well, items can simply be made unobtainable, which some are! otherwise you are asking for gamefreak to actually clean up the item index that carries the same clutter since GEN FUCKING FOUR*but not items for some reason
well, items can simply be made unobtainable, which some are! otherwise you are asking for gamefreak to actually clean up the item index that carries the same clutter since GEN FUCKING FOUR*but not items for some reason
They also didn't technically Dexit abilities either, unless Paldea did.words
Did it not? Hail isn’t in the game any more.And stuff is not really fully dexited anyway.
Anyway, snowscape should have fully replaced hail. As in, change the name of Hail the move, as well as the effect.
Not sure what Hail the move does in Gen 9, or if hail the weather is still coded in the game (probably is, Desolate Land comes up occasionally in the mechanics research thread) but Snowscape is a new move separate from Hail. It's not like Feint Attack or Thunder Punch or Vise Grip where the move's name changed, it's a whole new move with its own ID and everything.Did it not? Hail isn’t in the game any more.
This is actually a really good point, and something I feel Psychic is long overdue for. Psychic is supposed to be a very strong special type, but so far when it comes to actual attacks it lacks a lot of really high BP moves. Zen Headbutt, Psyshock, and Psychic are all in the 90 BP range, and Psychic while good is still more or less just a "good" move akin to Flamethrower, Ice Beam, and Thunderbolt, but I feel Psychic is definitely deserving of a 110-120 BP STAB that a lot of Psychic-types can use to hit with raw power akin to Fire Blast, Snow/Hail-induced Blizzard, and whatnot.I feel like something they could stand to do to help psychic types is via better moves. We’ve been using Zen headbutt/Psychic/psyshock for so long that we could reasonably do so like what Fighting has had happen comparing gen 1 to 3 or even 4.
Stuff like a Fire Blast equivalent, or the aforementioned Freeze dry equivalent, would allow better balancing as well unlike a type change, where stronger Pokémon get way more stronger then weaker Mons. Like you could give a Freeze dry equivalent to almost all psychic types except for particularly broken ones like Lele.
I don't agree because the problem with Psychic moves is not power, it's that there are so many amazing Dark and Steel types. Your 120 BP Psychic move is still doing 0% to Kingambit, and that means you are still relying on dual types (which are usually only made worse with Psychic defensively. For instance, Hatterene would probably be a lot better as mono Fairy to resist Dark and Bug, not be weak to Ghost), or coverage which is usually bleh. Focus Blast, anyone?I feel like something they could stand to do to help psychic types is via better moves. We’ve been using Zen headbutt/Psychic/psyshock for so long that we could reasonably do so like what Fighting has had happen comparing gen 1 to 3 or even 4.
Stuff like a Fire Blast equivalent, or the aforementioned Freeze dry equivalent, would allow better balancing as well unlike a type change, where stronger Pokémon get way more stronger then weaker Mons. Like you could give a Freeze dry equivalent to almost all psychic types except for particularly broken ones like Lele.
True to an extent, but on the old "Types aren't designed equal for mons" talk like we had with Bugs, Psychic's niche over Fairy could theoretically be access to those higher BP moves. Gardevoir for example chooses between a 90 BP Moonblast that will have fewer stops (no Immunities and the resistance it has vs Psychic in Fire is less commonly used for such) or a 120 BP STAB that requires more carefully watching for Dark switch-ins. One might help more against offensive teams that crumble more easily to strong neutral output, while the other can break more defensive opponents that have raw bulk but typings with some notable weaknesses (Clodsire and Galarian Slowking for example fear one much more than the other thanks to their Poison sub-type).I don't agree because the problem with Psychic moves is not power, it's that there are so many amazing Dark and Steel types. Your 120 BP Psychic move is still doing 0% to Kingambit, and that means you are still relying on dual types (which are usually only made worse with Psychic defensively. For instance, Hatterene would probably be a lot better as mono Fairy to resist Dark and Bug, not be weak to Ghost), or coverage which is usually bleh. Focus Blast, anyone?
If you say that dual types being required is fine, then I just don't agree. Because if you view it through the lens of dualtyping, then Psychic is not a problem. Mons like Tapu Lele show that Psychic can still work with a good dualtype. I just don't think that is how you should view it at all. IMO you should value it by monotypes and dualtypes, not just one.I think Psychic needs Physical moves more than Special on that particular front of "weakness," simply because the best Physical Psychic moves are frequently around or even slightly weaker than the middle-ground moves of other types. The most commonly distributed one is Zen Headbutt, which takes an accuracy Penalty like it thinks it's a Rock attack while having an 80 BP on the level of Iron Head or Waterfall, which shares the same Flinch Chance (the latter having Wave Crash as a strong STAB distributed upgrade) or Poison Jab with the comparably decent-but-mild regular Poison proc (which goes up to Gunk Shot).
