Snorlax (Update)

Chou Toshio

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This has been so long in coming. Recently reviewing Snorlax's analysis and seeing mention of Aura Sphere Lucario, Azelf and Porygon-Z as "powerful new special attackers" that prevented Snorlax's viability, I wondered how many years it must have been since that Overview was written! Good job
 

Bad Ass

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the fourth set should be first or second in the list, and should use pursuit > selfdestruct, otherwise starmie and stuff can just swap out after nailing you with hydro pump and 2ko you next time.
 
Why was RestTalk's EV spread changed? What the hell. Snorlax doesn't want perfectly balanced defenses since it is a special tank first. The physical defense is just a buffer against physical attacks but not intended to make Snorlax a physical wall. Adding physical defense to impish is doing nothing to Snorlax except take more from Life Orb Starmie, who he used to be able to check well...
 

supermarth64

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Something else I found while digging around the old Snorlax analysis: 12 HP / 252 Atk / 244 SpD on the tank set. 12 HP hits a Leftovers number and the SpD loss is miniscule.
 

Fatecrashers

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GP Check 1/2

Deletions
Additions

[Overview]

<p>He's big, he's round, he's bulky, and he's back. Snorlax is among an elite group of Pokemon that have been OU for all four generations. Unfortunately for Snorlax, DPP has been the least favorable of them all towards him. With countless new offensive Pokemon added to the mix and items such as Life Orb boosting their damage output, Snorlax has a very difficult time keeping up. In addition to this, Snorlax's typing always has and always will leave a lot to be desired. With a STAB that is resisted by over one-third of the metagame, it's tough to see why you'd want to use Snorlax at all.</p>

<p>Despite the nearly crippling faults mentioned above, Snorlax has a niche unlike any other Pokemon. He is the most durable offensively-inclined special tank in the metagame. This unique niche allows Snorlax to come into many of the special attackers in the metagame with near-impunity and have his way with them. While Snorlax isn't going to be winning any major Best Pokemon awards as the best Pokemon around with his faults, because of his assets, it's hard to deny him his rightful place in OU amongst the big boys.</p>

[SET]
name: Curse
move 1: Curse
move 2: Body Slam / Return
move 3: Earthquake / Crunch / Fire Punch
move 4: Rest / Selfdestruct
item: Leftovers
ability: Thick Fat
nature: Careful
evs: 188 HP / 104 Def / 216 SpD

[SET COMMENTS]

<p>What do you get when you combine rock-bottom Speed with high Attack and immense special bulk? You get the ideal Pokemon for a Curse set. Snorlax practically defined the use of Curse for sweeping in previous generation, and still carries the mantle admirably through DPP. The problem with Curse Snorlax these days is that everything else is so immensely powerful that even Snorlax's bulk isn't enough to avoid save him from being ravaged. That aside, Curse Snorlax is still an immense threat and can set up against a surprisingly large chunk of the metagame.</p>

<p>Curse is the only thing about this Snorlax that's set in stone. Body Slam versus Return is the classic status over power argument. Return hits much harder than Body Slam, but the paralysis change helps Snorlax more, so Body Slam is recommended. For a coverage move, it really is about picking your poison. Earthquake will deal with grounded Steel-types, namely Heatran. Crunch will deal with the pesky Ghost-type Pokemon that are immune to Normal-type moves, while Fire Punch is for Skarmory, Bronzong, and any other Steel-type vulnerable to it. In the last slot, you get to decide how you want your Snorlax to go out. Either Snorlax can use STAB Selfdestruct and go out with an explosive bang the likes of which made the dinosaurs extinct, or he can use Rest to heal up and try to continue the sweep later. Rest without Sleep Talk makes Snorlax easy to set up on, so it's wise to either carry a cleric on your team or avoid using it until you've dealt with the opponent's sweepers.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread may seem entirely arbitrary, but each bit of investment plays an important part in optimizing Snorlax's stats. 216 Special Defense EVs gives Snorlax a bonus point, and when combined with 188 HP EVs and a Careful nature prevents Snorlax from ever being 3HKOed by Choice Specs Jolteon's Thunderbolt. The rest of the EVs are placed in Defense to buffer that stat after a few Curse boosts. More Defense EVs can be used at the player's discretion, but having sufficient Special Defense to set up on those special threats is important. Thick Fat is chosen as it gives Snorlax some pseudo-resistances to switch in on, and most importantly lets Snorlax set up on Heatran locked into Fire Blast. Leftovers goes without saying on Snorlax, adding to his durability and restoring a metric boatload of HP per turn.</p>

