Unlike traditional best-of-three matches for most Smogon tournaments, VGC tournaments see both players locked into one team for all games of the best-of-three set. This applies both for in-person events as well as every major unofficial offline VGC tournament. The current implementation to emulate team locked best-of-three is to open all three games prior to the start of Team Preview for game 1. This is done to prevent any possibility of changing one's team mid-match (for example, dishonestly modifying a team to change an unrevealed move, item, or EV spread to something that would give one player an advantage). I could imagine a front-end implementation looking something like this (though there are likely many ways to do it):
At the challenge option, let there be some sort of checkbox indicating the match should be teamlocked best-of-three. Perhaps to avoid confusion with traditional Smogon best-of-three, this could be restricted to only show up for VGC formats or whatever else needs team locks.
Of course, there would be some indicator on the screen of the player receiving the challenge that this is a best-of-three match.
I could imagine the Tab for indicating the format/players might also display links to each game, perhaps in some way like this:
Even at a minimum, just having a challengeable best-of-three option is good enough if no further work wants to be done. However, I can think of a number of helpful features that would benefit from having a best-of-three base option to work off of:
Potential questions/concerns:
At the challenge option, let there be some sort of checkbox indicating the match should be teamlocked best-of-three. Perhaps to avoid confusion with traditional Smogon best-of-three, this could be restricted to only show up for VGC formats or whatever else needs team locks.
I could imagine the Tab for indicating the format/players might also display links to each game, perhaps in some way like this:
- Best-of-three laddering
- Disabling mid-turn forfeiting
- Helper tools keep track of revealed moves, items, etc. over the course of a match rather than a single game
Potential questions/concerns:
- How would saving replays work?
- How would forfeits work? If a player DCs, should they lose the game or the set?
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