zarator
^_^
Soundtrack1
You've been walking through the forest for hours, but you still can't see anything. Between the neverending trees and the heavy downpour which showers the entire area, you are almost completely lost. And in fact, it is only your own reflexes which saves you from an untimely death, as the forest ends in a high cliff, 40-50 meters above the storming sea. You take a step back and breath a sigh of relief, but then you wonder where to go now. This path looks like a dead end. Suddendly, though, you hear a voice in your head.
Quick, humans, this way
At the same time, you notice a fleeting shake in the nearby bush. You come close to see what's going on, then a very strange creature jumps out from nowhere.
"Finally you found me", says the creature to you. Its lips don't move, but you can still hear its voice into your heads.
"Who... are you?", you ask perplexed.
"It's not important at the moment", replies it, though. "We must act quickly, or everything will be lost!"
"What do you... wait!", you protest as the creature flees through the forest. You try to follow it as fast as you can, until you spot a sort of natural path, which goes down following the shape of the cliff.
"Come on, this way!". You hear once again the creature whispering in your minds. "We don't have much time left!".
"Time for what?", you ask confused while you descend down the path. "What's going on?".
"I thought you knew already", replies the azure being. "Didn't you see the ruins?". Meanwhile, you arrive in front of a rather large limestone cave.
"Yes but, what has that to do with this?", you demand, even more puzzled than before.
"The weather is just a minor sign, something much worse is about to happen", explains the creature. "You need to retrieve the key to the ancient shrine, before it's too late".
"Whoa", you exclaim, surprised. "I knew something bad was going on, but I didn't think the situation was this dire...". You don't even have the time to stop speaking - Manaphy once again flees, this time right inside the cave. "Oh come on...", you comment frustrated, before pursuing the little being.
Soundtrack2
The cave is an amazing view. The white rocks are coloured by emerald reflexes from the water, giving a rather soothing atmosphere to the place. There's enough light to see through, because the wall has several holes leading to the outside. However the floor is particularly sloppy, so you need to pay a lot of care while you venture inside. The blue creature is not far, you manage to reach it soon.
"Wow, this place is incredible", one of you notes. "But... are you sure this key is here?"
The creature nods. "It's sealed away in the depths of this cave, but you'll have to defeat its guardian".
"Oh boy", you sigh. "And this is why you are so much in a hurry?".
"Nope, that's because...".
So, you decided to stand with humans? How disappointing.
You look around yourself perplexed, wondering who just spoke over there. The little being, however, looks much more shocked than you. "He's already here! Run, while you...". It doesn't make in time to finish speaking. A strange, magical aura shrouds it, leaving it stunned and immobilized.
"Hey! Are you OK?", you call it, but the creature doesn't reply. Instead, you hear a cold laugh coming from above your heads. You turn your eyes above.
"You! What did you do?", you ask, your hands already on the Poké Balls in your belt.
"I have no time to lose with humans", says him, looking defiantly upon you. "Still, you can't be allowed to find the key to the shrine".
"We're not afraid of fighting you!", you reply adamantly, but the mysterious figure laughs.
"I could wipe you out with ease, but it would hardly be worth my efforts. However, I could still be able to take two birds with one stone. Manaphy, kill these interlopers!"
Your eyes turn on the little being in front of you. The jolly look of before was replaced by an alienated expression.
"What the...", you are about to say, but the guy already left at blinding speed, leaving you to confront the now hostile blue pixie!
HP 2200
Atk 6
Def 5
SpA 6
SpD 5
Spe 115
Size Class 1
Weight Class 1
16+10% Accuracy Boost
Ability: Hydration
Suddendly, a creature similar to the little pixie comes out of the water.