I think the big hurdle is that the ideas I'd attribute to Psychic would also work for Fighting (stuff like mind-rattling or striking nerves in the head), so it'd have to b a decision on GF's part AND particular to the Mons receiving it compared to the more generic nature of Psychic/Psyshock or Zen/Psycho Cut.
True to an extent, but on the old "Types aren't designed equal for mons" talk like we had with Bugs, Psychic's niche over Fairy could theoretically be access to those higher BP moves. Gardevoir for example chooses between a 90 BP Moonblast that will have fewer stops (no Immunities and the resistance it has vs Psychic in Fire is less commonly used for such) or a 120 BP STAB that requires more carefully watching for Dark switch-ins. One might help more against offensive teams that crumble more easily to strong neutral output, while the other can break more defensive opponents that have raw bulk but typings with some notable weaknesses (Clodsire and Galarian Slowking for example fear one much more than the other thanks to their Poison sub-type).
Fairy they seem to consciously avoid giving a generally-distributed 100 BP+ move (Moonblast caps at 95 and any other is a Signature or has a drawback like Misty Explosion), so it's probably not MEANT to come across as a hugely powerful type vs the users. This could b Psychic's main point of design distinction instead of "Fairy but less useful" as it's felt since the type's introduction.
There is a VERY significant reason Tapu Lele wants its Psychic STAB that isn't inherent to the Average Psychic type here. The problem for Psychic is that it's supplanted by dual types that do what it does BETTER, because it doesn't do anything unique from those direct comparisons (see the raw power point I made with the Gardevoir example) nor is it strong enough to compensate when it's going up against them: See Lele in your example running its Psychic STAB despite the offensive problems with Steel BECAUSE it's strong enough to break through the type even resisted. The type shouldn't stop dead into any Steel Type (which the low BP moves cause), but into the type on users meant to take blows.If you say that dual types being required is fine, then I just don't agree. Because if you view it through the lens of dualtyping, then Psychic is not a problem. Mons like Tapu Lele show that Psychic can still work with a good dualtype. I just don't think that is how you should view it at all. IMO you should value it by monotypes and dualtypes, not just one.
Sure Grass Type is not some crazy top tier type, but plenty of mono Grass types have been viable even in OU. Off the top of my head is Rillaboom and Tangrowth. Mega Alakazam and Reuniclus are the only two Psychic types I can think of and they're also a bit of an exception. Mega Alakazam has the coveted Focus Blast that a lot of Psychics don't have, and also is just kinda busted stats. Reuniclus was crazy in Gen 5 OU but ever since then has been basically entirely replaced my Clefable, a Fairy Type. Hmmmm.
I don't want Psychic to only be good if it's next to a way better secondary type, or if it has crazy stat distribution. I've seen some claim Dragons are only so good due to stat distribution on average, and I disagree. In older gens especially it was pretty customary for every tier below OU to just try and have its own slice of the limited Dragon type pie, since it's just a good defensive typing, with a lot of key resistances. That's what Psychic lacks. It doesn't have anything it adds to your team defensively, and offensively it's stifled by Dark and Steel types. You have to fix one of those problems.
High BST moves fixes neither. You need to justify running a Pokemon by "what problem does this solve". Psychic types would still not solve any problem, they'd just be in a vacuum strong. In practice, they'd still die and get owned by many Knock Off, U-Turn and be murdered by Kingambit, Ting-Lu, Roaring Moon, etc. etc. etc.
Problem with that is the whole point of Steel balance Psychic in Gen 2.as a psychic type fan, please literally just make us neutral to steel
like holy shit dude we have a theme of bending metal spoons, we do not need to be resisted by the best type in the game. Then there is 20,000 Dark Types, and the offensive prowess is fucking mid. SE against Fighting Types which have Knock Off and U-Turn, and Poison. Poison is interesting but then a lot of Poison types have dualtypes that make it not matter.
It was a bad idea. You don't have to commit to the bit for 30 years.Problem with that is the whole point of Steel balance Psychic in Gen 2.
