Resource 1v1 Sword and Shield Viability Rankings

252+ Atk Choice Band Wishiwashi-School Iron Tail vs. 0 HP / 36 Def Avalugg: 216-256 (65.2 - 77.3%) -- guaranteed 2HKO
36 Def Choice Band Avalugg Body Press vs. 252 HP / 0 Def Wishiwashi-School: 120-142 (40.8 - 48.2%) -- guaranteed 3HKO
252+ SpA Choice Specs Wishiwashi-School Hydro Pump vs. 4 HP / 0 SpD Avalugg: 576-678 (173.4 - 204.2%) -- guaranteed OHKO
Beats lugg, just hope that they don’t have mirror coat if you are specs
band is actually capable of beating lugg
uh yeah
also ok will change lugg to W/L ig
 

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252+ Atk Choice Band Wishiwashi-School Iron Tail vs. 0 HP / 36 Def Avalugg: 216-256 (65.2 - 77.3%) -- guaranteed 2HKO
36 Def Choice Band Avalugg Body Press vs. 252 HP / 0 Def Wishiwashi-School: 120-142 (40.8 - 48.2%) -- guaranteed 3HKO
252+ SpA Choice Specs Wishiwashi-School Hydro Pump vs. 4 HP / 0 SpD Avalugg: 576-678 (173.4 - 204.2%) -- guaranteed OHKO
Beats lugg, just hope that they don’t have mirror coat if you are specs
band is actually capable of beating lugg
uh yeah
also ok will change lugg to W/L ig
Band still loses to the ID recover set (commonly fits on mirror coat which'd make it a blanket counter) and has to hit 2 75% accurate moves.

In general, I'm seeing lots of top tier matchups where you say the wishiwashi matchup is set-dependent, which is never a good sign. In addition, some of your 'winning' matchups are also set-dependent: zyg beats band with skitter smack WP (I think you actually mention this in the calc section), Aggron wins if it's metal burst, jirachi wins if it's stall, nagandel can roll to win if it's modest specs, volcarona rolls to kill with offensive subswarm (in addition to having 5 chances to dodge a move), ZapG beats band trivially if it's not band itself (sometimes even then I think?), specs rolls vs blaziken even if you have whirlpool, clef beats band with counter (iron tail barely doesn't KO) and can CM stall / missfish specs, the list goes on.

I'm just not seeing much of a reason to run this over, say, swampert, which is another water type with the bulk to take on fast frail offense, except with a phletora of other tools in yawn, endure torrent hydro, countercoat, electric immunity... Wishiwashi is cool, but power creep hit it hard and I don't think it's still viable.
 
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Band still loses to the ID recover set (commonly fits on mirror coat which'd make it a blanket counter) and has to hit 2 75% accurate moves.

In general, I'm seeing lots of top tier matchups where you say the wishiwashi matchup is set-dependent, which is never a good sign. In addition, some of your 'winning' matchups are also set-dependent: zyg beats band with skitter smack WP (I think you actually mention this in the calc section), Aggron wins if it's metal burst, jirachi wins if it's stall, nagandel can roll to win if it's modest specs, volcarona rolls to kill with offensive subswarm (in addition to having 5 chances to dodge a move), ZapG beats band trivially if it's not band itself (sometimes even then I think?), specs rolls vs blaziken even if you have whirlpool, clef beats band with counter (iron tail barely doesn't KO) and can CM stall / missfish specs, the list goes on.

I'm just not seeing much of a reason to run this over, say, swampert, which is another water type with the bulk to take on fast frail offense, except with a phletora of other tools in yawn, endure torrent hydro, countercoat, electric immunity... Wishiwashi is cool, but power creep hit it hard and I don't think it's still viable.
Ok
so uh first
Aggron doesn't win with metal burst bc its faster than wishiwashi
176+ SpA Choice Specs Wishiwashi-School Whirlpool vs. 0 HP / 0- SpD Blaziken: 284-336 (94.3 - 111.6%) -- guaranteed OHKO
specs is not a roll vs wp endure blaziken
2nd, was thinking about removing band, as most of the mu's are around specs, so I might do that.
yes clef is a loss(forgot about counter lol im dumb)
rachi can stall out specs with calm mind, but has to also be careful about eq from specs, but I will take that as a loss
and yes i just woke up rn ok don't ask
 
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Can someone explain why Shelmet is on the VR? Is it because it can pull of an endeavor set?
Can I unnominate Shelmet? Shelmet does nothing that Excavalier cannot also do, and Excavalier sucks.
The following Shelmet set was nominated by D2TW (and later altered somewhat, but this is what got it rated):

Stall (Shelmet) @ Eviolite
Ability: Shell Armor
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Encore
- Struggle Bug
- Recover
- Acid Armor

This set is pretty straightforward stall, but with Shell Armor to avoid crits (including urshifu's autocrit moves), and Encore to beat trick users like jirachi and scarf tapu fini (encore on the trick gives the encore user 2 free turns to click what they want).

The reason it was nominated over escavalier is presumably its higher physical bulk (see below), as well as its better urshifu and sawk matchups. Shelmet is much less afraid of Fire- and Fighting-moves than Escavalier, making it much more useful in those matchups.

252 Atk Zeraora Plasma Fists vs. 252 HP / 252+ Def Eviolite Shelmet: 79-94 (25.9 - 30.9%) -- guaranteed 4HKO
252 Atk Zeraora Plasma Fists vs. 252 HP / 252+ Def Escavalier: 103-123 (29.9 - 35.7%) -- 31.5% chance to 3HKO

I believe that after a brief period of being ranked D, the VR council's votes shifted enough to unrank this again (edit: it appears to have enough votes to stay D for now). A future update to this thread will presumably reflect that. Regardless, I hope this explains shelmet's presence on the VR.
 
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The following Shelmet set was nominated by D2TW (and later altered somewhat, but this is what got it rated):

Stall (Shelmet) @ Eviolite
Ability: Shell Armor
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Encore
- Struggle Bug
- Recover
- Acid Armor

This set is pretty straightforward stall, but with Shell Armor to avoid crits (including urshifu's autocrit moves), and Encore to beat trick users like jirachi and scarf tapu fini (encore on the trick gives the encore user 2 free turns to click what they want).

The reason it was nominated over escavalier is presumably its higher physical bulk (see below), as well as its better urshifu and sawk matchups. Shelmet is much less afraid of Fire- and Fighting-moves than Escavalier, making it much more useful in those matchups.

252 Atk Zeraora Plasma Fists vs. 252 HP / 252+ Def Eviolite Shelmet: 79-94 (25.9 - 30.9%) -- guaranteed 4HKO
252 Atk Zeraora Plasma Fists vs. 252 HP / 252+ Def Escavalier: 103-123 (29.9 - 35.7%) -- 31.5% chance to 3HKO

I believe that after a brief period of being ranked D, the VR council's votes shifted enough to unrank this again (edit: it appears to have enough votes to stay D for now). A future update to this thread will presumably reflect that. Regardless, I hope this explains shelmet's presence on the VR.
It doesn’t. Because your calc for damage only takes into account Shelmet having an item. Escavalier could run a resist berry (though probably not good), sitrus, or lefties. And it has the exact same move pool as shelmet so it does nothing more. In addition to this shelmet has worse special bulk. On top of that the extra physical bulk isn’t worth it because if the calc you presented had escavalier with lefties it would take less net damage per turn.

252 Atk Zeraora Plasma Fists vs. 252 HP / 252+ Def Escavalier: 103-123 (29.9 - 35.7%) -- guaranteed 4HKO after Leftovers recovery
 

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It doesn’t. Because your calc for damage only takes into account Shelmet having an item. Escavalier could run a resist berry (though probably not good), sitrus, or lefties. And it has the exact same move pool as shelmet so it does nothing more. In addition to this shelmet has worse special bulk. On top of that the extra physical bulk isn’t worth it because if the calc you presented had escavalier with lefties it would take less net damage per turn.

252 Atk Zeraora Plasma Fists vs. 252 HP / 252+ Def Escavalier: 103-123 (29.9 - 35.7%) -- guaranteed 4HKO after Leftovers recovery
35.7-6+35.7-6+35.7 = 95.1
30.9+30.9+30.9 = 92.7

For the purpose of avoiding a 3hko from full, which is what a rest staller cares about, shelmet's bulk is still slightly better. The point about different weaknesses and resistances also still applies. A few situations where those matter:

-Band sawk rolls vs maxdef escavalier.
-Nonband sawk with fire punch beats esca but not shelmet.
-LO bulk up urshifu straightforwardly beats escavalier but loses to shelmet.
-SD lando-T can 3hko escavalier after setting up along it, cannot beat shelmet with its most common moveset
-Random fire coverage from mons like band garchomp and celesteela (commonly runs fire moves but no flying moves).

Obviously there's also a lot of situations where escavalier does better, and I'm interested in spork's nomination.
 
