nv
The Lost Age
Approved by Eevee General and The Immortal
Live from Other Metagames, on the Smogon forums, this is Pokemon's...Got...Talent! Here's your host, nv!
Thank you, thank you! Welcome to "Got Talent?" a unique metagame where the (contest) conditions of moves now determine the stat a move uses for damage calculation. What this means is each condition happens to correlate with a stat, allowing for some crazy, fresh new strategies that can win over or surprise the opponent!
Mechanic: Moves are now separated into their contest conditions. Each move now uses the stat correlating with its contest condition for damage calculation.
Clauses: OU Clauses
Bans: OU Banlist with the following bans:
Shuckle
Speed Boost
Unbans:
Aegislash
Hoopa-Unbound
Strategy:
There are 5 contest conditions (Cool, Tough, Beautiful, Clever, and Cute) and every move happens to be classified into these 5 groups. Each condition also happens to correlate with a specific stat (minus HP), meaning Cool = Attack, Tough = Defense, Beautiful = Special Attack, Clever = Special Defense, and Cute = Speed.
Q&A:
Q: How does damage calculation work?
A: Scald, a Tough move, coming from Slowbro now uses its invested base 110 Defense stat, rather than its uninvested base 100 Special Attack stat for damage calculation.
Q: Are status moves affected by this new mechanic?
A: No as they don't cause any damage to the opponent in the "attacking" sense lol.
Q: What about setup moves?
A: Setup moves will work as normal; however, setup moves such as Iron Defense and Amnesia will boost Tough and Clever moves respectively, allowing for a plethora of new setup options, giving even more creativity.
Q: Does the Physical/Special split stay intact?
A: Yes. Even if a special move uses the Pokemon's Attack stat (Dark Pulse or Vacuum Wave for example), it will still hit the opponent's Pokemon on its Special Defense stat.
Q: How does Foul Play work with it being a Clever move?
A: The mechanic doesn't change as the description of the move itself is "The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power."
Q: How does Unaware work? Does it still block the offensive boosts from the new boosting moves?
A: Unfortunately, no. Unaware only ignores the boosts to Cool or Beautiful moves while only ignoring the defensive boosts to a Pokemon's Defense or Special Defense, meaning that the most common boosters can power through Unaware Pokemon.
Q: Where can I play this?
A: Thanks to urkerab, it is playable on the ROM server!
Resources:
Move List:
Notable moves are bolded.
Unreleased moves are underlined.
(Attack)
(no change)
Fell Stinger, Fury Cutter, Megahorn, Pin Missile, Twineedle, X-Scissor
Darkest Lariat, Night Slash, Punishment
Dragon Claw, Outrage
Fusion Bolt, Spark, Thunder Fang, Thunder Punch, Volt Tackle, Zing Zap
Brick Break, Circle Throw, Cross Chop, Double Kick, Dynamic Punch, Force Palm, High Jump Kick, Jump Kick, Mach Punch, Reversal, Rolling Kick, Sacred Sword, Sky Uppercut, Storm Throw, Submission, Triple Kick, Vital Throw
Blaze Kick, Fire Fang, Flame Charge, Flare Blitz, V-Create
Acrobatics, Aerial Ace, Brave Bird, Drill Peck, Peck, Sky Attack, Wing Attack
Phantom Force, Shadow Bone, Shadow Claw, Shadow Force, Spectral Thief
Bullet Seed, Leaf Blade, Razor Leaf, Solar Blade, Vine Whip
Precipice Blades
Ice Fang
Crush Claw, Cut, Double Hit, Extreme Speed, False Swipe, Fury Attack, Hold Back, Horn Attack, Hyper Fang, Mega Kick, Quick Attack, Rapid Spin, Retaliate, Slash, Spike Cannon
Cross Poison
Psycho Cut
Accelrock
Gyro Ball, Iron Tail, Magnet Bomb, Metal Claw, Meteor Mash, Smart Strike, Steel Wing, Sunsteel Strike
Aqua Jet, Liquidation, Razor Shell
Aeroblast, Air Cutter, Air Slash, Oblivion Wing
Dark Pulse, Night Daze
Dragon Breath, Twister
Electro Ball, Shock Wave, Thunder, Thunderbolt, Thundershock, Volt Switch, Zap Cannon
Focus Blast, Vacuum Wave
Searing Shot
Moongeist Beam
Leaf Tornado, Solar Beam
