Gurdurr can just heal up some lost HP with Drain Punch.252Atk Life Orb Sheer Force Tauros (Neutral) Zen Headbutt vs 252HP/252Def Eviolite Gurdurr (+Def): 35% - 42% (132 - 158 HP). Guaranteed 3HKO.
If Tauros subs down a lot, then Mach Punch will do enough to knock it out when its at 40%~~, but I prefer just going for drain punches and Mach punch only when the sub is broken and when Tauros is at 25%.4Atk Iron Fist Gurdurr (Neutral) Drain Punch vs 4HP/0Def Tauros (Neutral): 72% - 86% (212 - 252 HP). Guaranteed 2HKO.
If Liepard is in, Gurdurr can just go for drain punches, and proceed to knock it out.4Atk Iron Fist Gurdurr (Neutral) Mach Punch vs 4HP/0Def Tauros (Neutral): 39% - 47% (116 - 138 HP). Guaranteed 3HKO.
4Atk Iron Fist Gurdurr (Neutral) Drain Punch vs 4HP/0Def Liepard (Neutral): 131% - 154% (354 - 416 HP). Guaranteed OHKO.
252Atk Dread Plate Liepard (Neutral) Night Slash vs 252HP/252Def Eviolite Gurdurr (+Def): 7% - 8% (28 - 33 HP). Guaranteed 14HKO.
And can Wish + Protect, while Tauros is worn down with Rocky Helmet and Substitute (which'll equal a good chunk of HP) to start off with, etc. Alomomola on the other hand can keep recovering. If Liepard switches in to try and use Encore on Protect/Wish, Alomomola switches to Tangela.252 Atk Life Orb Sheer Force Tauros Rock Climb vs. 252 HP / 252+ Def Alomomola: 173-204 (32.39 - 38.2%) -- 1.03% chance to 3HKO
Alomomola then switches to Tangela. If Tauros is in Endeavor range to start off with, or at any point, then it'll die to Alomomola due to Rocky Helmet, and Alomomola can recover the damage by switching to Tangela, while Tangela will take very little from Liepard's attacks.252+ Atk Dread Plate Liepard Night Slash vs. 248 HP / 252+ Def Eviolite Tangela: 51-61 (15.31 - 18.31%) -- possible 6HKO
Tangela on the other hand can just recover with Giga Drain and switch to Alomomola as it pleases to wear Liepard down, and help it recover.252+ Atk Liepard U-turn vs. 248 HP / 252+ Def Eviolite Tangela: 56-68 (16.81 - 20.42%) -- possible 5HKO
252+ Atk Dread Plate Liepard Night Slash vs. 248 HP / 252+ Def Eviolite Tangela: 51-61 (15.31 - 18.31%) -- possible 6HKO
If Liepard uses U-Turn and switches to Tauros, it'll just keep using Giga Drain and take some from Liepard.252+ Atk Dread Plate Liepard Night Slash vs. 252 HP / 252+ Def Alomomola: 97-115 (18.16 - 21.53%) -- possible 7HKO
252+ Atk Liepard U-turn vs. 252 HP / 252+ Def Alomomola: 54-64 (10.11 - 11.98%) -- 9HKO at best
As for Tauros on Tangela to help Alomomola recover HP, then you've got this:0 SpA Tangela Giga Drain vs. 4 HP / 0 SpD Liepard: 141-166 (52.22 - 61.48%) -- 97.66% chance to 2HKO
If Liepard is in, Alomomola switches in and uses Scald - if it burns great, if not,252 Atk Life Orb Sheer Force Tauros Rock Climb vs. 248 HP / 252+ Def Eviolite Tangela: 91-109 (27.32 - 32.73%) -- guaranteed 4HKO
Which'll wear Tauros and Liepard down, depending on whether it uses U-turn or not. If not, just switch between the two to recover HP to avoid Encore. Then from there just repeat the above steps/information.0 SpA Alomomola Scald vs. 4 HP / 0 SpD Liepard: 75-88 (27.77 - 32.59%) -- possible 4HKO
0 SpA Alomomola Scald vs. 4 HP / 0 SpD Tauros: 58-69 (19.86 - 23.63%) -- possible 5HKO
I'm getting more and more busy with school and don't have much time to host this at the moment. If someone else feels like reviving this thread they can ask me suggestions and I might even want to cohost. (To anyone who wants to revive this, please don't make a V4 of this thread if you are not experienced enough to balance the difficulty of your cores or prove counters wrong yourself. If you think you are experienced enough, ask a mod before reviving this and you are free to steal my op ).Final round already? I'm gonna miss this thread :(
Golem can also take all of Skuntank's moves and hit it back with an Earthquake which OHKO it. The most Jolly Skuntank can do is 5HKO it with Sucker Punch.Earthquake: 130.99 - 154.24%
Rock Blast: 199.26 - 234.68%
Sucker Punch: 139.48 - 164.57%: 0 - 0%
252+ Atk Golem Rock Blast (3 hits) vs. 0 HP / 0 Def Jynx: 540-636 (199.26 - 234.68%)
252+ Atk Golem Earthquake vs. 10 HP / 0 Def Skuntank: 440-522 (126.07 - 149.57%)
252 Atk Skuntank Sucker Punch vs. 212 HP / 0 Def Golem: 84-99 (23.72 - 27.96%) -- possible 5HKO
Even if Jynx goes for the less risky Ice Beam as opposed to Focus Miss, Sneasel is still sitting pretty (while being immune to freezing) and can Pursuit for the likely KO. If Jynx survives, Metang can pick off the scraps.252Atk Sneasel (+Atk) Pursuit vs 0HP/0Def Jynx (Neutral): 95% - 112% (258 - 306 HP). Guaranteed 2HKO. 72% chance to OHKO.