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Hello There.
Nominating Wishiwashi for C- tier
View attachment 340727
(wishiwashing machine)
Wishiwashi is a very bulky and strong threat in School form, which allows it to check many prominent threats in the 1v1 metagame, including urshifu-s, genesect,zygarde, aggron, and arcanine. Also this mon is 100% carried by its bst of 620 because its movepool sucks. Wishiwashi's monstrous stats allows it to ohko or 2hko most offensive threats, and gives this mon a valuable niche in the current metagame. Due to these reason, I believe wishiwashi should be put on the viability rankings.
Credit to me for the calcs/movepool/idea and to adam3560 for one of the spreads
set:https://pokepast.es/c83aaef6e185a261
Band is pretty straightforward, max max, also underspeeds mons like diancie, aegislash, and others. The specs set is Ev'd to tank HJK from banded pheromosa. On the band set, aqua tail is for stab, eq for coverage, iron tail for faires like lele and ice beam to smack things like zygarde or lando-t. For the specs set, hydro for stab, beam for zyg, eq for coverage(mud slap bad lol), iron tail can be used for fairies or whirlpool for endure/sturdy users.
Also just a disclaimer for the calcs below, some of these calcs were made before adam gave me the current specs set, as it was previously was just 252 spatk 4 atk 252 hp. All of the old calcs/mus are still the same, shifu gets ohkoed, sect loses, zyg loses, etc.
Calcs(where wishiwashi wins ok):
Band(against gene):
252+ Atk Choice Band Wishiwashi-School Aqua Tail vs. 0 HP / 0- Def Genesect: 297-351 (104.9 - 124%) -- guaranteed OHKO
252+ SpA Life Orb Genesect Thunderbolt vs. 252 HP / 0 SpD Wishiwashi-School: 205-242 (69.7 - 82.3%) -- guaranteed 2HKO(btw its 0 in both and for some reason download gives +atk idk)
Band beats mixed lorb sect
252+ Atk Choice Band Wishiwashi-School Aqua Tail vs. 232 HP / 0 Def Genesect: 267-315 (78.2 - 92.3%) -- guaranteed 2HKO
Occa with leech life wins, otherwise band washi lives
252+ Atk Choice Band Wishiwashi-School Aqua Tail vs. 0 HP / 0 Def Genesect: 267-315 (94.3 - 111.3%) -- 68.8% chance to OHKO
+1 252+ Atk Genesect Leech Life vs. 252 HP / 0 Def Wishiwashi-School: 162-192 (55.1 - 65.3%) -- guaranteed 2HKO
Damage roll here lol for band
252+ Atk Choice Band Wishiwashi-School Aqua Tail vs. 16 HP / 0- Def Genesect: 297-351 (103.4 - 122.2%) -- guaranteed OHKO
Av loses lmao
244 SpA Genesect Bug Buzz vs. 252 HP / 0 SpD Wishiwashi-School: 108-127 (36.7 - 43.1%) -- guaranteed 3HKO
252+ Atk Choice Band Wishiwashi-School Aqua Tail vs. 4 HP / 8 Def Genesect: 264-312 (92.9 - 109.8%) -- 56.3% chance to OHKO
Special scarf gets clowned on
So uh band beats every sect outside of occa leech life and specs
Specs(against gene):
252+ SpA Choice Specs Wishiwashi-School Hydro Pump vs. 4 HP / 0 SpD Genesect: 327-385 (115.1 - 135.5%) -- guaranteed OHKO
Special scarf gets clowned on again lmaoooo
252+ SpA Life Orb Genesect Thunderbolt vs. 252 HP / 0 SpD Wishiwashi-School: 205-242 (69.7 - 82.3%) -- guaranteed 2HKO
252+ SpA Choice Specs Wishiwashi-School Hydro Pump vs. 0 HP / 0 SpD Genesect: 327-385 (115.5 - 136%) -- guaranteed OHKO
Mixed lorb loses
252+ SpA Choice Specs Wishiwashi-School Hydro Pump vs. 232 HP / 0 SpD Genesect: 327-385 (95.8 - 112.9%) -- 75% chance to OHKO
+1 224+ Atk Genesect Leech Life vs. 252 HP / 0 Def Wishiwashi-School: 160-189 (54.4 - 64.2%) -- guaranteed 2HKO
A roll vs occa
252+ SpA Choice Specs Wishiwashi-School Hydro Pump vs. 0 HP / 4 SpD Genesect: 324-382 (114.4 - 134.9%) -- guaranteed OHKO
+1 252 Atk Genesect Leech Life vs. 252 HP / 0 Def Wishiwashi-School: 148-175 (50.3 - 59.5%) -- guaranteed 2HKO
Phys scarf loses

252+ SpA Choice Specs Wishiwashi-School Ice Beam vs. 248 HP / 124+ SpD Zygarde: 572-676 (136.5 - 161.3%) -- guaranteed OHKO
-1 252+ SpA Choice Specs Wishiwashi-School Ice Beam vs. 248 HP / 124+ SpD Zygarde: 384-452 (91.6 - 107.8%) -- 50% chance to OHKO
+2 136 Atk Zygarde Thousand Arrows vs. 252 HP / 0 Def Wishiwashi-School: 177-208 (60.2 - 70.7%) -- guaranteed 2HKO
136 Atk Zygarde Skitter Smack vs. 252 HP / 0 Def Wishiwashi-School: 46-55 (15.6 - 18.7%) -- possible 5HKO
Haha zygarde die to specs washing machine and also that's wp skitter so everything else also dies. Also skitter to wp boosted thousand arrows doesn’t even kill what is this garbage mon.
-1 252+ SpA Choice Specs Wishiwashi-School Ice Beam vs. 144 HP / 4 SpD Zygarde: 476-560 (121.1 - 142.4%) -- guaranteed OHKO
This is an alt spread i got(weird spread ngl) and it just dies
252+ SpA Choice Specs Wishiwashi-School Ice Beam vs. 172 HP / 0 SpD Zygarde: 712-840 (178 - 210%) -- guaranteed OHKO
Helmet dies
252+ SpA Choice Specs Wishiwashi-School Ice Beam vs. 252 HP / 12 SpD Zygarde: 704-832 (167.6 - 198%) -- guaranteed OHKO
Haban DD is gone

4 SpA Wishiwashi-School Ice Beam vs. 248 HP / 124+ SpD Zygarde: 292-344 (69.6 - 82.1%) -- guaranteed 2HKO

Yikes band wishiwashi sucks lmao zyg wins because it just clicks skitter twice into thousand arrows idk if i even need to calc this

4 SpA Wishiwashi-School Ice Beam vs. 172 HP / 0 SpD Zygarde: 364-432 (91 - 108%) -- 50% chance to OHKO
0 Atk Zygarde Thousand Arrows vs. 252 HP / 0 Def Wishiwashi-School: 78-93 (26.5 - 31.6%) -- 17.8% chance to 3HKO
Helmet gets owned
4 SpA Wishiwashi-School Ice Beam vs. 252 HP / 12 SpD Zygarde: 360-424 (85.7 - 100.9%) -- 6.3% chance to OHKO
68+ Atk Zygarde Outrage vs. 252 HP / 0 Def Wishiwashi-School: 121-144 (41.1 - 48.9%) -- 59% chance to 2HKO
Haban is a dmg roll which is not actually in your favor

4 SpA Wishiwashi-School Ice Beam vs. 248 HP / 8 SpD Zygarde: 360-428 (85.9 - 102.1%) -- 12.5% chance to OHKO
Yeah sub toxic stall loses to both

252+ Atk Choice Band Wishiwashi-School Earthquake vs. 0 HP / 0 Def Naganadel: 492-580 (171.4 - 202%) -- guaranteed OHKO
252 SpA Choice Specs Naganadel Draco Meteor vs. 252 HP / 0 SpD Wishiwashi-School: 241-285 (81.9 - 96.9%) -- guaranteed 2HKO
252+ SpA Choice Specs Wishiwashi-School Ice Beam vs. 0 HP / 4 SpD Naganadel: 440-518 (153.3 - 180.4%) -- guaranteed OHKO
Both specs and band beat naga

252+ SpA Choice Specs Wishiwashi-School Hydro Pump vs. 0 HP / 4 SpD Urshifu: 469-553 (137.5 - 162.1%) -- guaranteed OHKO
Specs beats every shifu outside of AV, band cannot beat any shifu sadly
Urshifu-rapid just walls this mon so we don’t talk about it

4 Atk Wishiwashi-School Iron Tail vs. 248 HP / 108 Def Tapu Lele: 214-254 (62.3 - 74%) -- guaranteed 2HKO
116+ SpA Tapu Lele Psyshock vs. 252 HP / 0 Def Wishiwashi-School in Psychic Terrain: 135-160 (45.9 - 54.4%) -- guaranteed 2HKO
116+ SpA Tapu Lele Moonblast vs. 252 HP / 0 SpD Wishiwashi-School: 120-142 (40.8 - 48.2%) -- 46.9% chance to 2HKO
Specs can beat lele given enough accuracy

252+ Atk Choice Band Wishiwashi-School Iron Tail vs. 248 HP / 108 Def Tapu Lele: 420-496 (122.4 - 144.6%) -- guaranteed OHKO
Band just wins

252+ Atk Choice Band Wishiwashi-School Iron Tail vs. 252 HP / 148 Def Sylveon: 442-520 (112.1 - 131.9%) -- guaranteed OHKO
Band beats sylv
252+ SpA Choice Specs Wishiwashi-School Hydro Pump vs. 252 HP / 16 SpD Sylveon: 246-291 (62.4 - 73.8%) -- guaranteed 2HKO
92+ SpA Pixilate Sylveon Hyper Voice vs. -2 252 HP / 0 SpD Wishiwashi-School: 232-274 (78.9 - 93.1%) -- guaranteed 2HKO
Specs wins if they hyper voice
92+ SpA Pixilate Sylveon Hyper Beam vs. -2 252 HP / 0 SpD Wishiwashi-School: 387-456 (131.6 - 155.1%) -- guaranteed OHKO
Specs washi loses if they beam

252+ SpA Choice Specs Wishiwashi-School Hydro Pump vs. 212 HP / 16 SpD Spectrier: 369-435 (93.6 - 110.4%) -- 62.5% chance to OHKO
Specs washi has a chance to ohko spectrier outright, and it 2hkos through cm
252+ SpA Choice Specs Wishiwashi-School Hydro Pump vs. +1 212 HP / 16 SpD Spectrier: 246-291 (62.4 - 73.8%) -- guaranteed 2HKO after Leftovers recovery, Grassy Terrain recovery, and Poison Heal(here, leftovers + g terrain + poison heal is 24% or about the same as sitrus berry)
Disable spec wins unfortunately, but otherwise specs washi takes the win
252+ Atk Choice Band Wishiwashi-School Aqua Tail vs. 212 HP / 96 Def Spectrier: 336-396 (85.2 - 100.5%) -- 6.3% chance to OHKO
252+ Atk Choice Band burned Wishiwashi-School Aqua Tail vs. 212 HP / 96 Def Spectrier: 168-198 (42.6 - 50.2%)
This means cb wishiwashi beats spectrier without disable
0 SpA Spectrier Hex (130 BP) vs. 252 HP / 0 SpD Wishiwashi-School: 150-177 (51 - 60.2%) -- guaranteed 2HKO after burn damage
Also hex is dealing no kinds of damage lol
4 SpA Wishiwashi-School Ice Beam vs. 176 HP / 0 SpD Garchomp: 400-472 (99.7 - 117.7%) -- 93.8% chance to OHKO

