12)

This becomes a little harder to judge at this point because stunky was provided with unusually ev investment into special attack and has a 43% chance to get 11 damage on fireblasts. The drain punches however definitely averages 10 damage.

18 - 10 (fireblast) + 5 (D-punch) = 13 hp croagunk

20 - 10 = 10 hp stunky.

If both fire blast low roll 10 damage then croagunk lives on 2 hitpoints and recovers 5 hitpoints from drainpunch to remain at 7 hitpoints. There is only a 37.1% chance that the fire blasts would both hit 11 damage so the majority of time you could say that croagunk would kill stunky. However, then there is after math damage to factor in.

22 X .25 = 5.5 = 5 hitpoints

18 - 20 (low fireblasts) + 10 (2 D-punch recovery) = 7 - 5 (aftermath) = 3 hp croagunk

Timburr now comes back with a vengeance and mach punches croagunk to death

36 Atk Timburr Mach Punch vs. 52 HP / 116 Def Croagunk: 3-4 (13.6 - 18.1%) -- possible 6HKO
(3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 4)

3 - 3 = DEAD CROAGUNK.

----------------------------------------------------------------------

So obviously croagunk doesn't counter this dou but I will go farther to prove that D-punch spam and 1 bulk up also result in croagunk losing.

188+ Atk Croagunk Drain Punch vs. 16 HP / 224 Def Eviolite Stunky: 7-9 (30.4 - 39.1%) -- 17.6% chance to 3HKO
(7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 9)

+1 188+ Atk Croagunk Drain Punch vs. 16 HP / 224 Def Eviolite Stunky: 9-12 (39.1 - 52.1%) -- 0.4% chance to 2HKO
(9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 12)

D-punch does the same damage at +1 that it does after a knock off. Thus, using bulk up the turn that stunky switches in would actually be inferior to using knock off. I already disproved that knocking off stunky on the switch won't work so I can entirely ignore a bulk up on the switch cause as it would be inferior and do nothing to reduce the incoming fire blasts.

So what we must look at is simply drain punch spam from croagunk.

23 - 7 (D-punch) = 16 hp stunky

18 + 3 (d-punch recovery) = 21 hp croagunk

-----

16 - 7 = 9 hp stunky

21 + 3 - 10 = 14 hp croagunk

-----

9 - 7 = 2 hp stunky

14 + 3 - 10 = 7 hp croagunk

12 Atk Stunky Sucker Punch vs. 52 HP / 116 Def Croagunk: 4-6 (18.1 - 27.2%) -- 1.4% chance to 4HKO
(4, 4, 4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6)

0- SpA Croagunk Vacuum Wave vs. 18 HP / 28 SpD Eviolite Stunky: 4-6 (17.3 - 26%) -- 0% chance to 4HKO
(4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 4, 6)

Croagunk is forced to use vacuum wave at this point to finish the faster stunky off or a fire blast will finish croagunk off. Doing this avoid after math damage but taking 4 damage from sucker punch again leaves croagunk at only 3 hitpoints where timburrs mach punch again easily finishes it off. Again, however, I did use the low roll 10 damage fireblasts while there is a 37.1% chance to get 11 - 12 damage fireblasts that kill croagunk without the need of sucker punch and mach punch.

So it's a DEAD Croagunk no matter what strategy you use sadly as long as the timburr and stunky are used correctly.
 
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fran17

(1999)
is a Tiering Contributor Alumnus
Tentacool @ Eviolite
Ability: Liquid Ooze
Level: 5
EVs: 196 HP / 236 Def / 76 SpA
Bold Nature
- Acid Spray
- Scald
- Rest
- Sleep Talk

Tentacool can easily counter this offensive core thanks to its unique typing.
 
Points!
Loses if Timburr bulks up on the switch-in. 0 Points.
Loses if you switch in on a Knock Off. 0 Points.
Awesome counter lmao. 1 Point.
Viable pokemon, pretty good set. 2 Points :]
Disproven, see this. post. 0 Points.
Normally I don't like relying on resttalk stuff but this has a really good chance of winning. Wouldn't consider this blatantly unviable as well 2 Points.

Bonus point to Stratis for disproving a lot this week!
Going with a more stall-ish core this week. Thanks to Corporal Levi for suggesting this!

