yes i agree with that people being rude thing
I'm not much familiar with giving comments on team building, but i do suggest rotom. Why? Rotom can set-up on heracross with reflect and proceed to will-o-wisp(which would soften the foe up a bit, considering that reflect is in place, despite guts activation; correct me if im wrong) or send out to arcanine to intimidate, further decreasing heracross's attack stat.Nidoqueen, Gligar, Nidoking (even though his defenses suck), very bulky Rotom, intimidate with Arcanine as it subs then go to Milotic. Not much, most of it will rely on slowly stalling it out, using niche Pokemon or switching around taking SR + Spikes damage and praying for no crit. Oh, and Dusclops beats it.
SubRoost Moltres works pretty nicely if SR isn't up as well. You can pretty much just Substitute down until Heracross dies to burn damage.I have a problem ... what counters Sub + Orb + 3 attacks Heracross? Preferably some combination of Pokemon that allows one to beat that Heracross without anyone dying (someone will take damage, but as long as nobody dies I'd be satisfied).
Right now I can't think of anything except something fancy like switch Registeel in on Megahorn, then go to Mismagius on Close Combat, then spam Substitute until Heracross dies to its own Orb or misses a Megahorn. Risky. Anything less of a gamble out there?
From my experience gligar close to hard counters any heracross variant that lacks SD. Weezing also is very hard for non-sd heracross to get by. I haven't personally used it, but nidoqueen also puts sub+3 attacks hera in a bind.I have a problem ... what counters Sub + Orb + 3 attacks Heracross? Preferably some combination of Pokemon that allows one to beat that Heracross without anyone dying (someone will take damage, but as long as nobody dies I'd be satisfied).
Right now I can't think of anything except something fancy like switch Registeel in on Megahorn, then go to Mismagius on Close Combat, then spam Substitute until Heracross dies to its own Orb or misses a Megahorn. Risky. Anything less of a gamble out there?
With Heracross around, I don't think Cradily should even be thought of BL material, lol. If Heracross was not around, there are still heaps of Pokemon that can take it down easily (Fighting types mostly, as well as a the methods you mentioned, which a well built team should have at least of)To be honest I was thinking of nominating Cradily this round (except there was no nominations, of course) ... so I'm wondering what other players think of Cradily.
If I had nominated Cradily, it would've been under the defensive characteristic. It has gargantuan special defense under sandstorm, Curse to boost its other defense stat, and finally instant recovery in Recover. It has ways to deal with most attempts to stop it from setting up:
1. Toxic can be dealt with by Rest (also deals with burn).
2. Roar and Whirlwind obviously don't work (Suction Cups).
3. Haze can still wipe away any stat boosts, but the most common user of Haze in UU, Milotic, is hit super-effectively by Seed Bomb. Milotic being Milotic it's still very far from being OHKOed, or even 2HKOed, making it a good check. However, Milotic is vulnerable to Toxic, and cannot do anything back to Cradily, especially if Cradily has Rest.
Which leaves:
1. Tricking a choice item onto it;
2. Encore;
3. Perish Song;
4. Taunt.
Encore and Perish Song are fairly exclusive, while Trick can only be used once (i.e. the Cradily user can switch out [if it sees it coming, which it might not], and on the next switch in Cradily has nothing to fear). Taunt forces Cradily to attack instead of continue boosting but does nothing to soften the boosted hits. Perhaps the most common Taunt user in UU, Ambipom, can't really do anything back to Cradily, and neither can Mismagius. Since Taunt doesn't last a long time, one would have to switch Ambipom in, Taunt, switch Ambipom out, and whatever switches in next had better be able to 2HKO Cradily. With Cradily's defenses, that's not easy. For example:
LO 252 Att Adamant Rhyperior Megahorn vs. 252/0 +1 Cradily: 71.8% - 84.6%
+1 0 Att Cradily Seed Bomb vs. 252/0 Rhyperior: 80.2% - 94.9% (good chance of OHKO after SR + 1 round of LO recoil)
Of course if Cradily attacks first Rhyperior is in even more trouble. And since the Cradily user knows its counter must switch in before it can Curse more than two times, it can make a strong guess to attack instead of Curse. If it mispredicts it usually loses nothing, but if it hits its mark it'll quickly wear the Cradily counter down (especially with Sandstorm in effect).
Cradily cannot run every move it needs to beat every counter or check, for sure. If it runs one attacking move it risks getting walled (e.g. Rock Slide by Steelix), although it can still PP stall its counter. If it runs two, it either goes without Sleep Talk or it leaves itself vulnerable to status. If it goes without Toxic, it's walled by Haze Milotic. It requires the heavily NFE Hippostas on its team to be effective. It has a lot of drawbacks. But I've always found it really hard to break through.
I wonder what others think of Cradily. I don't know if it's BL material, but to me at least, it stands out as a potential candidate.
It has no counters because they can all be put to sleep with Sleep Powder, which is kind of bull, really. This is not to mention that no counters =/= bannable anyway.@Above - why say it has no counters? Off the top of my head, Arcanine, Altaria, Drapion, other Venusaur and Moltres all counter it.
Modest 252 SpA LO-Venusaur:@Above - why say it has no counters? Off the top of my head, Arcanine, Altaria, Drapion, other Venusaur and Moltres all counter it.
Banedon, all I can tell you from all this is to stop theorymoning and actually play with Cradily or play against it. It's actually a lot harder to get going than you're making it, seriously.Stuff