HP 230
Atk 5
Def 4
SpA 5
SpD 4
Spe 92
Size Class 1
Weight Class 1
11+10% Accuracy Boost
Ability: Hydration
Gale Wing Srock's team:
*Sprites by Matezoide
Michelangelo | Smeargle (M)
_______________________________
[Nature]
[Type]
Normal
[Abilities]
Own Tempo/Technician
[Stats]
[Counters]
[Attacks] [30/621]
Kuno Becker | Ludicolo (M)
_______________________________
[Counters]
[Attacks] [54/x]
Venu | Venusaur (F)
_______________________________
[Nature]
Rash (+1 SpA, -1 SpD)
[Type]
Grass / Poison
Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
[Abilities]
Overgrow / Chlorophyll
Overgrow
(Passive, MoldBreaker affects - No)
When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)
Chlorophyll (✓) (UnLocked)
(Toggle, MoldBreaker affects - No)
During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
[Stats]
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3 (-)
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 20
[Mega Stats]
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 6 (+)
SpD: Rank 4 (-)
Spe: 80
Size Class: 5
Weight Class: 5
Base Rank Total: 25
[Counters]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0
[Attacks] [40/x]
Level Up ( 16 / x )
Tackle | Growl | Leech Seed | Vine Whip | Poison Powder | Sleep Powder | Take Down | Razor Leaf | Sweet Scent | Growth | Seed Bomb (11,5) | Petal Blizzard | Synthesis (+20,14) | Solar Beam (15,7) | Worry Seed (7) |
Egg ( 6 / x )
Endure | Skull Bash | Ingrain | Power Whip | Leaf Storm | Grassy Terrain
Gen 6 TM/HM/Tutor ( 18 / x )
Venoshock(10/16,7) | Sludge Bomb(12,6) | Substitute | Protect(7 + D/2.5) | Hidden Power (Ice) | Giga Drain (11,11) | Knock Off (10,7) | Bullet Seed (3*h + 3, 6) | Bind (3 + 2dpa, 4) | Earthquake | Toxic | Sunny Day | Roar | Hyper Beam | Light Screen | Grass Knot | Block | Bulldoze |
________________________
Smokin' Hot is Brave and Rock Headed, she defends her friends from enemies with all her might, everytime she gets the opportunity, and also defends her trainer's pride no matter what. She does not miss any chance she gets, to drain an opponent of their health by seeding them.
[Nature]
[Type]
[Abilities]
[Stats]
[Tokens]
[Attacks] [89/89] [5 CC]
Level Up ( 21 / 21 )
jayelt413's team:
Togetic [F] [Bae]
Types: Fairy/Flying
Abilities::
Hustle / Serene Grace / Super Luck (H) (Unlocked)
Nature: Modest (+1 SpA, -1 Atk)
Stats:
HP: 100
Atk: 1 (-)
Def: 3
SpA: 6 (+)
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Attacks [40|117]:
After You
Air Slash
Ancient Power
Aura Sphere
Bestow
Charm
Dazzling Gleam
Encore
Endeavor
Endure
Extreme Speed
Fairy Wind
Flamethrower
Follow Me
Future Sight
Grass Knot
Growl
Heat Wave
Hyper Voice
Magical Leaf
Metronome
Nasty Plot
Protect
Psychic
Psycho Shift
Roost
Secret Power
Shadow Ball
Shock Wave
Signal Beam
Silver Wind
Sky Attack
Solar Beam
Stored Power
Substitute
Sweet Kiss
Tailwind
Thunder Wave
Wish
Yawn
Dispel
Credit to Fluff for the sprite
Gardevoir [F] [Daisy]
Types: Psychic/Fairy
Abilities::
Synchronize / Trace / Telepathy (H) (Unlocked) / Pixilate (Mega)
Nature: Bold (+1 Def, -1 Atk)
Stats:
HP: 100
Atk: 2-
Def: 4+
SpA: 5
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Stats (Mega):
HP: 100
Atk: 2-
Def: 4+
SpA: 7
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
Attacks [53|101]:
Calm Mind
Confuse Ray
Confusion
Dazzling Gleam
Destiny Bond
Disable
Disarming Voice
Double Team
Draining Kiss
Dream Eater
Echoed Voice
Encore
Endure
Energy Ball
Focus Blast
Future Sight
Grass Knot
Growl
Healing Wish
Heal Pulse
Hidden Power [Fire]
Hyper Beam
Hyper Voice
Hypnosis
Icy Wind
Imprison
Light Screen
Lucky Chant
Magical Leaf
Misty Terrain
Moonblast
Nightmare
Pain Split
Protect
Psychic
Psyshock
Reflect
Shadow Ball
Shadow Sneak
Shock Wave
Stored Power
Substitute
Synchronoise
Taunt
Teleport
Thunderbolt
Thunder Wave
Torment
Trick
Trick Room
Will-O-Wisp
Wish
Wonder Room
Dispel
Necturna [F] [Maleficent]