Porygon @ Eviolite
Ability: Download
Level: 5
EVs: 156 HP / 40 Def / 240 SpA / 40 Spe
Modest Nature
- Tri Attack
- Psychic
- Hidden Power [Fire]
- Recover
(Weird set so that this is actually difficult)

Spritzee (F) @ Eviolite
Ability: Aroma Veil
Level: 5
EVs: 212 HP / 196 Def / 12 SpA / 76 SpD / 12 Spe
Bold Nature
- Wish
- Protect
- Moonblast
- Calm Mind

Assume that Porygon has gotten a Download boost in Special Attack.
 
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Aron @ Eviolite
Ability: Sturdy
Level: 5
EVs: 196 HP / 116 Atk / 196 SpD
Careful Nature
- Curse
- Iron Head
- Sleep Talk
- Rest

+1 240+ SpA Porygon Hidden Power Fire vs. 196 HP / 196+ SpD Eviolite Aron: 6-8 (25 - 33.3%) -- 0.9% chance to 3HKO after Stealth Rock
+1 240+ SpA Porygon Psychic vs. 196 HP / 196+ SpD Eviolite Aron: 4-5 (16.6 - 20.8%) -- possible 5HKO after Stealth Rock
12 SpA Spritzee Moonblast vs. 196 HP / 196+ SpD Eviolite Aron: 3-4 (12.5 - 16.6%) -- possible 6HKO after Stealth Rock
+1 12 SpA Spritzee Moonblast vs. 196 HP / 196+ SpD Eviolite Aron: 4-6 (16.6 - 25%) -- 0.1% chance to 4HKO after Stealth Rock

Aron easily switches in on any of Porygon or Spritzee's moves and begins setting up with it's Curse/Iron Head/Rest/Sleep Talk set. The second Spritzee calc is included if Spritzee uses Calm Mind when Aron switches in. It's HP and Special Defense stats are maxed out, and both defenses hit Eviolite numbers, in order to help it take the special hits from these two 'mons. This spread is outsped by Porygon but speed ties with Spritzee.
 
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madoka (Bronzor) @ Eviolite
Ability: Heatproof
Level: 5
EVs: 220 HP / 228 Def / 48 SpA / 12 Spe
Calm Nature
- Calm Mind
- Flash Cannon
- Rest
- Sleep Talk

+1 236+ SpA Porygon Hidden Power Fire vs. 220 HP / 0+ SpD Eviolite Heatproof Bronzor: 6-8 (24 - 32%) -- 22.8% chance to 4HKO
12 SpA Spritzee Moonblast vs. 220 HP / 0+ SpD Eviolite Bronzor: 3-4 (12 - 16%) -- possible 7HKO

set up calm mind then restalk to win it!!!!!!!
 
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Fiend

someguy
is a Social Media Contributoris a Top Contributoris a Top Team Rater Alumnusis a Community Leader Alumnusis a Tiering Contributor Alumnusis a Smogon Media Contributor Alumnus
Shield face it is.

krow counter bio (Shieldon) @ Eviolite
Ability: Sturdy
Level: 5
EVs: 116 HP / 180 Atk / 212 SpD
Adamant Nature
- Sleep Talk
- Iron Head
- Rest
- Curse

Resists everything besides HP fire. Curse makes it actually powerful. It is cool. Best mon
 
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Shellos @ Eviolite
Ability: Sticky Hold
Level: 5
EVs: 228 HP / 116 SpD / 164 Spe
Calm Nature
- Toxic
- Recover
- Clear Smog
- Earth Power

outspeeds pory, toxic stalls spritz, can withstand multiple hits bcos clear smog.
 
Woobat @ Eviolite
Ability: Unaware
Level: 5
EVs: 236 HP / 92 SpD / 180 Spe
Timid Nature
- Calm Mind
- Psychic
- Heat Wave
- Roost

The spread is meh, but it works.
240+ SpA Porygon Tri Attack vs. 236 HP / 92 SpD Eviolite Woobat: 9-12 (36 - 48%) -- guaranteed 3HKO
Then I could place a Calm Mind and I can win without tri attack's status.
 

Munchlax @ Berry Juice
Ability: Thick Fat
Level: 5
Evs: 236 Atk / 36 Def / 236 Spd
Adamant Nature
- Return
- Gunk Shot
- Recycle
- Curse

Standard bulky, attack Munchlax with berry juice and recycle. I wanted to give it 31 hp and 18 attack but decided to just leave it standard cause it doesn't matter either way.

