National Dex Tank Chomp

thebestever543

I COULD BE BANNED!
[SET]
name: TankChomp
move 1: Earthquake
move 2: Dragon Tail / Spikes
move 3: Stealth Rock / Spikes
move 4: Toxic
item: Rocky Helmet
ability: Rough Skin
nature: Impish
tera type: Ghost
evs: 252 HP / 200 Def / 56 Spe
[SET COMMENTS]

Tank Garchomp maximizes the value of its ability and great movepool to check Hisuian Samurott, Mega Lopunny, and Iron Boulder. Garchomp aims to punish physical attackers and force progression with entry hazards and Toxic. Dragon Tail lets Garchomp make the most of entry hazards laid by itself or teammates, being able to force foes to take damage at random if they lack Heavy-Duty Boots. Additionally, it can also be used to deny setup sweepers like Ogerpon-W, Iron Boulder, and Dragon Dance Gouging Fire lacking a Dragon-type STAB move. Garchomp can effectively lay both Stealth Rock and Spikes due to a positive matchup versus common hazard removal options such as Zapdos and Rotom-W while also dissuading Great Tusk from using Rapid Spin, as it will take serious chip damage from Rough Skin and Rocky Helmet. Toxic is another way to avoid passivity; it can be used to wear down foes such as Landorus-T, Alomomola, Zapdos, Great Tusk, and Dragonite. Tera Ghost is best used for deny Rapid Spin or to change its typing to survive other wise super effective hits such as Mega Diancie's Moonblast and Mega Medicham's Ice Punch. 56 Speed EVs are enough to outrun Modest Heatran. Mega Tyranitar is a solid partner, being able to remove Landorus-T and Great Tusk's Leftovers with Knock Off, which allows Garchomp to wear them down more easily with Toxic and Rough Skin in tandem with Rocky Helmet. Mega Tyranitar can also remove Heavy-Duty Boots from the likes of Alomomola and certain variants of Great Tusk, letting Garchomp's entry hazards rack up more damage. Garchomp really appreciates Alomomola’s Wish passing because it lacks a source of recovery. Garchomp's matchups against other Defoggers such as Corviknight, Gliscor, and Tornadus-T make it hard to keep hazards up at times, so teammates that can help with these Pokemon such as Rotom-W, Ferrothorn, and Zapdos are appreciated alongside it. Galarian Slowking proves very useful to Garchomp because of its ability to check common Fairy-types such as Tapu Lele and Iron Valiant, which usually force out Garchomp. Galarian Slowking also invites in many Pokémon that can give Garchomp an opportunity to get up Spikes such as Landorus-T, Heatran, and Iron Boulder.

[SET CREDITS]
Written by: https://www.smogon.com/forums/members/thebestever543.587389/
Quality checked by: https://www.smogon.com/forums/members/sealoo.514772/
Grammar checked by:
https://www.smogon.com/forums/members/autumn.384270/ https://www.smogon.com/forums/members/stupidflandrs48.633500/
 
Last edited:

sealoo

PaulGod
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogon
add remove comment
[SET]
name: Tank Chomp
move 1: Earthqauke
move 2: Dragon Tail / Flamethrower
move 3: Spikes
move 4: Toxic
item: Rocky Helmet
ability: Rough Skin
nature: Impish
tera type: Ghost
evs: 252 HP / 200 Def / 56 Spe


name: Tank Chomp
move 1: Earthquake
move 2: Stealth Rock / Spikes
move 3: Dragon Tail / Spikes / Stealth Rock
move 4: Toxic
item: Rocky Helmet
ability: Rough Skin
nature: Impish
tera type: Ghost
evs: 252 HP / 200 Def / 56 Spe


did some reordering, i think tox is absolutely mandatory. usually ur picking between a second hazard or dtail

