Introduction!
I must preface this by saying I'm not super familiar with the UU metagame, I last played when Galarian Moltres and Aegislash were still around, but I looked through the UU compendium and tried to account for everything there, as well as other common things I saw on ladder.
I tried to make a rain offense team for UU, somewhat based on BW rain teams of the good old days, since many of the mons used on those teams are now UU and under. Without much else to say, let's get on with the team!
I frogor (Politoed) @ Damp Rock
Ability: Drizzle
Shiny: Yes
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Surf
- Ice Beam
- Encore
- Earth Power
Best nickname ever, and shiny because it's just better. Anyways, pretty standard rain setter, encore is used to cripple setup sweepers/rockers. Ice beam and earth power are coverage.
Cthulu (Tentacruel) @ Black Sludge
Ability: Rain Dish
Shiny: Yes
EVs: 252 HP / 112 Def / 144 Spe
Timid Nature
- Scald
- Sludge Bomb
- Knock Off
- Rapid Spin
Defensive spinner Tentacruel, rapid spin because it's a spinner, scald for burn chance, sludge bomb to take care of things like bulu, and knock off for utility. This thing gets a whopping 12% back every turn if the rain is up.
BALL REMOVER (Scizor) @ Leftovers
Ability: Technician
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- U-turn
- Bullet Punch
- Bug Bite
- Roost
Bulky offensive Scizor, helps to deal with Bulu, technician Bullet Punch is good for finishing things off, bug bite is one of Scizor's strongest stabs after technician, and hits Slowking hard, as well as removing its Colbur berry if it's holding one.
Pony (Kingdra) @ Life Orb
Ability: Swift Swim
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Surf
- Draco Meteor
- Ice Beam
- Hurricane
Swift Swim Kingdra, pretty standard offensive varient, chunks a lot of things that don't resist its moves, and is nearly impossible to outspeed in rain.
Sky Daddy (Thundurus-Therian) @ Safety Goggles
Ability: Volt Absorb
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Thunderbolt
- Psychic
- Focus Blast
Pretty standard Thundurus? Thunderbolt was chosen over Thunder, because sometimes it's difficult to get it in with rain up, and after the plot boost the power difference doesn't seem to matter much. The goggles are used over boots because I have spin support, and this allows it to switch into Amoongus and scare it out with Psychic.
Mowgli (Zarude) @ Heavy-Duty Boots
Ability: Leaf Guard
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Power Whip
- Darkest Lariat
- U-turn
- Jungle Healing
Pretty standard Zarude, jungle healing is for recovery and status removal, Power Whip chunks a lot of things off of Zarude's high attack stat, especially things like Chansey and Slowking that have been softened up by Tentacruel's knock off. Darkest lariat takes care of a lot of dark weak threats of the tier, such as Azelf.
Exportable: https://pokepast.es/1289584582018049
Conclusion:
I'm still relatively new to the SS UU metagame, but tried my best to answer all the threats I've seen on ladder as well as in the compendium. I had a lot of fun building this team, as it's fun to imagine BW OU without Aldaron's proposal. Please feel free to give any criticism you have, just be kind about it. Thank you!
I must preface this by saying I'm not super familiar with the UU metagame, I last played when Galarian Moltres and Aegislash were still around, but I looked through the UU compendium and tried to account for everything there, as well as other common things I saw on ladder.
I tried to make a rain offense team for UU, somewhat based on BW rain teams of the good old days, since many of the mons used on those teams are now UU and under. Without much else to say, let's get on with the team!
I frogor (Politoed) @ Damp Rock
Ability: Drizzle
Shiny: Yes
EVs: 248 HP / 252 SpA / 8 SpD
Modest Nature
IVs: 0 Atk
- Surf
- Ice Beam
- Encore
- Earth Power
Best nickname ever, and shiny because it's just better. Anyways, pretty standard rain setter, encore is used to cripple setup sweepers/rockers. Ice beam and earth power are coverage.
Cthulu (Tentacruel) @ Black Sludge
Ability: Rain Dish
Shiny: Yes
EVs: 252 HP / 112 Def / 144 Spe
Timid Nature
- Scald
- Sludge Bomb
- Knock Off
- Rapid Spin
Defensive spinner Tentacruel, rapid spin because it's a spinner, scald for burn chance, sludge bomb to take care of things like bulu, and knock off for utility. This thing gets a whopping 12% back every turn if the rain is up.
BALL REMOVER (Scizor) @ Leftovers
Ability: Technician
EVs: 252 HP / 252 Atk / 4 Def
Adamant Nature
- U-turn
- Bullet Punch
- Bug Bite
- Roost
Bulky offensive Scizor, helps to deal with Bulu, technician Bullet Punch is good for finishing things off, bug bite is one of Scizor's strongest stabs after technician, and hits Slowking hard, as well as removing its Colbur berry if it's holding one.
Pony (Kingdra) @ Life Orb
Ability: Swift Swim
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Surf
- Draco Meteor
- Ice Beam
- Hurricane
Swift Swim Kingdra, pretty standard offensive varient, chunks a lot of things that don't resist its moves, and is nearly impossible to outspeed in rain.
Sky Daddy (Thundurus-Therian) @ Safety Goggles
Ability: Volt Absorb
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Nasty Plot
- Thunderbolt
- Psychic
- Focus Blast
Pretty standard Thundurus? Thunderbolt was chosen over Thunder, because sometimes it's difficult to get it in with rain up, and after the plot boost the power difference doesn't seem to matter much. The goggles are used over boots because I have spin support, and this allows it to switch into Amoongus and scare it out with Psychic.
Mowgli (Zarude) @ Heavy-Duty Boots
Ability: Leaf Guard
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Power Whip
- Darkest Lariat
- U-turn
- Jungle Healing
Pretty standard Zarude, jungle healing is for recovery and status removal, Power Whip chunks a lot of things off of Zarude's high attack stat, especially things like Chansey and Slowking that have been softened up by Tentacruel's knock off. Darkest lariat takes care of a lot of dark weak threats of the tier, such as Azelf.
Exportable: https://pokepast.es/1289584582018049
Conclusion:
I'm still relatively new to the SS UU metagame, but tried my best to answer all the threats I've seen on ladder as well as in the compendium. I had a lot of fun building this team, as it's fun to imagine BW OU without Aldaron's proposal. Please feel free to give any criticism you have, just be kind about it. Thank you!
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