Hello, my names Kenny and this is my 1st rate my team! PLEASE COMMENT XP
TEAM AT A GLANCE
LEAD-
Roserade @choice scarf (Marijuana)
ABILITY- Natural Cure
EV's- 252 spd 252 sAtk 4 hp
TIMID
MOVES=
-sleep powder- puts things to sleep and puts a chance for infernape sweep
- sludge bomb/extrasensory/ suggestions?- sludge bomb for stab while extrasensory for coverage.
- leaf storm/ stab and good damage overall.
- HP ground- takes down heatrans fire types and steel types.
Roserade is a lead that works for me. It comes in and Sleep powders and renders one of my opponents pokes useless (unless I miss or they wake up super fast D:) It also outspeeds lead ninjask and puts it to sleep. I hate ninjask leads.... The ev's are to reach max speed.
AGAINST TOP 10 LEADS
AZELF - I outspeed and put it to sleep
AERO- I outspeed and put it to sleep
swampert - they usually switch predicting a leaf storm so i use sleep powder
Machamp - Depends on its held item. If it has lum i'm screwed
Metagross - Switch to heatran
Jirachi- I outspeed and sleep powder
Infernape - Fake out doesn't do a whole lot and I outspeed. After a fake out i use sleep powder.
NInjask- I outspeed and use sleep powder. They usually use sub predicting im slower and i'll use sleep powder. These leads are annoying if they use protect 1st.
Roserade- I use sleep powder and they usually switch. I'll use sleep powder again because Roserade usually have natural cure.
Hippowdon- They switch predicting a leaf storm so i use sleep powder.
Stealth Rocker and terrorist
(with the power to make earh eruptions and a flame thrower :D)
Heatran @ shuca Berry (Terrorist)
ABILTY- Flashfire
EV's - 252 satk 252 spd 4 hp
HASTY
Moves-
- fire blast- stab and great damage
- earth power- takes out opposing heatrans and coverage
- Stealth rocks- entry hazards, helps wear down gyrados which my team has probles against
-explosion- damages or kills thigs my team may have a problem with. With shuca berry my heatran doesn't get killed by gyrados if they use EQ and does good damge, enough for another poke to come in and revenge kill it.
Heatran usually comes in after Roserade outs something to sleep. The turn they switch in use rocks and depending on what comes in -
a)i attack
b) i go boom.
WIth the shuca berry I usually live a ground move and boom. TERRORIST. He and Roserade resist each others weaknesses. He usall
note- never let heatran on a plane. He'll melt the metal XD
ev's reach max speed and hasty to have as much attack as possible. Explosion is very useful against things like swampert. Only roserade and Jolteon can take out swampert.
THE STAR(fish?)- NOT JIRACHI lol (Melted Shiva)
Starmie @ choice scarf
ABILITY- natural cure
EV's- 252 spd 252 satk 4 hp
Timid
MOVES-
-trick- Cripples walls like blissey and Vaporeon
-t bolt- used to kill gyrados and my first gyrados counter
- ice beam- Kills dragonite and flygon and grasses
-surf- stab and used over hydro pump for my pp and reliability.
This guy works well. If a gyarados or a d nite comes in and gets a dd up this guy comes in and OHKO both with t bolt and cie beam respectively. Trick is for walls or something that's boosting and i cant kill. He handles a lot and can take some hits as well. 80 def and 80 s.def are pretty good.
ev's to reach max speed. Timid over modest because I ohko Gyarados and dragonite anyways.
THE LIGHTNING ROD
Jolteon @life orb (Thunder Cat)
ability- Volt absorb
EV's- 252 satk 252 spd 4 hp
timid
Moves
- t- bolt (duh)- stab and awsome damage
- hp grass/ hp ice - handles ground and water types like swampert while hp ice is used to kill d-nite and flygon.
-shadow ball- filler but can do good damage against celebi who can't kill my subs in one hit with grass knot.
- charge beam- replaced substitute as sub was useless and charge beam allows me to raise my sp.attck
One of my swampert counters and a great sweeper. It can also be sort of a tank as a gengar's shadow ball doesn't do a lot depending on the set. Jolteon is a very important member because he can take two bullet punches from Scizor and 2hko it. I have 3 scizor counters :)
yellows hard to see and i enjoy purple :D
The status absorbing cabbage!