Hyper Beam, Hyper Voice, Razor Wind, Swift, Techno Blast, Trump Card
Extrasensory, Prismatic Laser, Psystrike
Water Shuriken
(Defense)
Steamroller
Bite, Brutal Swing, Crunch, Hyperspace Fury, Payback, Thief
Dragon Hammer, Dragon Rush, Dragon Tail, Dual Chop
Wild Charge
Arm Thrust, Close Combat, Drain Punch, Focus Punch, Hammer Arm, Karate Chop, Low Kick, Power-Up Punch, Revenge, Rock Smash, Superpower, Wake-Up Slap
Fire Punch, Heat Crash
Beak Blast, Flying Press, Sky Drop
Spirit Shackle
Leafage, Horn Leech, Power Whip, Seed Bomb, Wood Hammer
Bone, Club, Bone Rush, Bonemerang, Bulldoze, Dig, Drill Run, Earthquake, High Horsepower, Magnitude, Stomping Tantrum, Thousand Waves
Ice Hammer
Bind, Body Slam, Chip Away, Comet Punch, Constrict, Crush Grip, Double-Edge, Fury Swipes, Giga Impact, Head Charge, Headbutt, Mega Punch, Multi-Attack, Pound, Rage, Rock Climb, Scratch, Skull Bash, Slam, Smelling Salts, Stomp, Strength, Tackle, Take Down, Thrash, Vice Grip, Wrap
Gunk Shot, Poison Jab
Head Smash, Rock Blast, Rock Slide, Rock Throw, Rock Wrecker, Smack Down, Stone Edge
Anchor Shot, Bullet Punch, Heavy Slam, Iron Head
Clamp, Crabhammer, Waterfall
Snarl
Clanging Scales, Core Enforcer
Incinerate, Lava Plume, Magma Storm, Shell Trap
Hurricane
Mud Shot
Boomburst, Spit Up, Wring Out
Belch, Sludge, Sludge Bomb, Sludge Wave, Smog
Ancient Power
Brine, Muddy Water, Octazooka, Scald, Sparkling Aria
(Special Attack)
Bolt Strike
Flame Wheel, Sacred Fire
Dragon Ascent
Petal Blizzard
Land's Wrath, Thousand Arrows
Avalanche, Freeze Shock, Ice Ball, Ice Punch, Ice Shard, Icicle Crash, Icicle Spear
Explosion, Self-Destruct
Diamond Storm
Aqua Tail, Dive
(no change)
Bug Buzz, Signal Beam, Silver Wind
Draco Meteor, Dragon Pulse, Roar of Time, Spacial Rend
Charge Beam, Discharge, Electroweb
Dazzling Gleam, Fairy Wind, Fleur Cannon, Light of Ruin, Moonblast
Aura Sphere, Secret Sword
Blast Burn, Blue Flare, Eruption, Fiery Dance, Fire Blast, Fire Pledge, Fire Spin, Flame Burst, Flamethrower, Fusion Flare, Heat Wave, Inferno, Mystical Fire, Overheat
Ominous Wind
Energy Ball, Grass Pledge, Leaf Storm, Magical Leaf, Petal Dance, Seed Flare
Earth Power
Aurora Beam, Blizzard, Freeze-Dry, Frost Breath, Glaciate, Ice Beam, Ice Burn, Icy Wind, Powder Snow
Echoed Voice, Judgement, Nature Power, Relic Song, Revelation Dance, Round, Tri Attack, Weather Ball
Acid Spray, Clear Smog, Venoshock
Psybeam, Psyshock
Power Gem
Doom Desire, Flash Cannon, Mirror Shot
Bubble Beam, Hydro Cannon, Hydro Pump, Origin Pulse, Steam Eruption, Surf, Water Pledge, Water Pulse, Water Spout, Whirlpool
(Special Defense)
Attack Order
Assurance, Beat Up, Feint Attack, Foul Play, Knock Off, Power Trip, Pursuit, Sucker Punch, Throat Chop
Low Sweep
Fly
Shadow Punch, Shadow Sneak
Needle Arm
Sand Tomb
Feint, Natural Gift, Pay Day, Secret Power
Poison Fang, Poison Sting, Poison Tail
Psychic Fangs, Zen Headbutt
Rock Tomb
Gear Grind
Leech Life
Parabolic Charge
Burn Up
Gust
Hex, Shadow Ball
Absorb, Giga Drain, Mega Drain
Hidden Power
Acid
Confusion, Dream Eater, Future Sight, Hyperspace Hole, Luster Purge, Mist Ball, Psychic, Psycho Boost, Stored Power, Synchronoise
(Speed)
Bug Bite, First Impression, Lunge, U-turn
Fling
Nuzzle
Play Rough
Fire Lash
Bounce, Pluck
Astonish, Lick
Trop Kick
Barrage, Covet, Dizzy Punch, Double Slap, Egg Bomb, Facade, Fake Out, Flail, Frustration, Last Resort, Present, Return, Tail Slap
Heart Stamp
Rollout
Infestation, Pollen Puff, Struggle Bug
Disarming Voice, Draining Kiss
Ember
Chatter
Grass Knot
Mud Bomb, Mud Slap
Snore, Uproar
Bubble, Water Gun
Credits to Serebii's AttackDex for the up-to-date organizing of moves into their Contest conditions and to Asumi for gathering moves I missed
Useful Posts:
The Got Talent? Playbook: Pokemon's Stats and Moves organized by Conditions by Jajoken
Got Talent? Frameworks by PinkDragonTamer
Live from Other Metagames, on the Smogon forums, this is Pokemon's...Got...Talent! Here's your host, nv!
