@curtains i dont think you get the utility of uturn
if you stay in and take the hit as they u-turn out, they switch into a counter. if you switch pokemon as they u-turn out, they switch into a counter. the main argument against uturn is the opponent has basically no way to maintain momentum versus a uturn
with that being said, i cannot see uturn being ban-worthy. good prediction on the 'victims' part can punish a careless uturn (predicting which mon they will send in after a uturn and using the appropriate move), and outspeeding a uturner is another option. in addition entry hazards punish frequent uturning, as every switch with a layer of spikes will add up. toss in sandstorm or toxic damage and the frequent u-turns are on a fast clock.
uturning, is without a doubt, a very good move. it basically guarantees a player momentum, but it also has several drawbacks that need to be minimized for it to be effect. entry hazards are obviously the main culprit, but lets not forget on the turn you uturn you hit with a base 70 attack, while the opponent utilize much stronger moves. basically many times a uturn sacrifices damage for momentum. does a uturn usually pay off? yes, but i would argue that it does not pay off in a banworthy way.
if you stay in and take the hit as they u-turn out, they switch into a counter. if you switch pokemon as they u-turn out, they switch into a counter. the main argument against uturn is the opponent has basically no way to maintain momentum versus a uturn
with that being said, i cannot see uturn being ban-worthy. good prediction on the 'victims' part can punish a careless uturn (predicting which mon they will send in after a uturn and using the appropriate move), and outspeeding a uturner is another option. in addition entry hazards punish frequent uturning, as every switch with a layer of spikes will add up. toss in sandstorm or toxic damage and the frequent u-turns are on a fast clock.
uturning, is without a doubt, a very good move. it basically guarantees a player momentum, but it also has several drawbacks that need to be minimized for it to be effect. entry hazards are obviously the main culprit, but lets not forget on the turn you uturn you hit with a base 70 attack, while the opponent utilize much stronger moves. basically many times a uturn sacrifices damage for momentum. does a uturn usually pay off? yes, but i would argue that it does not pay off in a banworthy way.