I'm gonna hop up on my soapbox for a second.
This generation has been mismanaged, and it's resulted in as thoroughly unbalanced and 'broken checks broken' meta. I don't blame tier leaders at all, they're doing exactly what's worked historically. They're not doing anything wrong. But that's the problem. Smogon's tiering systems were designed to handle power creep, not power-Usain-Bolt. And there wasn't enough adaption to that fact this generation. They're trying to handle a massive influx of huge problems with the old ways that don't work. There was some adaption, they are definitely freer with the banhammer than they've been in past generations, but that thing should be swinging like a judge trying to restore order.
Usraluna_B never should have been suspect tested. It should have been quick banned. Gliscor too. which is undoubtedly going to be the next suspect test, which is going to eat up another month. It's taking too long to progress through appetizers that should have been quickbanned and re-suspected later. We're almost a year into the generation, and we still haven't moved onto the main entree of Tera/Hazards/Screens yet because we're getting bogged down in stuff that should have be banned months ago. Instead we're progressing one at a time through broken mons praying that enough of the community doesn't fall for the 'broken checks broken' nature of the current format and leaves things legal that blatantly should not be legal.
We still have a massive backlog of mons with no clear counterplay besides 'use this other busted ass mon that also probably should be banned', and the fact that mons like Kingambit are being left in the tier genuinely on the back of 'well we need it to check 2 other things' should be a huge red flag. There are still like 4 mons outstanding that could easily eat quick bans and be retested later, and instead we're going to slowly plow through them one at a time and avoid the main entrees until the next DLC drops and we repeat the cycle all over again.
I feel like the smogon systems need a massive update. There needs to be far more aggressive action taken by the council, and 'quick ban into re-test' should at this point be the norm. I feel like the systems were never designed to handle DLC soft format resets, and it's causing major issues. There's a major aversion to using quick bans to address anything that isn't bannable beyond reasonable doubt, and that needs to change I think. Volcarona's ban was a great demonstration of this - it had huge backlash but it ultimately ended up being a great thing for the format. I think the council learned the wrong lesson from this ban. The lesson they learned was 'test anything even remotely controversial to avoid the community breaking out the torches and pitchforks' when the lesson they should have taken from it was 'we can aggressively create a better format without actually alienating our playerbase'. Because while a lot of people got mad about the Volcarona ban, it settled down after a couple of days, and I think most people now realize it was the correct call.
Suspect test should be used for stuff that barely scrapes over the finish line. If a mon is banned with say 85%+ of votes (arbitrary number ho), then it never should have been suspect tested in the first place. Suspect tests need to be reserved for mons that are 'we're not totally sure this is broken, what do you guys think' not 'we confident this is broken, but we'd like community backing before we act'. I understand why the council likes using suspect tests as reinforcement of their decision (because no one likes doing things then having to extinguish fires for the next 3 days) but at the end of the day, too much stuff is coming too fast for suspect tests to be used as they are now.
At least from my POV, this is where we stand right now
Quickbannable - Manaphy, Gliscor, Ogeron-Wellspring
Could be quick banned and you might get some heat for it but would generally make the format better - Kingambit, Iron Valiant, Gholdengo
Actual mons that suspect testing is fair game - Everything above if not quick banned, Garg, Dracapult (if enough stuff above it catch the ban bus. read - Kingambit), Ursaluna, etc.
System mechanics - Tera, Hazards, Screens.
Not to mention things that probably could be retested or need action if other things leave the tier.
That's 12 separate things that some kind of action needs to be considered on right now. Are we really gonna try to grind through all of them?
This is a ridiculous post, I disagree with just about everything you say in it.
"It's not the tier leaders' fault but they're doing everything wrong" makes literally no sense
Gliscor SHOULD be the next suspect, and definitely does not warrant a quickban. It's a ridiculous utility Mon that dramatically warps the tier, but not enough to the point where it's clear cut enough for a quickban. The casuals don't even know that Gliscor is as good as it is, and Gliscor being overbearing vs simply defining the new OU is not so clear cut.
Manaphy doesn't need tiering action at all, literally nothing is broken about it, mid stats and movepool, no speed boosting, no recovery, setup reliant, hell half the tier outclasses it most notably Wake. No functional difference between SD users and Tail Glow. It's only rain where it's even on par with the rest of the tier, notice all of its 600 BST sisters don't exist in OU. Stored Power sets literally are YouTube gimmicks, the stars need to align for them to do what they're intended to. Quickbanning Midaphy is a joke.
Ogerpon-W is also not a quickban worthy offense, what does it even do wrong? It's just a good breaker & setup sweeper. Nothing exceptional about it. in general when Game Freak adds new good mons that fit well into OU people knee jerk "this is overcentralizing" because a month ago it saw zero use. If Ogerpon is an issue later maybe it's worth a suspect but I don't see any issue at this time. Quickban would laughable
Iron Valiant quickban is also a hilarious proposal, literally what did they even do lmao. The fastest Hypnosis and Destiny Bond in the tier is a little questionable but being a useful versatile Mon is not banworthy
Gholdengo deserves a suspect if hazards are an issue post Gliscor but it's not nearly clear cut enough for a quickban. This is a Pokémon with an indirect but very major role in the metagame and dramatically changing everything about OU and how it's played because of the way Gholdengo interacts with a couple Pokémon requires a little bit more thought than "throw it out"
Garg suspect is a joke, that Mon is extremely easy to outplay, and suggesting a suspect for Ursaluna-base, who is so shit it's not even OU, makes zero sense
Screens are a complete non-issue without Bax
Hazards themselves aren't the problem, imo it's 3 very specific Spikes users that should be examined for zero-effort stacking. "Hazards" as a whole aren't an issue, for instance Toxic Spikes are quite bad and not remotely overbearing.
I will give you Kingambit, but the entire tier does not revolve around "broken checks broken." Pokemon simply check each other and you think they are all broken. if I were you I would consider whether OU is the right tier for you to play. It sounds like you'd be more comfortable playing UU or RU. If "the whole tier is broken" the solution isn't ban everything in it it's play another tier.
Merely the fact that I vehemently disagree with just about everything you've said means these aren't "obvious quickbans" - converse with other players more and try some other tiers, eventually you will find one you are comfortable with.
So why is it not ok for the playerbase to adapt to the new meta?
And then on the flip side, you way overstate what adaptations are reasonable, like you were literally anti Bloodmon ban, casual players are way too quick to say "don't ban just adapt" when the adaptations are garbage like running Bronzong in OU in case of Bloodmoon. Good players play dozens of games a day and are very quick to innovate and learn from others. Inflexibility is definitely not what's driving these bans