<p>Snorlax hates Fighting-type Pokemon above all others. Pokemon that can switch into Fighting-type attacks without consequence are excellent partners for Snorlax. Gyarados and Dragonite can both set up with Dragon Dance against on Pokemon like Infernape, Machamp, and Heracross with Dragon Dance. Zapdos and Rotom-A function in a similar manner, but will usually attack or cripple the Fighting-type right away. Most physical attackers will be very annoying to Snorlax during the early stages of his setup. For this reason, physically bulky partners like Skarmory or Forretress are good partners to consider. Both of them can lay down Spikes, which makes the switches Snorlax forces from special attackers that much more deadly. Lastly, without multiple Curse boosts, Snorlax is not going to be able to do much to Skarmory, Bronzong, Rotom-A, or Dusknoir. Heatran is a great response to both of those annoying Steel-types, and can even switch into the Will-O-Wisps from the Ghost-types for a Flash Fire boost. Strong Pursuit users, such as Tyranitar and Scizor, can eliminate the Ghost-types if they manage to avoid a burn.</p>

[SET]
name: Choice Band
move 1: Body Slam / Return
move 2: Pursuit / Selfdestruct
move 3: Crunch
move 4: Earthquake / Fire Punch
item: Choice Band
ability: Thick Fat
nature: Adamant
evs: 4 HP / 252 Atk / 252 SpD

[SET COMMENTS]

<p>Snorlax is a powerful Pokemon that forces a ton of switches. With a Choice Band, Snorlax can capitalize on his walling entire Pokemon ability to wall special attackers and smash the switch-in for substantial damage. This is made even better by the fact that Snorlax can pack Pursuit and destroy the special sweepers that fail to break him when they run away. Starmie, Jolteon, Gengar, and Choice-locked Rotom-A all falter under Snorlax with appropriate prediction.</p>

<p>Body Slam is preferred here to support Snorlax with paralysis so that it might actually outspeed something. Return, with a Choice Band boost, deserves a mention for being immensely more powerful than Body Slam. In the next slot, you are forced to choose between two of the best moves Snorlax has for this set. Due to illegalities, Pursuit cannot be uses with Selfdestruct. Pursuit allows Snorlax to checkmate Starmie and offensive Rotom-A and maim Jolteon if he tries to switch out. Selfdestruct, however, pretty much obliterates anything that isn't immune to it. Even most physically defensive Skarmory are OHKOed by it after Stealth Rock damage. Crunch is a definite must for 2HKOing the Ghost-types that will try to switch into Snorlax's Normal-type attacks. In the last slot, Earthquake and Fire Punch are both good considerations options. Earthquake destroys Heatran and hits Metagross and Jirachi the hardest out of all the options. Fire Punch, however, does respectable damage to both Bronzong and Skarmory.</p>

[ADDITIONAL COMMENTS]

<p>Choice Band Snorlax likes hitting hard and it likes being able to take hits. 252 EVs are placed in Attack to maximize his damage output, and 252 EVs are put in Special Defense to facilitate beating the special threats he's going to constantly switch into. An Adamant nature is used to boost his damage output even further. Thick Fat is always a good thing to add to Snorlax's resistance palette.</p>

<p>When using Pursuit, pair this set with anything that enjoys having Starmie and friends removed. Infernape makes a particularly deadly force alongside Snorlax when Starmie is taken out of the picture. Snorlax still has issues with being easily revenge killed by Pokemon with powerful Fighting-type attacks. For this reason, Pokemon like Gyarados and Dragonitee that can switch into them with some regularity are good partners. Even with coverage moves that hit Rotom-A and Skarmory, you're going to want to have another Pokemon to handle them. Heatran does this admirably, especially given how Snorlax lures Will-O-Wisp from defensive Rotom-A. Lastly, Spikes and Stealth Rock support will wear down common switch-ins rapidly, especially with how totally since Snorlax utterly walls most special attackers. Gliscor makes a very good choice for setting up Stealth Rock because he checks Lucario and other Fighting-type Pokemon fairly well.</p>

