Well, I Haven t did a RMT team in a While so thats why im posting. This team i came up with off the fly didn't do no testing on shoody just made it up in my box and did a few battle with it. The, original team was preety good had struggles here and there but no team is perfect. Original team record 21-5. Adjusted team record 6-0
Metagross @ Lum Berry
Ability: Clear Body
EVs: 236 HP/248 Atk/20 Def/6 Spd
Adamant nature (+Atk, -SAtk)
---
- Meteor Mash
- Bullet Punch
- Earthquake
- Explosion
---
This is one of the best bulky leads ever designed, capable of beating almost every other lead with its combination of attacks. Bullet Punch is a priority move that will ruin sashes of suicude leads like Infernape and Azelf. Earthquake is for OHKOing Infernape and 2HKOing other Metagross and Shuca berry Heatran. Meteor Mash for Stab and the occasional Attack Raise and Explode for When Meta is useless.
Heatran (M) @ Shucca Berry
Ability: Flash Fire
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Earth Power
- Stealth Rocks
- Fire Blast
- Explosion
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Recommended by Faladran. Heatran adds several resistances to time,It attracts Suicune, Gyarados, Swampert, Blissey.Well, the moveset and EVs are quite obvious and standard. Fire Blast for STAB and Earth Power for coverage. Max SAtk to hit hard and max speed because he had no place more useful = D.
Gliscor (M) @ Leftovers
Ability: Sand Veil
EVs: 252 HP/6 Atk/252 Def
Jolly nature (+Spd, -SAtk)
- Taunt
- Toxic
- Earthquake
- Roost
---
Recommended by Faladran.Glisocr is herer for two puposes to taunt things and to putting status on other pokes. Glisor, is another poke who find is way onto most of my team with its bulk and abilty to taunt.Earthquake is an appropriate name for this set because it wreaks havoc and chaos on your opponent! Taunt your opponent so they can´t set up Stealth Rock, status you, or set up. Roost off the damage they try to inflict on you and Earthquake them for good damage.
Roserade (M) @ Leftovers
Ability: Natural Cure
EVs: 252 HP/120 Def/136 SDef
Calm nature (+SDef, -Atk)
- Hidden Power [Fire]
- Grass Knot
- Rest
- Spikes
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Roserades moveset was also a difficult one to come to a conclusion on. I used an ev and nautre spread that gave me some considerable special bulk which was somewhat lacking on the team this far. Roserade also has enough defensive evs so it can switch into physical attacks as well that it resist and take them a little bit more repectably.Spikes are the fuel of a stall team. They are extremely helpful in retaining the momentum of a battle, and if one chooses to forego them, it is much harder in wearing down the opponent's team. Grass Knot to get rid of the Bulky Waters and Hp Fire to dent Steel types. Rest, cause of Natural Cure
Suicune @ Leftovers
Ability: Pressure
EVs: 30 HP/252 Spd/228 SAtk
Timid nature (+Spd, -Atk)
- Calm Mind
- HP Electric
- Surf
- Ice Beam
---
The star of the team. With the offensive Calm Mind set, the only true counter is Blissey, as the three attacks provide near perfect coverage. With the use of Leftovers as the item, I am able to bluff a more defensive set, making Suicune even more dangerous. Also, a very useful Gyarados counter. By having three attacks, it allows Suicune to deal with pokemon such as Salamence that attempt to set up believing it only has Surf and Hidden Power Electric. Also, it is my secondary fire resist if my Heatran dies in the early game.
Gengar @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 252 Spe / 4 SpD
Timid nature (+Spe, -Atk)
- Thunderbolt
- Hidden Power Ice
- Shadowball
- Trick
Platinum gave Gengar a great move in Trick which allows it to render walls almost completely useless. Tricking a choice scarf onto something such as Blissey means that it is gonna have a hard time being of much use for the rest of the match.
Metagross @ Lum Berry
Ability: Clear Body
EVs: 236 HP/248 Atk/20 Def/6 Spd
Adamant nature (+Atk, -SAtk)
---
- Meteor Mash
- Bullet Punch
- Earthquake
- Explosion
---
This is one of the best bulky leads ever designed, capable of beating almost every other lead with its combination of attacks. Bullet Punch is a priority move that will ruin sashes of suicude leads like Infernape and Azelf. Earthquake is for OHKOing Infernape and 2HKOing other Metagross and Shuca berry Heatran. Meteor Mash for Stab and the occasional Attack Raise and Explode for When Meta is useless.
Heatran (M) @ Shucca Berry
Ability: Flash Fire
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Earth Power
- Stealth Rocks
- Fire Blast
- Explosion
---
Recommended by Faladran. Heatran adds several resistances to time,It attracts Suicune, Gyarados, Swampert, Blissey.Well, the moveset and EVs are quite obvious and standard. Fire Blast for STAB and Earth Power for coverage. Max SAtk to hit hard and max speed because he had no place more useful = D.
Gliscor (M) @ Leftovers
Ability: Sand Veil
EVs: 252 HP/6 Atk/252 Def
Jolly nature (+Spd, -SAtk)
- Taunt
- Toxic
- Earthquake
- Roost
---
Recommended by Faladran.Glisocr is herer for two puposes to taunt things and to putting status on other pokes. Glisor, is another poke who find is way onto most of my team with its bulk and abilty to taunt.Earthquake is an appropriate name for this set because it wreaks havoc and chaos on your opponent! Taunt your opponent so they can´t set up Stealth Rock, status you, or set up. Roost off the damage they try to inflict on you and Earthquake them for good damage.
Roserade (M) @ Leftovers
Ability: Natural Cure
EVs: 252 HP/120 Def/136 SDef
Calm nature (+SDef, -Atk)
- Hidden Power [Fire]
- Grass Knot
- Rest
- Spikes
---
Roserades moveset was also a difficult one to come to a conclusion on. I used an ev and nautre spread that gave me some considerable special bulk which was somewhat lacking on the team this far. Roserade also has enough defensive evs so it can switch into physical attacks as well that it resist and take them a little bit more repectably.Spikes are the fuel of a stall team. They are extremely helpful in retaining the momentum of a battle, and if one chooses to forego them, it is much harder in wearing down the opponent's team. Grass Knot to get rid of the Bulky Waters and Hp Fire to dent Steel types. Rest, cause of Natural Cure
Suicune @ Leftovers
Ability: Pressure
EVs: 30 HP/252 Spd/228 SAtk
Timid nature (+Spd, -Atk)
- Calm Mind
- HP Electric
- Surf
- Ice Beam
---
The star of the team. With the offensive Calm Mind set, the only true counter is Blissey, as the three attacks provide near perfect coverage. With the use of Leftovers as the item, I am able to bluff a more defensive set, making Suicune even more dangerous. Also, a very useful Gyarados counter. By having three attacks, it allows Suicune to deal with pokemon such as Salamence that attempt to set up believing it only has Surf and Hidden Power Electric. Also, it is my secondary fire resist if my Heatran dies in the early game.
Gengar @ Choice Scarf
Ability: Levitate
EVs: 252 SpA / 252 Spe / 4 SpD
Timid nature (+Spe, -Atk)
- Thunderbolt
- Hidden Power Ice
- Shadowball
- Trick
Platinum gave Gengar a great move in Trick which allows it to render walls almost completely useless. Tricking a choice scarf onto something such as Blissey means that it is gonna have a hard time being of much use for the rest of the match.