Type: Grass/Dark
Base Stats: 105 HP/ 120 Atk/ 105 Def/ 70 Sp.Atk/ 90 Sp.Def/ 105 Spe
Ability: Leaf Guard
Notable Moves:
Acrobatics
Brick Break
Body Slam
Close Combat
Crunch
Drain Punch
Encore
Hammer Arm
Jungle Healing
Low Kick
Power Whip
Protect
Rest
Rock Slide
Seed Bomb
Sleep Talk
Stomping Tantrum
Substitute
Swords Dance
Synthesis
Taunt
Tera Blast
Trailblaze
Pros
- Papa Zarude has an awesome cape.
- Decent bulk, with 105/105/90 being nothing to scoff at.
- Fringe pick for Sun teams.
- Decent neutral speed, tying with Hisuian-Zoroark and having one base point above a non-Protosynthesis Walking Wake.
- Has two forms of reliable recovery to have longevity.
- You’re 4x weak to U-Turn.
- You’re not touching most fairy types, outside of using Stomping Tantrum for Magearna.
- Weaker on the Special Defense sides leaves it getting beaten up by special attackers easily.
- You’re still 4x weak to the most common pivoting move in the game.
Terastallizing ideas
- Steel blocks those fairy and bug types trying to get the jump on you.
- Water helps defend yourself against fire-type attacks,
- Dark helps boost your dark type moves.
- Poison or Fighting to take down fairy or steel types with Tera Blast or a boosted Close Combat or Drain Punch
Potential Set:
Choice Band Attacker
Zarude @ Choice Band
Ability: Leaf Guard
Tera Type: Dark/Fighting/Poison/
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly/Adamant Nature
- Crunch
- U-turn
- Power Whip
- Close Combat/Drain Punch/Tera Blast
Just a simple Choice Band user, utilizing its solid 120 base attack and 105 speed to try and outspeed and heavily damage a foe. Tera Dark is so you can boost Crunch, and Tera Fighting is so you can try to blow up a steel type with Close Combat for sheer power, or Drain Punch to extend longevity. Tera Poison is for Tera Blast to attack any Fairy types that try to get in on you, along with resisting Bug types.
Attempted Bulky Attacker But Not Really But Go and Try It
Zarude-Dada @ Leftovers
Ability: Leaf Guard
Tera Type: Fighting
EVs: 252 HP / 156 Atk / 68 Def / 32 SpD
Adamant Nature
- Synthesis
- Bulk Up
- Power Whip
- Close Combat
Use Bulk Up to get your attack and defense high, and rely on your naturally high speed to outspeed threats. You’ll be weak on the Special side but you can’t win them all. Tera Fighting is to boost Close Combat to attack Steel types who are usually not afraid to switch in.
Verdict:
Look. Zarude isn’t the best, but I’d be lying if he wasn’t awesome. Maybe he can carve out a niche in OU.
This was my first post of this type! Send any corrections my way!