_____

12 SpA Spritzee Moonblast vs. 0 HP / 236 SpD Munchlax: 7-10 (23.3 - 33.3%) -- 0% chance to 3HKO
(7, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 10)

+1 12 SpA Spritzee Moonblast vs. 0 HP / 236 SpD Munchlax: 12-15 (40 - 50%) -- 0.4% chance to 2HKO
(12, 12, 12, 12, 12, 13, 13, 13, 13, 13, 13, 13, 13, 13, 13, 15)

_____

236+ Atk Munchlax Gunk Shot vs. 212 HP / 196+ Def Eviolite Spritzee: 14-18 (51.8 - 66.6%) -- guaranteed 2HKO
(14, 14, 14, 14, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 18)

+1 236+ Atk Munchlax Gunk Shot vs. 212 HP / 196+ Def Eviolite Spritzee: 22-26 (81.4 - 96.2%) -- guaranteed 2HKO
(22, 22, 22, 22, 22, 22, 22, 22, 24, 24, 24, 24, 24, 24, 24, 26)

_____

+1 236+ SpA Porygon Tri Attack vs. 0 HP / 236 SpD Munchlax: 13-16 (43.3 - 53.3%) -- 39.1% chance to 2HKO
(13, 13, 13, 13, 13, 13, 15, 15, 15, 15, 15, 15, 15, 15, 15, 16)

_____

+1 236+ Atk Munchlax Return vs. 156 HP / 40 Def Eviolite Porygon: 15-18 (60 - 72%) -- guaranteed 2HKO
(15, 15, 15, 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, 16, 16, 18)

_____

30 - 3 (Stealth rocks) = 27 hp munchlax

Porygon is a joke to curse recycle berry juice munchlax unless tri attack burns. So lets say that spritzee calm minds on the switch.

27 - 13 (+1 moonblast) = 14 + 20 (berry juice) = 31 hp munchlax

27 - 14 *(gunk shot) = 13 hp spritzee

-----

31 - 13 = 18 hp munchlax

13 - 14 = Dead spritzee

From here munchlax could easily recycle back to 28 hp vs porygon after a try attack and then set up a curse. Lets now take a look at normal moonblast spam. Spritzee could get off 3 attacks before getting 2 koed by gunkshot.

27 - 9 = 18 hp munchlax

-----

18 - 9 = 9 + 20 = 29 hp munchlax

27 - 14 = 13 hp spritzee

-----

29 - 9 = 20 hp munchlax

13 - 14 = Dead spritzee

This leaves munchlax with 20 hp after spritzee dies to a second gunkshot. Munchlax can again defeat porygon easily after a recycle and curse.

So yeah, Munchlax destroys this dou. It could be changed around a bit if you wanted to be able to hit stuff like gastly. I just figured I'd give it a stab return and curse so it could quickly take care of porygon and not waste time while porygon recovers and triattacks.
 
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236+ SpA Porygon Tri Attack vs. 76 HP / 236 SpD Munchlax: 9-12 (29 - 38.7%) -- 16.9% chance to 3HKO
(9, 9, 9, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 10, 12)
Assume that Porygon has gotten a Download boost in Special Attack.
You forgot about the download boost.

+1 240+ SpA Porygon Tri Attack vs. 0 HP / 236 SpD Munchlax: 13-16 (43.3 - 53.3%) -- 85.9% chance to 2HKO after Stealth Rock
 
You forgot about the download boost.

+1 240+ SpA Porygon Tri Attack vs. 0 HP / 236 SpD Munchlax: 13-16 (43.3 - 53.3%) -- 85.9% chance to 2HKO after Stealth Rock

My bad, I missed that. It doesn't really matter though because this is a berry juice munchlax with recycle.

Ironically, if you did use the 31 hitpoint 18 attack munchlax I said I wanted to use, but didn't need to, then this would rely less on the 39.1% damage rolls because 31 hitpoints wouldn't have to worry about the 15 damage rolls activating berry juice when you do not want it to. However, unless you are extremely unlucky you will be able to stall with recycle until you get a 39.1% roll on tri attack that results in a 13 damage roll.

+1 236+ SpA Porygon Tri Attack vs. 0 HP / 236 SpD Munchlax: 13-16 (43.3 - 53.3%) -- 39.1% chance to 2HKO
(13, 13, 13, 13, 13, 13, 15, 15, 15, 15, 15, 15, 15, 15, 15, 16)


27 - 13 (tri attack) + 20 = 30 hp munchlax

Because there is only a 60.9% chance to get a 15 damage roll tri attack you can recycle until you get a 13 tri attack while you use recycle and have an intact berry juice as well as 17 hitpoints. Then you can curse and contine to berry juice until you can get a return in.

