Welcome to Smogon! Take a moment to read the Introduction to Smogon for a run-down on everything Smogon, and make sure you take some time to read the global rules.
Having captured your target and run out of healing supplies, you quickly scurry back to the entrance of the research facility to get your Pokemon to a Pokemon Center. You expedition has been a success, and its now time for some rest, and meeting your new teammate!
Ooraloo pays 8JC, recieves 1 Stage 4* Incineroar and 1 Stage 1* Litten, 3RC and 2TC Gemini Taurus recieves 4JC, 4TC and 1 Stage 4* Pokemon that was encountered this run and its corresponding Stage 1*
Only users: S0L1D G0LD and Ooraloo should be posting in this thread.
Ooraloo is going to the Mega Habitat! Ooraloo will be using Aurumoth and Volkraken:
This meadow has a cloudless sky above it, idyllic and peaceful, with Pokemon living here happily. Each shows signs of its Mega Evolutions' appearance, but are mainly still their default form.
Wild Pokemon have the Ability that their Mega Forme would grant them if they were Mega Evolved, if they do not already have it.
Wild Pokemon's STABs receive +2 BAP.
Codifications
Camouflage: Grass
Nature Power: Stun Spore
Secret Power: Increases the user's Defense and Special Defense by one (1) stage.
Mega Evolutions: 1
Z-Moves: 0
Battles: 2
Aurumoth [Disable Weak Armor] Megahorn | Megahorn | Megahorn
If Manectric is under the effects of a P/E move, then use Wish on the first instance and Chill on the second.
If Manectric uses Hyper Beam in a combination, the use Protect.
Manectric used Discharge + Electric Terrain (-31 en)!
Crit: 839 no
Effect: 1298 yes
Damage: (8 + 2 + 3 + 9 - 7) = - 15 Hp
A surge of electricity dispersed across the ground (4r)!
Aurumoth was paralyzed (20%)!
[PRLZ: 7235]
Aurumoth used Megahorn (-7 en)!
Crit: 9285 no
Effect: N/A
Damage: (12 + 3 + 9 - 5) - 2 = - 17 Hp
A2
Manectric used Rising Voltage (-8 en)!
Crit: 8779 no
Effect: N/A
Damage: (14 + 2 + 2 + 3 + 9 - 7) = - 23 Hp
[PRLZ: 8113]
Aurumoth used Megahorn (-11 en)!
Crit: 728 no
Effect: N/A
Damage: (12 + 3 + 9 - 5) - 2 = - 17 Hp
A3
Manectric used Rising Voltage (-12 en)!
Crit: 8275 no
Effect: N/A
Damage: (14 + 2 + 2 + 3 + 9 - 7) = - 23 Hp
Thunder - Thunder - Thunder
If Aurumoth is under the effects of a successful p/e move when you would act, use Charge on the first instance, and Chill on the second.
If Aurumoth has the ability Lightningrod when you would act, use Flamethrower on the first and third instances, and use Signal Beam on the second.
If the field is affected by Electric Terrain when you would act, use Rising Voltage. Do not activate consecutively.
(Note: in the previous round, Aurumoth's paralysis erroneously began at 25%, rather than 20%; the outcome is unchanged, but the post-round is updated to correct this mistake)
Aurumoth [Disable Weak Armor] Zen Headbutt | Zen Headbutt | Zen Headbutt
If Venusaur uses a Protective move, then use Feint.
If Venusaur uses Hyper Beam in a combination, then use Protect.
At the start of the step, if Venusaur is faster than Aurumoth, then use Wing Attack.
[The sun shines brightly as the wild Pokemon readies its assault]
The wild Venusaur basks in the warm light!
Synthesis - Terrain Pulse - Terrain Pulse
If Volkraken is under the effects of a successful p/e move when you would act and you are not set to use Synthesis, use Growth and push back.
[CASOA] If Volkraken is set to use an evasive d/e move and you are slower than Volkraken, use Skull Bash that action.
If Volkraken is a Grass/Poison type when you would act, use Weather Ball that action.
Ooraloo used the Revive! Aurumoth was revived!
Ooraloo used the Potion! Volkraken restored HP (+18)!
Ooraloo used the Potion! Aurumoth restored HP (+20)!