Types: Grass/Ghost
Abilities::
Forewarn / Telepathy (H) (Unlocked)
Nature: Rash (+1 SpA, -1 SpD)
Stats:
HP: 100
Atk: 5
Def: 4
SpA: 4 (+)
SpD: 4 (-)
Spe: 81
Size Class: 3
Weight Class: 3
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5
Attacks [28|73]:
Absorb
Calm Mind
Forest's Curse
Future Sight
Giga Drain
Gravity
Hex
Horn Leech
Ingrain
Leaf Blade
Leer
Ominous Wind
Pain Split
Payback
Poison Fang
Power Whip
Protect
Psychic
Shadow Ball
Shadow Claw
Shadow Sneak
Sketch (Grassy Terrain)
Substitute
Super Fang
Thunder Fang
Toxic Spikes
Vine Whip
Will-o-Wisp
Ivysaur [F] [-----]
Types: Grass/Poison
Abilities: Overgrow | Chlorophyll (H) (Unlocked)
Nature: Relaxed (+1 Def, Speed /1.15, -10% Evasion)
Stats:
HP: 90
Atk: 3
Def: 4 (+)
SpA: 3
SpD: 3
Speed: 52 (-) (-10% Evasion)
Size Class (SC): 2
Weight Class (WC): 2
Base Rank Total (BRT): 16
EC: 4/9
MC: 3
AC: 5/5
Attacks:
Tackle
Growl
Leech Seed
Vine Whip
Poison Powder
Sleep Powder
Razor Leaf
Sweet Scent
Take Down
Growth
Seed Bomb
Solar Beam
Endure
Giga Drain
Leaf Storm
Power Whip
Ingrain
Magical Leaf
Grassy Terrain
Protect
Sludge Bomb
Substitute
Rest
Sleep Talk
Energy Ball
Toxic
Venoshock
Double Team
Facade
You've been walking through the forest for hours, but you still can't see anything. Between the neverending trees and the heavy downpour which showers the entire area, you are almost completely lost. And in fact, it is only your own reflexes which saves you from an untimely death, as the forest ends in a high cliff, 40-50 meters above the storming sea. You take a step back and breath a sigh of relief, but then you wonder where to go now. This path looks like a dead end. Suddendly, though, you hear a voice in your head.
Quick, humans, this way
At the same time, you notice a fleeting shake in the nearby bush. You come close to see what's going on, then a very strange creature jumps out from nowhere.
"Finally you found me", says the creature to you. Its lips don't move, but you can still hear its voice into your heads.
"Who... are you?", you ask perplexed.
"It's not important at the moment", replies it, though. "We must act quickly, or everything will be lost!"
"What do you... wait!", you protest as the creature flees through the forest. You try to follow it as fast as you can, until you spot a sort of natural path, which goes down following the shape of the cliff.
"Come on, this way!". You hear once again the creature whispering in your minds. "We don't have much time left!".
"Time for what?", you ask confused while you descend down the path. "What's going on?".
"I thought you knew already", replies the azure being. "Didn't you see the ruins?". Meanwhile, you arrive in front of a rather large limestone cave.
"Yes but, what has that to do with this?", you demand, even more puzzled than before.
"The weather is just a minor sign, something much worse is about to happen", explains the creature. "You need to retrieve the key to the ancient shrine, before it's too late".
"Whoa", you exclaim, surprised. "I knew something bad was going on, but I didn't think the situation was this dire...". You don't even have the time to stop speaking - Manaphy once again flees, this time right inside the cave. "Oh come on...", you comment frustrated, before pursuing the little being.
Soundtrack2
The cave is an amazing view. The white rocks are coloured by emerald reflexes from the water, giving a rather soothing atmosphere to the place. There's enough light to see through, because the wall has several holes leading to the outside. However the floor is particularly sloppy, so you need to pay a lot of care while you venture inside. The blue creature is not far, you manage to reach it soon.
"Wow, this place is incredible", one of you notes. "But... are you sure this key is here?"
The creature nods. "It's sealed away in the depths of this cave, but you'll have to defeat its guardian".