176+ SpA Choice Specs Wishiwashi-School Hydro Pump vs. 172 HP / 0 SpD Assault Vest Arcanine: 476-564 (130.7 - 154.9%) -- guaranteed OHKO
-1 252+ Atk Choice Band Wishiwashi-School Aqua Tail vs. 172 HP / 84 Def Arcanine: 372-438 (102.1 - 120.3%) -- guaranteed OHKO
After burn up
176+ SpA Choice Specs Wishiwashi-School Hydro Pump vs. 172 HP / 0 SpD Assault Vest Arcanine: 238-282 (65.3 - 77.4%) -- guaranteed 2HKO
-1 252+ Atk Choice Band Wishiwashi-School Aqua Tail vs. 172 HP / 84 Def Arcanine: 186-219 (51 - 60.1%) -- guaranteed 2HKO
W for wishi, also that’s av

252 Atk Choice Band Aggron Head Smash vs. 252 HP / 80 Def Wishiwashi-School: 244-288 (82.9 - 97.9%) -- guaranteed 2HKO
The gron is gone


252 Atk Gorilla Tactics Darmanitan-Galar Earthquake vs. 252 HP / 80 Def Wishiwashi-School: 129-152 (43.8 - 51.7%) -- 10.2% chance to 2HKO
Band darm-g wins w giga impact

252 Atk Choice Band Dragapult Outrage vs. 252 HP / 0 Def Wishiwashi-School: 220-261 (74.8 - 88.7%) -- guaranteed 2HKO
4 SpA Wishiwashi-School Ice Beam vs. 0 HP / 0 SpD Dragapult: 220-260 (69.4 - 82%) -- guaranteed 2HKO
252+ SpA Choice Specs Wishiwashi-School Ice Beam vs. 0 HP / 0 SpD Pheromosa: 365-430 (128.9 - 151.9%) -- guaranteed OHKO
Band loses, specs wins

4 SpA Wishiwashi-School Ice Beam vs. 252 HP / 136 SpD Landorus-Therian: 360-424 (94.2 - 110.9%) -- 62.5% chance to OHKO
Yeah wishiwashi wins and also this is sitrus band dies too

252+ SpA Choice Specs Wishiwashi-School Hydro Pump vs. 0 HP / 0 SpD Jirachi: 313-369 (91.7 - 108.2%) -- 50% chance to OHKO
252+ Atk Choice Band Wishiwashi-School Earthquake vs. 0 HP / 4 Def Jirachi: 378-446 (110.8 - 130.7%) -- guaranteed OHKO
gaming

252+ Atk Choice Band Wishiwashi-School Earthquake vs. 252 HP / 96 Def Volcanion: 298-352 (81.8 - 96.7%) -- guaranteed 2HKO
4 Atk Wishiwashi-School Earthquake vs. 252 HP / 96 Def Volcanion: 152-180 (41.7 - 49.4%) -- guaranteed 3HKO
64+ SpA Volcanion Sludge Wave vs. 252 HP / 0 SpD Wishiwashi-School: 77-91 (26.1 - 30.9%) -- guaranteed 4HKO
Band wins, specs 4hkos but volcanion is doing no dmg
252+ Atk Choice Band Wishiwashi-School Iron Tail vs. 252 HP / 72 Def Togekiss: 366-432 (97.8 - 115.5%) -- 87.5% chance to OHKO
176+ SpA Choice Specs Wishiwashi-School Ice Beam vs. 252 HP / 88+ SpD Togekiss: 244-288 (65.2 - 77%) -- guaranteed 2HKO
Togekiss is pain just get lucky for this mu
Also specs just loses bc we all know that u are getting stunned every turn

Obviously beats heatran so who cares

+3 112+ SpA Moltres-Galar Hurricane vs. 252 HP / 0 SpD Wishiwashi-School: 280-330 (95.2 - 112.2%) -- 68.8% chance to OHKO
With custap berry moltres-galar is just a losing mu for specs cuz it doesn’t get ohkoed

0 Atk Wishiwashi-School Earthquake vs. 4 HP / 0 Def Nihilego: 700-824 (194.4 - 228.8%) -- guaranteed OHKO
owned

88+ SpA Adaptability Porygon-Z Hyper Beam vs. 252 HP / 0 SpD Wishiwashi-School: 254-300 (86.3 - 102%) -- 18.8% chance to OHKO
252+ Atk Choice Band Wishiwashi-School Aqua Tail vs. 4 HP / 200 Def Porygon-Z: 267-315 (85.5 - 100.9%) -- 6.3% chance to OHKO
176+ SpA Choice Specs Wishiwashi-School Hydro Pump vs. 4 HP / 0 SpD Porygon-Z: 378-445 (121.1 - 142.6%) -- guaranteed OHKO
Literally only beats custap porygon

Registeel walls this aaaaaaaaaaaaaaaaaaaaa

252+ Atk Choice Band Wishiwashi-School Iron Tail vs. 0 HP / 36 Def Avalugg: 216-256 (65.2 - 77.3%) -- guaranteed 2HKO
36 Def Choice Band Avalugg Body Press vs. 252 HP / 0 Def Wishiwashi-School: 120-142 (40.8 - 48.2%) -- guaranteed 3HKO
252+ SpA Choice Specs Wishiwashi-School Hydro Pump vs. 4 HP / 0 SpD Avalugg: 576-678 (173.4 - 204.2%) -- guaranteed OHKO
Beats lugg, just hope that they don’t have mirror coat if you are specs
Stonewalled by bliss/chans we do not talk about it

Volc loses and im too lazy to put the calc here its already 10 f*cking pages off calcs in total

252 Atk Choice Band Zapdos-Galar Close Combat vs. 252 HP / 0 Def Wishiwashi-School: 229-270 (77.8 - 91.8%) -- guaranteed 2HKO
176+ SpA Choice Specs Wishiwashi-School Ice Beam vs. 0 HP / 4 SpD Zapdos-Galar: 352-416 (109.6 - 129.5%) -- guaranteed OHKO
Once again, specs wins, band loses
252+ SpA Choice Specs Wishiwashi-School Whirlpool vs. 0 HP / 0- SpD Blaziken: 300-354 (99.6 - 117.6%) -- 93.8% chance to OHKO
176+ SpA Choice Specs Wishiwashi-School Whirlpool vs. 0 HP / 0- SpD Blaziken: 284-336 (94.3 - 111.6%) -- 62.5% chance to OHKO
Specs trolls WP endure blaziken

252+ Atk Choice Band Wishiwashi-School Iron Tail vs. 252 HP / 252+ Def Clefable: 332-392 (84.2 - 99.4%) -- guaranteed 2HKO
252+ SpA Choice Specs Wishiwashi-School Hydro Pump vs. 252 HP / 0 SpD Clefable: 340-402 (86.2 - 102%) -- 12.5% chance to OHKO
Iron tail moment

Band is almost guaranteed to win against endure chomp, every other variant just loses
Specs washi obv ohkos we don’t need to calc that
204+ Atk Glastrier Close Combat vs. 252 HP / 0 Def Wishiwashi-School: 120-142 (40.8 - 48.2%) -- guaranteed 3HKO
252+ SpA Choice Specs Wishiwashi-School Hydro Pump vs. 252 HP / 48 SpD Assault Vest Glastrier: 184-217 (45.5 - 53.7%) -- 41% chance to 2HKO
252+ Atk Choice Band Wishiwashi-School Aqua Tail vs. 252 HP / 4 Def Glastrier: 204-240 (50.4 - 59.4%) -- guaranteed 2HKO
water

+2 252+ Atk Glastrier Close Combat vs. 252 HP / 0 Def Wishiwashi-School: 248-292 (84.3 - 99.3%) -- guaranteed 2HKO
252+ Atk Choice Band Wishiwashi-School Iron Tail vs. 252 HP / 4 Def Glastrier: 302-356 (74.7 - 88.1%) -- guaranteed 2HKO
252+ Atk Choice Band Wishiwashi-School Aqua Tail vs. 252 HP / 4 Def Glastrier: 204-240 (50.4 - 59.4%) -- guaranteed 2HKO
252+ SpA Choice Specs Wishiwashi-School Hydro Pump vs. 252 HP / 0 SpD Glastrier: 288-340 (71.2 - 84.1%) -- guaranteed 2HKO
Custap glastrier loses



252 Atk Choice Band Haxorus Outrage vs. 252 HP / 64 Def Wishiwashi-School: 244-288 (82.9 - 97.9%) -- guaranteed 2HKO
252+ SpA Choice Specs Wishiwashi-School Ice Beam vs. 4 HP / 0 SpD Haxorus: 458-540 (155.7 - 183.6%) -- guaranteed OHKO
176+ SpA Choice Specs Wishiwashi-School Ice Beam vs. 4 HP / 0 SpD Haxorus: 436-514 (148.2 - 174.8%) -- guaranteed OHKO
4 SpA Wishiwashi-School Ice Beam vs. 4 HP / 0 SpD Haxorus: 234-276 (79.5 - 93.8%) -- guaranteed 2HKO
We do a little bit of ohkoing haxorus(except band lol)

224+ SpA Choice Specs Pheromosa Focus Blast vs. 252 HP / 0 SpD Wishiwashi-School: 255-300 (86.7 - 102%) -- 18.8% chance to OHKO
252+ Atk Choice Band Wishiwashi-School Aqua Tail vs. 0 HP / 116 Def Pheromosa: 433-511 (153 - 180.5%) -- guaranteed OHKO
252+ SpA Choice Specs Wishiwashi-School Hydro Pump vs. 0 HP / 0 SpD Pheromosa: 670-789 (236.7 - 278.7%) -- guaranteed OHKO
Specs gets trolled
252 Atk Choice Band Pheromosa High Jump Kick vs. 248 HP / 80 Def Wishiwashi-School: 247-292 (84.3 - 99.6%) -- guaranteed 2HKO
252+ Atk Choice Band Wishiwashi-School Aqua Tail vs. 0 HP / 4 Def Pheromosa: 543-639 (191.8 - 225.7%) -- guaranteed OHKO
252+ SpA Choice Specs Wishiwashi-School Hydro Pump vs. 0 HP / 0 SpD Pheromosa: 670-789 (236.7 - 278.7%) -- guaranteed OHKO

