Pikachu315111
Ranting & Raving!
These are just some general comments I have, I'll put them in a spoiler tag incase no one is interested in my musings:
The old thought experiment I mentioned was developing a Type Specialist whose profession didn't match-up (or was even opposite) of their chosen Type BUT there was an explanation in how that Type helps them. Like my Flying-type Specialist was a Spelunker, aka cave explorer. Seems contradictory until you remember spelunking often involves a lot of climbing steep vertical surfaces; a Flying-type not only can help secure climbing handles but be there to catch someone if they fall or fly out of the cave to get help in a big emergency. And, going back to the topic, my Poison-type expert was as I said, a person who ran a cleaning service (using their Pokemon's toxic chemicals to make cleaning solutions or consume the dirt & grime).
While I understand why we're prohibited from making a trainer for these Types, I do feel this helps show what I mean by a trainer's concept being used to make some team choices that may otherwise not have been considered. I think from here on I'm going to imagine what Type of trainer would use the team I made, even if I can't describe them maybe the Pokemon I'm able to choose can help put an image of said trainer in the background.
(Game's initials)/(Pokemon's species)
So, if you wanted to post a picture of Gen I Mewtwo, you'd type rb/mewtwo and put colons before the "r" and after the "o".
rb/mewtwo
Not sure how to do the menu sprites. BTW if you want a Mega Pokemon or Regional Variant, just put "-mega" or "-(region's name)" after the Pokemon's species (be sure that Mega or Regional Variant is in the game you used the initial's for).
xy/lucario-mega
sm/ninetales-alola
Don't remember whether I voted for Just A Seaking, I think I did, though eitherway I want to comment I do like what they did:Y'know what, I'm quite taken by Just A Seaking's take on this concept - you win this round! Your approach was an interesting one, and each pick was justified well while also establishing some good synergy.
While we're not developing a trainer to be using our team, with what they did I can still sorta "see" the trainer who would use this team. Or, rather, I could relate it to one I had made one in an old thought experiment. I imagine this team could potentially be used by some kind of Poison-type specialist who runs a cleaning service, because what are cleaning supplies but just (toxic) chemicals mixed together to make a solution which breaks apart dirt & grime. And as they described the other three picks help with the clean-up.The three Poison types - Scolipede, Amoongus, and Garbodor - are givens. (...)
Seismitoadis a natural choice. Its Water type allows it to counter Ground types that otherwise threaten Poison types, and its HA Water Absorb makes it an excellent choice if you're cleaning a sewer or public restroom as a sanitation worker in the Pokemon world. It also gets quite a few Poison TMs and learns Acid by level-up, so it slots in nicely with the other Poison types here.
Klinklangis a work of machinery come to life, helping to automate the process of keeping Unova's streets clean. Being a Steel type means it isn't affected by any substance, no matter how toxic it may be. It also helps that it resists Psychic, acting as a check (if not a counter) and strengthening the team.
Cincinnois here because it's a Pokemon that's just naturally clean, covered in a special oil that keeps itself clean and not letting a speck of dirt cover it. Such a naturally clean Pokemon makes for a nice visual contrast to the other Poison types, and its oil gives it utility for the Gym Leader's profession. Seismitoad and Klinklang already cover Poison's two weaknesses, so I don't think we need another 'mon that's very high in synergy.
The old thought experiment I mentioned was developing a Type Specialist whose profession didn't match-up (or was even opposite) of their chosen Type BUT there was an explanation in how that Type helps them. Like my Flying-type Specialist was a Spelunker, aka cave explorer. Seems contradictory until you remember spelunking often involves a lot of climbing steep vertical surfaces; a Flying-type not only can help secure climbing handles but be there to catch someone if they fall or fly out of the cave to get help in a big emergency. And, going back to the topic, my Poison-type expert was as I said, a person who ran a cleaning service (using their Pokemon's toxic chemicals to make cleaning solutions or consume the dirt & grime).
While I understand why we're prohibited from making a trainer for these Types, I do feel this helps show what I mean by a trainer's concept being used to make some team choices that may otherwise not have been considered. I think from here on I'm going to imagine what Type of trainer would use the team I made, even if I can't describe them maybe the Pokemon I'm able to choose can help put an image of said trainer in the background.
The only point I would consider looking at the Movepool is if you're stuck on a Type. Seeing if any Pokemon can at least learn a Move of the Type (and use if effectively) I would say would qualify it being used by a Type Specialist.There is no criteria to have movesets at all, so I don't think there's much need to worry about having a lot of them other than how far you're willing to get into the weeds.
Well for the "full sprite" you do the following between colons:I don't feel like doing items, but I will do movesets and abilities.
(Game's initials)/(Pokemon's species)
So, if you wanted to post a picture of Gen I Mewtwo, you'd type rb/mewtwo and put colons before the "r" and after the "o".
rb/mewtwo
Not sure how to do the menu sprites. BTW if you want a Mega Pokemon or Regional Variant, just put "-mega" or "-(region's name)" after the Pokemon's species (be sure that Mega or Regional Variant is in the game you used the initial's for).
xy/lucario-mega
sm/ninetales-alola