"Oh boy", you sigh. "And this is why you are so much in a hurry?".
"Nope, that's because...".
So, you decided to stand with humans? How disappointing.
You look around yourself perplexed, wondering who just spoke over there. The little being, however, looks much more shocked than you. "He's already here! Run, while you...". It doesn't make in time to finish speaking. A strange, magical aura shrouds it, leaving it stunned and immobilized.
"Hey! Are you OK?", you call it, but the creature doesn't reply. Instead, you hear a cold laugh coming from above your heads. You turn your eyes above.
"You! What did you do?", you ask, your hands already on the Poké Balls in your belt.
"I have no time to lose with humans", says him, looking defiantly upon you. "Still, you can't be allowed to find the key to the shrine".
"We're not afraid of fighting you!", you reply adamantly, but the mysterious figure laughs.
"I could wipe you out with ease, but it would hardly be worth my efforts. However, I could still be able to take two birds with one stone. Manaphy, kill these interlopers!"
Your eyes turn on the little being in front of you. The jolly look of before was replaced by an alienated expression.
"What the...", you are about to say, but the guy already left at blinding speed, leaving you to confront the now hostile blue pixie!
HP 2200
Atk 6
Def 5
SpA 6
SpD 5
Spe 115
Size Class 1
Weight Class 1
16+10% Accuracy Boost
Ability: Hydration
Suddendly, a creature similar to the little pixie comes out of the water.
HP 230
Atk 5
Def 4
SpA 5
SpD 4
Spe 92
Size Class 1
Weight Class 1
11+10% Accuracy Boost
Ability: Hydration
Gale Wing Srock's team:
*Sprites by Matezoide
Michelangelo | Smeargle (M)
_______________________________
Michelangelo di Lodovico Buonarroti Simoni, commonly known as Michelangelo, was an Italian sculptor, painter, architect, poet, and engineer of the High Renaissance who exerted an unparalleled influence on the development of Western art. His spirit came back from the under world in a Team Rocket's experiment and entered a pokemon who shared similar artistic tastes. Thus Michelangelo the Smeargle came into being and it was a fateful encounter on a stormy night that led Fletchner to Michelangelo. No one know when or why Michelangelo's spirit had come back, yet. But we may soon find out.
[Nature]
Quiet (+1 SpA, -10% Evasion)
[Type]
Normal
Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
[Abilities]
Own Tempo/Technician
Own Tempo (Passive, MoldBreaker affects - Yes)
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Technician (Passive, MoldBreaker affects - No)
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5.
Moody (Passive, MoldBreaker affects - No) [Locked]
At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths. Please refer to the Natures Section for Moody Natures.
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Technician (Passive, MoldBreaker affects - No)
This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5.
Moody (Passive, MoldBreaker affects - No) [Locked]
At the end of each round the Pokemon changes its Moody nature (roll out of 25 R1 and out of 24 in subsequent rounds), a nature that has the regular drawbacks of a nature but enhances that nature's strengths. Please refer to the Natures Section for Moody Natures.