[SET]
name: RestTalk
move 1: Rest
move 2: Sleep Talk
move 3: Body Slam
move 4: Whirlwind
item: Leftovers
ability: Thick Fat
nature: Impish
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

<p>Snorlax has just the right moves available to him to take advantage of his enormous bulk with a RestTalk set. Rest and Sleep Talk combine to give Snorlax some serious and much needed longevity. This Snorlax is effective at coming in on Pokemon that it effortlessly walls, forcing them out, and then shuffling the team further with Whirlwind. Whirlwind also doubles as a means to prevent a sleeping Snorlax from being setup fodder for Pokemon like Gyarados or Dragonite. Body Slam further prevents opposing setup by threatening to paralyze anything it hits.</p>

[ADDITIONAL COMMENTS]

<p>With maximum HP and Defense EV investment and an Impish nature, Snorlax has almost perfectly balanced defensive stats. This allows him to come in on an assortment of Pokemon and threaten them with paralysis and phazing. This Snorlax doesn't have to run Whirlwind if you would rather it not that's your preference. Generally speaking, phazing is the way to go with RestTalk considering how pitiful Snorlax's damage output is, but Crunch is viable as well for hurting Ghost-types. Thick Fat returns as the ability of choice for letting Snorlax check Heatran extremely well. If there were ever a set to run Immunity on, it's not this one. RestTalk Snorlax already handles status really well, so it's best to stick with the bonus resistances. A more specially bulky EV spread of 188 HP / 104 Def / 216 SpD with a Careful nature can be used to execute Snorlax's strategy more effectively against special attackers, but leaves him dangerously open to even weak physical attacks.</p>

<p>This is the Snorlax that you want to run with Stealth Rock and Spikes. Skarmory and Forretress both make excellent Spiking partners to this set. Forretress and Skarmory both tend to lure Heatran, which Snorlax can switch into so as long as he Heatran doesn't decide to Explode. Skarmory also lures Rotom-A and other Electric-type Pokemon like Zapdos that Snorlax can take advantage of. Choice Specs Jolteon will never 2HKO the listed spread, but can certainly 3HKO it. It's a wise idea to have secondary Pokemon with which to check those super-powered special attackers in case Snorlax falters or has taken previous damage. Gliscor is an excellent choice for such a Pokemon because he can set up Stealth Rock, is immune to Electric-type attacks, and resists the Fighting-type attacks that Snorlax will lure left and right.</p>

[SET]
name: Tank
move 1: Body Slam / Return
move 2: Crunch
move 3: Earthquake
move 4: Selfdestruct
item: Leftovers
ability: Thick Fat
nature: Adamant
evs: 4 HP / 252 Atk / 252 SpD

[SET COMMENTS]

<p>Sometimes the best way to use Snorlax is to take advantage of both his offensive strength and bulkiness at the same time. While the Choice Band set focuses on checkmating frail special sweepers, this set is more about taking multiple hits over the course of a match and just keep attacking as your opponent switches in their best checks.</p>

<p>Body Slam and Return both have their merits on this set. Body Slam's paralysis can be immensely helpful in both supporting the team and letting Snorlax actually outspeed something. Return, however, sacrifices the chance of paralysis in exchange for hitting that much harder. Crunch is used in the second slot for the Ghost-type Pokemon that will inevitably switch into Snorlax's Normal-type STAB moves. Earthquake is a valuable move to have on this set for OHKOing Heatran and Magnezone while doing respectable damage to both Metagross and Jirachi. In the last slot, what could possibly be picked other than Selfdestruct? Selfdestruct is Snorlax's pitch at taking out one last Pokemon before going down. Fire Punch can be used in the last slot over Selfdestruct for the ability to OHKO Scizor and 2HKO Forretress, but let's face it, you're going to want to blow Snorlax up.</p>

