While some ASBs allow players to create special signature moves for their Pokemon, such things do not exist in this ASB (and don't count on that changing). Instead, we have combinations, or combos for short. This is when a Pokemon combines two similar or identical moves (such as Flamethrower + Fire Blast, Giga Impact + Flare Blitz, Focus Punch + Ice Punch or Shadow Ball + Shadow Ball) into a single action. Whether two moves can actually be combined or not depends mainly on whether or not the ref believes the combo to be feasible and it is worth checking a move's description to see how the move manifests. Examples of infeasible combos include Head Smash + Hyper Beam, Night Slash + Earthquake and Psychic + Thunderbolt. If a combo is determined infeasible, the Pokemon will simply use the first move in the combo on its current turn and the second move on its next turn. If the combo is considered feasible, however, then the Pokemon will use the combined attack on its current turn. Combos are generally more powerful than regular moves.