[Stats]
HP: 90
Atk: Rank 1
Def: Rank 2
SpA: Rank 2 (+)
SpD: Rank 2
Spe: 65 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 11
Atk: Rank 1
Def: Rank 2
SpA: Rank 2 (+)
SpD: Rank 2
Spe: 65 (-)
Size Class: 2
Weight Class: 4
Base Rank Total: 11
[Counters]
EC: N/A
MC: 43
AC: 5/5
KOC: 0
MC: 43
AC: 5/5
KOC: 0
[Attacks] [30/621]
Encore
Explosion
Trick Room
Mind Reader
Sheer Cold
Taunt
Skill Swap
Helping Hand
Heal Pulse
Detect
Entrainment
Hone Claws
Forest's Curse
Magma Storm
Transform
Bide
King's Shield
Reflect Type
Fake Out
Safeguard
Soft Boiled
Ion Deluge
Zap Cannon
Weather Ball
Roar
Light Screen
Reflect
Gravity
Destiny Bond
Foresight
Super Fang
Horn Leech
Pain Split
Cotton Guard
Storm Throw
Relic Song
Disable
Ally Switch
Psycho Shift
Endure
Endeavor
Superpower
Phantom Force
Shadow Punch
Sand Tomb
Feint
Rock Blast
Pin Missile
Counter
Revenge
Dig
Sketch x24
Explosion
Trick Room
Mind Reader
Sheer Cold
Taunt
Skill Swap
Helping Hand
Heal Pulse
Detect
Entrainment
Hone Claws
Forest's Curse
Magma Storm
Transform
Bide
King's Shield
Reflect Type
Fake Out
Safeguard
Soft Boiled
Ion Deluge
Zap Cannon
Weather Ball
Roar
Light Screen
Reflect
Gravity
Destiny Bond
Foresight
Super Fang
Horn Leech
Pain Split
Cotton Guard
Storm Throw
Relic Song
Disable
Ally Switch
Psycho Shift
Endure
Endeavor
Superpower
Phantom Force
Shadow Punch
Sand Tomb
Feint
Rock Blast
Pin Missile
Counter
Revenge
Dig
Sketch x24
Kuno Becker | Ludicolo (M)
_______________________________
Kuno Becker loves football, and likes the movie series Goal. He watches the movie every day and dreams of kicking the final goal for New Castle United. Fletchner caught him in the Enchanted Meadow, while kicking a stone around the river bank near the Pokémon Village.
[Nature]
Quiet (+1 SpA, Speed ÷ 1.15, -10% Evasion)
[Type]
Water / Grass
Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
[Abilities]Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Swift Swim / Rain Dish / Own Tempo
Swift Swim
(Passive, MoldBreaker affects - No)
The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Rain Dish (✓)
(Passive, MoldBreaker affects - No)
This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
Own Tempo(UnLocked)
(Passive, MoldBreaker affects - Yes)
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
[Stats]Swift Swim
(Passive, MoldBreaker affects - No)
The Pokemon with this ability moves extremely fast in slick, rainy conditions, doubling (x2) its Speed in the rain.
Rain Dish (✓)
(Passive, MoldBreaker affects - No)
This Pokemon collects water in the rain and absorbs it into its body, healing two (2) HP/action.
Own Tempo(UnLocked)
(Passive, MoldBreaker affects - Yes)
This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 60 (-) (-10% evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 4
Spe: 60 (-) (-10% evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 19
[Counters]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0
AC: 5 | 5
MC: 0
KOC: 0
[Attacks] [54/x]
Level Up (19/20)
Astonish(4,3) | Growl(4) | Absorb (7,5) | Nature Power (9/10,9) | Mist (7) | Natural Gift (10,7) | Mega Drain (9,8) | Bubble Beam (10,4) | Bubble (7,2) | Giga Drain (11,11) | Zen Headbutt (8,6) | Fury Swipes (2*5,4) | Fake Out (4,4) | Water Sport (5) | Hydro Pump (14,7) | Knock Off (10,7) | Rain Dance (9) | Energy Ball (12,6) | Thief (6,4)
Egg (7/9)
Counter (D*1.5, 6 + D/3) | Flail (20,13) | Leech Seed(9) | Synthesis(+20,14) | Water Gun (7,2) | Sweet Scent (4) | Razor Leaf (9,3) |
Prev Gen TM (5/15)
Endure(15) | Whirlpool (15,4) | Bullet Seed (3*5,6) | Mimic (5) | Metronome (7+m) |
TM/HM/Tutor (26/46)
Ice Beam (9,7) | Solar Beam (15,7) | Scald (11,5) | Rest (15) | Sleep Talk (3+m) | Dive (11,9) | Icy Wind (6,5) | Seed Bomb (11,5) | Hail (10) | Blizzard (11,8) | Protect (7+D/2.5) | Surf (12,6) | Brick Break (8,6) | Drain Punch (8,12) | Focus Punch (15,10) | Hone Claws (6) | Focus Blast (12,8) | Substitute (12) | Fire Punch (8,6) | Hyper Voice (9,7) | Grass Knot (6+tw, 4+tw/2) | Waterfall (11,5) | Giga Impact (15,12) | Thunder Punch (8,6) | Hyper Beam (15,10) | Double Team (4*c) |