[ADDITIONAL COMMENTS]

<p>Since Snorlax is singularly attacking with this set, 252 Attack EVs and an Adamant nature make those attacks sting as much as possible. You'll also want to invest 252 EVs in Snorlax's Special Defense stat so that he can switch into and threaten force out those special attackers that he's famous for checking, too. Leftovers boosts Snorlax's longevity substantially given his enormous HP stat. Thick Fat certainly isn't going to waste on this set, either, as Snorlax is a respectable check to Heatran with it.</p>

<p>Despite all of the investment and the Adamant nature, Snorlax is not winning any awards offensively with this set. Skarmory is a huge problem when he comes in and will set up on this Snorlax all day long. Physically defensive Zapdos makes a particularly effective check to Skarmory because it resists the Fighting-type attacks aimed at Snorlax and fries Skarmory with Thunderbolt. Zapdos also soundly beats Scizor and Forretress with Heat Wave, two other Pokemon that will happily take advantage of Snorlax if he's lacking Fire Punch. It's definitely important to pair this Snorlax with a good user of Stealth Rock to help him capitalize on the switches he forces. Gliscor is a great user of the move to consider because of his resistance palette that complements Snorlax so well.</p>

[Team Options]

<p>Pretty much the only time you should be using Snorlax is when you want a solid offensive check to special attackers. Typical specially offensive Pokemon Snorlax will be checking include Jolteon and Starmie, so partners should take advantage of that. Infernape and Jirachi will appreciate having Starmie out of the way, while Gyarados and other such bulky Water-type Pokemon will like having Jolteon removed.</p>

<p>Snorlax is a very specially sturdy Pokemon, but really can't take physical hits all that well. Snorlax also only has one weakness to Fighting-type attacks. For these reasons, physically bulky teammates that resist Fighting-type attacks are excellent partners. Gliscor, Zapdos, and Gyarados all fit the bill and can all provide different support for Snorlax. Gliscor will can set up Stealth Rock, which Snorlax loves with the switches he forces, Zapdos can come in on many Pokemon and attack right away or set up a Substitute, and Gyarados can come in and threaten a sweep with Dragon Dance. Skarmory is a major problem for Snorlax even if he carries Fire Punch, as Skarmory can set up Spikes and Roost away damage. A Ghost-type Pokemon of your own, like Rotom-A, partners well with Snorlax by beating opposing Skarmory, effortlessly taking Fighting-type attacks, and threatening to burn the physically offensive Pokemon that switch into Snorlax. Speaking of Skarmory, the metal bird makes an excellent partner for Snorlax because it can set up Spikes. Spikes and Stealth Rock are very valuable when used in unison with Snorlax because he is pretty much impregnable to special attacks and will reliably force special attackers to switch out. Skarmory also has the defensive stats to take physical Fighting-type attacks, even though he is neutral to them.</p>

[Optional Changes]

<p>Like most Normal-type Pokemon, Snorlax has an exceptionally diverse movepool with a lot of options. All of the special attacking options available to Snorlax, including Surf, Ice Beam, Shadow Ball, and Fire Blast, are pretty much worthless coming off of a pathetic base 65 Special Attack stat. It's always better to use Snorlax's physical options. Speaking of physical attacks, Snorlax has Ice Punch and ThunderPunch available to him. Against the Pokemon 4x weak to these moves, they are powerful, but against everything else they're inferior to the listed options on each set. Snorlax also has moves like Zen Headbutt available to it, but there's really no reason to run it given that Snorlax can't outrun any of the Pokemon it might want to hit with the move.</p>

<p>Immunity is a good ability. Despite the fact that it Immunity is a good ability, Snorlax is typically using Selfdestruct to exit a battle or already taking advantage of Rest, which removes status. There is little reason to run Immunity on a Pokemon who plays like Snorlax, especially when Thick Fat allows Snorlax to check Heatran so effectively. However, if your team is particularly vulnerable to Toxic stalling and Snorlax isn't using Rest, you may elect to forgo Thick Fat for Immunity on Snorlax.</p>

[Counters]

