It is not hard for terrakion to set up - Giratina-O almost always switches in. The 252 hp arceus gets KOed 87% of the time.I was talking about Extremekiller. You forget how hard it is for Terrakion to set-up. First of all, Arceus can usually survive the CC, and KO back with earthquake/ brick break. Terrakion can not "set-up for free" against Arceus.
I still stand by my last argument. Exactly how do Blaziken and Terrakion synergize well? The only thing they do for each other is that Terrakion defeats arceus for blaziken, which I already addressed. And Terrakion in no way possible can defeat Giratina, unless running subSD. Giratina survives the +2 stone edge, and then burns/phazes it. Its also bad to assume that Terrakion has a SD under its belt, because chances are it won't. It is way too frail by uber standards to set-up as easily as you assume.
I was replying back to Anikrahman1995 about life orb terrakion, sorry, problably should have made that clear :/I am talking SubSD Terrakion.
OK OK OK...i say swords dance, you say rock polish. Which is better? Swords Dance if you see a Giratina-O in team preview. Force Dialga out, this will happen almost all the time, you can go test it yourself. I think at this stage its better to go with Terrakion and test the team. Try to get about 75 battles done. See the pros and cons for yourself. Its better to get an actual experience thatn just using theory. The team's biggest problem is Darkrai as the focus sash variant are hard to take down.I was replying back to Anikrahman1995 about life orb terrakion, sorry, problably should have made that clear :/
@Anikrahman1995: i see what your saying now, but if the opponent decides to stay in and attack, Terrakion goes bye-bye (or is damaged enough to where he won't be sweeping anyway). And i think its better to RP first if your looking for a sweep, unless your facing stall.
Wtf are you talking about?OK OK OK...i say swords dance, you say rock polish. Which is better?
You said it yourself lol.Life Orb Terrakion uses rock polish and swords dance.
Dude you told me to RP first, thats what I was referring to,i.e, whether swords dance or rock polish be used first. Why are you arguing with me anyway? I have already proven what needs to be proven unless you believe that Heatran is better. Choice Scarf Heatran= Free Kyogre switchin whereas if it were terrakion, it wouldnt be so eager to switch in. Terrakion also has the bonus of smashing one of its switchins(Giratina-O) while the other can be double switched in on(Giratina vs Reshiram scenario). Now I want you to stop arguing with me just for the sake of arguing, and prove to me how heatran does better than Terrakion.Wtf are you talking about?
You said it yourself lol.
And Darkrai is not this teams biggest threat. If anything its opposing Water Arceus.
Im not arguing, I just brought up a weakness that the current team has, which is neccessary if it is to be successful. I think double dance Terrakion is a bad fit; on the contrary, SubSD Terrakion can readily dispose of both Giratina forms. I already said that I like the idea of Terrakion; just not your set. One more thing: you say that we should use pokemon hard to switch into, correct? Well, Heatrans overheat hits harder than Terrakion's close combat in neutral weather. Giratina also isn't Terrakion's only counter.Dude you told me to RP first, thats what I was referring to,i.e, whether swords dance or rock polish be used first. Why are you arguing with me anyway? I have already proven what needs to be proven unless you believe that Heatran is better. Choice Scarf Heatran= Free Kyogre switchin whereas if it were terrakion, it wouldnt be so eager to switch in. Terrakion also has the bonus of smashing one of its switchins(Giratina-O) while the other can be double switched in on(Giratina vs Reshiram scenario). Now I want you to stop arguing with me just for the sake of arguing, and prove to me how heatran does better than Terrakion.
252SpAtk Heatran (Neutral) Overheat in Sun vs 252HP/0SpDef Multitype Arceus (Neutral): 66% - 77% (294 - 346 HP). Guaranteed 2HKO.
252SpAtk Heatran (Neutral) Overheat in Sun vs 4HP/0SpDef Multitype Arceus (Neutral): 76% - 90% (294 - 346 HP). Guaranteed 2HKO.
252SpAtk Heatran (Neutral) Overheat in Sun vs 88HP/0SpDef Multitype Arceus (Neutral): 72% - 85% (294 - 346 HP). Guaranteed 2HKO.
