Okay pals, before we continue I'd like to briefly address a few things.
First and foremost, when submitting abilities in any CAP process thread, adhere to the banlist. If you don't, your submission will not be addressed and it will not be slated. Second, we are submitting flavor abilities. These are abilities that have no competitive implications. I understand that some of you may have read through the first few questions in my last post and got the impression that you have as much leeway as "this doesn't always overshadow Stamina so it's fine". This is not how flavor abilities work. Please read through the flavor ability threads for CAPs
28,
27, and
26 to gain a better understanding of how little competitive impact a flavor ability should have in CAP.
With that out of the way, let me talk about some of the abilities I've liked so far.
- Power of Alchemy: Cool ability with very little distribution. I'm really not worried about exact translations since PS! and Smogon are both majority English speaking sites.
- Liquid Ooze: Hasn't seen any real use in OU since Tentacruel was relevant, and even then it wasn't outstanding. Fits well with how drippy the art is.
- Magician: Ties into the grimoire flavor aspect very nicely, little competitive impact and precedent with Lotl.
- Telepathy: Nice and boring, plays into the psychic/magical sub-flavor in the art.
- Illuminate: Literally no competitive use so it works just fine, the flavor is kinda there in the way that reading is an illuminating activity
- Pressure: Staple hidden ability, mirrors Giratina
- Gooey: I'm a bit on the fence about this one, but I'm honestly not convinced it would ever be used over Stamina. Same as Liquid Ooze, this fits the flavor of the book dripping really well.
I'm gonna leave this open for another
24 hours then open the poll.