[SET COMMENTS]
Tank Garchomp is a great example of Garchomp’s versatility. Tank Garchomp maximizes the value out of its ability and appreciates its high bst and great movepool to do what? mention what it checks and its role. Earthquake is a powerful stab move for Garchomp even with minimal attack investment. It is necessary to preserve the aggressive nature of this set. You can notably live a Hidden Power Ice from Tapu Koko comfortably and OHKO in return with STAB Earthquake. Dragon Tail aims to make the most out of its hazards that are up lets Garchomp make the most of entry hazards on the field laid by itself or teammates, being able to force foes to take damage at random. Additionally, it can also be used to phase setup sweepers who look to take advantage of its lower damage output. like who? Dragon Tail is preferred over Roar because it can bypass taunt from who? while also occasionally dealing meaningful damage because it is STAB. Flamethrower is an alternative to Dragon Tail because it can weaken Mega Scizor and Ferrothorn who otherwise come in freely. Weakening these Pokémon are great for opening up teammates such as Tapu Lele and Iron Valiant who have trouble breaking them. flame isnt worth it compared to ur other options Spikes is one of the best moves because of how much value it brings to each game. Due to this fact, most teams are pressed to remove spikes as soon as possible. Combined with rough skin + rocky helmet, you’re able to punish a very common form of hazard control, rapid spin. Garchomp can effectively lay both Stealth Rock and Spikes due to a positive matchup versus common removal options such as Zapdos and Rotom-W, while also dissauding Great Tusk from using Rapid Spin lest it take serious chip from Rough Skin and Rocky Helmet Due to many teams using Alomomola, which is very prone to Knock Off, Spikes + Toxic can neutralize its longevity. Toxic is another way to avoid impassivity, it can be used to wear down offensive/defensive pivots and offensive setup sweepers such as Mega Lopunny, Landorus, Alomomola, Zapdos, Great Tusk, and Dragonite. and more. It is a great way to make progress and is often easy to click because of its ability to naturally threaten poison/steel types. Garchomp is a particularly solid Toxic user, as it naturally matches up well versus common absorbers of it such as Heatran, Toxapex, and Galarian Slowking. Tera Ghost is best used for denying spin or to change its typing to live other wise super effective hits like?, from?. 56 Speed is enough to outrun modest Heatran and allows it to invests mostly into bulk which can make the most out of its ability and rocky helmet. Mega Tyranitar is a great partner for Garchomp because it can cripple common switch ins such as Landorus-Therian, Great Tusk, Alomomola and offer a nice hazard core with Spikes + Stealth Rocks. Mega Tyranitar serves as a solid partner, being able to remove Landorus-T and Great Tusk's Leftovers, allowing Garchomp to wear them down easier with Toxic and Rough Skin in tandem with Rocky Helmet. Mega Tyranitar can also remove Heavy-Duty Boots from the likes of Alomomola and certain variants of the aforementioned Great Tusk, letting Garchomp's entry hazards rack up more damage. Additionally, flamethrower can help weaken Mega Scizor for Tapu Lele and Iron Valiant. Garchomp really appreciates Alomomola what does mola do for it? i obviously know but the reader may not because it lacks the longevity unlike Gliscor who is also a fantastic Spiker. Garchomp’s inability to touch Corviknight and weakness to special attackers can make it difficult at times to set up spikes. Garchomp's middling matchup versus other Defoggers such as Corviknight, Gliscor, and Tornadus-T make it hard to keep hazards up at times, so teammates who can help versus these Pokemon such as Rotom-W, Ferrothorn, and Zapdos are appreciated alongside it. Galactic GALACTIC SLOWKING. My goat Slowking proves very useful to Garchomp because of its ability to blanket check many of the tiers special attackers. Tapu Koko, Tapu Lele and Iron Valiant. check common Fairy-types such as Tapu Lele and Iron Valiant, who Garchomp may struggle with getting forced out by. Galactic Slowking also invites in many Pokémon that can give Garchomp a free turn to get up Spikes like?.

