Dragonite @ Choice Band
Ability: Multiscale
- Outrage
- Extreme Speed
- Fire Punch
- Thunder Punch
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
- Earthquake
- Stone Edge
- U-turn
- Defog
Manectric-Mega @ Manectite
Ability: Intimidate
- Flamethrower
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
Toxapex @ Black Sludge
Ability: Regenerator
- Scald
- Toxic Spikes
- Recover
- Substitute
Magearna @ Assault Vest
Ability: Soul-Heart
- Dazzling Gleam
- Flash Cannon
- Ice Beam
- Volt Switch
The basic goal is to bait and neutralize checks for Manetric. Either whittle down pokes like Chansey that it can't OHKO, or knock out pokes like Mega Alakazam that out speed it.
Dragonite is there as a bulky wall breaker, revenge killer, and cleaner
Landorus is there for defog as well as a way to scout out pokes like other Landorus Ts to see if they're scarfed.
Manetric serves as an early scout, revenge killer, and primary win condition.
Toxapex is there to switch into against most attackers that don't have Super Effective moves. I know not having haze is risky but in my experience it's mostly been unnecessary and I've found substitute more useful. Toxic Spikes vs Toxic is a difficult choice I've switched off on several times, so I'm open to suggestions.
Magearna is there mostly as a slow, safe switch in option. After 2 or 3 volt switches, they'll often try to send in a ground type to trap it as well, which gives me an opportunity to read the switch and hit it with ice beam.
The team has been mostly sufficient, but I've noticed I get wrecked by swift swim mega Swampert, as well as stall in general. Any suggestions for changes and/or a 6th member (I've been using either Rotom-W or Kartana, but neither have been that helpful), I'd greatly appreciate it
Ability: Multiscale
- Outrage
- Extreme Speed
- Fire Punch
- Thunder Punch
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
- Earthquake
- Stone Edge
- U-turn
- Defog
Manectric-Mega @ Manectite
Ability: Intimidate
- Flamethrower
- Thunderbolt
- Volt Switch
- Hidden Power [Ice]
Toxapex @ Black Sludge
Ability: Regenerator
- Scald
- Toxic Spikes
- Recover
- Substitute
Magearna @ Assault Vest
Ability: Soul-Heart
- Dazzling Gleam
- Flash Cannon
- Ice Beam
- Volt Switch
The basic goal is to bait and neutralize checks for Manetric. Either whittle down pokes like Chansey that it can't OHKO, or knock out pokes like Mega Alakazam that out speed it.
Dragonite is there as a bulky wall breaker, revenge killer, and cleaner
Landorus is there for defog as well as a way to scout out pokes like other Landorus Ts to see if they're scarfed.
Manetric serves as an early scout, revenge killer, and primary win condition.
Toxapex is there to switch into against most attackers that don't have Super Effective moves. I know not having haze is risky but in my experience it's mostly been unnecessary and I've found substitute more useful. Toxic Spikes vs Toxic is a difficult choice I've switched off on several times, so I'm open to suggestions.
Magearna is there mostly as a slow, safe switch in option. After 2 or 3 volt switches, they'll often try to send in a ground type to trap it as well, which gives me an opportunity to read the switch and hit it with ice beam.
The team has been mostly sufficient, but I've noticed I get wrecked by swift swim mega Swampert, as well as stall in general. Any suggestions for changes and/or a 6th member (I've been using either Rotom-W or Kartana, but neither have been that helpful), I'd greatly appreciate it