Rolls moment. It’s in your favor tho ok so adam helped me and made a dif set that lives HJK:252 Atk Choice Band Pheromosa High Jump Kick vs. 252 HP / 80 Def Wishiwashi-School: 247-292 (84 - 99.3%) -- guaranteed 2HKO
136 Atk Choice Band Pheromosa High Jump Kick vs. 252 HP / 0 Def Wishiwashi-School: 244-288 (82.9 - 97.9%) -- guaranteed 2HKO
252+ SpA Choice Specs Wishiwashi-School Hydro Pump vs. 0 HP / 0 SpD Pheromosa: 670-789 (236.7 - 278.7%) -- guaranteed OHKO
252+ Atk Choice Band Wishiwashi-School Aqua Tail vs. 0 HP / 168 Def Pheromosa: 397-468 (140.2 - 165.3%) -- guaranteed OHKO
Anti rilla band gets trolled epicly


252+ Atk Choice Band Wishiwashi-School Aqua Tail vs. 252 HP / 36 Def Tyranitar: 458-540 (113.3 - 133.6%) -- guaranteed OHKO

252+ Atk Choice Band Wishiwashi-School Aqua Tail vs. 200 HP / 0 Def Tyranitar: 474-558 (121.2 - 142.7%) -- guaranteed OHKO
252+ SpA Choice Specs Wishiwashi-School Hydro Pump vs. 200 HP / 152 SpD Assault Vest Tyranitar in Sand: 240-284 (61.3 - 72.6%) -- guaranteed 2HKO
I finally found another situation in which band > specs. Oh wait its just a ttar in sand with av

252+ SpA Choice Specs Wishiwashi-School Hydro Pump vs. 252 HP / 0 SpD Metagross: 340-402 (93.4 - 110.4%) -- guaranteed OHKO
252+ Atk Choice Band Wishiwashi-School Earthquake vs. 252 HP / 128 Def Metagross: 272-322 (74.7 - 88.4%) -- 93.8% chance to OHKO
124+ Atk Metagross Earthquake vs. 252 HP / 0 Def Wishiwashi-School: 90-107 (30.6 - 36.3%) -- 59% chance to 3HKO
+2 124+ Atk Metagross Earthquake vs. 252 HP / 0 Def Wishiwashi-School: 180-212 (61.2 - 72.1%) -- guaranteed 2HKO
Damage rolls moment. Also band sucks
Mixed WP metagross gets trolled.

252+ SpA Choice Specs Wishiwashi-School Ice Beam vs. 4 HP / 0 SpD Venusaur: 340-402 (112.5 - 133.1%) -- guaranteed OHKO
4 SpA Wishiwashi-School Ice Beam vs. 4 HP / 0 SpD Venusaur: 174-206 (57.6 - 68.2%) -- guaranteed 2HKO
Specs washi beats venu unless u get really unlucky with sleep turns and they hit every sleep powder
Also band sucks

+2 252 SpA Carracosta Meteor Beam vs. 252 HP / 0 SpD Wishiwashi-School: 223-264 (75.8 - 89.7%) -- 6.3% chance to OHKO
252+ Atk Choice Band Wishiwashi-School Earthquake vs. 0 HP / 0 Def Carracosta: 296-350 (102.4 - 121.1%) -- guaranteed OHKO
252+ SpA Choice Specs Wishiwashi-School Hydro Pump vs. 248 HP / 8- SpD Carracosta: 487-574 (138.7 - 163.5%) -- guaranteed OHKO
Uh i think thats how meteor beam is calced idk. If so, carracosta loses
Edit:
Ok apparently u have to add it itself, uh washi loses
+2 252+ Atk Crustle Rock Wrecker vs. 252 HP / 0 Def Wishiwashi-School: 369-435 (125.5 - 147.9%) -- guaranteed OHKO
Yikes

252+ SpA Choice Specs Wishiwashi-School Hydro Pump vs. 252 HP / 148+ SpD Diancie: 360-426 (118.4 - 140.1%) -- guaranteed OHKO
252+ Atk Choice Band Wishiwashi-School Iron Tail vs. 252 HP / 108 Def Diancie: 496-584 (163.1 - 192.1%) -- guaranteed OHKO
You even underspeed lmaooooooo. We do a large amount of trolling


252+ SpA Choice Specs Wishiwashi-School Hydro Pump vs. 168 HP / 240 SpD Assault Vest Incineroar: 356-422 (95.4 - 113.1%) -- 75% chance to OHKO
-1 252+ Atk Choice Band Wishiwashi-School Aqua Tail vs. 168 HP / 0 Def Incineroar: 372-440 (99.7 - 117.9%) -- 93.8% chance to OHKO(vs av)
We do a small amount of trolling lel
-1 252+ Atk Choice Band Wishiwashi-School Aqua Tail vs. 248 HP / 40 Def Incineroar: 356-420 (90.5 - 106.8%) -- 37.5% chance to OHKO
+2 44+ Atk Incineroar Knock Off (97.5 BP) vs. 252 HP / 0 Def Wishiwashi-School: 214-253 (72.7 - 86%) -- guaranteed 2HKO
252+ SpA Choice Specs Wishiwashi-School Hydro Pump vs. 248 HP / 0 SpD Incineroar: 680-804 (173 - 204.5%) -- guaranteed OHKO
Gonna say it for the 15th time today but band wishiwashi is terrible

128 SpA Choice Specs Latios Draco Meteor vs. 252 HP / 0 SpD Wishiwashi-School: 225-265 (76.5 - 90.1%) -- 6.3% chance to OHKO
4 SpA Wishiwashi-School Ice Beam vs. 128 HP / 0 SpD Latios: 160-190 (48 - 57%) -- 89.1% chance to 2HKO
Why does band suck actually never use banded wishiwashi unless you enjoy being in pain
252+ SpA Choice Specs Wishiwashi-School Ice Beam vs. 128 HP / 0 SpD Latios: 316-372 (94.8 - 111.7%) -- 68.8% chance to OHKO
In your favor but not consistent

252+ Atk Choice Band Wishiwashi-School Aqua Tail vs. 252 HP / 252 Def Solid Rock Rhyperior: 507-597 (116.8 - 137.5%) -- guaranteed OHKO
Rhyperior is a bad mon i swear it loses even with max investment
252+ SpA Choice Specs Wishiwashi-School Hydro Pump vs. 252 HP / 252 SpD Assault Vest Ice Scales Rhyperior: 474-558 (109.2 - 128.5%) -- guaranteed OHKO
I gave rhyperior ice scales and av just for fun and it still dies
252+ SpA Choice Specs Wishiwashi-School Hydro Pump vs. 240 HP / 92 SpD Swampert: 309-364 (77 - 90.7%) -- guaranteed 2HKO
252+ Atk Choice Band Wishiwashi-School Aqua Tail vs. 240 HP / 8 Def Swampert: 277-327 (69 - 81.5%) -- guaranteed 2HKO
124+ Atk Swampert Earthquake vs. 252 HP / 0 Def Wishiwashi-School: 115-136 (39.1 - 46.2%) -- 10.9% chance to 2HKO
Yawnpert loses to both, also band gets haha funny number for
252+ SpA Choice Specs Wishiwashi-School Hydro Pump vs. 240 HP / 48 SpD Assault Vest Swampert: 216-255 (53.8 - 63.5%) -- guaranteed 2HKO
Av countercoat wins if they guess correctly

S Rank
:genesect:
Genesect W/L for band, which beats mixed lorb but loses to specs
:urshifu:
Urshifu-S W for specs(unless av), loss for band

S- Rank
:urshifu:
Urshifu-R Loss for both
:zygarde:
Zygarde Win for both

A+ Rank
:necrozma:
Necrozma L
:rillaboom:
Rillaboom L
:spectrier:
Spectrier W/L on whether they have disable
:tapu fini:
Tapu Fini L, u get walled lmao

A Rank
:Sylveon:
Sylveon W for band(unless specs sylv), L for specs
:volcanion:
Volcanion W/L cuz u just spam eq but they can wisp
:Zeraora:
Zeraora L

A- Rank
:aggron:
Aggron W
:Arcanine:
Arcanine W
:Darmanitan-Galar:
Darmanitan-Galar W/L dependent on set
:Dragapult:
Dragapult W/L. W if you are specs and it isn't sub disable, loss otherwise
:jirachi:
Jirachi W/L(stall set exists but I don't have 1 rn so I just tried max max and wishi loses)
:landorus-therian:
Landorus-T W
:naganadel:
Naganadel W
:regidrago:
Regidrago L
:regieleki:
Regieleki L
:togekiss:
Togekiss W/L(luck dependent)
:zapdos:
Zapdos L

B+ Rank
:Aromatisse:
Aromatisse L if specs, otherwise W if band
:cresselia:
Cresselia L
:garchomp:
Garchomp W
:goodra:
Goodra L
:heatran:
Heatran W
:Kyurem:
Kyurem L
:moltres-galar:
Moltres-G L
:nihilego:
Nihilego W
:porygon-z:
Porygon-Z W/L
:Primarina:
Primarina L
:registeel:
Registeel L
:Sawk:
Sawk L
:tapu koko:
Tapu Koko L
:tapu lele:
Tapu Lele W. Easy W for band but harder for specs
:volcarona:
Volcarona W
:zapdos-galar:
Zapdos-G W
:zarude:
Zarude L

B Rank
:Avalugg:
Avalugg W/L, band wins with iron tail cmon it 2hkos bruh
:azumarill:
Azumarill L
:blaziken:
Blaziken W for specs
:celesteela:
Celesteela L
:chansey:
Chansey L
:Clefable:
Clefable W/L(if it doesn't have counter it just loses)
:Dracovish:
Dracovish L
:Dracozolt:
Dracozolt L
:glastrier:
Glastrier W
:Haxorus:
Haxorus W
:magnezone:
Magnezone L
:pheromosa:
Pheromosa W
:tyranitar:
Tyranitar W
:venusaur:
VenusaurL