<p>All of the best responses to Snorlax are Pokemon with powerful Fighting-type attacks. Most, if not all, of these Pokemon hate being paralyzed though, so be mindful of switching into Body Slam recklessly. If they can get in safely, Infernape, Lucario, Machamp, and Heracross can all put Snorlax down in a jiffy. Strong and boosted physical attackers will also punch through Snorlax's defenses. With a Life Orb equipped, Pokemon like Metagross and Mamoswine can 2HKO Snorlax easily with their STAB attacks. Ghost-type Pokemon can switch into Snorlax's STAB attacks with ease and also generally pack Will-O-Wisp with which to burn Snorlax. A burned Snorlax is pretty much worthless offensively, so at that point you can proceed to switch in one of the Fighting-type Pokemon he hates facing. Lastly, there are a few Pokemon who can effortlessly wall Snorlax even if he attempts to set up. Skarmory can switch into even sets with Fire Punch, set up Spikes, and Roost off damage taken. Fire Punch boosted by either Curse or Choice Band is about the only thing Snorlax can do that actually stings Skarmory. Bronzong can come into Snorlax much like Skarmory, set up Stealth Rock, and then Explode if Snorlax tries to set up Curse. Forretress functions in a similar manner, but only if Snorlax lacks Fire Punch.</p>
A thoroughly entertaining read.

 
RaikouLover said:
Why was RestTalk's EV spread changed? What the hell. Snorlax doesn't want perfectly balanced defenses since it is a special tank first. The physical defense is just a buffer against physical attacks but not intended to make Snorlax a physical wall. Adding physical defense to impish is doing nothing to Snorlax except take more from Life Orb Starmie, who he used to be able to check well...
The RestTalk EVs agreed on in the QC thread were 240 HP / 252 Def / 16 SpD @ Careful. The logic for these EVs was that they provided "optimized balanced stats". I checked the calculator, and these are only "the best Snorlax can do" if you force it to have a Careful nature. If you remove that restriction, the calculator tells you to use 252 HP / 252 Def / 4 SpD @ Impish. Since the logic of that EV spread by QC's decision was balanced defenses, I went with the one that the calculator gave. For the record, I mentioned a very specially bulky spread in AC and described why you would want to use it in some cases.
supermarth64 said:
Something else I found while digging around the old Snorlax analysis: 12 HP / 252 Atk / 244 SpD on the tank set. 12 HP hits a Leftovers number and the SpD loss is miniscule.
Good catch.
Fatecrashers said:
A thoroughly entertaining read.
Thanks! Editing in your changes now.
 
Just having read the first post, I'd like to comment that I'm not sure it's entirely appropriate to talk about Heracross as a counter these days. While in the past talk of lower tier stuff coming up may have been different (I don't know), stats pretty nicely show that you won't have to worry about Heracross very much at all in OU these days. Just a comment, do with it what you will.
 

SJCrew

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Whirlwhind most definitely deserves a slash in the Tank set. CM-anything will have to face down this guy first and with entry hazards racked up, I've seen him undertake a very potent role on stall teams. Plus, you can keep subbers like Jolteon, Zapdos, and Tormentran at bay rather easily, who would otherwise stall you out, and scout the opponent's switch-ins early on in the match. While racking up SR damage on your opponent's side. This is exactly how I used him in 3-4 and Whirlwind served a very integral purpose in how well he functioned and the entire reason I put him on my team.

Boosting special sweepers may not be as huge in OU now as they were then (especially since 3-4 entailed the advent of CM Raikou, among othersl as a response to Manaphy), but I assure you, Whirlwhind is probably the single most important move on its Tank set, even moreso than Selfdestruct. It has way too much utility to be omitted.
 
Not grammar-prose, but

<p>He's big, he's round, he's bulky, and he's back. Snorlax is among an elite group of Pokemon that have been OU for all four generations. Unfortunately for Snorlax, DPP has been the least favorable of them all toward him. With countless new offensive Pokemon added to the mix and items such as Life Orb boosting their damage output, Snorlax has a very difficult time keeping up. In addition to this, Snorlax's typing always has and always will leave a lot to be desired. With a STAB that is resisted by over one-third of the metagame, it's tough to see why you'd want to use Snorlax at all.</p>
it should be "always has left and always will leave" but that sounds awkward. The "this" is also ambiguous (the antecedent is unclear). Just say "In addition, Snorlax's typing leaves a lot to be desired."
 
