[OVERVIEW]
Kommo-o is a great offensive Pokemon on Fighting teams thanks to its access to a unique Z-Move in Clangorous Soulblaze, boosting all of its stats by 1 while simultaneously dealing great damage to the majority of the metagame. In addition to this, Kommo-o boasts a great secondary Dragon typing with useful resistances to types like Fire and Grass, giving it the ability to check many dangerous offensive Pokemon such as Mega Charizard Y and Tapu Bulu, while its above-average bulk and set of resistances allow it to set up on a wide range of defensive Pokemon such as Zapdos. Kommo-o also has access to decent utility options, most notably Taunt, which specifically allows Kommo-o to stop Haze users such as Toxapex and Mantine from clearing its stat boosts and recovering HP, preventing them from checking it. Despite this, Clangorous Soulblaze is quite risky and situational due to the prevalence of Fairy-types that can switch in on it and waste it. Furthermore, it is one-time use, meaning Kommo-o only has a single opportunity to set up and sweep throughout the game, which is made worse by the fact that Kommo-o's lacking offensive stats leave it heavily dependent on its Z-Move in order to deal significant damage. Kommo-o is also outsped by many offensive Pokemon and common Choice Scarf users such as Latios even after a boost. Additionally, Kommo-o's typing leaves it with a quadruple weakness to common Fairy-types that can constantly pressure Kommo-o with their STAB moves and switch into its Z-Move with ease. Other weaknesses to common types such as Dragon and Ice limit its setup capabilities, as faster Pokemon such as Latios and Kyurem-B can always force it out with their STAB moves.
[SET]
name: Z-Move Sweeper
move 1: Clanging Scales
move 2: Flamethrower
move 3: Taunt
move 4: Close Combat / Earthquake
item: Kommonium Z
ability: Bulletproof
nature: Naive
evs: 4 Atk / 252 SpA / 252 Spe
[SET COMMENTS]
Moves
========
Clanging Scales is Kommo-o's most powerful and spammable move and allows it to use Clangorous Soulblaze, denting the majority of Pokemon that do not resist it and boosting all of Kommo-o's stats. Flamethrower rounds out the coverage very well, as it can hit Steel-types such as Skarmory and Mega Scizor as well as certain Fairy-types such as Tapu Bulu and Klefki, which all wall Kommo-o otherwise. Taunt shuts down more passive Pokemon such as Swampert and Hippowdon by preventing them from recovering HP, spreading status, and neutralizing Kommo-o with Haze and phazing moves. Close Combat's main use is for breaking past specially defensive Pokemon like Alolan Muk and Chansey that would otherwise wall Kommo-o. Earthquake can be used over Close Combat in order to hit Electric-types such as Tapu Koko while still hitting key targets like Alolan Muk and Heatran for super effective damage. Lastly, Drain Punch is another viable alternative over Close Combat that increases Kommo-o's longevity against walls like Chansey in tandem with Taunt.
Set Details
========
252 EVs in Speed alongside a Naive nature maximizes Kommo-o's Speed stat in order to outspeed as much of the metagame as possible without sacrificing its damage output. The rest is invested into Special Attack in order for Kommo-o to fulfill its role as a specially biased mixed sweeper. Bulletproof gives Kommo-o a far easier matchup against Mega Venusaur when combined with Taunt by making it immune to Sludge Bomb and also allows it to pressure certain Pokemon such as Blacephalon. Kommonium Z is required in order to give Kommo-o access to Clangorous Soulblaze.