B- Rank
:Carracosta:
Carracosta L
:Crustle:
Crustle L
:diancie:
Diancie W
:ferrothorn:
FerrothornL
:incineroar:
Incineroar W
:kartana:
Kartana L
:latios:
Latios W
:metagross:
Metagross W
:Rhyperior:
Rhyperior W
:suicune:
Suicune L
:swampert:
Swampert W/L
W - 9
L - 13
W/L - 9
I haven't tried any non choice sets yet(bc choice sets r prob better wishiwashi needs the power), but for now I think it would sit well in C- tier
TDLR: Rank big fish he ohko things and beat good mons ok bye. Oh and also band wishiwashi sucks and exists for the sole reason of beating aromatisse and sylv and lele
changes:
venu is loss bc its biased in their favor
swamp is W/L now
Volcanion is W/L now
pult is W/L now
jirachi is W/L
clef is W/L
also for rolls like volcarona and modest specs naga I'm keeping them as wins because the rolls are still in wishiwashi's favor
If someone has Wishiwashi experience, its got to be me right? I have a ton of ladder battles with "The Swish" and i feel like D Tier would fit it better than the C- for various reasons,
I see Wishiwashi in D Tier so people know it exists but i wouldnt want to motivate people to use Wishiwashi in 1v1 over Volcanion or Primarina because except for the fact that Wishiwashi handily handles both Zygarde and Genesect safely with a specs set, Wishiwashi is straight up outclassed by them and Suicune can fit the role of a bulky special attacker almost the exact same way without needing to run a choice item. It is sometimes hard to measure what is required of a pokemon to be ranked in a certain spot on the VR but im trying to compare Wishiwashi to the C- Ranked Talonflame here and i can surely say about this that tflame has more consistent matchups than Wishiwashi, the same goes for slowking galar. Iron Tail is also an unreliable move so the swishs matchups stay even more inconsistent while other water types do not have to rely on moves with such low accuracy. Also you missed Assault Vest Wishiwashi. With Players like Rosa and Ravonne in this community it is almost unbelievable to me that people will nominate pokemon without considering an av set and suprise suprise AV Wishiwashi can run Earthquake which pops avaluggs sturdy to then follow up with a nice hot scald to score the KO. I do not have any fancy calcs to prove AVs Viability and im really just showing Wishiwashi's potential because its movepool is not actually so terrible as stated in the nomination . Wishiwashi is kind of unexpected too and hard to predict so again, D Tier would fit it nicely as it has a very small niche that makes it hard to justify a ranking any higher than that, theres probably many more spreads and sets (and im confident there will be a wacan set at some point, just look at this:
252+ Atk Wishiwashi-School Earthquake vs. 4 HP / 0 Def Zeraora: 320-378 (100.6 - 118.8%) -- guaranteed OHKO
252 Atk Choice Band Zeraora Plasma Fists vs. 252 HP / 0 Def Wacan Berry Wishiwashi-School: 177-208 (60.2 - 70.7%) -- guaranteed 2HKO
Regileki gets beaten up by wishiwashi too and probably a lot more Electric types)
Another thing to justify Wishiwashis D ranking is that Keldeo is on D Tier (it would be nice if someone could explain what kind of niche keldeo has in a post lax metagame) and Wishiwashi certainly can do just as much and probably a lot more than keldeo. #WishiwashitoDTier

And btw, if gen 8 1v1 has taught me anything, then that every mon in this game can have a viable Assault Vest Set and im not even kidding.
 
35.7-6+35.7-6+35.7 = 95.1
30.9+30.9+30.9 = 92.7

For the purpose of avoiding a 3hko from full, which is what a rest staller cares about, shelmet's bulk is still slightly better. The point about different weaknesses and resistances also still applies. A few situations where those matter:

-Band sawk rolls vs maxdef escavalier.
-Nonband sawk with fire punch beats esca but not shelmet.
-LO bulk up urshifu straightforwardly beats escavalier but loses to shelmet.
-SD lando-T can 3hko escavalier after setting up along it, cannot beat shelmet with its most common moveset
-Random fire coverage from mons like band garchomp and celesteela (commonly runs fire moves but no flying moves).

Obviously there's also a lot of situations where escavalier does better (nihilego, to name something), and I'm interested in spork's nomination.
You forgot the -6 on the last turn. it’s 89.1 compared to 92.7.

All of these match ups can be covered by running a different escavalier set (metal burst). The only match up that shelmet gains over escavalier is the sd lando-t match up which should not justify its place on the VR over escavalier. Also some of these match ups are not in shelmet’s favor.+6 252+ Atk Life Orb Urshifu Wicked Blow vs. +6 252 HP / 252+ Def Eviolite Shelmet: 99-118 (32.5 - 38.8%) -- 99.2% chance to 3HKO and things like celesteela and chomp that carry special fire coverage (flame thrower and fire blast respectively) still are in favor of KOing shelmet. When versing an escavalier you have to predict if it’s metal burst or set up stall, shelmet will always be stall and easily predicted.

I do not see how you can justify shelmet on the VR when it’s sub optimal and shoe horned into one specific set that other things do better. It’d be like ranking turtinator instead of torkoal.
 

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You forgot the -6 on the last turn. it’s 89.1 compared to 92.7.
That's the entire point I was making: leftovers don't matter on turn 3, because if something kills you in three turns then you're dead before you get your third-turn leftovers healing.

Turn 1: your opponent does something, you rest.
Turn 2: your opponent attacks for X, you are asleep, you heal 6.
Turn 3: your opponent attacks for X, you are asleep, you heal 6.
Turn 4: your opponent attacks for X, you either die or you wake up and rest again. Leftovers don't matter either way.

Total amount of damage taken between rests: three times X. Total amount of damage healed between rests: 12. The entire point I was making was that leftovers were more complicated than 6% less damage per turn, and how that meant lefties esca was still easier to kill than eviolite shelmet.

All of these match ups can be covered by running a different escavalier set (metal burst). The only match up that shelmet gains over escavalier is the sd lando-t match up which should not justify its place on the VR over escavalier. Also some of these match ups are not in shelmet’s favor.+6 252+ Atk Life Orb Urshifu Wicked Blow vs. +6 252 HP / 252+ Def Eviolite Shelmet: 99-118 (32.5 - 38.8%) -- 99.2% chance to 3HKO and things like celesteela and chomp that carry special fire coverage (flame thrower and fire blast respectively) still are in favor of KOing shelmet. When versing an escavalier you have to predict if it’s metal burst or set up stall, shelmet will always be stall and easily predicted.
I actually had metal burst escavalier in mind while writing that post, and the matchups I mention still beat it. You already admitted landoT, to cover the others:

Sawk obviously isn't affected by metal burst because it's sturdy, rolls are unchanged. Band CC always has a chance to 2hko, while band needs the much less common Fire Punch versus Shelmet (most band sawks are CC/pjab/knock/ice punch now, in my experience).

LO urshifu actually survives metal burst if its first attack is a low roll (196x1.5 = 294, 90% of 341 is 306, urshifu lives with 12 HP), eyeballing it there's about a one-in-four chance for escavalier to lose to ada LO. Jolly LO has even better odds, still 2hkos a metal burst set.
252+ Atk Life Orb Urshifu Close Combat vs. 252 HP / 252+ Def Escavalier: 196-231 (56.9 - 67.1%) -- guaranteed 2HKO

Garchomp always has a chance to OHKO escavalier with fire fang, metal burst or not (252 Atk Choice Band Garchomp Fire Fang vs. 252 HP / 252+ Def Escavalier: 296-352 (86 - 102.3%) -- 18.8% chance to OHKO).

The same garchomp's best roll against shelmet is 252 Atk Choice Band Garchomp Outrage vs. 252 HP / 252+ Def Eviolite Shelmet: 157-186 (51.6 - 61.1%) -- guaranteed 2HKO, not enough to stop it from going in a rest-cycle where outrage selfhits and pp stall will cause garchomp to lose.

Fire blast garchomp is not 'in favor of KOing shelmet'. 0 SpA Garchomp Fire Blast vs. 252 HP / 0 SpD Eviolite Shelmet: 124-148 (40.7 - 48.6%) -- guaranteed 3HKO, the initial hit does less than 50% so shelmet wins with t1 struggle bug (1/2 x 2/3 = 1/3) followed by rest stall (I think it might even live a t1 burn, which is literally the worst possible situation). Escavalier, again, just loses here.

Similarly, flamethrower celesteela will almost never do enough to kill shelmet. Esca can win if it is metal burst and if the celesteela doesn't play around it (y'know what custap celesteela can't play around? basic shelmet)
0 SpA Celesteela Flamethrower vs. 252 HP / 0 SpD Eviolite Shelmet: 130-154 (42.7 - 50.6%) -- 2.3% chance to 2HKO
0 SpA Celesteela Flamethrower vs. 252 HP / 0 SpD Escavalier: 264-312 (76.7 - 90.6%) -- guaranteed 2HKO

Note that occa berry will not help escavalier against a lot of fire coverage. In many cases, like the aforementioned garchomp and celesteela matchups, but also against things like scarf fire punch urshifu where metal burst does help (hey, that's another matchup that esca needs to sacrifice a move for and shelmet gets by default!), it reduces the damage from their fire moves so much that metal burst can never OHKO back. Pokemon like adamant band fire punch zeraora fall in this amusing category where escavalier dies to them if non-occa, but can't kill them with metal burst if occa (shelmet, of course, just clicks Iron Defense because it's not 4x weak to fire).

---------------------------------------------

Finally, let's consider the LO urshifu argument, where you claim that LO urshifu always beats Shelmet simply by setting up and 3hkoing.