You bring up Giratina when you dont even realize that Xatu walls it. And Heatran is walled by many things including Giratina and cannot even revenge Arceus. Well it can revenge darkrai and mewtwo, well redundancy isnt welcome, you see? Yeah they switch out to Kyogre while you try to revenge them whereas Blaziken revenges both with a 100% accurate move and Kyogre fears Hi Jump Kick. This is an offensive team. We should use pokemon that are difficult to switch into. Terrakion has one counter(Giratina) which hates facing Reshiram as it may lose a teammate in that scenario. Blaziken has one check which is Extremekiller which Terrakion takes on handily.
Please tell me what you are suggesting. The actual set would make things clear. Heatran isnt hard to switch into. Kyogre is no 1 at usage. There are plenty of dragon types who resist fire. Dragon Pulse is too weak to do anything. Overheat lessens in power after each use. If you mispredict, you will be stuck on a weak move anyway. Overheat is weaker than close combat in neutral weather. Check your calculations. Both of them are using a neutral nature and Terrakion holds life orb. The reason Terrakion is harder to switch into is because its STAB coverage is unresisted in ubers. Even resists like Mewtwo take like 44% damage from close combat. SubSD is bad because it will need leftovers to beat Giratina witout losing a significant portion of its health and that means the power from life orb will be lost so it will not be able to beat Giratina-O or Extremekiller Arceus. You even bring up false facts like Overheat being stronger than Close Combat. Now how am I supposed to believe anything you say?Im not arguing, I just brought up a weakness that the current team has, which is neccessary if it is to be successful. I think double dance Terrakion is a bad fit; on the contrary, SubSD Terrakion can readily dispose of both Giratina forms. I already said that I like the idea of Terrakion; just not your set. One more thing: you say that we should use pokemon hard to switch into, correct? Well, Heatrans overheat hits harder than Terrakion's close combat in neutral weather. Giratina also isn't Terrakion's only counter.
I forgot to factor in the sets (thus life orb). My mistake. Regardless, i'm done arguing. I already voted for the pokemon I wish to see on the team.Please tell me what you are suggesting. The actual set would make things clear. Heatran isnt hard to switch into. Kyogre is no 1 at usage. There are plenty of dragon types who resist fire. Dragon Pulse is too weak to do anything. Overheat lessens in power after each use. If you mispredict, you will be stuck on a weak move anyway. Overheat is weaker than close combat in neutral weather. Check your calculations. Both of them are using a neutral nature and Terrakion holds life orb. The reason Terrakion is harder to switch into is because its STAB coverage is unresisted in ubers. Even resists like Mewtwo take like 44% damage from close combat. SubSD is bad because it will need leftovers to beat Giratina witout losing a significant portion of its health and that means the power from life orb will be lost so it will not be able to beat Giratina-O or Extremekiller Arceus. You even bring up false facts like Overheat being stronger than Close Combat. Now how am I supposed to believe anything you say?
Actually the idea of the CCAT was to make a team deprived of hazards. It later turned into a Flame Charge Reshiram team that was deprived of hazards. Ho-oh's sun boosted Sacred Fires and Brave Birds harassing the team aren't nice and we need reflect to help tank everything. Xatu can't safely switch in to it (if it gets burned its 2HKOed behind reflect, if its using LO it always gets 2HKOed behind reflect even without burn, without reflect LO Ho-oh may OHKO), waterceus and Reshiram take a hefty chunk from Brave Bird. Even if we were to Roar it out, the lack of Stealthy Rocks would just delay the inevitable and Outrage is supressed by Sub + Roost.Okay i dont mind using SubSD. I mean it doesnt make too much of a difference. Ho-oh actually doesnt kill our team that easily. It cant come in on anything safely. Remember Reshiram has outrage, Xatu has Reflect and then Arceus can roar it away although it wont like being burned. Also I am sorry about the argument but I just couldnt stand someone trying to prove me wrong with false information. I didnt know that mods clean that part up, hopefully it wont happen next time.
Why do we deprive our team from using hazards? We are supposed to build a team around an underrated Pokemon/Set like Flame Charge Reshiram. Its especially annoying to handle darkrai/deoxys-A and things with focus sash in general. Kyogre keeps switching out without taking damage. BTW we dont need Paradancer Groudon. A fourth move like overheat would be better in place of swords dance. I found a bulkier spread better. The spread should be like: Max HP/defense investment to take two scarf outrages/rest in special defence.