I have edited the OP with Fate's GP check suggestions. This is now ready for another check.
Head Smash said:
it should be "always has left and always will leave" but that sounds awkward. The "this" is also ambiguous (the antecedent is unclear). Just say "In addition, Snorlax's typing leaves a lot to be desired."
Actually the English language implies that with the phrase. It is acceptable to write it as I have. Thanks for the suggestion, though.
 
something I found a bit odd was that you use “he”, which implies Snorlax is personified, but also “that”, which implies Snorlax is an object. I checked this post for an idea of what you intended and I got “Pokemon as people and he/she”. the green corrections are solely changing “that” to “who”… they’re in a different color because if you intended for the analysis to read the way it currents reads, the changes are easy to ignore.

otherwise blue/red as usual… not much to catch heh

[Overview]

<p>He's big, he's round, he's bulky, and he's back. Snorlax is among an elite group of Pokemon who have been OU for all four generations. Unfortunately for Snorlax, DPP has been the least favorable of them all towards him. With countless new offensive Pokemon added to the mix and items such as Life Orb boosting their damage output, Snorlax has a very difficult time keeping up. In addition to this, Snorlax's typing always has and always will leave a lot to be desired. With a STAB that is resisted by over one-third of the metagame, it's tough to see why you'd want to use Snorlax at all.</p>

<p>Despite the nearly crippling faults mentioned above, Snorlax has a niche unlike any other Pokemon. He is the most durable offensively-inclined special tank in the metagame. This unique niche allows Snorlax to come into many of the special attackers in the metagame with near-impunity and have his way with them. While Snorlax isn't going to be winning any Best Pokemon awards with his faults, because of his assets, it's hard to deny him his rightful place in OU amongst the big boys.</p>

[SET]
name: Curse
move 1: Curse
move 2: Body Slam / Return
move 3: Earthquake / Crunch / Fire Punch
move 4: Rest / Selfdestruct
item: Leftovers
ability: Thick Fat
nature: Careful
evs: 188 HP / 104 Def / 216 SpD

[SET COMMENTS]

<p>What do you get when you combine rock-bottom Speed with high Attack and immense special bulk? You get the ideal Pokemon for a Curse set. Snorlax practically defined the use of Curse for sweeping in previous generations, and still carries the mantle admirably through DPP. The problem with Curse Snorlax these days is that everything else is so immensely powerful that even Snorlax's bulk isn't enough to save him from being ravaged. That aside, Curse Snorlax is still an immense threat and can set up against a surprisingly large chunk of the metagame.</p>

<p>Curse is the only thing about this Snorlax that's set in stone. Body Slam versus Return is the classic status over power argument. Return hits much harder than Body Slam, but paralysis helps Snorlax more, so Body Slam is recommended. For a coverage move, it really is about picking your poison. Earthquake will deal with grounded Steel-types, namely Heatran. (Tyranitar is probably more of an issue for Snorlax without Earthquake seeing as Heatran is setup bait but TTar hurts with DD/CB/Superpower) Crunch will deal with the pesky Ghost-type Pokemon who are immune to Normal-type moves, while Fire Punch is for Skarmory, Bronzong, and any other Steel-type vulnerable to it. In the last slot, you get to decide how you want your Snorlax to go out. Either Snorlax can use STAB Selfdestruct and go out with an explosive bang the likes of which made the dinosaurs extinct, or he can use Rest to heal up and try to continue the sweep later. Rest without Sleep Talk makes it easy for opposing sweepers to set up on Snorlax easy to set up on, so it's wise to either carry a cleric on your team or avoid using it until you've dealt with the opponent's sweepers.</p>

[ADDITIONAL COMMENTS]