252SpAtk Choice Specs Jynx (Neutral) Ice Beam vs 48HP/0SpDef Sneasel (Neutral): 51% - 60% (135 - 159 HP). Guaranteed 2HKO.
Metang beats Skuntank one-on-one, and Metang's immunity to Def drops means Skunk's Crunch can't save it that way. Even 2 crits from Skuntank may not KO Metang.252Atk Skuntank (+Atk) Crunch vs 252HP/4Def Eviolite Metang (Neutral): 23% - 28% (76 - 91 HP). Guaranteed 5HKO.
252Atk Metang (+Atk) Earthquake vs 20HP/0Def Skuntank (Neutral): 65% - 77% (230 - 272 HP). Guaranteed 2HKO.
252Atk Metang (+Atk) Bullet Punch vs 20HP/0Def Skuntank (Neutral): 19% - 23% (69 - 82 HP). Guaranteed 6HKO.
The latter scenario is for when a double switch is pulled, resulting in Jynx facing Metang unscathed. Metang can swiftly KO Jynx with EQ + Bullet Punch, and weakens Skunk for Sneasel to clean up.252Atk Metang (+Atk) Earthquake vs 0HP/0Def Dry Skin Jynx (Neutral): 68% - 80% (185 - 218 HP). Guaranteed 2HKO.
252SpAtk Choice Specs Jynx (Neutral) Focus Blast vs 252HP/0SpDef Eviolite Metang (Neutral): 44% - 52% (145 - 171 HP). Guaranteed 3HKO. 9% chance to 2HKO.
252Atk Metang (+Atk) Bullet Punch vs 0HP/0Def Jynx (Neutral): 81% - 97% (222 - 264 HP). Guaranteed 2HKO.
The former scenario is for when Sneasel does KO Jynx and is face to face with Skunk with 1%. While I could Ice Shard to avoid Sucker Punch and get chip damage off, isn't there a better way to inflict more damage? Enter Assist, which is the primary reason I did not fill Metang's moveslots to the brim. Sneasel has a 50% chance of choosing a move weaker than its Ice Shard, or select an Earthquake more powerful than Metang's, leaving the skunk totally vulnerable to the Iron Claw pokemon. Ice Punch is a more reliable option where I'll use to take down Skunk after Metang sacrifices itself to KO Jynx and soften up Skunk, because I don't want my full health Sneasel to dick around with Assist and take a Poison Jab to the face to the point where Aftermath damage might or a Sucker Punch will KO me (but the Skunk user has to predict for the Assist as well). Punishment is merely there to guarantee the OHKO on Jynx should Skunk get KOed before her.252Atk Sneasel (+Atk) Earthquake vs 20HP/0Def Skuntank (Neutral): 76% - 89% (268 - 316 HP). Guaranteed 2HKO.
252Atk Sneasel (+Atk) Ice Punch vs 20HP/0Def Skuntank (Neutral): 42% - 50% (151 - 178 HP). Guaranteed 3HKO. 1% chance to 2HKO.
252Atk Skuntank (+Atk) Poison Jab vs 48HP/0Def Sneasel (Neutral): 70% - 83% (186 - 219 HP). Guaranteed 2HKO.
252Atk Skuntank (+Atk) Sucker Punch vs 48HP/0Def Sneasel (Neutral): 35% - 41% (93 - 109 HP). Guaranteed 3HKO.
