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Major changes

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You know what,
WSun1? In retrospect, I think you were probably right with that Ferrothorn call.
The community seems pretty resistant to the idea of Eternatus and attempting to check Specs Kyogre, and Zygarde wants something other than Dusk-Mane that can abuse Xerneas, so Ferrothorn seems like a good fit. It still is able to exert a lot of pressure on the opponent via Spikes and Leech Seed, checks many Kyogre sets just as well as Kyurem-W does, and appreciates the support Gothitelle provides trapping Ho-oh & Eternatus. If we decide we end up not liking the choiced Kyogre matchup now, we can use Utility Umbrella, although the loss of Leftovers sucks quite a bit.

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Between Gothitelle, Spikes Ferrothorn, trapper Zyg and Yveltal, I think the team has enough breaking power as is, which opens up other speed control options instead of Marshadow. I think Scarf Zac-H is the best fit for its ability to threaten and revenge kill Yveltal, which causes a headache otherwise, as well as Marshadow, +2 Zekrom, and weakened Groudon and Xerneas.

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I would have also replaced this if I could, but the idea I had would ultimately end up becoming its own separate team rather than a polished version of this one. Sorry for screwing it up Week 3. Anyways, now that we have Spikes Ferrothorn to pressure defensive Kyogre, scarf Gothitelle can go in favour of the regular PP stall set, more reliably trapping things like Eternatus, Necrozma-DM, and Ho-oh with the aid of pressure from Ferrothorn. The only benefit to keeping the original set that I can think of is Dragon Tail Zygarde, which is pretty uncommon, and Substitute can be used to block Dragon Tail if we
really want to anyways (at the expense of the Dynamax Cannon Eternatus or Ho-oh matchup, which is not worth it imo). The EVs allow it to outspeed most slow base 90s like Ho-oh, Kyogre, and opposing Zygarde-Cs creeping for the 220 benchmark, with the rest being dumped into Defense. While the loss of Defense from the standard set isn't great vs Necrozma-DM, 4/5ths of rest of the team beats it anyways, with one of Thousand Waves Zygarde's main targets being DM.
Minor changes
Groudon is a pretty big problem, which fast Foul Play Yveltal helps alleviate. It's by no means a perfect solution, but it helps a lot, and in conjunction with Scarf Zacian should be adequate. Taunt slots nicely onto fast Yveltal, which comes with the ability to prevent other Defoggers from removing the hazards that DM and Ferrothorn put up, as well as other status moves in general. While Knock Off would be nice, the team has adequate counterplay to most Boots users anyways.
Knock Off removing Boots is very helpful for Ferrothorn. Zekrom is another large threat, as Geysers pointed out, so Earthquake can also be used to prevent Necrozma-DM from being setup fodder and gives it the potential to 1v1, but Knock Off + Zac-H is fine enough counterplay in my eyes. The speed investment isn't necessary without Thunder Wave. Heavy-Duty Boots is also something to consider with Spikes Ferrothorn, but Rocky Helmet can get important chip for Zacian and Zygarde-C is a pretty decent secondary check to opposing Zacian-C anyways.
It was pretty fun participating in this CCAT, and it's good to see that the final product ended up better than previous ones (I hope). Thanks everyone :]