I start with Molayne, since he's the most threatening. The possibility of spikes from kelfki means that I equip mimikyu with an air balloon. I'm intending to use it against dugtrio. It goes for thunder wave instead, which I prepared for with a cheri berry on rampardos. Metagross is next, and I attempt to use talonflame to discourage bullet punch. Z-flare blitz KOs. Rampardos bulldozes magnezone, and mimikyu's disguise takes a hit from dugtrio's iron head, successfully preventing it from using sucker punch. I notice that the order would have me screwed over if there were spikes, I had expected to do all of the ones with rampardos at once. Rampardos takes out bisharp.
I swap my now-broken air balloon for spell tag on mimikyu for acerola, hoping for a clean sweep. I don't OHKO dhelmise and lose disguise, but fortunately froslass doesn't go for ice shard. I swap to primarina for palossand and rampardos for drifblim.
For Kahili, I run Z-crystal on mimikyu, wiki berry on talonflame, and hard stone on rampardos. rock slide takes out braviary.
What do you mean, hawlucha has its hidden ability? The one mon I was going to use mimikyu for just happens to bypass disguise, and I only find this out after I send it in?
On attempt 2, molayne goes much the same, with the exception that mimikyu ran spell tag instead of air balloon. I trade acrobatics for fly on talonflame. Once hawlucha is dealt with, I switch to primarina for mandibuzz, but my inability to read calcs means that I mistake moonblast KOing for ice beam KOing. It forces a reset now, but it only really means that I need to risk rock slide's accuracy one more time than I thought.
I test Olivia first on my third attempt, to see if I have potential for all of them. I need to save my Z-move for gigalith rather than using it on armaldo for the accuracy. I'll lead primarina so I don't need to contend with iron tail's 80%. Rampardos doesn't OHKO cradily, but it went for stealth rock on at least that attempt.
Fourth attempt, cradily goes for rock tomb. it misses. Lyancroc lives a brick break, and isn't so kind. It was last, so I won't need goggles for it. Next try has golisopod taking out armaldo to try to have a move choice on primarina for cradily (ice beam KOs out of sand), but it backfires since it brings out gigalith earlier than I would have liked. I take a risk with iron tail's accuracy on cradily, and it pays off. Lycanroc is once again last, and sand doesn't let it live specs sparkling aria.
molayne's pretty reliable at this point, and I use talonflame for Acerola's Dhelmise to keep disguise just in case of ice shard on froslass. It still doesn't go for it, so I feel safe using mimikyu for drifblim instead of rock slide's 90% accuracy. I forgot about aftermath. That was stupid.
Attempt 6, another shot at kahili. I lead Z-move to reduce my number of accuracy checks, then KO hawlucha with fly and mandibuzz with moonblast. Rock slide takes out toucannon, and natural gift takes out oricorio. We've now beaten each of the four at least once. Acrobatics is relearned, and Acerola goes down cleanly and with no accuracy checks. However, this is the first time I see reflect out of Molayne's klefki. While it's easily dispelled via brick break, it does mean rampardos needs to live with paralysis, which ends up costing me the match.
It works fine on attempt 7 though, so there's likely some damage rolls at play. If I fail this one, I'll probably level rampardos. I don't miss anything on kahili, and Acerola is still reliable. For Olivia, I use primarina for armaldo and golisopod for cradily. This makes Olivia 100% reliable, for 2/4.
With mimikyu holding Z, talonflame holding aspear berry, and golisopod to lead, I make my first attempt against Hau. He runs 252 speed on everything except incineroar. It's not doing crabominable any favours, but it does make the other four members more threatening. First impression takes out Raichu (useless as ever), moonblast on crabominable, first impression again on Leafeon, and natural gift on noivern (I have never seen an HP bar empty that fast).
Then comes tauros. I send out mimikyu. Up until now, I've fought with a team of six, and only used my Disguise turn for attacking. Both of that changes now, as I use Roto Boost to remove Intimidate, start outspeeding, and make it irrelevant whether iron head would have flinched. Snuggle OHKOs.
As poetic as it would be to end this with a duel of aces, I'm not risking rock slide's accuracy now when specs Aria is more than sufficient. Kukui goes on about some "choosing moves in the heat of the moment" nonsense, oblivious to the fact that everything in the champion's match was planned in advance.
The main team:
Rampardos lvl 79
iron tail
rock slide
bulldoze
brick break
primarina lvl 71
sparkling aria
hydro pump
ice beam
moonblast
golisopod lvl 67
first impression
sucker punch
liquidation
brick break
Tsareena lvl 68
trop kick
high jump kick
power whip
low sweep
Talonflame lvl 69
flare blitz
natural gift
acropbatics
fly
Mimikyu lvl 67
shadow sneak
play rough
shadow claw
X-scissor
support team:
Kadabra lvl 52
Meowth lvl 58
Reserves:
Drifblim lvl 53
toucannon lvl 59
zorua lvl 27
tentacool lvl 20
rattata lvl 25