No it wasn’t. Back in RBY, Psychic only resisted itself and was only weak to Bug, which was only the pathetically weak Twineedle at 15 BP. It was more broken than Dragon in Gens 4 to 5. Dark and Steel existing also gave Fighting types more useful since Psychic’s dominance made them useless in Gen 1. Also worth noting that Dragon/Psychic were originally designed to be “boss” types, which is why they were intentionally designed to be better than the other types. It’s also the motive for why so many Legendary Pokémon ended with Psychic and Dragon types; GF have officially stated why Lugia was Psychic as opposed to water is because they wanted to create a stronger “impression”. Similar logic was applied to Latios/Latias as well: They were debating between Dragon/Flying or Dragon/Psychic but ultimately decided Dragon/Psychic for that stronger impression- levitate was given to make up for the fact that they weren’t flying types but were still “ flying “.It was a bad idea. You don't have to commit to the bit for 30 years.
Twineedle was always power 25.No it wasn’t. Back in RBY, Psychic only resisted itself and was only weak to Bug, which was only the pathetically weak Twineedle at 15 BP. It was more broken than Dragon in Gens 4 to 5. Dark and Steel existing also gave Fighting types more useful since Psychic’s dominance made them useless in Gen 1. Also worth noting that Dragon/Psychic were originally designed to be “boss” types, which is why they were intentionally designed to be better than the other types. It’s also the motive for why so many Legendary Pokémon ended with Psychic and Dragon types; GF have officially stated why Lugia was Psychic as opposed to water is because they wanted to create a stronger “impression”. Similar logic was applied to Latios/Latias as well: They were debating between Dragon/Flying or Dragon/Psychic but ultimately decided Dragon/Psychic for that stronger impression- levitate was given to make up for the fact that they weren’t flying types but were still “ flying “.
Okay? None of this changes the fact that Dark Type alone is an extremely strong counter to Psychic. The real answer was to literally just know that you have three types that are super effective against Psychic. Dark Types, make Bug a real type, give Ghost types real moves. But then oh yeah, all three of them are resisted by Steel also.No it wasn’t. Back in RBY, Psychic only resisted itself and was only weak to Bug, which was only the pathetically weak Twineedle at 15 BP. It was more broken than Dragon in Gens 4 to 5. Dark and Steel existing also gave Fighting types more useful since Psychic’s dominance made them useless in Gen 1. Also worth noting that Dragon/Psychic were originally designed to be “boss” types, which is why they were intentionally designed to be better than the other types. It’s also the motive for why so many Legendary Pokémon ended with Psychic and Dragon types; GF have officially stated why Lugia was Psychic as opposed to water is because they wanted to create a stronger “impression”. Similar logic was applied to Latios/Latias as well: They were debating between Dragon/Flying or Dragon/Psychic but ultimately decided Dragon/Psychic for that stronger impression- levitate was given to make up for the fact that they weren’t flying types but were still “ flying “.
Actually it was 14 BP. And it only had 85% accuracy... Gen 1 move design can be bizarre at times.Twineedle was always power 25.
Pin Missile was 15 in gen 1 Twineedle was not.
Going by Gen 5 alone, it is resisted by Steel which is the same with Dragon making it a point towards coverage, Dark which is only really relevant for Tyranitar as Hydreigon is Dragon type and Weavile is an Ice type, and Psychic where Gen 5 OU has 9 properly in the tier and another 9 with some degree of viability. It does look from that that coverage is more likely than Psychic being too weak. Also it kinda weakens your argument a bit when one of the reasons you say a type is so weak is due to the fact a sizable portion of the tier has it.The Latis before Fairy Type rarely ran Psychic moves not just because other coverage was better, but because Psychic stab is bad. Not move wise (another weird claim from this thread), but because it is resisted by a lot. Latios especially was actually only really not banned because of its Psychic typing, frankly. Besides for resisting Sacred Sword from Keldeo, it only made Pursuit Tyranitar a looming threat in Gen 5 and any U-Turn on it is doing over half.
First of all, Tyranitar in Gens 3, 4 and 5 may be one of the best Pokemon of all-time. Put more respect on my goat's fucking name. Secondly, Psychic types that used Psychic moves were because they were monotype (like Alakazam).Actually it was 14 BP. And it only had 85% accuracy... Gen 1 move design can be bizarre at times.
Going by Gen 5 alone, it is resisted by Steel which is the same with Dragon making it a point towards coverage, Dark which is only really relevant for Tyranitar as Hydreigon is Dragon type and Weavile is an Ice type, and Psychic where Gen 5 OU has 9 properly in the tier and another 9 with some degree of viability. It does look from that that coverage is more likely than Psychic being too weak. Also it kinda weakens your argument a bit when one of the reasons you say a type is so weak is due to the fact a sizable portion of the tier has it.
Also there are three pure psychic types in Gen 5 OU, and you left out Espeon. Granted, I think that it's a Electrivire situation after they dealt with Baton Pass, but it's still there.