Any update on Mega Rayquaza being allowed on the main server? Currently Mega Rayquaza Clause is still active but I'm not sure if that was just an oversight. I think Mega Rayquaza will be really fun to test and honestly I think that it has a good chance of staying in the meta given the power creep of the meta.
Anyways someone already brought it up but it's something I've been meaning to bring up for a while-The restriction on stats that go below 1 or above 255 should be removed as it's an arbitrary rule that has been patched in other metas since the last time Cross Evolution has seen a lot of play/had an active tier leader so
I'm assuming that's the only reason it hasn't been dealt with yet Rereading the thread shows that it was the original TL"s idea so I hope that new leadership will be willing to listen to reason. Pokemon should cap out at 1 or 255 instead of being flat out banned as other metagames do and if that makes something (Chansey @ Clefable was mentioned but idt it'd be any more ridiculous than type: null @ quagsire) overpowered then that threat should be banned accordingly. The rule is really outdated and I don't think it's fair to keep it in place rather than adapting to what other metagames are now doing to deal with stats going under/over the minimum or maximum.
On to more exciting note I'm really excited this meta has finally gotten LCOTM! Gonna post a couple fun sets I've used in the past couple weeks since I've been playing a lot on ROM lately
View attachment 188750 Archen @ Hitmonlee (70/197/63/74/120/122)
Hitmonlee (Archen) @ Choice Band
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Head Smash
- U-turn
- High Jump Kick
- Knock Off
Archen hits ridiculously hard in this meta and is really hard to wall without hard resists like Doublade or Onix. 122 isn't best speed tier, and Head Smash recoil severely limits its wallbreaking potential, but its immediate power makes it a great threat. Just a few calcs to show off how strong it is
-1 252 Atk Choice Band Reckless Archen Head Smash vs. 252 HP / 252+ Def Gligar: 243-286 (50.2 - 59%) -- 77.3% chance to 2HKO after Leftovers recovery (Gligar @ Gyarados)
252 Atk Choice Band Reckless Archen High Jump Kick vs. 252 HP / 252 Def Onix: 188-222 (44.3 - 52.3%) -- 18.4% chance to 2HKO (Onix @ Vaporeon, one of its better checks)
252 Atk Choice Band Reckless Archen Head Smash vs. 252 HP / 8 Def Type: Null: 412-486 (75.7 - 89.3%) -- guaranteed 2HKO (Type: Null @ Milotic)
252 Atk Choice Band Reckless Archen Head Smash vs. 240 HP / 0 Def Doublade: 180-213 (47.4 - 56.2%) -- 27.3% chance to 2HKO after Leftovers recovery (Doublade @ Flygon, probably runs more defense investment but 27% chance to 2hko worst situation is nice.)
View attachment 188751
Ho-Oh @ Life Orb
Ability: Regenerator
EVs: 248 HP / 204 Atk / 56 SpD
Adamant Nature
- Brave Bird
- Sacred Fire
- Curse
- Recover
Ho-Oh is actually really nice in this meta, checking a ton of threats such as Rhydon @ Gallade, most Gligar sets, and Spritzee. Curse is a great tech that increases its wallbreaking and defensive capabilities, and it has a lot of setup opportunities against walls like Gligar and Spritzee. It's important to have a cleric because Ho-Oh is highly prone to Toxic, and as always you need solid hazard control to deal with Stealth Rocks. Ho-Oh's setup opportunities are pretty much nonexistent against offense however, but it does have a strong initial damage output and is capable of 1HKOing a lot of offensive threats that think they can switch in.
That's all for now, but I'm really excited for Crossevo as LCOTM! Hopefully there's a lot of fun techs people discover throughout the month