Team at a Glance
The Team
Geass (Metagross) @ Occa Berry
Ability: Clear Body
EVs: 252 HP/236 Atk/10 Def/12 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Earthquake
- Explosion
- Stealth Rock
'Gross is probably one of the best leads I've ever used. It can set up rocks, attack with priority, and explode to get rid of threats. What else could you ask for? Yeah this sucks against a Infernape lead but that's what Suicune is for. Some say that Meteor Mash > Explosion on LeadGross, but I love having the ability to take out Cresselias and put dents into Blisseys. Otherwise they would just stall their way to victory.
Ignatius (Suicune) @ Leftovers
Ability: Pressure
EVs: 252 HP/79 Spd/179 SAtk
Modest nature (+SAtk, -Atk)
- Calm Mind
- Ice Beam
- Substitute
- Surf
Not only is Suicune a beast offensively, it is a marvelous tank. This thing helps me protect my Metagross from a early demise via Infernape leads although they aren't that common. Normally I can set up against their Blissey with Subs+CM and then after 6 CMs Surf 2HKOs the Blissey. Oh yes, I have other, faster ways to take Blissey out but having another option never hurts. This thing just doesn't stop Blissey though. It stops pretty much every special sweeper out there except for maybe Jolteon...
Phantasmagoric (Togekiss) (M) @ Choice Scarf
Ability: Serene Grace
EVs: 4 Def/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Air Slash
- Aura Sphere
- Tri Attack
- Flamethrower
As of right now I'm just experimenting with Togekiss. I used to have Salamnece in its place. Anyway I decided to go with Choice Scarf for the extra speed and we all know what Air Slash + Serene Grace can do. Tri Attack is for the STAB and Flamethrower helps me take out those Skarmorys that love to come out against most of the members on my team.
Kraken (Tentacruel) (M) @ Leftovers
Ability: Liquid Ooze
EVs: 252 HP/120 Def/136 SDef
Calm nature (+SDef, -Atk)
- Surf
- Toxic Spikes
- Knock Off
- Rapid Spin
I used to have Nidoqueen in this spot because it was decently bulky and it was easy to switch into Jolteon/Raikou and set up TSpikes. It also soaked up my opponent's TSpikes. The two reasons why I have decided to go with Cruel over Nidoqueen are 1) Although Queen can soak up TSpikes, she really can't do anything against regular Spikes or Stealth Rocks. Tentacruel can Spin them away! and 2) Queen was often countered by Tentacruel and then the Cruel was able to just send out Spikes again.
Krusiv (Weavile) (M) @ Life Orb
Ability: Pressure
EVs: 40 HP/252 Atk/216 Spd
Jolly nature (+Spd, -SAtk)
- Brick Break
- Night Slash
- Ice Shard
- Pursuit
What a lovely revenge killer! Oh hello Mr. Dragon, say hello to my Ice Shards. Oh whats that? Your Gengar just KO'd something? It's going to get Pursuited. I'm surprised that Weavile isn't used that much... it's still awesome.
Rocky (Breloom) (M) @ Toxic Orb
Ability: Poison Heal
EVs: 44 HP/252 Atk/4 Def/208 Spd
Adamant nature (+Atk, -SAtk)
- Mach Punch
- Seed Bomb
- Spore
- Swords Dance
Ahhh, Breloom. SubPunching was sooo last year. I believe that this set works a lot better if you're going towards an offensive Breloom instead of a semi-stally one. Spore things to almost always get a free SD in and then Mach Punch until Breloom dies, or you win. Either way this thing tends to give me 2-3 KOs per match. The Toxic Orb + Poison Heal thing is AMAZING since it counts as a healing method AND Breloom can not be paralyzed because it is already poisoned. Yay! Seed Bomb is for those silly Swamperts that try to come in and Ice Beam you.
Major Threats
Gyarados - Oh, jesus. Suicune does a decent job but other then that my team normally can't handle a DDing Gyarados late game.
I'll add more threats and stuff later once I can test this out more.