Usage Tips
========
While Kommo-o can be a very dangerous late-game sweeper with Clangorous Soulblaze, it is extremely important to be selective when deciding when to set up, since it only works once throughout the game. Specifically watch out for potential Fairy-types, as they can waste its Z-Move and proceed to check it with their STAB moves. However, Kommo-o can switch in on certain Fairy-types such as Tapu Bulu, giving it some use in the matchup. Use Clangorous Soulblaze once all of its checks and counters such as Mega Diancie and Latios have been weakened or KOed in order for Kommo-o to effectively sweep later in the game. Kommo-o serves as a great answer to problematic Poison-types like Mega Venusaur and Toxapex, so it is recommended to safely bring it out on these Pokemon in order for its teammates to have an easier time later on. Use Taunt when expecting a potential Haze from Mantine and other problematic status moves like Leech Seed from Mega Venusaur before attempting to set up. Kommo-o should remain healthy before attempting to sweep, as it becomes far easier to revenge kill once chipped down, especially since it has no reliable way to recover HP. It is important to avoid status, as Kommo-o's Speed is crippled by paralysis and it can be easily worn down by poison and burns.
Team Options
========
Kommo-o benefits the team by providing the role of a good special setup sweeper, something Fighting usually lacks. Mega Gallade is an excellent partner for Kommo-o, as it is a great wallbreaker that can punch holes into troublesome Pokemon like Kyurem-B early-game in order to give Kommo-o a great opportunity to sweep. It also eases Kommo-o's load in the Poison matchup, serving as an additional check to Toxapex and Mega Venusaur. Keldeo is another wallbreaker that aids Kommo-o in important matchups such as Ground thanks to its immediate power and coverage. Choice Scarf Terrakion offers a terrific way of keeping faster foes in check in problematic matchups like Flying, outspeeding the majority of the metagame and revenge killing many important Pokemon such as Tapu Koko while Kommo-o can pressure defensive Pokemon like Skarmory for it. Entry hazard support from Cobalion goes very well with Kommo-o's ability to force many switches and gradually wears down its checks. Cobalion also offers an important neutrality to Fairy, being able to survive attacks such as Mega Diancie's Moonblast. Additionally, its Thunder Wave support somewhat alleviates Kommo-o's mediocre Speed stat, and Volt Switch helps provide momentum. Heracross and Buzzwole both help Kommo-o with the problematic Psychic matchup due to their Bug typing, with the former being able to Pursuit trap threats and the latter sporting incredible physical bulk. Breloom can potentially give Kommo-o a safe opportunity to set up thanks to its access to Spore and provides the team with a secondary setup sweeper with Swords Dance. Kommo-o covers its Fire weakness very well in return. Hawlucha offers support by providing hazard removal while outspeeding nearly the entire metagame after an Unburden boost, allowing it to clean through faster foes such as Latios for Kommo-o.
[COMMENTS]
Other Options
=============
Soundproof can be used over Bulletproof in order to have a better matchup against Ditto and opposing Kommo-o, but this comes at the cost of its matchup against more important Pokemon like Mega Venusaur. A physical set consisting of Dragon Dance, Close Combat, Poison Jab, and Clanging Scales can turn Kommo-o into a decent physical setup sweeper in tandem with Clangorous Soulblaze, but this set cannot check Pokemon such as Toxapex and Mega Venusaur nearly as well due to the lack of Taunt.
Checks and Counters
===================
**Fairy-types**: Nearly any Fairy-type such as Mega Diancie or Mimikyu can take advantage of Kommo-o's quadruple weakness and prevent it from using its Z-Move, constantly pressuring it.
**Dragon-types**: Kommo-o lacks the Speed to outspeed most opposing Dragon-types, which can almost always OHKO it. Once boosted, it is still threatened by Choice Scarf users such as Latios.
**Psychic-types**: Kommo-o lacks the power to break past Psychic-types such as Mew and Mega Gallade, which can proceed to KO it in return.
**Revenge Killers**: Although its bulk is quite impressive once boosted, Kommo-o's average Speed and dependence on moves that lower its defenses allow faster revenge killers like Choice Scarf Greninja to beat it.
**Status**: Kommo-o dislikes all forms of status. Paralysis can cripple its Speed stat while poison or burn can quickly wear it down throughout the match.
