Terastilize is uncompetitive and makes the metagame nearly unplayable. This is true for a number of reasons.
- It is near impossible to scout for Tera types.
Like...so? Man, I do not like seeing these types of comments. Why are you people so hellbent on making Pokemon a watered-down version of Chess? I will never understand. Pokemon is full of RNG. That will never change, and there ain't nothing you or anyone can do about that. Not every OU match needs to contain the same ~15 mons using the same tired movesets, and not every aspect of your opponent's team needs to be discernible right from the beginning of every battle. Even Team Preview didn't exist until Gen 5, and competitive was just fine without each player knowing their opponent's entire team. "Whoa, there is something I can't account for". My dude, you're playing Pokemon. Not being able to guess Tera Types, Arceus Formes, or Hidden Power Type (remember that move that could be 17 different Types that NO ONE ever had a problem with? XD) is no big deal. 90% accurate attacks miss all the time, and countless battles are lost to Critical Hits, Scald burns, and Ice Beam/Ice Punch freeze. Why not complain about your opponent's hold item and movesets being hidden while you're at it?
So you can't guess the Tera Type of a mon. Who cares? You'll know it once they transform, and only 1 mon can Tera per battle. "Oh but they'll transform on a crucial turn, and use a boosting move while morphing into a Ground-Type on my Electric attack."
Ok? That just sounds like a legit strat to me. Like honestly...the only real argument "ban Tera" people have is the 33% power boost (that you ONLY get when morphing into one of your STABs, NOT when morphing into a new Type), and even then, Adaptability has been doing that for years with no problem, and Hidden Power has been Tera Blast for years with no problem. People losing their mind over Terastal simply letting Pokemon change Type is 100% y'all not wanting to change OU's stale formula of predictability it's had since XY. God forbid a common defensive Pokemon changes into a Grass Type to stop your cookie-cutter Barraskewda Rain team from steamrolling them out of existence. Oh the humanity.
Like, jesus. Y'all REALLY wanna play Gen 6, 7, and 8 again? Because they've all been the same shit pretty much (yes, even with Megas). Even Gen 5 was more fun than these. Infinite Weather allowed for creative strats like mono-attacking Rock Arceus in Sandstorm (SpD boost) with Judgment/Refresh/CM/Recover, and Sub-CM Jirachi with Rain-boosted Water Pulse with 40% confusion, perfectly accurate Thunder with 60% para, and effectively only 1 weakness in the Rain (Ground). And Gen 9's Terastal is actually bringing the fun back, but you guys want to ban it instantly and return to Gen 8 basically smh
If anything, your comment has made it clear that every future gimmick will be banned from Smogon OU as they will all contain intentional luck factor to shake games up and make them fun, even if they aren't as heinous as Dynamax. With that being said, maybe you should start embracing the generation gimmicks (unless you like boring, predictable metagames)
P.S. i better not see "b-but Tera gives everyone Adaptability" as if that renders my Adaptability example useless. If 2x STAB is so ungodly overpowered, why weren't Crawdaunt and Porygon-Z banned years ago? *gasp* maybe Wallbreakers are just really strong, and NOT meta-warping.
"B-but Mega Lucario got banned"
Mega Lucario has 145/140 offenses, 112 Speed, 4x resistance to everyone's favorite entry hazard, and a godly movepool including the strongest Priority in the game, Swords Dance AND Nasty Plot, spammable STABs on both sides of the spectrum with ~120 Power and no recoil, High Jump Kick if you REALLY wanted to brute force past Physical walls it should not be able to at +2, and later a spammable STAB that raises its Attack stat 20% of the time. Adaptability was just the scapegoat. This also applies to Flutter Mane. It is crazy because of its stats, offensive Typing and movepool. Terastal is just a bonus for it.
Also, Terastal only gives 2x STAB for ONE Type. Your Tera Type. And ONLY if you Tera'd into one of your STAB Types NOT a new Type. So, like I said in my post on the other thread, if you are staring down a Fire Type that Tera'd into a Fire Type.....maybe consider switching into something that resists or is immune to Fire. Surely that is better than choosing the nuclear option and trying to ban everything you can't be bothered to deal with