Astonish(4,3) | Growl(4) | Absorb (7,5) | Nature Power (9/10,9) | Mist (7) | Natural Gift (10,7) | Mega Drain (9,8) | Bubble Beam (10,4) | Bubble (7,2) | Giga Drain (11,11) | Zen Headbutt (8,6) | Fury Swipes (2*5,4) | Fake Out (4,4) | Water Sport (5) | Hydro Pump (14,7) | Knock Off (10,7) | Rain Dance (9) | Energy Ball (12,6) | Thief (6,4)
Egg (7/9)
Counter (D*1.5, 6 + D/3) | Flail (20,13) | Leech Seed(9) | Synthesis(+20,14) | Water Gun (7,2) | Sweet Scent (4) | Razor Leaf (9,3) |
Prev Gen TM (5/15)
Endure(15) | Whirlpool (15,4) | Bullet Seed (3*5,6) | Mimic (5) | Metronome (7+m) |
TM/HM/Tutor (26/46)
Ice Beam (9,7) | Solar Beam (15,7) | Scald (11,5) | Rest (15) | Sleep Talk (3+m) | Dive (11,9) | Icy Wind (6,5) | Seed Bomb (11,5) | Hail (10) | Blizzard (11,8) | Protect (7+D/2.5) | Surf (12,6) | Brick Break (8,6) | Drain Punch (8,12) | Focus Punch (15,10) | Hone Claws (6) | Focus Blast (12,8) | Substitute (12) | Fire Punch (8,6) | Hyper Voice (9,7) | Grass Knot (6+tw, 4+tw/2) | Waterfall (11,5) | Giga Impact (15,12) | Thunder Punch (8,6) | Hyper Beam (15,10) | Double Team (4*c) |
Venu | Venusaur (F)
_______________________________
[Nature]
Rash (+1 SpA, -1 SpD)
[Type]
Grass / Poison
Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
[Abilities]
Overgrow / Chlorophyll
Overgrow
(Passive, MoldBreaker affects - No)
When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)
Chlorophyll (✓) (UnLocked)
(Toggle, MoldBreaker affects - No)
During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
[Stats]
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3 (-)
Spe: 80
Size Class: 4
Weight Class: 4
Base Rank Total: 20
[Mega Stats]
HP: 100
Atk: Rank 4
Def: Rank 5
SpA: Rank 6 (+)
SpD: Rank 4 (-)
Spe: 80
Size Class: 5
Weight Class: 5
Base Rank Total: 25
[Counters]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0
[Attacks] [40/x]
Level Up ( 16 / x )
Tackle | Growl | Leech Seed | Vine Whip | Poison Powder | Sleep Powder | Take Down | Razor Leaf | Sweet Scent | Growth | Seed Bomb (11,5) | Petal Blizzard | Synthesis (+20,14) | Solar Beam (15,7) | Worry Seed (7) |
Egg ( 6 / x )
Endure | Skull Bash | Ingrain | Power Whip | Leaf Storm | Grassy Terrain
Gen 6 TM/HM/Tutor ( 18 / x )
Venoshock(10/16,7) | Sludge Bomb(12,6) | Substitute | Protect(7 + D/2.5) | Hidden Power (Ice) | Giga Drain (11,11) | Knock Off (10,7) | Bullet Seed (3*h + 3, 6) | Bind (3 + 2dpa, 4) | Earthquake | Toxic | Sunny Day | Roar | Hyper Beam | Light Screen | Grass Knot | Block | Bulldoze |
Before Exercise:
After Exercise:
Smokin' Hot | Pyroak (F)________________________
Smokin' Hot is Brave and Rock Headed, she defends her friends from enemies with all her might, everytime she gets the opportunity, and also defends her trainer's pride no matter what. She does not miss any chance she gets, to drain an opponent of their health by seeding them.
[Nature]
Brave (+1 Atk, Speed ÷ 1.15, -10% Evasion)
[Type]
Fire | Grass
Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks will have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.
Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
[Abilities]
Rock Head / Battle Armor / Chlorophyll
Rock Head (✓)
(Passive, MoldBreaker affects - No)
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Battle Armor
(Passive, MoldBreaker affects - Yes) This Pokemon's thick armor prevents it from taking critical hits.
Chlorophyll (Unlocked HA)
(Passive, MoldBreaker affects - No)
During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
Rock Head (✓)
(Passive, MoldBreaker affects - No)
This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.
