thebestever543
I COULD BE BANNED!
[SET]
name: TankChomp
move 1: Earthquake
move 2: Dragon Tail / Spikes
move 3: Stealth Rock / Spikes
move 4: Toxic
item: Rocky Helmet
ability: Rough Skin
nature: Impish
tera type: Ghost
evs: 252 HP / 200 Def / 56 Spe
[SET COMMENTS]
Tank Garchomp maximizes the value of its ability and great movepool to check Hisuian Samurott, Mega Lopunny, and Iron Boulder. Garchomp aims to punish physical attackers and force progression with entry hazards and Toxic. Dragon Tail lets Garchomp make the most of entry hazards laid by itself or teammates, being able to force foes to take damage at random if they lack Heavy-Duty Boots. Additionally, it can also be used to deny setup sweepers like Ogerpon-W, Iron Boulder, and Dragon Dance Gouging Fire lacking a Dragon-type STAB move. Garchomp can effectively lay both Stealth Rock and Spikes due to a positive matchup versus common hazard removal options such as Zapdos and Rotom-W while also dissuading Great Tusk from using Rapid Spin, as it will take serious chip damage from Rough Skin and Rocky Helmet. Toxic is another way to avoid passivity; it can be used to wear down foes such as Landorus-T, Alomomola, Zapdos, Great Tusk, and Dragonite. Tera Ghost is best used for deny Rapid Spin or to change its typing to survive other wise super effective hits such as Mega Diancie's Moonblast and Mega Medicham's Ice Punch. 56 Speed EVs are enough to outrun Modest Heatran. Mega Tyranitar is a solid partner, being able to remove Landorus-T and Great Tusk's Leftovers with Knock Off, which allows Garchomp to wear them down more easily with Toxic and Rough Skin in tandem with Rocky Helmet. Mega Tyranitar can also remove Heavy-Duty Boots from the likes of Alomomola and certain variants of Great Tusk, letting Garchomp's entry hazards rack up more damage. Garchomp really appreciates Alomomola’s Wish passing because it lacks a source of recovery. Garchomp's matchups against other Defoggers such as Corviknight, Gliscor, and Tornadus-T make it hard to keep hazards up at times, so teammates that can help with these Pokemon such as Rotom-W, Ferrothorn, and Zapdos are appreciated alongside it. Galarian Slowking proves very useful to Garchomp because of its ability to check common Fairy-types such as Tapu Lele and Iron Valiant, which usually force out Garchomp. Galarian Slowking also invites in many Pokémon that can give Garchomp an opportunity to get up Spikes such as Landorus-T, Heatran, and Iron Boulder.
[SET CREDITS]
Written by: https://www.smogon.com/forums/members/thebestever543.587389/
Quality checked by: https://www.smogon.com/forums/members/sealoo.514772/
Grammar checked by:
https://www.smogon.com/forums/members/autumn.384270/ https://www.smogon.com/forums/members/stupidflandrs48.633500/
name: TankChomp
move 1: Earthquake
move 2: Dragon Tail / Spikes
move 3: Stealth Rock / Spikes
move 4: Toxic
item: Rocky Helmet
ability: Rough Skin
nature: Impish
tera type: Ghost
evs: 252 HP / 200 Def / 56 Spe
[SET COMMENTS]
Tank Garchomp maximizes the value of its ability and great movepool to check Hisuian Samurott, Mega Lopunny, and Iron Boulder. Garchomp aims to punish physical attackers and force progression with entry hazards and Toxic. Dragon Tail lets Garchomp make the most of entry hazards laid by itself or teammates, being able to force foes to take damage at random if they lack Heavy-Duty Boots. Additionally, it can also be used to deny setup sweepers like Ogerpon-W, Iron Boulder, and Dragon Dance Gouging Fire lacking a Dragon-type STAB move. Garchomp can effectively lay both Stealth Rock and Spikes due to a positive matchup versus common hazard removal options such as Zapdos and Rotom-W while also dissuading Great Tusk from using Rapid Spin, as it will take serious chip damage from Rough Skin and Rocky Helmet. Toxic is another way to avoid passivity; it can be used to wear down foes such as Landorus-T, Alomomola, Zapdos, Great Tusk, and Dragonite. Tera Ghost is best used for deny Rapid Spin or to change its typing to survive other wise super effective hits such as Mega Diancie's Moonblast and Mega Medicham's Ice Punch. 56 Speed EVs are enough to outrun Modest Heatran. Mega Tyranitar is a solid partner, being able to remove Landorus-T and Great Tusk's Leftovers with Knock Off, which allows Garchomp to wear them down more easily with Toxic and Rough Skin in tandem with Rocky Helmet. Mega Tyranitar can also remove Heavy-Duty Boots from the likes of Alomomola and certain variants of Great Tusk, letting Garchomp's entry hazards rack up more damage. Garchomp really appreciates Alomomola’s Wish passing because it lacks a source of recovery. Garchomp's matchups against other Defoggers such as Corviknight, Gliscor, and Tornadus-T make it hard to keep hazards up at times, so teammates that can help with these Pokemon such as Rotom-W, Ferrothorn, and Zapdos are appreciated alongside it. Galarian Slowking proves very useful to Garchomp because of its ability to check common Fairy-types such as Tapu Lele and Iron Valiant, which usually force out Garchomp. Galarian Slowking also invites in many Pokémon that can give Garchomp an opportunity to get up Spikes such as Landorus-T, Heatran, and Iron Boulder.
[SET CREDITS]
Written by: https://www.smogon.com/forums/members/thebestever543.587389/
Quality checked by: https://www.smogon.com/forums/members/sealoo.514772/
Grammar checked by:
https://www.smogon.com/forums/members/autumn.384270/ https://www.smogon.com/forums/members/stupidflandrs48.633500/
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