Thank you, thank you! Welcome to "Got Talent?" a unique metagame where the (contest) conditions of moves now determine the stat a move uses for damage calculation. What this means is each condition happens to correlate with a stat, allowing for some crazy, fresh new strategies that can win over or surprise the opponent!
Rules:Mechanic: Moves are now separated into their contest conditions. Each move now uses the stat correlating with its contest condition for damage calculation.
Clauses: OU Clauses
Bans: OU Banlist with the following bans:
Unbans:
Strategy:
There are 5 contest conditions (Cool, Tough, Beautiful, Clever, and Cute) and every move happens to be classified into these 5 groups. Each condition also happens to correlate with a specific stat (minus HP), meaning Cool = Attack, Tough = Defense, Beautiful = Special Attack, Clever = Special Defense, and Cute = Speed.
Q&A:
Q: How does damage calculation work?
A: Scald, a Tough move, coming from Slowbro now uses its invested base 110 Defense stat, rather than its uninvested base 100 Special Attack stat for damage calculation.
Q: Are status moves affected by this new mechanic?
A: No as they don't cause any damage to the opponent in the "attacking" sense lol.
Q: What about setup moves?
A: Setup moves will work as normal; however, setup moves such as Iron Defense and Amnesia will boost Tough and Clever moves respectively, allowing for a plethora of new setup options, giving even more creativity.
Q: Does the Physical/Special split stay intact?
A: Yes. Even if a special move uses the Pokemon's Attack stat (Dark Pulse or Vacuum Wave for example), it will still hit the opponent's Pokemon on its Special Defense stat.
Q: How does Foul Play work with it being a Clever move?
A: The mechanic doesn't change as the description of the move itself is "The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power."
Q: How does Unaware work? Does it still block the offensive boosts from the new boosting moves?
A: Unfortunately, no. Unaware only ignores the boosts to Cool or Beautiful moves while only ignoring the defensive boosts to a Pokemon's Defense or Special Defense, meaning that the most common boosters can power through Unaware Pokemon.
Q: Where can I play this?
A: Thanks to urkerab, it is playable on the ROM server!
Resources:
Move List:
Notable moves are bolded.
Unreleased moves are underlined.
Fell Stinger, Fury Cutter, Megahorn, Pin Missile, Twineedle, X-Scissor
Darkest Lariat, Night Slash, Punishment
Dragon Claw, Outrage
Fusion Bolt, Spark, Thunder Fang, Thunder Punch, Volt Tackle, Zing Zap
Brick Break, Circle Throw, Cross Chop, Double Kick, Dynamic Punch, Force Palm, High Jump Kick, Jump Kick, Mach Punch, Reversal, Rolling Kick, Sacred Sword, Sky Uppercut, Storm Throw, Submission, Triple Kick, Vital Throw
Blaze Kick, Fire Fang, Flame Charge, Flare Blitz, V-Create
Acrobatics, Aerial Ace, Brave Bird, Drill Peck, Peck, Sky Attack, Wing Attack
Phantom Force, Shadow Bone, Shadow Claw, Shadow Force, Spectral Thief
Bullet Seed, Leaf Blade, Razor Leaf, Solar Blade, Vine Whip
Precipice Blades
Ice Fang
Crush Claw, Cut, Double Hit, Extreme Speed, False Swipe, Fury Attack, Hold Back, Horn Attack, Hyper Fang, Mega Kick, Quick Attack, Rapid Spin, Retaliate, Slash, Spike Cannon
Cross Poison
Psycho Cut
Accelrock
Gyro Ball, Iron Tail, Magnet Bomb, Metal Claw, Meteor Mash, Smart Strike, Steel Wing, Sunsteel Strike
Aqua Jet, Liquidation, Razor Shell
Aeroblast, Air Cutter, Air Slash, Oblivion Wing
Dark Pulse, Night Daze
Dragon Breath, Twister
Electro Ball, Shock Wave, Thunder, Thunderbolt, Thundershock, Volt Switch, Zap Cannon