Kommo-o is a great offensive Pokemon on Fighting teams thanks to its access to a unique Z-Move in Clangorous Soulblaze, boosting all of its stats by 1 while simultaneously dealing great damage to the majority of the metagame. In addition to this, Kommo-o boasts a great secondary Dragon typing with useful resistances to types like Fire and Grass, giving it the ability to check many dangerous offensive Pokemon such as Mega Charizard Y and Tapu Bulu, while its above-average bulk and set of resistances allow it to set up on a wide range of defensive Pokemon such as Zapdos. Kommo-o also has access to decent utility options, most notably Taunt, which specifically allows Kommo-o to stop Haze users such as Toxapex and Mantine from clearing its stat boosts and recovering HP, preventing them from checking it. Despite this, Clangorous Soulblaze is quite risky and situational due to the prevalence of Fairy-types that can switch in on it and waste it. Furthermore, it is one-time use, meaning Kommo-o only has a single opportunity to set up and sweep throughout the game, which is made worse by the fact that Kommo-o's lacking offensive stats leave it heavily dependent on its Z-Move in order to deal significant damage. Kommo-o is also outsped by many offensive Pokemon and common Choice Scarf users such as Latios even after a boost. Additionally, Kommo-o's typing leaves it with a quadruple weakness to common Fairy-types that can constantly pressure Kommo-o with their STAB moves and switch into its Z-Move with ease. Other weaknesses to common types such as Dragon and Ice limit its setup capabilities, as faster Pokemon such as Latios and Kyurem-B can always force it out with their STAB moves.
[SET]
name: Z-Move Sweeper
move 1: Clanging Scales
move 2: Flamethrower
move 3: Taunt
move 4: Close Combat / Earthquake
item: Kommonium Z
ability: Bulletproof
nature: Naive
evs: 4 Atk / 252 SpA / 252 Spe
[SET COMMENTS]
Moves
========
Clanging Scales is Kommo-o's most powerful and spammable move and allows it to use Clangorous Soulblaze, denting the majority of Pokemon that do not resist it and boosting all of Kommo-o's stats. Flamethrower rounds out the coverage very well, as it can hit Steel-types such as Skarmory and Mega Scizor as well as certain Fairy-types such as Tapu Bulu and Klefki, which all wall Kommo-o otherwise. Taunt shuts down more passive Pokemon such as Swampert and Hippowdon by preventing them from recovering HP, spreading status, and neutralizing Kommo-o with Haze and phazing moves. Close Combat's main use is for breaking past specially defensive Pokemon like Alolan Muk and Chansey that would otherwise wall Kommo-o. Earthquake can be used over Close Combat in order to hit Electric-types such as Tapu Koko while still hitting key targets like Alolan Muk and Heatran for super effective damage. Lastly, Drain Punch is another viable alternative over Close Combat that increases Kommo-o's longevity against walls like Chansey in tandem with Taunt.
Set Details
========
252 EVs in Speed alongside a Naive nature maximizes Kommo-o's Speed stat in order to outspeed as much of the metagame as possible without sacrificing its damage output. The rest is invested into Special Attack in order for Kommo-o to fulfill its role as a specially biased mixed sweeper. Bulletproof gives Kommo-o a far easier matchup against Mega Venusaur when combined with Taunt by making it immune to Sludge Bomb and also allows it to pressure certain Pokemon such as Blacephalon. Kommonium Z is required in order to give Kommo-o access to Clangorous Soulblaze.