Battle Armor
(Passive, MoldBreaker affects - Yes) This Pokemon's thick armor prevents it from taking critical hits.
Chlorophyll (Unlocked HA)
(Passive, MoldBreaker affects - No)
During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
[Stats]
HP: 120
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-)
Size Class: 4
Weight Class: 5
Total: 20
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-)
Size Class: 4
Weight Class: 5
Total: 20
[Tokens]
EC: 9 | 9
AC: 5 | 5
MC: 0
KOC: 0
AC: 5 | 5
MC: 0
KOC: 0
[Attacks] [89/89] [5 CC]
Level Up ( 21 / 21 )
Sweet Scent (0,4) | Bullet Seed (3*h + 3,6) | Absorb (7,5) | Growth (0,6) | Ember (7,2) | Leech Seed (0,9) | Flame Wheel (9,3) | Giga Drain (11,11) | Fire Spin (7,4) | Synthesis (0,13) | Lava Plume (11,5) | Double Edge(14,7) | Wood Hammer(16,8) | Flare Blitz(16,8) | Heat Crash(15,7) | Flame Burst(10,5) | Iron Defense(0,7) | Zap Cannon (12,9) | Petal dance(15,7) | Leaf Tornado(10,4) | Amnesia(0,6)
Egg ( 13 / 13 )
Aromatherapy (0,8) | Counter (P*1.5,6+p/2) | Grassy Terrain (0,9) | Revenge (6/12,7) | Sand Tomb (4,5) | Earth Power (9,7) | Petal Blizzard(12,6) | Psybeam(7,5) | Dragon Breath(6,5) | Inferno(13,6) | Grass Whistle(0,4) | Blaze Kick(12,6) | Water Sport(0,4) |
Prev Gens (Tutor / TM / HM) ( 11 / 11 )
Endure (0,15) | Heat Wave (13,6) | Stealth Rock(-3<<12<<+3) | Iron Tail (10,7) | Worry Seed(0,7) | Low Kick(6+WC,4+WC/2) | Natural Gift(10,7) | Ancient power(6,4) | Headbutt(7,5) | Rock Climb(9,7) | Secret Power(7,5) |
Gen 6 TM/HM ( 44 / 44 )
Substitute (0,12) | Will-o-Wisp (0,6) | Protect (0,7+d/2.5) | Rock Slide (8,6) | Double Team (0,4*C) | Solar Beam(15,7) | Rock Tomb(6,4) | Sunny Day(0,9) | Fire Blast(14,7) | Flame Charge (5,4) | Roar(0,7) | Earthquake(10,7) | Bulldoze(6,5) | Facade (14,8) | Dragon Tail(6,5) | Giga Impact(16, 12) | Hidden Power[Ice](6,4) | Flash Cannon(8,6) | Low Sweep(7,5) | Frustration(10,7) | Rest (0,15) | Sleep Talk (3+m) | Swords Dance(0,7) | Grass Knot(4+tw,4.5+.5*tw) | Overheat(16,9) | Hyper Beam(15,10) | Return(10,7) | Nature Power(10,7) | Incinerate(9,3) | Light Screen(0,10) | Safeguard(0,10) | Confide(0,5) | Seed Bomb(11,5) | Rock Smash(4,3) | Flash(4+acc) | Flamethrower(12,6) | Energy Ball(12,6) | Toxic(0,7) | Block(0,6) | Swagger(0,7) | Attract(0,6) | Snore(5,3) | Round(6,8) | Strength(8,6) |
Raid only moves: Bloodlust.
Raid only moves: Bloodlust.