Celebi @lefties (onion knight)
ability- natural cure
252 hp 220 def 36 spd
Bold
moves-
-T wave- spread around para which can help my infernape sweep
- hp fire- Owns scizor and other steels and grasses
-grass know- Stab and good against waters like swampert
-recover- i like my celebi healthy
As many suggested, Machamp wasn't very a very good status absorber and even i thot he wasn't pulling his weight (which is a lot XP) so i am now testing celebi! His access to a good healing move and a status move is better then Machamp. Also celebi is a decent tank XP. His cuteness is a plus and overall more bulky then machamp
REPLACED MACHAMP AS CELEBI IS WAY MORE BULKY AND USEFUL
THE MONKEY KING thats on fire! hello china eating monkeys is wrong!
Infernape @ salac berry (Ifrit)
ability- Blaze
EV's 252 attack 252 speed 4 s.def
jolly
moves-
- sub- gives a second chance
- close combat- stab and great power
- stone edge- coverage. Handles fliers and other stuff. Works well even though its regular effect.
- sword dance- 2X my attack, YES PLEASE
This is my own set (i hope i was the 1st). Pretty simple actually. I come in on a sleeping opponent and sub. After i get the sub i sd as much as possible or a faster opponent comes in like gengar. Then i use sub until i get my salac boost and sweep. Its awsome. I've told others to use it too cuz this guy has swept almost in all of my games when i was using this new team!
ev's to reach max power and speed. Jolly over adamant because i need as much speed as possible to outspeed scarfed Flygon.
EVERYONE QUESTIONING THIS SET-
Let me explain something,
1- even though it takes 4 subs to activate the salac there is almost always gonna be stealth rocks in play. SO after three subs i activate the salac with enough HP to spare against weather like sandstorm and hail.
2- Doesn't matter if infernape isn't bulky enough, i usually come in on a sleeping opponent and set up OR I cause a switch and then set up. A gengars Shadow ball will not kill me unless i have under 50%l life
RATE AWAY!!!
Note-
I feel like machamp isn't doing well. Can anyone give me a better replacement? I am also lacking priority and lately I've felt its VERY important. (too much LC lol)
UPDATE- More specific and and nick-names!
Celebi has replaced machamp
TEAM AT A GLANCE
LEAD-
Roserade @choice scarf (Marijuana)
ABILITY- Natural Cure
EV's- 252 spd 252 sAtk 4 hp
TIMID
MOVES=
-sleep powder- puts things to sleep and puts a chance for infernape sweep
- sludge bomb/extrasensory/ suggestions?- sludge bomb for stab while extrasensory for coverage.
- leaf storm/ stab and good damage overall.
- HP ground- takes down heatrans fire types and steel types.
Roserade is a lead that works for me. It comes in and Sleep powders and renders one of my opponents pokes useless (unless I miss or they wake up super fast D:) It also outspeeds lead ninjask and puts it to sleep. I hate ninjask leads.... The ev's are to reach max speed.
AGAINST TOP 10 LEADS
AZELF - I outspeed and put it to sleep
AERO- I outspeed and put it to sleep
swampert - they usually switch predicting a leaf storm so i use sleep powder
Machamp - Depends on its held item. If it has lum i'm screwed
Metagross - Switch to heatran
Jirachi- I outspeed and sleep powder
Infernape - Fake out doesn't do a whole lot and I outspeed. After a fake out i use sleep powder.
NInjask- I outspeed and use sleep powder. They usually use sub predicting im slower and i'll use sleep powder. These leads are annoying if they use protect 1st.
Roserade- I use sleep powder and they usually switch. I'll use sleep powder again because Roserade usually have natural cure.
Hippowdon- They switch predicting a leaf storm so i use sleep powder.
Stealth Rocker and terrorist
(with the power to make earh eruptions and a flame thrower :D)
Heatran @ shuca Berry (Terrorist)
ABILTY- Flashfire
EV's - 252 satk 252 spd 4 hp
HASTY
Moves-
- fire blast- stab and great damage
- earth power- takes out opposing heatrans and coverage
- Stealth rocks- entry hazards, helps wear down gyrados which my team has probles against
-explosion- damages or kills thigs my team may have a problem with. With shuca berry my heatran doesn't get killed by gyrados if they use EQ and does good damge, enough for another poke to come in and revenge kill it.