Focus Blast, Vacuum Wave
Searing Shot
Moongeist Beam
Leaf Tornado, Solar Beam
Hyper Beam, Hyper Voice, Razor Wind, Swift, Techno Blast, Trump Card
Extrasensory, Prismatic Laser, Psystrike
Water Shuriken
Steamroller
Bite, Brutal Swing, Crunch, Hyperspace Fury, Payback, Thief
Dragon Hammer, Dragon Rush, Dragon Tail, Dual Chop
Wild Charge
Arm Thrust, Close Combat, Drain Punch, Focus Punch, Hammer Arm, Karate Chop, Low Kick, Power-Up Punch, Revenge, Rock Smash, Superpower, Wake-Up Slap
Fire Punch, Heat Crash
Beak Blast, Flying Press, Sky Drop
Spirit Shackle
Leafage, Horn Leech, Power Whip, Seed Bomb, Wood Hammer
Bone, Club, Bone Rush, Bonemerang, Bulldoze, Dig, Drill Run, Earthquake, High Horsepower, Magnitude, Stomping Tantrum, Thousand Waves
Ice Hammer
Bind, Body Slam, Chip Away, Comet Punch, Constrict, Crush Grip, Double-Edge, Fury Swipes, Giga Impact, Head Charge, Headbutt, Mega Punch, Multi-Attack, Pound, Rage, Rock Climb, Scratch, Skull Bash, Slam, Smelling Salts, Stomp, Strength, Tackle, Take Down, Thrash, Vice Grip, Wrap
Gunk Shot, Poison Jab
Head Smash, Rock Blast, Rock Slide, Rock Throw, Rock Wrecker, Smack Down, Stone Edge
Anchor Shot, Bullet Punch, Heavy Slam, Iron Head
Clamp, Crabhammer, Waterfall
Snarl
Clanging Scales, Core Enforcer
Incinerate, Lava Plume, Magma Storm, Shell Trap
Hurricane
Mud Shot
Boomburst, Spit Up, Wring Out
Belch, Sludge, Sludge Bomb, Sludge Wave, Smog
Ancient Power
Brine, Muddy Water, Octazooka, Scald, Sparkling Aria
Bolt Strike
Flame Wheel, Sacred Fire
Dragon Ascent
Petal Blizzard
Land's Wrath, Thousand Arrows
Avalanche, Freeze Shock, Ice Ball, Ice Punch, Ice Shard, Icicle Crash, Icicle Spear
Explosion, Self-Destruct
Diamond Storm
Aqua Tail, Dive
Bug Buzz, Signal Beam, Silver Wind
Draco Meteor, Dragon Pulse, Roar of Time, Spacial Rend
Charge Beam, Discharge, Electroweb
Dazzling Gleam, Fairy Wind, Fleur Cannon, Light of Ruin, Moonblast
Aura Sphere, Secret Sword
Blast Burn, Blue Flare, Eruption, Fiery Dance, Fire Blast, Fire Pledge, Fire Spin, Flame Burst, Flamethrower, Fusion Flare, Heat Wave, Inferno, Mystical Fire, Overheat
Ominous Wind
Energy Ball, Grass Pledge, Leaf Storm, Magical Leaf, Petal Dance, Seed Flare
Earth Power
Aurora Beam, Blizzard, Freeze-Dry, Frost Breath, Glaciate, Ice Beam, Ice Burn, Icy Wind, Powder Snow
Echoed Voice, Judgement, Nature Power, Relic Song, Revelation Dance, Round, Tri Attack, Weather Ball
Acid Spray, Clear Smog, Venoshock
Psybeam, Psyshock
Power Gem
Doom Desire, Flash Cannon, Mirror Shot
Bubble Beam, Hydro Cannon, Hydro Pump, Origin Pulse, Steam Eruption, Surf, Water Pledge, Water Pulse, Water Spout, Whirlpool
Attack Order
Assurance, Beat Up, Feint Attack, Foul Play, Knock Off, Power Trip, Pursuit, Sucker Punch, Throat Chop
Low Sweep
Fly
Shadow Punch, Shadow Sneak
Needle Arm
Sand Tomb
Feint, Natural Gift, Pay Day, Secret Power
Poison Fang, Poison Sting, Poison Tail
Psychic Fangs, Zen Headbutt
Rock Tomb
Gear Grind
Leech Life
Parabolic Charge
Burn Up
Gust
Hex, Shadow Ball
Absorb, Giga Drain, Mega Drain
Hidden Power
Acid
Confusion, Dream Eater, Future Sight, Hyperspace Hole, Luster Purge, Mist Ball, Psychic, Psycho Boost, Stored Power, Synchronoise
Bug Bite, First Impression, Lunge, U-turn
Fling
Nuzzle
Play Rough
Fire Lash
Bounce, Pluck
Astonish, Lick
Trop Kick
Barrage, Covet, Dizzy Punch, Double Slap, Egg Bomb, Facade, Fake Out, Flail, Frustration, Last Resort, Present, Return, Tail Slap
Heart Stamp
Rollout
Infestation, Pollen Puff, Struggle Bug
Disarming Voice, Draining Kiss
Ember
Chatter
Grass Knot
Mud Bomb, Mud Slap
Snore, Uproar
Bubble, Water Gun
Useful Posts:
Last edited: