It's been a while since I've last posted in this thread, which is kind of a shame considering how it is one of the main attraction of the ever-active OU subforum. I also often visit it to read what's the general opinion about the latest trends, and it's quite the useful thread when you need a threat list or some options you didn't think of while teambuilding. After giving some thoughts to the current rankings, I went to see Bloo and some other friends to discuss about some possible changes, which I'll present below.
Let's get down to business :
Rises
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A → A+ | I'd propose to move up Gardevoir for the simple reason that she's pretty much the single best Wall and Stall Breaker in the current metagame. What really differentiates her from the other (Mega) Stall Breaker like Heracross, Medicham or Charizard, is that Gardevoir just need 3 offensive moves to put a ton of pressure as soon as it enters the field against any defensive core (Psyshock, Hyper Voice and Focus Blast), unlike Medicham (Thunder Punch/Ice Punch) or Charizard (Earthquake/Roost). She basically has the speed Heracross wants, the lack of SR weakness Charizard wants and the coverage Medicham wants. On top of that, she can even decide which checks she want to hinder with her last move (Will-O-Wisp for Scizor/Jirachi and Taunt for Chansey/Doublade). Some players even went a different road with defensive sets, which aren't too bad apprently.
I realize she's frail and doesn't bring much defensive value to the team, but it's really not hard to bring such Pokemon on the field in XY with the access to many reliable volturners such as Rotom, Landorus or Raikou, to name a few (I mean, you can even use Crawdaunt or non-sash Alakazam in this meta). She poses such a threat once she's on the field that she has no trouble Mega-Evolving to abuse her pretty good speed and start wrecking havoc. She can even often tank a hit thanks to her Special Defense, which doesn't let her turn into a liability against offense.
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A → A+ | I'm honestly surprised Mew isn't in A+ already. Mew is one of the hardest Pokemon to kill and even wear down in the current metagame. I don't really need to present its versatility and access to a myriad of incredible support moves (WoW and Knock Off being the best, closely followed by Defog and SR). What is really amazing with Mew is that it's a pain to literally every playstyle. It can also checks a lot of dangerous sweepers depending on the EV spread you give it.
Basically, Mew sticks around for so long, while little by little wearing down your opponent's Pokemons that it will almost always leave its mark on the battle. Its consistency and success on both the ladder and the tournament scene makes me think it's one of the best candidate for the A+ rank.
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B+ → A- | Mega-Manectric is kind of a nightmare for pretty much every offensive team. Its speed and coverage, as well as the access to Intimidate gives it everything you want when facing an offensive team (power, speed and pseudo-bulk).
While it sometimes has troubles mega-evolving, Mega Manectric shines when it comes to giving free switches to frail Pokemons that typically have a hard time coming on the field, such as Gengar or Crawdaunt. What's really appealing with Manectric is its ability to check a lot of threats that have the possibility to completly destroy a team once they set up (Mega Scizor, Mega Pinsir, Talonflame for example). In that sense, Manectric brings so much support for its team that it's one of the best Mega to look for when teambuilding.
Its power combined to its overall utility makes me think it deserves to move up from the B-Rank.
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C+ → B- | Doublade is no Aegislash, but it's one the best fit you can think of for any defensive teams. The amount of troublesome Stallbreakers it checks (Gardevoir, Heracross, Medicham, Hawlucha, Close Combat Pinsir, etc) is unmatched and that makes its niche pretty desirable for any teambuilder. Unlike non-Shed Shell Skarmory, it cannot be trapped either.
What I really like about Doublade is that it's not an offensive liability either, unlike many Stallers. Its attack is correct enough to be used against offensive team (it even has access to priority, what more do you want?), and doesn't turn it into a setup-bait. Maybe
ben gay could add his own opinion on the matter, considering he's been using it with success recently. All in all, its niche is so interesting that it makes Doublade B- Rank worthy.
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C → C+ or
B- | Empoleon is one of the only Defog user that doesn't straight up lose to Heatran, which gives it one hell of a great niche already, considering Heatran is one of the most common (and one of the best) SR setter of the metagame.
To make things even better, it is also a great check to some of the most used Pokemon of XY such Latios (and Latias obviously) or Greninja. It also has access to Stealth Rock itself if you want to totally control the hazard game with it. Scald makes sure it isn't a set-up bait and it also has access to interesting moves such as Knock Off.
The fact that it can beat Heatran one-on-one alone for a Defoger makes Empoelon really attracting. I'm sure
ben gay could bring some of his experience on the subject, given how much he's been using it lately!
Now, I'd like to finish with two propositions. They are only propositions because I'm not sure myself if I'd rank the Pokemons I'm gonna mention soon in their new tiers. Let's just consider what's going to follow as food for thoughts and discussion.
Drops
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A → A- | Don't get me wrong, I'm an absolute fan of Tyranitar, even in XY, but there are many reasons as to why I think it needs to move down a little bit in the ranking.