Ooraloo used the Potion! Aurumoth restored HP (+20)!
Ooraloo used the Elixir! Volkraken and Aurumoth recovered energy (+20)!
Attacks:
Aqua Jet
Aqua Ring
Aqua Tail
Attract
Aura Sphere
Avalanche
Bide
Bite
Blizzard
Block
Body Press
Body Slam
Brick Break
Brine
Bubble
Bubble Beam
Bulldoze
Captivate
Celebrate
Confide
Confusion
Counter
Crunch
Curse
Dark Pulse
Defense Curl
Dig
Dive
Double Team
Double-Edge
Dragon Pulse
Dragon Tail
Dynamic Punch
Earthquake
Endure
Facade
Fake Out
False Swipe
Fissure
Flail
Flash Cannon
Fling
Flip Turn
Focus Blast
Focus Punch
Follow Me
Foresight
Frustration
Giga Impact
Gyro Ball
Hail
Haze
Headbutt
Helping Hand
Hidden Power
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Iron Defense
Iron Tail
Life Dew
Liquidation
Mega Kick
Mega Punch
Mimic
Mirror Coat
Mist
Mud Sport
Mud-Slap
Muddy Water
Natural Gift
Outrage
Power-Up Punch
Protect
Rage
Rain Dance
Rapid Spin
Reflect
Refresh
Rest
Return
Roar
Rock Climb
Rock Slide
Rock Smash
Rock Tomb
Rollout
Round
Scald
Secret Power
Seismic Toss
Shell Smash
Signal Beam
Skull Bash
Sleep Talk
Smack Down
Snore
Strength
Submission
Substitute
Surf
Swagger
Tackle
Tail Whip
Take Down
Terrain Pulse
Toxic
Water Gun
Water Pledge
Water Pulse
Water Spout
Waterfall
Weather Ball
Whirlpool
Withdraw
Work Up
Yawn
Zen Headbutt
[As you enter the grove, the wild Altaria startles, attracting a wild Blastoise from a nearby pond. If you wish to subdue your target, you must first defend yourself in the pandemonium...]
Volkraken Fire Spin | Power Gem | Power Gem
If Altaria is under the effects of a P/E move, then use Laser Focus on the first instance and Chill on the second, pushing back actions.
If Altaria is in the evasive stage of a D/E move, then use Bounce and push back actions.
If Altaria has Double Team clones, then use Heat Wave and push back actions.
Water Spout - Hydro Pump - Hydro Pump
[CASOA] If Disable (Hydro Pump) and you used Hydro Pump on the previous action, use Signal Beam that action.
[CASOA] If Megahorn outside of a combination, use Counter.
[CASOA] If Thunder outside of a combination and Aurumoth is not behind a Substitute, use Mirror Coat.
[Imprison can select a maximum of three moves]
Aurumoth used Struggle (-5 en)!
Crit: 2544 no
Effect: N/A
Damage: (5 + 9 - 7) = - 7 HP
Aurumoth was hurt by recoil (-2.8 HP)!
Blastoise used Water Spout (-7 en)!
Crit: 5011 no
Effect: N/A
Damage: (13 + 3 + 6 - 7) = - 15 HP
A2
Aurumoth used Megahorn (-7 en)!
Crit: 5339 no
Effect: N/A
Damage: (12 + 3 + 9 - 7) = - 17 HP
Blastoise used Counter (-14.5 en)!
Crit: N/A
Effect: N/A
Damage: (17) x 1.5 = - 26 HP
A3
Aurumoth absorbed light (-4 en)!
Blastoise used Hydro Pump (-7 en)!
Crit: 938 no
Effect: N/A
Damage: (11 + 3 + 6 - 7) = - 13 HP
Aurumoth used Solar Beam (-4 en)!
Crit: 1586 no
Effect: N/A
Damage: (12 + 8 - 9) x 1.5 = - 17 HP
Use Super Potion on Aurumoth | Thunder | Thunderbolt
If damaging Water-type combination, then use Protect and push back.
If Mirror Coat, then use X-Scissor on odd instances and Zen Headbutt on even instances, pushing back actions each time.
At +1 priority, if Blastoise is under the effects of Endure and Blastoise is not behind a Substitute and Blastoise is not under the effects of Infestation, then use Infestation and push back actions.