quoting cause got paged
Exactly what I was looking for, pretty dope team thanks man. Just looking at your description+the team itself it looks like it will be pretty effective so I'll be abusing it quite a bit.
I actually just saw your request and realized I had a team with SD Plume already lol. SunPlume is fucking unexpected and any mon which is threatened out by Defensive plume can and will get scared and switch out giving you a free setup. Crustle is really necessary to just throw hazards down because Plume isn't all that strong and the extra 12-25% makes a huge difference. Rotom + Kabu help to relieve pressure from Flying / Fire types and both between their power and speed/priority help clean after Plume has swept. Jynx and Custap Sawk are the "Catch Alls" which imo are super necessary in the super HO meta, and between Plume's sweeping strength and Crustle's hazards played well both of them should easily nab 1-2 kills a piece.
Vileplume @ Life Orb
Ability: Chlorophyll
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Giga Drain
- Sludge Bomb
- Hidden Power [Fire]
- Sunny Day
Rotom @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Shadow Ball
- Will-O-Wisp
- Trick
- Volt Switch
Kabutops @ Life Orb
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Waterfall
- Aqua Jet
- Stone Edge
- Rapid Spin
Jynx @ Focus Sash
Ability: Dry Skin
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Ice Beam
- Psychic
- Focus Blast
- Lovely Kiss
Sawk @ Custap Berry
Ability: Sturdy
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Close Combat
- Knock Off
- Zen Headbutt
- Stone Edge
Crustle @ Custap Berry
Ability: Sturdy
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Rock Blast
- Shell Smash
- Stealth Rock
- Spikes
Exactly what I was looking for, pretty dope team thanks man. Just looking at your description+the team itself it looks like it will be pretty effective so I'll be abusing it quite a bit.
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