<p>The EV spread may seem entirely arbitrary, but each bit of investment plays an important part in optimizing Snorlax's stats. 216 Special Defense EVs gives Snorlax a bonus point, and, when combined with 188 HP EVs and a Careful nature, prevents Snorlax from ever being 3HKOed by Choice Specs Jolteon's Thunderbolt. The rest of the EVs are placed in Defense to buffer that stat after a few Curse boosts. More Defense EVs can be used at the player's discretion, but having sufficient Special Defense to set up on special threats is important. Thick Fat is chosen as it gives Snorlax some pseudo-resistances to switch in on, and most importantly lets Snorlax set up on Heatran locked into Fire Blast. Leftovers goes without saying on Snorlax, adding to his durability and restoring a metric boatload of HP per turn.</p>

<p>Snorlax hates Fighting-type Pokemon above all others. Pokemon who can switch into Fighting-type attacks without consequence are excellent partners for Snorlax. Gyarados and Dragonite can both set up Dragon Dance against Infernape and Heracross locked into one of his their STAB moves attacks (mostly a joke… but you can’t set up on Infernape’s Will-O-Wisp!). Zapdos and Rotom-A function in a similar manner (the next phrase seems to imply they function completely differently), but will usually attack or cripple the Fighting-type right away. Most physical attackers will be very annoying to Snorlax during the early stages of his setup. For this reason, physically bulky partners like Skarmory or Forretress are good partners to consider. Both of them can lay down Spikes, which makes the switches Snorlax forces from special attackers that much more deadly. Lastly, without multiple Curse boosts, Snorlax is not going to be able to do much to Skarmory, Bronzong, Rotom-A, or Dusknoir. Heatran is a great response to both of those annoying Steel-types, and can even switch into the Will-O-Wisps from the Ghost-types for a Flash Fire boost. Strong Pursuit users, such as Tyranitar and Scizor, can eliminate the Ghost-types if they manage to avoid a burn.</p>

[SET]
name: Choice Band
move 1: Body Slam / Return
move 2: Pursuit / Selfdestruct
move 3: Crunch
move 4: Earthquake / Fire Punch
item: Choice Band
ability: Thick Fat
nature: Adamant
evs: 4 HP / 252 Atk / 252 SpD

[SET COMMENTS]

<p>Snorlax is a powerful Pokemon who forces a ton of switches. With a Choice Band, Snorlax can capitalize on his ability to wall special attackers and smash the switch-in for substantial damage. This is made even better by the fact that Snorlax can pack Pursuit and destroy the special sweepers who fail to break him when they run away. Starmie, Jolteon, Gengar, and Choice-locked Rotom-A all falter under fall to (seems more consistent with “appropriate prediction” since they falter anyways) Snorlax with appropriate prediction.</p>

<p>Body Slam is preferred here to support Snorlax with paralysis so that it might actually outspeed something. Return, with a Choice Band boost, deserves a mention for being immensely more powerful than Body Slam. In the next slot, you are forced to choose between two of the best moves Snorlax has for this set. Due to egg move / move tutor illegalities, Pursuit cannot be used with Selfdestruct. Pursuit allows Snorlax to checkmate Starmie and offensive Rotom-A and maim Jolteon if he tries to switch out. Selfdestruct, however, pretty much obliterates anything that isn't immune to it. Even most physically defensive Skarmory are OHKOed by it after Stealth Rock damage. Crunch is a definite must for 2HKOing the Ghost-types who will try to switch into Snorlax's Normal-type attacks. In the last slot, Earthquake and Fire Punch are both good options. Earthquake destroys Heatran and hits Metagross and Jirachi the hardest of all options. Fire Punch, however, does respectable damage to both Bronzong and Skarmory.</p>

[ADDITIONAL COMMENTS]

<p>Choice Band Snorlax likes hitting hard and it likes being able to take hits. 252 EVs are placed in Attack to maximize his damage output, and 252 EVs are put in Special Defense to facilitate beating the special threats he's going to constantly switch into. An Adamant nature is used to boost his damage output even further. Thick Fat is always a good thing ability to add to Snorlax's resistance palette.</p>