17 - 15 = 2 + 20 = 22

22 - 15 + 20 = 27

27 - 15 + 20 = 30

So you can use a 31 hp, 18 attack munchlax to make it a MORE reliable counter or you can use 30 hp, 19 attack munchlax and wait for a couple 39.1% 13 damage roll tri attack.

I'm not going to redo the whole thing with 31 hp and 18 attack cause I really do not think it is necessary. The 18 attack does not change any important calculations so it is what I wanted to go with in the first place, but then I went with 19 attack cause it was a more standard set to use. To prove it I will show that the 18 attack munchlax calculations are the same.

+1 156+ Atk Munchlax Return vs. 236 HP / 36 Def Eviolite Porygon: 15-18 (57.6 - 69.2%) -- guaranteed 2HKO
(15, 15, 15, 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, 16, 16, 18)

156+ Atk Munchlax Gunk Shot vs. 212 HP / 196+ Def Eviolite Spritzee: 14-18 (51.8 - 66.6%) -- guaranteed 2HKO
(14, 14, 14, 14, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 16, 18)

Gunkshot and +1 Return do the same amount of damage with 18 attack, 31 hp munchlax as a munchlax with 19 attack, 30 hp.
 
madoka (Bronzor) @ Eviolite
Ability: Heatproof
Level: 5
EVs: 220 HP / 228 Def / 48 SpA / 12 Spe
Calm Nature
- Calm Mind
- Flash Cannon
- Rest
- Sleep Talk

+1 236+ SpA Porygon Hidden Power Fire vs. 220 HP / 0+ SpD Eviolite Heatproof Bronzor: 6-8 (24 - 32%) -- 22.8% chance to 4HKO
12 SpA Spritzee Moonblast vs. 220 HP / 0+ SpD Eviolite Bronzor: 3-4 (12 - 16%) -- possible 7HKO

set up calm mind then restalk to win it!!!!!!!
You are better off using a toxic stall set or something. The reason being is that spritzee can pp stall bronzor pretty badly. This set you have here will not work.

_____

48 SpA Bronzor Flash Cannon vs. +2 212 HP / 76 SpD Eviolite Spritzee: 6-8 (22.2 - 29.6%) -- 2.2% chance to 4HKO
(6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 6, 8)

_____

This means that bronzor is forced to max out calm minds along side spritzee but when they are both at +6 flash cannon is only doing 8 damage.

+6 48 SpA Bronzor Flash Cannon vs. +6 212 HP / 76 SpD Eviolite Spritzee: 8-12 (29.6 - 44.4%) -- 17.6% chance to 3HKO
(8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 8, 12)

+6 48 SpA Bronzor Flash Cannon vs. 236 HP / 0 SpD Eviolite Porygon: 15-18 (57.6 - 69.2%) -- guaranteed 2HKO
(15, 15, 15, 15, 15, 15, 15, 16, 16, 16, 16, 16, 16, 16, 16, 18)

_____

Spritzee can wish and protect to recover off flash cannon damage. Spritzee and bronzor have very similar PP.

calm mind = 32
protect = rest = sleep talk = wish = flash cannon = 16
moonblast = 24

Overall spritzee has more PP than bronzor and would last longer. If bronzor managed to hold onto a few pp to use on rest and sleep talk while spritzee is forced to moonblast then porygon can come in and just spam recover. It porygon spams recover and bronzor doesn't have a LOT of flash cannon pp then it will unable to kill porygon since +6 flash cannon only does 15 - 16 damage to porygon. Bronzor would lose this pp stall war and die.
 
Bad Pokemon, bad set lol 1 Point.
Don't attack while sleeping and it works 1 Point.
Read: Cityfolk 1 Point.
Shellos wins every single time oml 2 Points.
Replay convinced me!! 1 Point.
Cool set, unfortunately Woobat sucks: 1 Point.
Nice and standard. 2 Points.


