I'll start:
Pawmot @ Punching Glove
Ability: Iron Fist
Tera Type: Ice
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Ice Punch
- Double Shock
- Fire Punch
- Encore
Stonjourner @ Focus Sash
Ability: Power Spot
Tera Type: Steel
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Body Press
- Protect
- Substitute
- Heavy Slam
I love, love, LOVE using this set on Showdown. Even though Stonjourner keels over at so much as a water balloon in its general vicinity, using protect on your first turn allows Pawmot to more often than not at least get SOME thing done.