LO urshifu needs to setup to +6 to have a chance against shelmet, +5 Wicked Blow is insufficient (see below). Shelmet clicks struggle bug t4, struggle bug t5, and Encore t6 (assuming urshifu kept setting up t1-t5, anything else is a loss bc it will never deal enough damage). There's two possibilities then:
-Urshifu used Bulk Up t6. It's now encored into an useless move for three more turns, letting shelmet use struggle bug three more times, then two more times while urshifu attacks (and deals 20% recoil to itself). As SB is a 12.3-14.3 roll, urshifu dies before it can land a third blow (7x12.3=86.1 and 86.1+20 > 100).
-Urshifu used Wicked Blow t6. It's now locked into an attack that makes it take self-damage every turn and can't 3hko. Shelmet clicks struggle bug t7, then Rests t8 and sleeps t9 as urshifu's encore ends. Urshifu has taken 40% recoil, as well as at least 36.9 from three struggle bugs. Urshifu can't set up at this point, as shelmet will live one +6 attack and rest again (dooming urshifu to death by LO), but attacking two more times also makes it die to recoil while shelmet has a 96.7% chance to live.
(+5 252+ Atk Life Orb Urshifu Wicked Blow vs. +6 252 HP / 252+ Def Eviolite Shelmet: 87-105 (28.6 - 34.5%) -- 3.3% chance to 3HKO)
 
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So I'm making my first nomination. Escavalier time. Credit to Adam3560 for proofreading, polishing, and helping me along the way. And with that, I am nominating Escavalier to C+

The first set takes advantage of its access to good bulk, metal burst, and shell armor.

Escavalier @ Assault Vest
Ability: Shell Armor
EVs: 240 HP / 36 Atk / 100 Def / 132 SpD
Sassy Nature
IVs: 0 Spe
- Metal Burst
- Megahorn/ X-Scissor
- Infestation/ Iron Head
- Razor Shell/ Iron Head
240 HP Ev's let it deal maximum damage with metal burst and also just gives it more bulk to survive a hit.
+132 SpD Ev's let it survive special fire coverage from some of the more popular mons, namely Genesect, Dragapult, and LO Nag.
36 Atk and 100 Def Ev's are leftovers thrown in to assist with damage output and overall physical bulk, defense namely 252 Fire Punch from Shifu and a HJK from band Pheromosa.
Sassy is mainly to make sure you go last with Metal Burst while also boosting the SpD for previously mentioned fire moves.

Metal Burst has an obvious reason for being on this set.
Megahorn gives it good damage output but can be replaced with X-Scissor for a more consistent accuracy for something like Rilla.
Infestation makes it so you can beat people who don't click an attacking move more easily.
Razor Shell has the same use as infestation, helping you to beat stall mons, but can be replaced with Iron Head to guaranteed beat Diancie and other Fairies. (preferred over Razor Shell)
This features calcs I found noteworthy.

252+ SpA Life Orb Genesect Flamethrower vs. 240 HP / 132+ SpD Assault Vest Escavalier: 276-328 (80.9 - 96.1%) -- guaranteed 2HKO

240+ SpA Choice Specs Dragapult Flamethrower vs. 240 HP / 132+ SpD Assault Vest Escavalier: 276-328 (80.9 - 96.1%) -- guaranteed 2HKO

252 Atk Urshifu Fire Punch vs. 240 HP / 100 Def Escavalier: 288-340 (84.4 - 99.7%) -- guaranteed 2HKO

252 Atk Choice Band Pheromosa High Jump Kick vs. 240 HP / 100 Def Escavalier: 288-340 (84.4 - 99.7%) -- guaranteed 2HKO

36 Atk Escavalier Iron Head vs. 252 HP / 108 Def Diancie: 304-360 (100 - 118.4%) -- guaranteed OHKO
S Rank
:genesect:Genesect - W/L
:urshifu:Urshifu S - W/L

S- Rank
:urshifu-rapid-strike:Urshifu RS - W/L
:zygarde:Zygarde - W/L (Wins vs Toxic Sub and breaking swipe/skitter smack variants, loses vs all else)

A+ Rank
:necrozma:Necrozma - L
:rillaboom:Rilaboom - W
:spectrier:Spectrier - L
:tapu fini:Tapu Fini - W/L

A Rank
:sylveon:Sylveon - W/L(bad mu vs yawn)
:volcanion:Volcanion - L
:zeraora:Zeraora - W/L

A- Rank
:aggron:Aggron - W/L
:arcanine:Arcanine - L
:darmanitan-galar:Darm G - L
:dragapult:Dragapult - W/L (Win vs band lose vs all else)
:jirachi:Jirachi - L
:landorus-therian:Landorus T - W/L
:naganadel:Naganadel - L
:regidrago:Regidrago - W/L
:regieleki:Regieleki - W/L
:togekiss:Togekiss - W/L
:zapdos:Zapdos - L

B+ Rank
:aromatisse:Aromatisse - W/L
:cresselia:Cresselia - W
:garchomp:Garchomp - L
:goodra:Goodra - W
:heatran:Heatran - L
:kyurem:Kyurem - W/L
:moltres-galar:Moltres G - W
:nihilego:Nihilego - W
:porygon-z:Porygon Z - L
:primarina:Primarina - W/L
:registeel:Registeel - L
:sawk:Sawk - L
:tapu koko:Tapu Koko - L
:tapu lele:Tapu Lele - W
:volcarona:Volcarona - L
:zapdos-galar:Zapdos G - L
:zarude:Zarude - W

B Rank
:avalugg:Avalugg - W/L
:azumarill:Azumarill - L
:blaziken:Blaziken - L
:celesteela:Celesteela - W/L (beats custap)
:chansey:Chansey - L
:clefable:Clefable - W
:dracovish:Dracovish - W/L
:dracozolt:Dracozolt - L
:glastrier:Glastrier - W/L
:haxorus:Haxorus - W
:magnezone:Magnezone - W/L
:pheromosa:Pheromosa - W
:tyranitar:Tyranitar - W
:venusaur:Venusaur - L

B- Rank
:carracosta:Carracosta - L
:crustle:Crustle - L
:diancie:Diancie - W
:ferrothorn:Ferrothorn - L
:incineroar:Incineroar - L
:kartana:Kartana - W/L
:latios:Latios - W
:metagross:Metagross - W
:rhyperior:Rhyperior - L
:suicune:Suicune - L
:swampert:Swampert - W/L

C+ Rank
:aegislash:Aegislash - L
:buzzwole:Buzzwole - L
:corsola-galar:Corsola G - L
:entei:Entei - L
:gardevoir:Gardevoir - W
:gastrodon:Gastrodon - L
:hydreigon:Hydreigon - W
:porygon2:Porygon 2 - L
:pyukumuku:Pyukumuku - L
:marowak-alola:Marowak Alola - L
:raikou:Raikou - L
:rotom-heat:Rotom-Heat - L
:tapu bulu:Tapu Bulu - W

C Rank
:archeops:Archeops - W/L
:articuno:Articuno - W
:bellossom:Bellossom - W
:blacephalon:Blacephalon - L
:blissey:Blissey - W/L
:chandelure:Chandelure - L
:conkeldurr:Conkeldurr - L
:corviknight:Corviknight - L
:darmanitan:Darmanitan - L
:diggersby:Diggersby - L
:durant:Durant - W/L
:landorus:Landorus - W
:latias:Latias - W
:mamoswine:Mamoswine - W
:nidoking:Nidoking - W(unless fire blast)
:quagsire:Quagsire - L
:regice:Regice - W/L
:salamence:Salamence - W/L
:salazzle:Salazzle - L
:skarmory:Skarmory - L
:torkoal:Torkoal - L
:type-null: Type: Null - L
:weavile:Weavile - W
:whimsicott:Whimsicott - L

C- Rank
:bewear:Bewear - L
:dragalge:Dragalge - W
:grimmsnarl:Grimmsnarl - W
:moltres:Moltres - L
:rotom-wash:Rotom-Wash - L
:scizor:Scizor - W/L
:slowking-galar:Slowking G - L
:stakataka:Stakataka - L
:talonflame:Talonflame - L
:thundurus-therian:Thundurus T - W

D Rank
:gyarados:Gyarados - W
:jellicent:Jellicent - L
:keldeo:Keldeo - W
:krookodile:Krookodile - W
:mandibuzz:Mandibuzz - L
:regirock:Regirock - L
:relicanth:Relicanth - W/L
:shelmet:Shelmet - L
:steelix:Steelix - L
:sudowoodo:Sudowoodo - W
:thundurus:Thundurus - W
:toxapex:Toxapex - L (Stall)
:toxicroak:Toxicroak - W
:tsareena:Tsareena - W
:tyrantrum:Tyrantrum - W/L (Win unless fire fang)

Disclaimer: Some of these may not work out due to Metal Burst not doing enough damage after multiplying, and I don't want to figure out how to calc that.
Since this one set has taken enough time, I am going to show a couple of other sets I made/received that have not been fully optimized. I do eventually plan on optimizing these though.

Escavalier @ Rocky Helmet
Ability: Shell Armor
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Iron Defense
- Rest
- Encore/ Taunt
- Knock Off
Credit to Murman for this set.

What this set has over the other sets is 100% beating Urshifu, either locking it in Bulk Up or preventing it from using it while it raises defense. It also beats stall through the use of Encore/Taunt, while also pseudo-stalling. It does lose the possible win against Gene, Nag, and Pult, etc.

Escavalier @ Occa Berry
Ability: Overcoat
EVs: 248 HP / 168 Def / 92 SpD
Sassy Nature
- Iron Head
- Taunt
- Metal Burst
- Close Combat
Credit to KawaiiiiPotato for this set.

What this set has over the other sets is the guaranteed win over every stall, yet still have the ability to beat things like Gene, LO Nag, Pult, and also adding on some more such as Moltres, Talonflame, Specs Nag, etc. However, it does lose the matchup against things that you only beat due to the bug moves.

Escavalier @ Custap Berry
Ability: Swarm
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Swords Dance/ Endure
- Megahorn
- Iron Head
- Close Combat/ Drill Run.

This set can use Escavalier's good bulk to take a hit and Swords Dance, and hopefully be low enough for custap to activate. However, SD leaves you vulnerable to things such as Darm G and other fire types. Going for Endure over SD lets you beat Darm G, and other fire types.

Escavalier @ Occa Berry
Ability: Shell Armor
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Iron Defense
- Struggle Bug
- Rest
- Taunt/ Encore

This set is just your basic Shell Armor stall set, and can honestly be ev'd for whatever you want. It does beats other stall sets with taunt or encore, unless they taunt first.