dont forget ur credits!!
yeah...mucho texto. let me know when you implement all this and ill give this a recheck before QC approved
 

sealoo

PaulGod
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Contributor to Smogon
[SET]
name: TankChomp
move 1: Earthqauke
move 2: Dragon Tail / Spikes
move 3: Stealth Rock / Spikes
move 4: Toxic
item: Rocky Helmet
ability: Rough Skin
nature: Impish
tera type: Ghost
evs: 252 HP / 200 Def / 56 Spe
[SET COMMENTS]

Tank Garchomp maximizes the value out of its ability and great movepool to check Landorus-Therian, toxic Mega Scizor Hisuian Samurott, Mega Lopunny Fake Out and Iron Boulder. Garchomp aims to punish physical attackers and force progression with hazards and tToxic. Dragon Tail lets Garchomp make the most of entry hazards on the field laid by itself or teammates, being able to force foes to take damage at random. Additionally, it can also be used to phase deny since it cant technically phase out boulder behind sub setup sweepers like Ogerpon-Wellspring, tera Fly Substitute Iron Boulder and Dragon Dance Gouging Fire lacking a Dragon-type STAB. Dragon Tail is preferred over Roar because it can bypass taunt from common leads like Grimmsnarl, Tapu Koko, Landorus-Therian while also occasionally dealing meaningful damage because it is STAB. Garchomp can effectively lay both Stealth Rock and Spikes due to a positive matchup versus common removal options such as Zapdos and Rotom-Wash, while also dissuading Great Tusk from using Rapid Spin lest it take serious chip from Rough Skin and Rocky Helmet. Toxic is another way to avoid impassivity, it can be used to wear down offensive/defensive pivots and offensive setup sweepers foes such as Mega Lopunny, Landorus-Therian, Alomomola, Zapdos, Great Tusk, and Dragonite. Tera Ghost is best used for denying spin or to change its typing to live other wise super effective hits from such as Mega Diancie Moonblast and Mega Medicham Ice Punch. 56 Speed is enough to outrun modest Heatran. and allows it to invests mostly into bulk which can make the most out of its ability and rocky helmet. Mega Tyranitar serves as a solid partner, being able to remove Landorus-Therian and Great Tusk's Leftovers, allowing Garchomp to wear them down easier with Toxic and Rough Skin in tandem with Rocky Helmet. Mega Tyranitar can also remove Heavy-Duty Boots from the likes of Alomomola and certain variants of the aforementioned Great Tusk, letting Garchomp's entry hazards rack up more damage. Garchomp really appreciates Alomomola’s wish passing because it lacks the longevity unlike Gliscor who is also a fantastic Spiker. Garchomp's middling matchup versus other Defoggers such as Corviknight, Gliscor, and Tornadus-Therian make it hard to keep hazards up at times, so teammates who can help versus these Pokemon such as Rotom-Wash, Ferrothorn, and Zapdos are appreciated alongside it. Slowking-Galar Galarian Slowking proves very useful to Garchomp because of its ability to check common Fairy-types such as Tapu Lele and Iron Valiant, who Garchomp may struggle with getting forced out by. Slowking-Galar Galarian Slowking also invites in many Pokémon that can give Garchomp a free turn an opportunity to get up Spikes like Landorus-Therian, Heatran and Iron Boulder.


[SET CREDITS]
Written by: https://www.smogon.com/forums/members/thebestever543.587389/
Quality checked by: https://www.smogon.com/forums/members/sealoo.514772/
Grammar checked by: https://www.smogon.com/forums/members/sealoo.514772/
GOod

sealoo.gif
 

StupidFlandrs48

World’s sweatiest casual
is a Pre-Contributor
I have come from the mysterious depths of GPcord to do an amcheck
Additions Removals Comments/silly nitpicks

Punctuation Key (in order of appearance):
(AC) = Added Comma
(RC) = Removed Comma
(ASC) = Added Semicolon
(RS) = Removed Space

