- Will-O-Wisp/High Jump Kick
I do undestand the reasoning of WoW on a fast mon but ace is kinda paper so you probably gonna get 1, and some of these mons are packing some support against that, i also belive that HJK is not that necesesary, hear me out
In OU, HJK hits for good damage Bax, the ruin mons, corv, cylizar, garga, treads, gambit, lokix, mausholds, meow, moon and ttar, from these mons, only Bax, Chi yu, Cyclizar, treads, moon and ttar are trully weak to fighting, the rest can be dealt with Pyro Ball, and either Gunk Shot or Zen Headbutt, because garga is probably gonna tera or protect, meow is faster so she can change coverage, and with HJK´s tendency to miss, it only takes one botch to just send your ass packing without doing anything
Cinderace @ Heavy-Duty Boots
Ability: Libero
Tera Type: Steel
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Pyro Ball
- Gunk Shot
- Court Change
- U-turn
This is what i have been running, you could also do Life Orb/Boots and Sd or band
One fun fact is that, if gholdengo is scarfed and locked into shadow ball, you can take 1 shadow ball, Libero Court Change, and now he is forced to switch out, is kinda funny