I do realize Tyranitar is incredible and unique at what it does. Pursuiting the Lati, which are everywhere, and bringing Sand support for Excadrill is amazing. The fact is that Tyranitar gives a free turn to a lot of very dangerous Pokemons you typically don't wanna switch into (Medicham, Heracross, Keldeo to name a few). To make things worse, you often have to save it when you use it in a sand-themed team, which means you'll give a free turn to your opponent and he could even abuse it to pull some shenanigans such as Sub Mega Hera or CM Keldeo. On top of that, while Sand Offense is still a good and reliable playstyle, it became so popular that everyone prepares for it a lot more nowadays. It's not as great as it once was.
I'd move down Tyranitar even more if I wasn't such a fan of the Scarfed set, which is as good as ever. It is the reason why it still deserves to be an A-ranked Pokemon in my opinion.
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A- → B+ | I think everyone agrees that Mega-Alakazam is a very unique Mega. Trace is one of the most interesting ability to abuse in the metagame. It also has such an incredible Speed and coverage that it's one of the best anti-offense Pokemon to consider for your team.
Now, Alakazam has some pretty awful flaws going for it. For one, it has a really hard time ever coming on the field (and even Mega-Evolving sometimes). You pretty much will always have to put it after something died. Even when it managed to come on the field and Mega-Evolved, ithas troubles even staying in. Its fragility makes it scared of pretty much any priority or scarfer. To makes things worse, it's weak to U-Turn (hello Landorus-T), which means you'll give the momentum to your opponent whenever you will find yourself in that situation. Finally, it doesn't add any defensive value to its team, unlike other anti-offense Mega such as Manectric. For all these reasons, I think Alakazam is more suited to be ranked in B than somewhere in A.
Other Considerations
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S → A+ | It's a given that Azumarill is one of the best Pokemon of XY. Its role as an offensive glue for a lot of team is unparalleled. Azumarill isn't perfect tho, and I'm gonna mention what I consider to be its flaws (and thus, the reasons as to why Azu is more suited for A+ than S).
Belly Drum Azumarill rightfully died down in usage. You can usually spot it from miles away from the team preview or the way your opponent plays it. If it set up early games (where people would assume it's Assault Vest), it will not sweep as something alive will likely stop it in its track. If your opponent keeps it healthy for the late game, it's pretty safe to assume it'll be a Belly Drum set and you'll make sure to not let it set-up. Even if it does, there is nothing sure about the fact that it will sweep you either, as many common OU Pokemon can take a +6 Aqua-Jet and revenge kill it.
The Choice Band set is pretty underrated at the moment, but is truely great. The thing is, without the bulk provided by Assault Vest, you will definitly miss the Special Defense boost and Azumarill won't be able to check what you'd want it to check with your team (Keldeo and Lati@s mainly). It's still a great Pokemon, don't get me wrong!
As for the most common set (Assault Vest), while it's a good check to many dangerous threats, it can be abused by some support Pokemon to lay down their hazards (Ferrothorn, Skarmory, etc) or set-up (Clefable, Mega-Scizor, etc) since Azumarill simply doesn't hit hard enough without the Choice Band boost. On top of that, even with an Assault Vest, it does fear Psyshock from Lati@s and the burn from Scald Keldeo, two threats many people check with Azumarill.
Overall, Azumarill is a fantastic Pokemon. But I think its flaws in the current metagame doesn't let it be part of the S-Rank.
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A+ → S | Probably my most controversial proposal. Latios is currently one of the most influential Pokemon of XY. It's simply amazing at everything you want it to do. Without any surprise, it saw the most amount of usage in Smogon Tour so far, and is a driving force on the ladder too.
Like in BW, Tyranitar is still around to ruin its life when given the opportunity, but that doesn't seem to stop the blue eon from dominating the tier like it does at the moment. Latios has an incredible speed tier which gives it the opportunity to check any somewhat frail slower Pokemon by the virtue of destroying them with its powerful Draco Meteor. Even better, its unique typing lets it check Charizard Y and Keldeo, which is the reason so much players use it in their offensive team. With its naturally good build, Latios can often stick around for a while thanks to its access to Roost
Latios is also one of the best support Pokemon you can dream of for your team. It is the premier Defoger of the metagame, which is incredible by itself. It can also use Memento to give a free set up to frail Pokemons such as Hawlucha or Crawdaunt for example.
Now that I've talked about its defensive utility, I'd like to mention how much of an offensive nuke Latios is. Aside from Draco Meteor and Psyshock/Psychic, it has access to a plethora of offensive options that lets it hinder pretty much all its check. Earthquake, Surf, Thunderbolt, HP Fire, HP Fight, Surf, you can just pick the one that fits your team the best.
I realize Latios can't run all the options I've just mentionned, but it usually only needs to run one or two to be a big asset to your team. Now that Spikes are getting popular again, it even has the possibility to make Stall life miserable.
To sum things up, Latios has a great typing and a great speed tier, an access to very diverse and strong moves, as well as the possibility to support its teammates with Defog/Memento. It also has a reliable recovery move to stick around when needed/possible. Thanks to all these traits, it's useful against literally every playstyle and makes it one of the most metagame-defining Pokemon.
" Surrender now or prepare to fight! "