Hello guys! It's been a really really REALLY long time of me not posting here.
I really wanted a team with a good core so I asked help from the competitive tutoring chatroom.
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Here's the TEAM BUILDING PROCESS
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THE TEAM
Enu (Venusaur) @ Venusaurite
Ability: Chlorophyll
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Leech Seed
- Giga Drain
- Sludge Bomb
- Synthesis
Here's Venusaur, one third of the Saurtranfable core and one third of an FWG core consisting of Venusaur, Heatran and Quagsire. His job is to catch hits that Heatran can't take. Since Venusaurite takes away the recovery of leftovers, Leech Seed is there to regain it. Giga Drain is the STAB move that can also get Venusaur recovery. Sludge Bomb is STAB for what Giga Drain can't hit and Synthesis is there for Healing. Also.
Fab (Clefable) (F) @ Life Orb
Ability: Magic Guard
EVs: 252 HP / 4 SAtk / 252 Def
Bold Nature
- Flamethrower
- Moonblast
- Calm Mind
- Soft-Boiled
Clefable is a third of the Saurtranfable core. She's a set up sweeper and she can take physical hits now too. She sometimes gets me wins and I like this set better although I'm gonna miss the wishpassing and healing she used to do. Clefable uses Flamethrower for Steel Types that Moonblast cannot cover. Calm Mind is used to set up. Soft-Boiled for recovery.
Ran (Heatran) @ Air Balloon
Ability: Flash Fire
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Lava Plume
- Roar
- Earth Power
- Toxic
Heatran, Heatran. He's my wall and he's a big part of my team. He's part of the STF and FWG core and he can cripple Pokes with his Lava Plume. He has Roar because I HATE Baton Passers.
Earth Power is there to hit other Heatrans hard. Toxic is there for... I honestly don't know I think I have never used Toxic in a match with him. :/ Anyways, he's an important Pokemon for me and he takes hits very well and hits hard in return.
Ags (Quagsire) (F) @ Leftovers
Ability: Unaware
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Scald
- Stockpile
- Haze
- Recover
Quagsire is here to cripple and troll boosted Mons. Scald is there to burn them and Stockpile is used so Quagsire becomes unstoppable. Haze is used to counter BP teams and Recover is, well, for recovery. Quagsire is a part of my FWG core. He takes hits pretty well but won't live to see another day with Grass Knot.
Wem (Mew) @ Leftovers
Ability: Synchronize
EVs: 252 SDef / 252 HP / 4 Atk
Careful Nature
- Defog
- Roost
- Will-O-Wisp
- Knock Off
Honestly, Mew is my favorite Poke to use here. He's here to cripple Mons that could otherwise sweep my team. He makes things easier for everyone with Will-O-Wisp. He also Defogs hazards. He uses Knock off to remove important items like Eviolite from Chansey. Roost is for healing. He can take hits and then burn Pokemon and just Roost the hits off. He's awesome.
Ish (Bisharp) @ Leftovers
Ability: Defiant
EVs: 124 HP / 252 Atk / 132 SDef
Adamant Nature
- Sucker Punch
- Knock Off
- Iron Head
- Swords Dance
Bisharp is also probably my favorite here. He's the guy who sweeps after the show is done. He's absolutely strong even without boosts and with boosts he is deadly. He's also here to catch Defog.
Sucker Punch is for priority since he's pretty slow. Knock Off is for STAB and for removing items. Iron Head is also for STAB since he won't really flinch anyone cause he always comes last. Sword Dance is for boosting. Bisharp is an amazing Mon for my team. He's pretty much my win condition.
So that's my team. Please give feedback on how I can improve this. Thanks in advance.
(if anybody will even comment ;-;)
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IMPORTABLE
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I hid everything so it looks neat. If this isn't allowed I'll gladly unhide it.
Changes are in BOLD
I really wanted a team with a good core so I asked help from the competitive tutoring chatroom.
--
Here's the TEAM BUILDING PROCESS
First of all, I was asking the competitive tutoring chatroom on PS!
about what good cores could be made
using Clefable. They said Heatran would be good when paired with Clefable.
So I asked what Pokemon would form a good core with Heatran and obviously the answer was Venusaur.
Now I had these three.
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Now, I needed an answer to boosted mons and the answer was the Unaware Quagsire
(Clefairy also has Unaware but she cannot take boosted Mons out due to being a cleric with only Moonblast as an attack.)
Now I had these four.
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Next, I wanted to put a DeoSharp Core in this team to test it out so I had these six Pokemon!
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Deoxys wasn't going so well so I asked Greymon (XRos War) from the CT Chatroom
for a replacement and he told me to go with Mew and he(?) has been helping me cripple other Mons.
Now I had a team that needed improvements and that's why I came to you guys!
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about what good cores could be made
using Clefable. They said Heatran would be good when paired with Clefable.
So I asked what Pokemon would form a good core with Heatran and obviously the answer was Venusaur.
Now I had these three.
Now, I needed an answer to boosted mons and the answer was the Unaware Quagsire
(Clefairy also has Unaware but she cannot take boosted Mons out due to being a cleric with only Moonblast as an attack.)
Now I had these four.
Next, I wanted to put a DeoSharp Core in this team to test it out so I had these six Pokemon!
Deoxys wasn't going so well so I asked Greymon (XRos War) from the CT Chatroom
for a replacement and he told me to go with Mew and he(?) has been helping me cripple other Mons.
Now I had a team that needed improvements and that's why I came to you guys!