Usage Tips
========
While Kommo-o can be a very dangerous late-game sweeper with Clangorous Soulblaze, it is extremely important to be selective when deciding when to set up, since it only works once throughout the game. Specifically watch out for potential Fairy-types, as they can waste its Z-Move and proceed to check it with their STAB moves. However, Kommo-o can switch in on certain Fairy-types such as Tapu Bulu, giving it some use in the matchup. Use Clangorous Soulblaze once all of its checks and counters such as Mega Diancie and Latios have been weakened or KOed in order for Kommo-o to effectively sweep later in the game. Kommo-o serves as a great answer to problematic Poison-types like Mega Venusaur and Toxapex, so it is recommended to safely bring it out on these Pokemon in order for its teammates to have an easier time later on. Use Taunt when expecting a potential Haze from Mantine and other problematic status moves like Leech Seed from Mega Venusaur before attempting to set up. Kommo-o should remain healthy before attempting to sweep, as it becomes far easier to revenge kill once chipped down, especially since it has no reliable way to recover HP. It is important to avoid status, as Kommo-o's Speed is crippled by paralysis and it can be easily worn down by poison and burns.
Team Options
========
Kommo-o benefits the team by providing the role of a good special setup sweeper, something Fighting usually lacks. Mega Gallade is an excellent partner for Kommo-o, as it is a great wallbreaker that can punch holes into troublesome Pokemon like Kyurem-B early-game in order to give Kommo-o a great opportunity to sweep. It also eases Kommo-o's load in the Poison matchup, serving as an additional check to Toxapex and Mega Venusaur. Keldeo is another wallbreaker that aids Kommo-o in important matchups such as Ground thanks to its immediate power and coverage. Choice Scarf Terrakion offers a terrific way of keeping faster foes in check in problematic matchups like Flying, outspeeding the majority of the metagame and revenge killing many important Pokemon such as Tapu Koko while Kommo-o can pressure defensive Pokemon like Skarmory for it. Entry hazard support from Cobalion goes very well with Kommo-o's ability to force many switches and gradually wears down its checks. Cobalion also offers an important neutrality to Fairy, being able to survive attacks such as Mega Diancie's Moonblast. Additionally, its Thunder Wave support somewhat alleviates Kommo-o's mediocre Speed stat, and Volt Switch helps provide momentum. Heracross and Buzzwole both help Kommo-o with the problematic Psychic matchup due to their Bug typing, with the former being able to Pursuit trap threats and the latter sporting incredible physical bulk. Breloom can potentially give Kommo-o a safe opportunity to set up thanks to its access to Spore and provides the team with a secondary setup sweeper with Swords Dance. Kommo-o covers its Fire weakness very well in return. Hawlucha offers support by providing hazard removal while outspeeding nearly the entire metagame after an Unburden boost, allowing it to clean through faster foes such as Latios for Kommo-o.
[COMMENTS]
Other Options
=============
Soundproof can be used over Bulletproof in order to have a better matchup against Ditto and opposing Kommo-o, but this comes at the cost of its matchup against more important Pokemon like Mega Venusaur. A physical set consisting of Dragon Dance, Close Combat, Poison Jab, and Clanging Scales can turn Kommo-o into a decent physical setup sweeper in tandem with Clangorous Soulblaze, but this set cannot check Pokemon such as Toxapex and Mega Venusaur nearly as well due to the lack of Taunt.
Checks and Counters
===================
**Fairy-types**: Nearly any Fairy-type such as Mega Diancie or Mimikyu can take advantage of Kommo-o's quadruple weakness and prevent it from using its Z-Move, constantly pressuring it.
**Dragon-types**: Kommo-o lacks the Speed to outspeed most opposing Dragon-types, which can almost always OHKO it. Once boosted, it is still threatened by Choice Scarf users such as Latios.
**Psychic-types**: Kommo-o lacks the power to break past Psychic-types such as Mew and Mega Gallade, which can proceed to KO it in return.
**Revenge Killers**: Although its bulk is quite impressive once boosted, Kommo-o's average Speed and dependence on moves that lower its defenses allow faster revenge killers like Choice Scarf Greninja to beat it.
**Status**: Kommo-o dislikes all forms of status. Paralysis can cripple its Speed stat while poison or burn can quickly wear it down throughout the match.
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