This is not the best counter to the core.Golem
Item: Lum Berry
Ability: Sturdy
Nature: Adamant
EVs: 236 HP/252 Atk/ 44 Spe
Moveset:
-Stealth Rock
-Earthquake
-Rock Blast
-Sucker Punch
252 SpA Choice Specs Jynx Ice Beam vs. 156 HP / 0 SpD Charizard: 244-288 (72.61 - 85.71%) -- guaranteed 2HKO
136 SpA Charizard Flamethrower vs. 0 HP / 4 SpD Dry Skin Jynx: 324-384 (119.55 - 141.69%) -- guaranteed OHKO
252+ Atk burned Skuntank Poison Jab vs. 156 HP / 0 Def Charizard: 70-83 (20.83 - 24.7%) -- possible 6HKO
You survive Ice Beam and OHKO Jynx with Flamethrower. You'll be left with at least twenty six percent of your health after two turns of Leftovers (switching in and killing Jynx) which means you can burn Skuntank and survive any attack. You'll be able to Roost up and finish off Skuntank with two Flamethrowers. You have a seventy percent chance to avoid the Poison from Poison Jab and Sweet Jesus said that was fine.136 SpA Charizard Flamethrower vs. 20 HP / 0 SpD Skuntank: 186-220 (52.84 - 62.5%) -- 99.61% chance to 2HKO
If Jynx Tricks you, then both Pokemon are OHKO'ed by Fire Blast.136 SpA Choice Specs Charizard Fire Blast vs. 20 HP / 0 SpD Skuntank: 352-415 (100 - 117.89%) -- guaranteed OHKO
252+ Atk Skuntank Poison Jab vs. 156 HP / 0 Def Charizard: 141-166 (41.96 - 49.4%) -- guaranteed 3HKO
252+ Atk burned Skuntank Poison Jab vs. 156 HP / 0 Def Charizard: 70-83 (20.83 - 24.7%) -- possible 6HKO
136 SpA Charizard Flamethrower vs. 20 HP / 0 SpD Skuntank: 186-220 (52.84 - 62.5%) -- 99.61% chance to 2HKO
This time you can simply survive a hit and burn Skuntank to Roost up. Then proceed to kill both Pokemon with Flamethrower.136 SpA Charizard Flamethrower vs. 0 HP / 4 SpD Dry Skin Jynx: 324-384 (119.55 - 141.69%) -- guaranteed OHKO
Wow, Charizard again? Who knew that this one can boast some bulk.
Charizard @ Leftovers
Trait: Blaze
EVs: 156 HP / 136 SAtk / 216 Spd
Timid Nature
- Fire Blast
- Flamethrower
- Roost
- Will-O-Wisp
Switching into Jynx
You survive Ice Beam and OHKO Jynx with Flamethrower. You'll be left with at least twenty six percent of your health after two turns of Leftovers (switching in and killing Jynx) which means you can burn Skuntank and survive any attack. You'll be able to Roost up and finish off Skuntank with two Flamethrowers. You have a seventy percent chance to avoid the Poison from Poison Jab and Sweet Jesus said that was fine.
If Jynx Tricks you, then both Pokemon are OHKO'ed by Fire Blast.
Switching into Skuntank
This time you can simply survive a hit and burn Skuntank to Roost up. Then proceed to kill both Pokemon with Flamethrower.
Simisear can't come in safely on any of these 'mons, so who does it for him?228SpAtk Fire Gem Simisear (Neutral) Fire Blast vs 20HP/0SpDef Skuntank (Neutral): 100% - 118% (354 - 417 HP). Guaranteed OHKO.
72Atk Simisear (Neutral) Crunch vs 0HP/0Def Jynx (Neutral): 100% - 118%
(272 - 320 HP). Guaranteed OHKO.
Articuno can come in on all the attacks, and it then goes for U-turn, safely bringing Simisear in, and Simisear just knocks everything out with either Crunch or Fire Gem boosted Fire Blast.252SpAtk Choice Specs Jynx (Neutral) Ice Beam vs 252HP/228SpDef Articuno (Neutral): 37 - 44%. Guaranteed 3HKO.
252SpAtk Choice Specs Jynx (Neutral) Psyshock vs 252HP/32Def Leftovers Articuno (Neutral): 45 - 53%. Guaranteed 3HKO.
252Atk Skuntank (+Atk) Crunch vs 252HP/32 Def Leftovers Articuno (+Def):
26 - 31%. Guaranteed 4HKO.
252Atk Skuntank (+Atk) Sucker Punch vs 4HP/0Def Simisear (Neutral): 56% - 67% (166 - 196 HP). Guaranteed 2HKO.
Articuno comes in on Jynx and takes a Psyshock. Articuno U-Turns on Jynx and takes a Psyshock again with Jynx barely living the hit.Core:
@ Fire Gem
Trait: Blaze
EVs: 72 Atk, 228 SpA, 208 Spe
Naive Nature
-Fire Blast
-Crunch
Simisear can't come in safely on any of these 'mons, so who does it for him?
@ Leftovers
Trait: Pressure
EVs: 252 HP / 32 Def / 228 SpD
Impish Nature
- U-turn
Articuno can come in on all the attacks, and it then goes for U-turn, safely bringing Simisear in, and Simisear just knocks everything out with either Crunch or Fire Gem boosted Fire Blast.
None of my Pokemon mind if they get tricked into the Choice Specs.
Oh and if you're wondering...