I imagine this round will be pretty difficult to use just one Pokemon. I'm interested to see what people come up with, but you can always use two and take the point penalty. Goodluck :]

Drilbur @ Eviolite
Ability: Mold Breaker
Level: 5
EVs: 36 HP / 236 Atk / 212 Spe
Jolly Nature
- Earthquake
- Rock Slide
- Shadow Claw
- Swords Dance

Doduo @ Life Orb
Ability: Run Away
Level: 5
EVs: 236 Atk / 236 Spe
Jolly Nature
IVs: 10 HP
- Brave Bird
- Return
- Knock Off
- Quick Attack

Stratis - 6
Pancham - 2
Fran17 - 2
Fiend Hound - 2
boo836 - 2
Cityfolk - 1
Corporal Levi - 1
Svalkenaeres - 1
Pawou - 1
trash - 1
 
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This is pretty convoluted but here we go.


Omanyte @ Air Balloon
EVs: 76 HP / 196 SpA / 236 Spe
Ability: Weak Armor
Modest Nature

Surf
Ice Beam / Ancient Power
Earth Power
Filler


Alright here's how this beauty works. With air balloon attached omanyte can survive any combination of attacks these 2 can throw at it.

236 Atk Life Orb Doduo Knock Off (97.5 BP) vs. 76 HP / 0 Def Omanyte: 10-13 (47.6 - 61.9%) -- 90.2% chance to 2HKO
(10, 10, 10, 10, 10, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 13)
236 Atk Life Orb Doduo Quick Attack vs. -1 76 HP / 0 Def Omanyte: 4-6 (19 - 28.5%) -- 18.9% chance to 4HKO
(4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6)
236 Atk Mold Breaker Drilbur Rock Slide vs. 76 HP / 0 Def Omanyte: 6-8 (28.5 - 38%) -- 59.1% chance to 3HKO
(6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8)
+2 236 Atk Mold Breaker Drilbur Rock Slide vs. 76 HP / 0 Def Omanyte: 12-15 (57.1 - 71.4%) -- guaranteed 2HKO
(12, 12, 13, 13, 13, 13, 13, 13, 13, 14, 14, 14, 14, 14, 14, 15)


Then, any attack that hits will trigger weak armor bringing omanyte's speed up to 19, passing both drilbur and doduo. Meanwhile it fires back with

236+ SpA Omanyte Ice Beam vs. 0 HP / 0 SpD Doduo: 24-30 (126.3 - 157.8%) -- guaranteed OHKO
(24, 24, 26, 26, 26, 26, 26, 26, 26, 28, 28, 28, 28, 28, 28, 30)

236+ SpA Omanyte Surf vs. 36 HP / 0 SpD Eviolite Drilbur: 24-30 (104.3 - 130.4%) -- guaranteed OHKO
(24, 24, 24, 24, 24, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 30)


Not the most viable set but its gonna take some pretty wacky sets to beat this duo. Theres not a lot that can switch into a doduo that can also beat a drilbur.
 
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sam-testings

What a beautiful face, I have found in this place
Welp, dont think this will work.
Starmie Life Orb
Evs: Timid:0/0/0/196/76/236
Ability: Natural Cure
-Ice beam
-Scald/surf
-thunderbolt
-recover

Blah Blah BLah. Starmie uses ice beam/scald to wreck havoc tot hem, and they aren't faster, so they die. Only thing that can hit is quick attack, which does
236 Atk Life Orb Doduo Quick Attack vs. 0 HP / 0 Def Staryu: 9-12 (47.3 - 63.1%) -- 12.1% chance to 2HKO
(9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 9, 12)
while starmie does
200 SpA Life Orb Staryu Ice Beam vs. 0 HP / 0- SpD Doduo: 29-36 (152.6 - 189.4%) -- guaranteed OHKO
(29, 31, 31, 31, 31, 31, 31, 31, 34, 34, 34, 34, 34, 34, 34, 36)
200 SpA Life Orb Staryu Scald vs. 36 HP / 0 SpD Eviolite Drilbur: 23-31 (100 - 134.7%) -- guaranteed OHKO
(23, 23, 23, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 31)

so wheeeeee,
edit: godammit glassglaceon, your never gonna let me do one of these are you.
 
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Fiend

someguy
is a Social Media Contributoris a Top Contributoris a Top Team Rater Alumnusis a Community Leader Alumnusis a Tiering Contributor Alumnusis a Smogon Media Contributor Alumnus
ferrochikorita + rhyhorn is mine.


