Winter's gone but not Hail!

Natural Talent

Don't die trying to live..
is a Tiering Contributor Alumnus
King here with my 100 post on this smogon account. I decided to post this cool :^) hail team I built a while back. Seeing how little teams have for reuni + Rotom-F. It's a pretty fun fast paced team.

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The Team:


Abomasnow @ Abomasite
Ability: Snow Warning
EVs: 172 Atk / 252 SpA / 84 Spe
Mild Nature
- Blizzard
- Giga Drain
- Ice Shard
- Earthquake

This Mon is the base of the team and all hail teams at that. I gave it max SpA to increase it's offensive capabilities. While 172 is the maximum amount I could give it without losing the speed that allows us to outspeed 0 speed base 70s. Earthquake is used to hit Mons like drapion , doublade , or emboar. I opted for gigs drain over wood hammer because of the lack of hazard control meaning we'd need some form of recovery.


Rotom-Frost @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Thunderbolt
- Blizzard
- Pain Split

This Mon is our wallbreaker and hail abuser. The set being sub pain split allows room to beat/ stall out cresselia , avoid ailments, avoid some sucker Punch 50-50's, and just get a sub on things it forces out. It gets amazing coverage and has little to no switch ins. Basically what it does is break down teams with blizzard / thunderbolt and sub split to weaken and annoy counters or things that avoid 2 hko's vs need to be weakened to get beat. ( you can also go modest for more power)


Reuniclus @ Life Orb
Ability: Magic Guard
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Shadow Ball
- Psychic
- Focus Blast

Reuniclus is an amazing late can sweeper. It beats threats to abomasnow and rotom like cobalion, doublade ( 75% chance to KO after rocks with shadow ball), steelix, and emboar. With it being super slow it will almost never get outspeed in Trick Room. With its coverage it hits every mon in the tier for st least neutral. It has great synergy with hail because it takes no damage from hall because of magic guard. It could be troubled by ghosts and dark types outside of trick room.


Emboar @ Choice Scarf
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Superpower
- Wild Charge
- Toxic

This is my revenge killer of choice seeing as it provides more support with dealing with steels. With reckless it hits super hard when using flare blitz or wild charge. Toxic is used when you know they'll go to a mon like rhyperior or alomomola. Super Power hits rhyperior for decent damage. This is our only Durant check.


Escavalier @ Assault Vest
Ability: Overcoat
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Megahorn
- Knock Off
- Iron Head
- Pursuit

This is my meloetta switch in. It's also my ghost/psychic trapper. Overcoat allows it to take no damage from hail. this is the only thing on my team that beats reuniclus. It allows me to not completely get destroyed my special attackers. Knock off hits switch ins for decent damage and takes off there items that may be useful for late game. It's carrying the standard dual stab + knock.


Rhyperior @ Leftovers
Ability: Solid Rock
EVs: 216 HP / 16 Atk / 252 SpD / 24 Spe
Adamant Nature
- Stealth Rock
- Rock Blast
- Earthquake
- Roar

Rhyperior is my rock setter. Seeing as u needed a fire resist I opted for SpD because most fire attacks or special. Roar allows me to phase out set up sweepers like cm cresselia or meloetta. Stab is required for it to beat doublade and flying types + levitate users. With adamant and 16 evs it always 2hko's standard doublade.

Rotom-Frost @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Substitute
- Thunderbolt
- Blizzard
- Pain Split

Abomasnow @ Abomasite
Ability: Snow Warning
EVs: 172 Atk / 252 SpA / 84 Spe
Mild Nature
- Blizzard
- Giga Drain
- Ice Shard
- Earthquake

Emboar @ Choice Scarf
Ability: Reckless
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Superpower
- Wild Charge
- Toxic

Reuniclus @ Life Orb
Ability: Magic Guard
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Shadow Ball
- Psychic
- Focus Blast

Escavalier @ Assault Vest
Ability: Overcoat
EVs: 172 HP / 252 Atk / 84 Spe
Adamant Nature
- Megahorn
- Iron Head
- Knock Off
- Pursuit

Rhyperior @ Leftovers
Ability: Solid Rock
EVs: 216 HP / 16 Atk / 252 SpD / 24 Spe
Adamant Nature
- Stealth Rock
- Earthquake
- Rock Blast
- Roar
 
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