Heatran usually comes in after Roserade outs something to sleep. The turn they switch in use rocks and depending on what comes in -
a)i attack
b) i go boom.
WIth the shuca berry I usually live a ground move and boom. TERRORIST. He and Roserade resist each others weaknesses. He usall
note- never let heatran on a plane. He'll melt the metal XD
ev's reach max speed and hasty to have as much attack as possible. Explosion is very useful against things like swampert. Only roserade and Jolteon can take out swampert.
THE STAR(fish?)- NOT JIRACHI lol (Melted Shiva)
Starmie @ choice scarf
ABILITY- natural cure
EV's- 252 spd 252 satk 4 hp
Timid
MOVES-
-trick- Cripples walls like blissey and Vaporeon
-t bolt- used to kill gyrados and my first gyrados counter
- ice beam- Kills dragonite and flygon and grasses
-surf- stab and used over hydro pump for my pp and reliability.
This guy works well. If a gyarados or a d nite comes in and gets a dd up this guy comes in and OHKO both with t bolt and cie beam respectively. Trick is for walls or something that's boosting and i cant kill. He handles a lot and can take some hits as well. 80 def and 80 s.def are pretty good.
ev's to reach max speed. Timid over modest because I ohko Gyarados and dragonite anyways.
THE LIGHTNING ROD
Jolteon @life orb (Thunder Cat)
ability- Volt absorb
EV's- 252 satk 252 spd 4 hp
timid
Moves
- t- bolt (duh)- stab and awsome damage
- hp grass/ hp ice - handles ground and water types like swampert while hp ice is used to kill d-nite and flygon.
-shadow ball- filler but can do good damage against celebi who can't kill my subs in one hit with grass knot.
- charge beam- replaced substitute as sub was useless and charge beam allows me to raise my sp.attck
One of my swampert counters and a great sweeper. It can also be sort of a tank as a gengar's shadow ball doesn't do a lot depending on the set. Jolteon is a very important member because he can take two bullet punches from Scizor and 2hko it. I have 3 scizor counters :)
yellows hard to see and i enjoy purple :D
The status absorbing cabbage!
Celebi @lefties (onion knight)
ability- natural cure
252 hp 220 def 36 spd
Bold
moves-
-T wave- spread around para which can help my infernape sweep
- hp fire- Owns scizor and other steels and grasses
-grass know- Stab and good against waters like swampert
-recover- i like my celebi healthy
As many suggested, Machamp wasn't very a very good status absorber and even i thot he wasn't pulling his weight (which is a lot XP) so i am now testing celebi! His access to a good healing move and a status move is better then Machamp. Also celebi is a decent tank XP. His cuteness is a plus and overall more bulky then machamp
REPLACED MACHAMP AS CELEBI IS WAY MORE BULKY AND USEFUL
THE MONKEY KING thats on fire! hello china eating monkeys is wrong!
Infernape @ salac berry (Ifrit)
ability- Blaze
EV's 252 attack 252 speed 4 s.def
jolly
moves-
- sub- gives a second chance
- close combat- stab and great power
- stone edge- coverage. Handles fliers and other stuff. Works well even though its regular effect.
- sword dance- 2X my attack, YES PLEASE
This is my own set (i hope i was the 1st). Pretty simple actually. I come in on a sleeping opponent and sub. After i get the sub i sd as much as possible or a faster opponent comes in like gengar. Then i use sub until i get my salac boost and sweep. Its awsome. I've told others to use it too cuz this guy has swept almost in all of my games when i was using this new team!
ev's to reach max power and speed. Jolly over adamant because i need as much speed as possible to outspeed scarfed Flygon.
EVERYONE QUESTIONING THIS SET-
Let me explain something,
1- even though it takes 4 subs to activate the salac there is almost always gonna be stealth rocks in play. SO after three subs i activate the salac with enough HP to spare against weather like sandstorm and hail.
2- Doesn't matter if infernape isn't bulky enough, i usually come in on a sleeping opponent and set up OR I cause a switch and then set up. A gengars Shadow ball will not kill me unless i have under 50%l life
RATE AWAY!!!
Note-
I feel like machamp isn't doing well. Can anyone give me a better replacement? I am also lacking priority and lately I've felt its VERY important. (too much LC lol)
UPDATE- More specific and and nick-names!
Celebi has replaced machamp