Edit #1: Changed some matchups that were mistaken.
Edit #2: Edited the moveset slightly for the first set.
 
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So I'm making my first nomination. Escavalier time. Credit to Adam3560 for proofreading, polishing, and helping me along the way. And with that, I am nominating Escavalier to C+

The first set takes advantage of its access to good bulk, metal burst, and shell armor.

Escavalier @ Assault Vest
Ability: Shell Armor
EVs: 240 HP / 36 Atk / 100 Def / 132 SpD
Sassy Nature
IVs: 0 Spe
- Metal Burst
- Megahorn/ X-Scissor
- Infestation
- Razor Shell/ Iron Head
240 HP Ev's let it deal maximum damage with metal burst and also just gives it more bulk to survive a hit.
+132 SpD Ev's let it survive special fire coverage from some of the more popular mons, namely Genesect, Dragapult, and LO Nag.
36 Atk and 100 Def Ev's are leftovers thrown in to assist with damage output and overall physical bulk, defense namely 252 Fire Punch from Shifu and a HJK from band Pheromosa.
Sassy is mainly to make sure you go last with Metal Burst while also boosting the SpD for previously mentioned fire moves.

Metal Burst has an obvious reason for being on this set.
Megahorn gives it good damage output but can be replaced with X-Scissor for a more consistent accuracy for something like Rilla.
Infestation makes it so you can beat people who don't click an attacking move more easily.
Razor Shell has the same use as infestation, helping you to beat stall mons, but can be replaced with Iron Head to guaranteed beat Diancie and other Fairies. (preferred over Razor Shell)
This features calcs I found noteworthy.

252+ SpA Life Orb Genesect Flamethrower vs. 240 HP / 132+ SpD Assault Vest Escavalier: 276-328 (80.9 - 96.1%) -- guaranteed 2HKO

240+ SpA Choice Specs Dragapult Flamethrower vs. 240 HP / 132+ SpD Assault Vest Escavalier: 276-328 (80.9 - 96.1%) -- guaranteed 2HKO


252 Atk Urshifu Fire Punch vs. 240 HP / 100 Def Escavalier: 288-340 (84.4 - 99.7%) -- guaranteed 2HKO

252 Atk Choice Band Pheromosa High Jump Kick vs. 240 HP / 100 Def Escavalier: 288-340 (84.4 - 99.7%) -- guaranteed 2HKO

36 Atk Escavalier Iron Head vs. 252 HP / 108 Def Diancie: 304-360 (100 - 118.4%) -- guaranteed OHKO
S Rank
:genesect:Genesect - W/L
:urshifu:Urshifu S - W/L

S- Rank
:urshifu-rapid-strike:Urshifu RS - W/L
:zygarde:Zygarde - W/L (Wins vs Toxic Sub and breaking swipe/skitter smack variants, loses vs all else)

A+ Rank
:necrozma:Necrozma - L
:rillaboom:Rilaboom - W
:spectrier:Spectrier - L
:tapu fini:Tapu Fini - W/L

A Rank
:sylveon:Sylveon - W/L(bad mu vs yawn)
:volcanion:Volcanion - L
:zeraora:Zeraora - W/L

A- Rank
:aggron:Aggron - W/L
:arcanine:Arcanine - L
:darmanitan-galar:Darm G - L
:dragapult:Dragapult - W/L (Win vs band lose vs all else)
:jirachi:Jirachi - L
:landorus-therian:Landorus T - W/L
:naganadel:Naganadel - L
:regidrago:Regidrago - W/L
:regieleki:Regieleki - W
:togekiss:Togekiss - W
:zapdos:Zapdos - L

B+ Rank
:aromatisse:Aromatisse - W
:cresselia:Cresselia - W
:garchomp:Garchomp - L
:goodra:Goodra - W
:heatran:Heatran - L
:kyurem:Kyurem - W/L
:moltres-galar:Moltres G - W
:nihilego:Nihilego - W
:porygon-z:Porygon Z - L
:primarina:Primarina - W/L
:registeel:Registeel - L
:sawk:Sawk - L
:tapu koko:Tapu Koko - L
:tapu lele:Tapu Lele - W
:volcarona:Volcarona - L
:zapdos-galar:Zapdos G - L
:zarude:Zarude - W

B Rank
:avalugg:Avalugg - W/L
:azumarill:Azumarill - L
:blaziken:Blaziken - L
:celesteela:Celesteela - W/L (beats custap)
:chansey:Chansey - L
:clefable:Clefable - W
:dracovish:Dracovish - W/L
:dracozolt:Dracozolt - L
:glastrier:Glastrier - W/L
:haxorus:Haxorus - W
:magnezone:Magnezone - W/L
:pheromosa:Pheromosa - W
:tyranitar:Tyranitar - W
:venusaur:Venusaur - L

B- Rank
:carracosta:Carracosta - L
:crustle:Crustle - L
:diancie:Diancie - W
:ferrothorn:Ferrothorn - L
:incineroar:Incineroar - L
:kartana:Kartana - W/L
:latios:Latios - W
:metagross:Metagross - W
:rhyperior:Rhyperior - L
:suicune:Suicune - L
:swampert:Swampert - W/L

C+ Rank
:aegislash:Aegislash - L
:buzzwole:Buzzwole - L
:corsola-galar:Corsola G - L
:entei:Entei - L
:gardevoir:Gardevoir - W
:gastrodon:Gastrodon - L
:hydreigon:Hydreigon - W
:porygon2:Porygon 2 - L
:pyukumuku:Pyukumuku - L
:marowak-alola:Marowak Alola - L
:raikou:Raikou - L
:rotom-heat:Rotom-Heat - L
:tapu bulu:Tapu Bulu - W

C Rank
:archeops:Archeops - W/L
:articuno:Articuno - W
:bellossom:Bellossom - W
:blacephalon:Blacephalon - L
:blissey:Blissey - W/L
:chandelure:Chandelure - L
:conkeldurr:Conkeldurr - L
:corviknight:Corviknight - L
:darmanitan:Darmanitan - L
:diggersby:Diggersby - L
:durant:Durant - W/L
:landorus:Landorus - W
:latias:Latias - W
:mamoswine:Mamoswine - W
:nidoking:Nidoking - W(unless fire blast)
:quagsire:Quagsire - L
:regice:Regice - W/L
:salamence:Salamence - W/L
:salazzle:Salazzle - L
:skarmory:Skarmory - L
:torkoal:Torkoal - L
:type-null: Type: Null - L
:weavile:Weavile - W
:whimsicott:Whimsicott - L

C- Rank
:bewear:Bewear - L
:dragalge:Dragalge - W
:grimmsnarl:Grimmsnarl - W
:moltres:Moltres - L
:rotom-wash:Rotom-Wash - L
:scizor:Scizor - W/L
:slowking-galar:Slowking G - L
:stakataka:Stakataka - L
:talonflame:Talonflame - L
:thundurus-therian:Thundurus T - W

D Rank
:gyarados:Gyarados - W
:jellicent:Jellicent - L
:keldeo:Keldeo - W
:krookodile:Krookodile - W
:mandibuzz:Mandibuzz - L
:regirock:Regirock - L
:relicanth:Relicanth - W/L
:shelmet:Shelmet - L
:steelix:Steelix - L
:sudowoodo:Sudowoodo - W
:thundurus:Thundurus - W
:toxapex:Toxapex - L (Stall)
:toxicroak:Toxicroak - W
:tsareena:Tsareena - W
:tyrantrum:Tyrantrum - W/L (Win unless fire fang)

Disclaimer: Some of these may not work out due to Metal Burst not doing enough damage after multiplying, and I don't want to figure out how to calc that.
Since this one set has taken enough time, I am going to show a couple of other sets I made/received that have not been fully optimized. I do eventually plan on optimizing these though.

Escavalier @ Rocky Helmet
Ability: Shell Armor
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Iron Defense
- Rest
- Encore/ Taunt
- Knock Off
Credit to Murman for this set.

What this set has over the other sets is 100% beating Urshifu, either locking it in Bulk Up or preventing it from using it while it raises defense. It also beats stall through the use of Encore/Taunt, while also pseudo-stalling. It does lose the possible win against Gene, Nag, and Pult, etc.

Escavalier @ Occa Berry
Ability: Overcoat
EVs: 248 HP / 168 Def / 92 SpD
Sassy Nature
- Iron Head
- Taunt
- Metal Burst
- Close Combat
Credit to KawaiiiiPotato for this set.

What this set has over the other sets is the guaranteed win over every stall, yet still have the ability to beat things like Gene, LO Nag, Pult, and also adding on some more such as Moltres, Talonflame, Specs Nag, etc. However, it does lose the matchup against things that you only beat due to the bug moves.

Escavalier @ Custap Berry
Ability: Swarm
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Swords Dance/ Endure
- Megahorn
- Iron Head
- Close Combat/ Drill Run.

This set can use Escavalier's good bulk to take a hit and Swords Dance, and hopefully be low enough for custap to activate. However, SD leaves you vulnerable to things such as Darm G and other fire types. Going for Endure over SD lets you beat Darm G, and other fire types.

Escavalier @ Occa Berry
Ability: Shell Armor
EVs: 248 HP / 8 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Iron Defense
- Struggle Bug
- Rest
- Taunt/ Encore

This set is just your basic Shell Armor stall set, and can honestly be ev'd for whatever you want. It does beats other stall sets with taunt or encore, unless they taunt first.
some of these matchups seem a bit off
252+ SpA Choice Specs Transistor Regieleki Electro Ball (150 BP) vs. 248 HP / 252+ SpD Escavalier: 351-414 (102.3 - 120.6%) -- guaranteed OHKO
regieleki wins with electro ball
scarf togekiss can beat occa variants with trick to fire blast
228 SpA Togekiss Fire Blast vs. 248 HP / 252+ SpD Escavalier: 312-368 (90.9 - 107.2%) -- 43.8% chance to OHKO
(your less bulky variants do even worse)
also toge can outplay the endure set with trick if u endure t1(would prob make toge a W/L or an L)
in general a lot of W/L but most of them aren't in esca's favor(i.e. occa/blaze kick gene, scarf gene flamethrower(burst doesnt kill back on occa esca variants, rocky helm aroma(head into megahorn isnt guaranteed, and wiki berry def wins )
 
252+ SpA Choice Specs Transistor Regieleki Electro Ball (150 BP) vs. 248 HP / 252+ SpD Escavalier: 351-414 (102.3 - 120.6%) -- guaranteed OHKO
At some point, we did end up changing the set slightly, so that matchup may have been a mistake I just left in. Good to note, I will change that.
scarf togekiss can beat occa variants with trick to fire blast
This was not something I thought of, thank you for explaining it.