[SET]
name: TankChomp
move 1: Earthqauke Earthquake
move 2: Dragon Tail / Spikes
move 3: Stealth Rock / Spikes
move 4: Toxic
item: Rocky Helmet
ability: Rough Skin
nature: Impish
tera type: Ghost
evs: 252 HP / 200 Def / 56 Spe
(added a line skip before set comments, minor formatting thing)
[SET COMMENTS]

Tank Garchomp maximizes the value out of its ability and great movepool to check Hisuian Samurott, Mega Lopunny,(AC) and Iron Boulder. Garchomp aims to punish physical attackers and force progression with entry hazards and Toxic. (these two sentences both read like intros and are kinda redundant. I'd move the list of things it checks to later in the paragraph personally but I'll leave specifics on that to you) Dragon Tail lets Garchomp make the most of entry hazards on the field laid by itself or teammates, being able to force foes to take damage at random if they lack Heavy-Duty Boots. Additionally, it can also be used to deny setup sweepers like Ogerpon-W, Iron Boulder,(AC) and Dragon Dance Gouging Fire lacking a Dragon-type STAB. Garchomp can effectively lay both Stealth Rock and Spikes due to a positive matchup versus common hazard removal options such as Zapdos and Rotom-W(RC) while also dissuading Great Tusk from using Rapid Spin,(AC) as lest it will take serious chip damage from Rough Skin and Rocky Helmet. Toxic is another way to avoid impassivity passivity(RC);(ASC) it can be used to wear down foes such as Landorus-T, Alomomola, Zapdos, Great Tusk, and Dragonite. Tera Ghost is best used for denying spin Rapid Spin or to change its typing to live survive other(RS)wise super effective hits such as Mega Diancie Diancie's Moonblast and Mega Medicham Medicham's Ice Punch. 56 Speed EVs are is enough to outrun modest Modest Heatran. Mega Tyranitar serves as is a solid partner, being able to remove Landorus-T and Great Tusk's Leftovers with Knock Off, (technically QCish but it's a good change for clarity) allowing which allows Garchomp to wear them down easier more easily with Toxic and Rough Skin in tandem with Rocky Helmet. Mega Tyranitar can also remove Heavy-Duty Boots from the likes of Alomomola and certain variants of the aforementioned Great Tusk, letting Garchomp's entry hazards rack up more damage. Garchomp really appreciates Alomomola’s wish Wish passing because it lacks the longevity a source of recovery unlike Gliscor,(AC) who which is also a fantastic Spiker (does it directly compete with Chomp? If so I'd mention that). Garchomp's middling matchup matchups versus against other Defoggers such as Corviknight, Gliscor, and Tornadus-T make it hard to keep hazards up at times, so teammates who that can help versus with these Pokemon such as Rotom-W, Ferrothorn, and Zapdos are appreciated alongside it. Galarian Slowking proves very useful to Garchomp because of its ability to check common Fairy-types such as Tapu Lele and Iron Valiant, who Garchomp may struggle with getting forced out by which usually force out Garchomp. (if this changes your intended meaning too much then rewrite it differently, I just found the phrasing awkward for what you were trying to say. Also always remember to refer to Pokemon as objects in these (stuff like "who" and "he/her" are off limits)) Galarian Slowking also invites in many Pokémon that can give Garchomp an opportunity to get up Spikes like such as Landorus-Therian, Heatran,(AC) and Iron Boulder.

[SET CREDITS]
Written by: https://www.smogon.com/forums/members/thebestever543.587389/
Quality checked by: https://www.smogon.com/forums/members/sealoo.514772/
Grammar checked by:
 

autumn

only i will remain
is a Site Content Manageris a Member of Senior Staffis a Community Contributoris a Tiering Contributoris a Top Contributoris a Social Media Contributor Alumnusis a Top Smogon Media Contributor Alumnusis an Administrator Alumnusis a Battle Simulator Moderator Alumnus
C&C Leader
1/1 GP Team done credit both of us
[SET]
name: TankChomp
move 1: Earthqauke Earthquake
move 2: Dragon Tail / Spikes
move 3: Stealth Rock / Spikes
move 4: Toxic
item: Rocky Helmet
ability: Rough Skin
nature: Impish
tera type: Ghost
evs: 252 HP / 200 Def / 56 Spe
(added a line skip before set comments, minor formatting thing)
[SET COMMENTS]