jayelt413's team:
Types: Fairy/Flying
Abilities::
Hustle / Serene Grace / Super Luck (H) (Unlocked)
Nature: Modest (+1 SpA, -1 Atk)
Stats:
HP: 100
Atk: 1 (-)
Def: 3
SpA: 6 (+)
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 9/9
MC: 0
AC: 5/5
Attacks [40|117]:
After You
Air Slash
Ancient Power
Aura Sphere
Bestow
Charm
Dazzling Gleam
Encore
Endeavor
Endure
Extreme Speed
Fairy Wind
Flamethrower
Follow Me
Future Sight
Grass Knot
Growl
Heat Wave
Hyper Voice
Magical Leaf
Metronome
Nasty Plot
Protect
Psychic
Psycho Shift
Roost
Secret Power
Shadow Ball
Shock Wave
Signal Beam
Silver Wind
Sky Attack
Solar Beam
Stored Power
Substitute
Sweet Kiss
Tailwind
Thunder Wave
Wish
Yawn
Dispel
Credit to Fluff for the sprite
Gardevoir [F] [Daisy]
Types: Psychic/Fairy
Abilities::
Synchronize / Trace / Telepathy (H) (Unlocked) / Pixilate (Mega)
Nature: Bold (+1 Def, -1 Atk)
Stats:
HP: 100
Atk: 2-
Def: 4+
SpA: 5
SpD: 4
Spe: 80
Size Class: 3
Weight Class: 3
Base Rank Total: 21
Stats (Mega):
HP: 100
Atk: 2-
Def: 4+
SpA: 7
SpD: 5
Spe: 100
Size Class: 3
Weight Class: 3
Base Rank Total: 25
EC: 9/9
MC: 0
AC: 5/5
Attacks [53|101]:
Calm Mind
Confuse Ray
Confusion
Dazzling Gleam
Destiny Bond
Disable
Disarming Voice
Double Team
Draining Kiss
Dream Eater
Echoed Voice
Encore
Endure
Energy Ball
Focus Blast
Future Sight
Grass Knot
Growl
Healing Wish
Heal Pulse
Hidden Power [Fire]
Hyper Beam
Hyper Voice
Hypnosis
Icy Wind
Imprison
Light Screen
Lucky Chant
Magical Leaf
Misty Terrain
Moonblast
Nightmare
Pain Split
Protect
Psychic
Psyshock
Reflect
Shadow Ball
Shadow Sneak
Shock Wave
Stored Power
Substitute
Synchronoise
Taunt
Teleport
Thunderbolt
Thunder Wave
Torment
Trick
Trick Room
Will-O-Wisp
Wish
Wonder Room
Dispel
Necturna [F] [Maleficent]
Types: Grass/Ghost
Abilities::
Forewarn / Telepathy (H) (Unlocked)
Nature: Rash (+1 SpA, -1 SpD)
Stats:
HP: 100
Atk: 5
Def: 4
SpA: 4 (+)
SpD: 4 (-)
Spe: 81
Size Class: 3
Weight Class: 3
Base Rank Total: 23
EC: 6/6
MC: 0
AC: 5/5
Attacks [28|73]:
Absorb
Calm Mind
Forest's Curse
Future Sight
Giga Drain
Gravity
Hex
Horn Leech
Ingrain
Leaf Blade
Leer
Ominous Wind
Pain Split
Payback
Poison Fang
Power Whip
Protect
Psychic
Shadow Ball
Shadow Claw
Shadow Sneak
Sketch (Grassy Terrain)
Substitute
Super Fang
Thunder Fang
Toxic Spikes
Vine Whip
Will-o-Wisp
Ivysaur [F] [-----]
Types: Grass/Poison
Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grass Whistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type. Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: NonePoison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Abilities: Overgrow | Chlorophyll (H) (Unlocked)
Overgrow: When this Pokemon's HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solar Beam from 12 to 14)
Chlorophyll: During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
Chlorophyll: During bright sunlight, this Pokemon's cells absorb more solar energy, doubling (x2) their speed.
Nature: Relaxed (+1 Def, Speed /1.15, -10% Evasion)
Stats:
HP: 90
Atk: 3
Def: 4 (+)
SpA: 3
SpD: 3
Speed: 52 (-) (-10% Evasion)
Size Class (SC): 2
Weight Class (WC): 2
Base Rank Total (BRT): 16
EC: 4/9
MC: 3
AC: 5/5
Attacks:
Tackle
Growl
Leech Seed
Vine Whip
Poison Powder
Sleep Powder
Razor Leaf
Sweet Scent
Take Down
Growth
Seed Bomb
Solar Beam
Endure
Giga Drain
Leaf Storm
Power Whip
Ingrain
Magical Leaf
Grassy Terrain
Protect
Sludge Bomb
Substitute
Rest
Sleep Talk
Energy Ball
Toxic
Venoshock
Double Team
Facade