The Team
Geass (Metagross) @ Occa Berry
Ability: Clear Body
EVs: 252 HP/236 Atk/10 Def/12 Spd
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Earthquake
- Explosion
- Stealth Rock
'Gross is probably one of the best leads I've ever used. It can set up rocks, attack with priority, and explode to get rid of threats. What else could you ask for? Yeah this sucks against a Infernape lead but that's what Suicune is for. Some say that Meteor Mash > Explosion on LeadGross, but I love having the ability to take out Cresselias and put dents into Blisseys. Otherwise they would just stall their way to victory.
Ignatius (Suicune) @ Leftovers
Ability: Pressure
EVs: 252 HP/79 Spd/179 SAtk
Modest nature (+SAtk, -Atk)
- Calm Mind
- Ice Beam
- Substitute
- Surf
Not only is Suicune a beast offensively, it is a marvelous tank. This thing helps me protect my Metagross from a early demise via Infernape leads although they aren't that common. Normally I can set up against their Blissey with Subs+CM and then after 6 CMs Surf 2HKOs the Blissey. Oh yes, I have other, faster ways to take Blissey out but having another option never hurts. This thing just doesn't stop Blissey though. It stops pretty much every special sweeper out there except for maybe Jolteon...
Phantasmagoric (Togekiss) (M) @ Choice Scarf
Ability: Serene Grace
EVs: 4 Def/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Air Slash
- Aura Sphere
- Tri Attack
- Flamethrower
As of right now I'm just experimenting with Togekiss. I used to have Salamnece in its place. Anyway I decided to go with Choice Scarf for the extra speed and we all know what Air Slash + Serene Grace can do. Tri Attack is for the STAB and Flamethrower helps me take out those Skarmorys that love to come out against most of the members on my team.
Kraken (Tentacruel) (M) @ Leftovers
Ability: Liquid Ooze
EVs: 252 HP/120 Def/136 SDef
Calm nature (+SDef, -Atk)
- Surf
- Toxic Spikes
- Knock Off
- Rapid Spin
I used to have Nidoqueen in this spot because it was decently bulky and it was easy to switch into Jolteon/Raikou and set up TSpikes. It also soaked up my opponent's TSpikes. The two reasons why I have decided to go with Cruel over Nidoqueen are 1) Although Queen can soak up TSpikes, she really can't do anything against regular Spikes or Stealth Rocks. Tentacruel can Spin them away! and 2) Queen was often countered by Tentacruel and then the Cruel was able to just send out Spikes again.
Krusiv (Weavile) (M) @ Life Orb
Ability: Pressure
EVs: 40 HP/252 Atk/216 Spd
Jolly nature (+Spd, -SAtk)
- Brick Break
- Night Slash
- Ice Shard
- Pursuit
What a lovely revenge killer! Oh hello Mr. Dragon, say hello to my Ice Shards. Oh whats that? Your Gengar just KO'd something? It's going to get Pursuited. I'm surprised that Weavile isn't used that much... it's still awesome.
Rocky (Breloom) (M) @ Toxic Orb
Ability: Poison Heal
EVs: 44 HP/252 Atk/4 Def/208 Spd
Adamant nature (+Atk, -SAtk)
- Mach Punch
- Seed Bomb
- Spore
- Swords Dance
Ahhh, Breloom. SubPunching was sooo last year. I believe that this set works a lot better if you're going towards an offensive Breloom instead of a semi-stally one. Spore things to almost always get a free SD in and then Mach Punch until Breloom dies, or you win. Either way this thing tends to give me 2-3 KOs per match. The Toxic Orb + Poison Heal thing is AMAZING since it counts as a healing method AND Breloom can not be paralyzed because it is already poisoned. Yay! Seed Bomb is for those silly Swamperts that try to come in and Ice Beam you.
Major Threats
Gyarados - Oh, jesus. Suicune does a decent job but other then that my team normally can't handle a DDing Gyarados late game.
I'll add more threats and stuff later once I can test this out more.