Tank Garchomp maximizes the value out of its ability and great movepool to check Hisuian Samurott, Mega Lopunny,(AC) and Iron Boulder. Garchomp aims to punish physical attackers and force progression with entry hazards and Toxic. (these two sentences both read like intros and are kinda redundant. I'd move the list of things it checks to later in the paragraph personally but I'll leave specifics on that to you) Dragon Tail lets Garchomp make the most of entry hazards on the field laid by itself or teammates, being able to force foes to take damage at random if they lack Heavy-Duty Boots. Additionally, it can also be used to deny setup sweepers like Ogerpon-W, Iron Boulder,(AC) and Dragon Dance Gouging Fire lacking a Dragon-type STAB move. Garchomp can effectively lay both Stealth Rock and Spikes due to a positive matchup versus common hazard removal options such as Zapdos and Rotom-W(RC) while also dissuading Great Tusk from using Rapid Spin,(AC) as lest it will take serious chip damage from Rough Skin and Rocky Helmet. Toxic is another way to avoid impassivity passivity(RC);(ASC) it can be used to wear down foes such as Landorus-T, Alomomola, Zapdos, Great Tusk, and Dragonite. Tera Ghost is best used for denying spin Rapid Spin or to change its typing to live survive other(RS)wise super effective hits such as Mega Diancie Diancie's Moonblast and Mega Medicham Medicham's Ice Punch. 56 Speed EVs are is enough to outrun modest Modest Heatran. Mega Tyranitar serves as is a solid partner, being able to remove Landorus-T and Great Tusk's Leftovers with Knock Off, (technically QCish but it's a good change for clarity) allowing which allows (either is fine, up to you) Garchomp to wear them down easier more easily with Toxic and Rough Skin in tandem with Rocky Helmet. Mega Tyranitar can also remove Heavy-Duty Boots from the likes of Alomomola and certain variants of the aforementioned Great Tusk, letting Garchomp's entry hazards rack up more damage. Garchomp really appreciates Alomomola’s wish Wish passing because it lacks the longevity a source of recovery unlike Gliscor,(AC) who which is also a fantastic Spiker (does it directly compete with Chomp? If so I'd mention that). Garchomp's middling matchup matchups versus against other Defoggers such as Corviknight, Gliscor, and Tornadus-T make it hard to keep hazards up at times, so teammates who that can help versus with these Pokemon such as Rotom-W, Ferrothorn, and Zapdos are appreciated alongside it. Galarian Slowking proves very useful to Garchomp because of its ability to check common Fairy-types such as Tapu Lele and Iron Valiant, who Garchomp may struggle with getting forced out by which usually force out Garchomp. (if this changes your intended meaning too much then rewrite it differently, I just found the phrasing awkward for what you were trying to say. Also always remember to refer to Pokemon as objects in these (stuff like "who" and "he/her" are off limits)) Galarian Slowking also invites in many Pokémon that can give Garchomp an opportunity to get up Spikes like such as Landorus-Therian, Heatran,(AC) and Iron Boulder.

[SET CREDITS]
Written by: https://www.smogon.com/forums/members/thebestever543.587389/
Quality checked by: https://www.smogon.com/forums/members/sealoo.514772/
Grammar checked by:

StupidFlandrs48
- Just "Dragon-type STAB" or any type STAB isn't complete; it should always be x-type STAB move / attack. STAB = same type attack bonus, so just saying "Gouging Fire lacking a Dragon-type same type attack bonus" doesn't make sense.
- "Allowing" and "which allows" are both functionally the same, so there's no real need to change one to the other, it comes down to writer's voice.
- Landorus-T, not Landorus-Therian
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top