Comments on the other things: I have no idea how to easily calc the Metal Burst damage, so I didn't know if any of them were guaranteed to kill after Mburst. Even then, Flamethrower is more common on Gene and the second most common item is LO, so it will stay as a W/L.
 
Hey!
Just a note about the above Escavalier set that was credited to me.
That was made in DLC1. Very outdated. Usable to a degree since some moves can be tweaked to beat stuff like Aggrons, some prims, tapu finis, Venusaur, anything with sleep powder, just slap a custap on instead of occa to make it better overall or something. Nonetheless, its not really a set you should consider in the nom. Escavalier is still a workable mon though, and definitely can deserve around C or C+ if enough work is put into it, which Spork did :D
 

Here Comes Team Charm!

Perhaps the stars
is a Community Contributoris a Site Content Manager Alumnusis a Forum Moderator Alumnus
As promised, here's my Big Jellicent Propaganda Post.

:Jellicent:
D to C/C+

Anyone who's seen me on ladder in the past few days probably knows I love this mon. It reliably answers genesect with barely any effort (tbolt LO/specs is the only concerning matchup, and maranga recover easily handles it), leaving its item slot, wide movepool, and EV spread all very customizable. Its typing lets it check the vast majority of Fire-, Steel-, and Ice-types, all of which are very relevant in the current meta.

Typing isn't the only meta trend that's favorable to jellicent. Jellicent tends to lose to fast setup pokemon (like SD garchomp and acid spray nihilego), but over the past few weeks this entire archetype has been seeing less usage. Meanwhile, hard stall, frail all-out offense, and setup-less bulky offense like AV arcanine or kyurem are becoming more prominent, all of which Jellicent does solid against. Zygarde, the most notable setup pokemon, often still loses to Taunt+Strength Sap+Night Shade on Jellicent, and even the Toxic set lives in fear of Cursed Body activating after it gets Taunted (and loses to Rest, which is surprisingly viable if you're using strength sap already).

The bulky maranga set (included in the compendium) is a good example of what Jellicent can run (although I recommend some speed creep), but it has many other viable options. Toxic drastically quickens some matchups, Trick Scarf surprises some faster Taunt users, and its mere existence discourages opponents from clicking t1 setup. Kee is very annoying when combined with Strength Sap and greatly improves Jellicent's physical bulk. For team options, I'd recommend genesect, toxic zygarde, and subseeders, all of which I've had success with.

I'm not asking for anything major here: I simply believe that with its wide array of options, neat top tier synergies, massive 3-0 potential, and a favorable meta, jellicent deserves to be ranked in the upper C tiers, as opposed to its current D rating. Articuno, Quagsire, and Regice all currently occupy C: Jellicent seems much better than any of those, especially with the current meta taken into account.

A pair of replays showing jelli 3-0 high-ranked LT players, who presumably put some thought in their team composition, I got those within fifteen minutes of each other and could probably get more with some effort:
https://replay.pokemonshowdown.com/gen81v1-1345338576
https://replay.pokemonshowdown.com/gen81v1-1345339847
Got this one later, another 3-0 and cursed body being relevant: https://replay.pokemonshowdown.com/gen81v1-1346017067

This one isn't against a LT player but I feel like it makes one of my points better than I could myself.
https://replay.pokemonshowdown.com/gen81v1-1345427427-4q3fd29e1zh3udj4nhqnc2yh47ydqvkpw
 
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Spectrier nominated to A/A-

:ss/spectrier:

Spectrier is quite literally a one trick pony.

It’s an A+ rank Pokémon but only has one viable set in the set comp? Yea I know it has a reliable matchup against the best Pokémon in the meta right now but I can easily name a Pokémon that can beat genesect that isn’t a fire type and can beat others like zygarde, and other top tier mons.

My main issue with the pony is how it’s easily to cheese cause it has one set, something like knock off zera can easily beat it and stuff like banded pult.
Outrage 2HKO even with the burn since outrage with the burn and hell, outrage half of the time kills half of the time.

I know some trick users can easily beat this like Fini or other good trick users and even something like Jellicent can beat this thing if you know what you’re doing.

I know Spectrier is good at what it does and beats quite a lot of stuff but when it quite literally only has one set in the set comp and ranked this high (it was ranked S- at some point iirc) it makes me not wanna use it cause my opponent will know what the set is (unless it’s some weird tech) but then, people have a hard time with pult due to the many sets it has.

EDIT: yes I know phantom force essentially auto wins due to you being faster most of the time but decided not to mention it in my initial post to show that just a normal powerful stab band outrage can beat Spectrier. But ig the horse can disable on the outrage ig or land a crit hex.
 
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Aegislash nominated to B/B+

I am completely new to Smogon forum in general, and to this thread, but I would like to suggest Aegislash as at least a B tier. Physical Weakness Policy sets have great type coverage, strong attack and defenses if played well, as well as protect and STAB priority to deal with custap sets and the like. It has good matchups against a majority of Pokémon in tiers above it, in my experience. When paired with Fini, it covers a huge amount of the meta, allowing for a 3rd mon to cover the holes in terms of whatever is popular at the time. I have compiled, with some criticism and testing from the 1v1 chat room, what has been my perceived history against the mons currently in S through B- Tier in the past 2 weeks or so using my WP Aegislash set. This pastebin also comments on which mons Aegislash loses to, but are beaten by Tapu Fini. I may be completely wrong, but I currently think Aegislash+Fini+(A dragon of your choice, maybe Zygarde?) is an extremely strong set. Apologies if this is a bit all over the place or not the preferred format. I can start adding replays to the pastebin with the matchups for Aegi if needed.

Edit: This is a pretty finely tuned Aegi set in terms of EVs. Also, it's just worth noting that Aegislash made an excellent check to Genesect, as this set forced a physical attack boost that was taken away if the Genesect wanted to use it. Sacred sword+ Shadow Sneak, if WP was triggered, was enough to kill. Also, while this set is sometimes prediction reliant, it allows for a high skill ceiling, in my opinion.

Aegi loses to slower, hard hitting SE mons

New Pastebin with about 10 replays: https://pastebin.com/sGVLYHsL
 
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for what
Also you lose to wisp Pult, and have to decide whether or not you want to King's Shield T1, as Adamant Band Pult OHKOs rolls with Phantom Force.
Also you lose to ID Fini, unless you crit.
Also you lose to Seed Offense Rillaboom if it SDs before attacking.
Also you lose to NP Naganadel.
Also you lose to Bulky Sitrus Lando-T if it SDs.
Also you lose to Physdef Aromatisse.
Also you lose to Counter Sawk.
Also you lose to Zarude if it bulks up t1.
Also you lose to Chansey (charm wins with pp stall, counter wins with counter).
Also you lose to Offensive Azumarill.
Also you lose to Arcanine.
AV:
-1 252+ Atk Arcanine Flare Blitz vs. 252 HP / 64 Def Aegislash-Both: 182-216 (56.1 - 66.6%) -- guaranteed 2HKO
-2 252+ Atk Arcanine Flare Blitz vs. 252 HP / 64 Def Aegislash-Both: 138-164 (42.5 - 50.6%) -- 1.6% chance to 2HKO
(min rolls add up to 98.6).
Band:
-1 184+ Atk Choice Band Arcanine Flare Blitz vs. 252 HP / 64 Def Aegislash-Both: 234-276 (72.2 - 85.1%) -- guaranteed 2HKO
-2 184+ Atk Choice Band Arcanine Flare Blitz vs. 252 HP / 64 Def Aegislash-Both: 174-206 (53.7 - 63.5%) -- guaranteed 2HKO
Stall can wisp and you have like no damage output and get chipped down slowly.

There's probably more I missed and I probably screwed up somewhere but you get my point, your vr coverage list seems super off.

edit yeah i did the slash nature for band pult is lonely not adamant but the point still stands

just to clarify this is aegislash's mus, not the team's
So I will admit that I was probably over zealous about some MUs, and not super familiar with all of the available sets when I was making my calls, but I think some of these matchups are wrong, so I'll respond to each one.
Pult: Yeah I was wrong
ID Fini: Didn't know this set existed before yesterday but also absolutely correct
Seed Offense: My b on this one, I mostly meant that it loses to Seed sets.
NP Naga: Wrong, iron head to shadow sneak kills
Bulky Lando: You're right, again I hadn't enountered this set yet
Physdef Aroma: Have literally never seen this and am not too sure about that but I'll take your word for it
Counter Sawk: I'll let you figure that one out
Zarude: 18% chance it loses that
+1 252 Atk Zarude Darkest Lariat vs. 252 HP / 64 Def Aegislash-Shield: 282-332 (87 - 102.4%) -- 18.8% chance to OHKO
120+ Atk Aegislash-Blade Sacred Sword vs. 4 HP / 0 Def Zarude: 200-236 (56.8 - 67%) -- guaranteed 2HKO after Leftovers recovery
Chansey: Not too sure about charm either, and I'll just have you ponder counter again
Azumarill: You're right for sure
As for Arcanine, you're probably right.

There are just alot of things you do not take into account with this Aegislash, such as the fact that fighting type moves don't hit ghost types, but you are correct, my list was over confident, underinformed, and inaccurate. I still maintain that Aegislash is very much slept on, considering a trick fini fixes alot of these weaknesses anyways. But just so we're clear, I was wrong.

Edit: I will be making the appropriate changes
 
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phys def rocky helmet aroma is standard but aegi still wins that lol

bulk up zarude runs weakness policy, so aegi will not win that

sacred sword into shadow sneak kills arcanine after flare blitz recoil (slight roll to not kill if aegi uses king's shield t1 vs max hp non-cb, but aegi could just get a double king's shield)
 

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