Chikorita @ Eviolite
Ability: Overgrow
Level: 5
Shiny: Yes
EVs: 156 HP / 160 Def / 48 SpA / 76 SpD
Bold Nature
- Giga Drain
- Aromatherapy
- Hidden Power [Fire]
- Synthesis


Rhyhorn @ Eviolite
Ability: Lightning Rod
Level: 5
EVs: 36 HP / 236 Atk / 76 Def / 36 SpD / 76 Spe
Jolly Nature
- Rock Polish
- Earthquake
- Rock Blast
- Swords Dance

All you need is a little bit of damage on Drilbur for Rhyhorn to be able to set up a nice Rock Polish and then be able to win. So send out Chikorita on Drilbur and then proceed to Giga Drain. This allows you to live another EQ, even if they SD at any point. You should be able to beat Drilbur 1v1, but even if you are flinched into oblivion, drilbur only needed to be worn down a small amount. Set up a Rock Polish as they EQ and then win.

Alternatively, if they have Doduo out, send out Rhyhorn and then Rock Polish in its face. Then beat Doduo as well as heavily damage Drilbur. Even if they pull fancy switches, this duo should be okay if played well.


not a joke ^^^^^
 
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Archen is not a good counter imo.
If he come on a Dril's sd, he can't OHKO dril and then he is beaten by rock slide.
Even if he come on a rs, I don't think he can beat Dril + Doduo.

Btw, Amonita Air ballon is just an amazing idea.
I will edit my post for a counter (If I find one).
 

Fiend

someguy
is a Social Media Contributoris a Top Contributoris a Top Team Rater Alumnusis a Community Leader Alumnusis a Tiering Contributor Alumnusis a Smogon Media Contributor Alumnus
Archen is not a good counter imo.
If he come on a Dril's sd, he can't OHKO dril and then he is beaten by rock slide.
Even if he come on a rs, I don't think he can beat Dril + Doduo.

Btw, Amonita Air ballon is just an amazing idea.
I will edit my post for a counter (If I find one).
I was originally going to post my insane Archen set, however it would lose to even the slightest ounce of hax or a single miss predict. If at any point Dril SD'ed, or you came in on a knock off, you would lose. Otherwise, if you did get 1 Iron Defense up you were fine however. But as you can see, I chose a far more sensible way to beat this core.
 
This is pretty convoluted but here we go.


Omanyte @ Air Balloon
EVs: 76 HP / 196 SpA / 236 Spe
Ability: Weak Armor
Modest Nature

Surf
Ice Beam / Ancient Power
Earth Power
Filler


Alright here's how this beauty works. With air balloon attached omanyte can survive any combination of attacks these 2 can throw at it.

236 Atk Life Orb Doduo Knock Off (97.5 BP) vs. 76 HP / 0 Def Omanyte: 10-13 (47.6 - 61.9%) -- 90.2% chance to 2HKO
(10, 10, 10, 10, 10, 12, 12, 12, 12, 12, 12, 12, 12, 12, 12, 13)
236 Atk Life Orb Doduo Quick Attack vs. -1 76 HP / 0 Def Omanyte: 4-6 (19 - 28.5%) -- 18.9% chance to 4HKO
(4, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 5, 6)
236 Atk Mold Breaker Drilbur Rock Slide vs. 76 HP / 0 Def Omanyte: 6-8 (28.5 - 38%) -- 59.1% chance to 3HKO
(6, 6, 6, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 7, 8)
+2 236 Atk Mold Breaker Drilbur Rock Slide vs. 76 HP / 0 Def Omanyte: 12-15 (57.1 - 71.4%) -- guaranteed 2HKO
(12, 12, 13, 13, 13, 13, 13, 13, 13, 14, 14, 14, 14, 14, 14, 15)


Then, any attack that hits will trigger weak armor bringing omanyte's speed up to 19, passing both drilbur and doduo. Meanwhile it fires back with

236+ SpA Omanyte Ice Beam vs. 0 HP / 0 SpD Doduo: 24-30 (126.3 - 157.8%) -- guaranteed OHKO
(24, 24, 26, 26, 26, 26, 26, 26, 26, 28, 28, 28, 28, 28, 28, 30)

236+ SpA Omanyte Surf vs. 36 HP / 0 SpD Eviolite Drilbur: 24-30 (104.3 - 130.4%) -- guaranteed OHKO
(24, 24, 24, 24, 24, 26, 26, 26, 26, 26, 26, 26, 26, 26, 26, 30)


Not the most viable set but its gonna take some pretty wacky sets to beat this duo. Theres not a lot that can switch into a doduo that can also beat a drilbur.
Omanyte doesn't survive by switching on drilbur and taking earthquake is almost 1HKO and omanyte dies on quick attack.

About the core, i don't think a single pokemon can counter both of these pokemon at the same time.
 
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