--
THE TEAM
Enu (Venusaur) @ Venusaurite
Ability: Chlorophyll
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Leech Seed
- Giga Drain
- Sludge Bomb
- Synthesis
Here's Venusaur, one third of the Saurtranfable core and one third of an FWG core consisting of Venusaur, Heatran and Quagsire. His job is to catch hits that Heatran can't take. Since Venusaurite takes away the recovery of leftovers, Leech Seed is there to regain it. Giga Drain is the STAB move that can also get Venusaur recovery. Sludge Bomb is STAB for what Giga Drain can't hit and Synthesis is there for Healing. Also.
Fab (Clefable) (F) @ Life Orb
Ability: Magic Guard
EVs: 252 HP / 4 SAtk / 252 Def
Bold Nature
- Flamethrower
- Moonblast
- Calm Mind
- Soft-Boiled
Clefable is a third of the Saurtranfable core. She's a set up sweeper and she can take physical hits now too. She sometimes gets me wins and I like this set better although I'm gonna miss the wishpassing and healing she used to do. Clefable uses Flamethrower for Steel Types that Moonblast cannot cover. Calm Mind is used to set up. Soft-Boiled for recovery.
Ran (Heatran) @ Air Balloon
Ability: Flash Fire
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Lava Plume
- Roar
- Earth Power
- Toxic
Heatran, Heatran. He's my wall and he's a big part of my team. He's part of the STF and FWG core and he can cripple Pokes with his Lava Plume. He has Roar because I HATE Baton Passers.
Earth Power is there to hit other Heatrans hard. Toxic is there for... I honestly don't know I think I have never used Toxic in a match with him. :/ Anyways, he's an important Pokemon for me and he takes hits very well and hits hard in return.
Ags (Quagsire) (F) @ Leftovers
Ability: Unaware
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Scald
- Stockpile
- Haze
- Recover
Quagsire is here to cripple and troll boosted Mons. Scald is there to burn them and Stockpile is used so Quagsire becomes unstoppable. Haze is used to counter BP teams and Recover is, well, for recovery. Quagsire is a part of my FWG core. He takes hits pretty well but won't live to see another day with Grass Knot.
Wem (Mew) @ Leftovers
Ability: Synchronize
EVs: 252 SDef / 252 HP / 4 Atk
Careful Nature
- Defog
- Roost
- Will-O-Wisp
- Knock Off
Honestly, Mew is my favorite Poke to use here. He's here to cripple Mons that could otherwise sweep my team. He makes things easier for everyone with Will-O-Wisp. He also Defogs hazards. He uses Knock off to remove important items like Eviolite from Chansey. Roost is for healing. He can take hits and then burn Pokemon and just Roost the hits off. He's awesome.
Ish (Bisharp) @ Leftovers
Ability: Defiant
EVs: 124 HP / 252 Atk / 132 SDef
Adamant Nature
- Sucker Punch
- Knock Off
- Iron Head
- Swords Dance
Bisharp is also probably my favorite here. He's the guy who sweeps after the show is done. He's absolutely strong even without boosts and with boosts he is deadly. He's also here to catch Defog.
Sucker Punch is for priority since he's pretty slow. Knock Off is for STAB and for removing items. Iron Head is also for STAB since he won't really flinch anyone cause he always comes last. Sword Dance is for boosting. Bisharp is an amazing Mon for my team. He's pretty much my win condition.
So that's my team. Please give feedback on how I can improve this. Thanks in advance.
(if anybody will even comment ;-;)
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IMPORTABLE
Enu (Venusaur) (F) @ Venusaurite
Ability: Chlorophyll
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Leech Seed
- Giga Drain
- Sludge Bomb
- Synthesis
Fab (Clefable) (F) @ Life Orb
Ability: Magic Guard
EVs: 252 HP / 4 SAtk / 252 Def
Bold Nature
- Flamethrower
- Moonblast
- Calm Mind
- Soft-Boiled
Ran (Heatran) (M) @ Air Balloon
Ability: Flash Fire
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Lava Plume
- Roar
- Earth Power
- Stealth Rock
Ags (Quagsire) (F) @ Leftovers
Ability: Unaware
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Scald
- Stockpile
- Haze
- Recover
Wem (Mew) @ Leftovers
Ability: Synchronize
EVs: 252 HP / 4 Atk / 252 SDef
Careful Nature
- Defog
- Roost
- Will-O-Wisp
- Knock Off
Ish (Bisharp) (M) @ Life Orb
Ability: Defiant
EVs: 124 HP / 252 Atk / 132 SDef
Adamant Nature
- Sucker Punch
- Knock Off
- Iron Head
- Swords Dance
Ability: Chlorophyll
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Leech Seed
- Giga Drain
- Sludge Bomb
- Synthesis
Fab (Clefable) (F) @ Life Orb
Ability: Magic Guard
EVs: 252 HP / 4 SAtk / 252 Def
Bold Nature
- Flamethrower
- Moonblast
- Calm Mind
- Soft-Boiled
Ran (Heatran) (M) @ Air Balloon
Ability: Flash Fire
EVs: 252 HP / 4 SAtk / 252 SDef
Calm Nature
- Lava Plume
- Roar
- Earth Power
- Stealth Rock
Ags (Quagsire) (F) @ Leftovers
Ability: Unaware
EVs: 252 Def / 252 HP / 4 SAtk
Bold Nature
- Scald
- Stockpile
- Haze
- Recover
Wem (Mew) @ Leftovers
Ability: Synchronize
EVs: 252 HP / 4 Atk / 252 SDef
Careful Nature
- Defog
- Roost
- Will-O-Wisp
- Knock Off
Ish (Bisharp) (M) @ Life Orb
Ability: Defiant
EVs: 124 HP / 252 Atk / 132 SDef
Adamant Nature
- Sucker Punch
- Knock Off
- Iron Head
- Swords Dance
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I hid everything so it looks neat. If this isn't allowed I'll gladly unhide it.
Changes are in BOLD
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