<p>When using Pursuit, pair this set with anything who enjoys having Starmie and friends removed. Infernape makes a particularly deadly force alongside Snorlax when Starmie is taken out of the picture. Snorlax still has issues with being easily revenge killed by Pokemon with powerful Fighting-type attacks. For this reason, Pokemon like Gyarados and Dragonite who can switch into them with some regularity are good partners. Even with coverage moves that hit Rotom-A and Skarmory, you're going to want to have another Pokemon to handle them. Heatran does this admirably and even absorbs Will-O-Wisp from defensive Rotom-A for a Flash Fire boost. Lastly, Spikes and Stealth Rock support will wear down common switch-ins rapidly, especially since Snorlax utterly walls most special attackers. Gliscor makes a very good choice for setting up Stealth Rock because he checks Lucario and other Fighting-type Pokemon fairly well.</p>

[SET]
name: RestTalk
move 1: Rest
move 2: Sleep Talk
move 3: Body Slam
move 4: Whirlwind
item: Leftovers
ability: Thick Fat
nature: Impish
evs: 252 HP / 252 Def / 4 SpD

[SET COMMENTS]

<p>Snorlax has just the right moves available to him to take advantage of his enormous bulk with a RestTalk set. Rest and Sleep Talk combine to give Snorlax some serious and much needed longevity. This Snorlax is effective at coming in on Pokemon who it effortlessly walls, forcing them out, and then shuffling the team further with Whirlwind. Whirlwind also doubles as a means to prevent a sleeping Snorlax from being setup fodder for Pokemon like Gyarados or Dragonite. Body Slam further prevents deters opposing setup by threatening to paralyze anything it hits.</p>

[ADDITIONAL COMMENTS]

<p>With maximum HP and Defense EV investment and an Impish nature, Snorlax has almost perfectly balanced defensive stats. This allows him to come in on an assortment of Pokemon and threaten them with paralysis and phazing. Snorlax doesn't have to run Whirlwind if that doesn't suit your team. Generally speaking, phazing is the way to go with this set considering how pitiful Snorlax's damage output is, but Crunch is viable as well for hurting Ghost-types. Thick Fat returns as the ability of choice for letting Snorlax check Heatran extremely well. If there were ever a set to run Immunity on, it's not this one. RestTalk Snorlax already handles status really well, so it's best to stick with the bonus resistances. A more specially bulky EV spread of 188 HP / 104 Def / 216 SpD with a Careful nature can be used to execute Snorlax's strategy more effectively against special attackers, but leaves him dangerously open to even weak physical attacks.</p>

<p>This is the Snorlax that you want to run with Stealth Rock and Spikes. Skarmory and Forretress both make excellent Spiking partners to this set. Forretress and Skarmory both tend to lure Heatran, which Snorlax can switch into as long as Heatran doesn't decide to Explode. Skarmory also lures Rotom-A and other Electric-type Pokemon like Zapdos who Snorlax can take advantage of. Choice Specs Jolteon will never 2HKO the listed spread, but can certainly 3HKO it. It's a wise idea to have secondary Pokemon with which to check those super-powered special attackers in case Snorlax falters or has taken previous damage. Gliscor is an excellent choice for such a Pokemon because he can set up Stealth Rock, is immune to Electric-type attacks, and resists the Fighting-type attacks that Snorlax will lure left and right.</p>

[SET]
name: Tank
move 1: Body Slam / Return
move 2: Crunch
move 3: Earthquake
move 4: Selfdestruct
item: Leftovers
ability: Thick Fat
nature: Adamant
evs: 4 HP / 252 Atk / 252 SpD (why not 4 Def, or if you’re going with HP then 12 HP hits a Leftovers number—although playing in the sand makes Leftovers numbers a bad idea)

[SET COMMENTS]

<p>Sometimes the best way to use Snorlax is to take advantage of both his offensive strength and bulkiness at the same time. While the Choice Band set focuses on checkmating frail special sweepers, this set is more about taking multiple hits over the course of a match and just keep attacking continually attacking as your opponent switches in their best checks.</p>

<p>Body Slam and Return both have their merits on this set. Body Slam's paralysis can be immensely helpful in both supporting the team and letting Snorlax actually outspeed something. Return, however, sacrifices the chance of paralysis in exchange for hitting that much harder. Crunch is used in the second slot for the Ghost-type Pokemon who will inevitably switch into Snorlax's Normal-type STAB moves. Earthquake is a valuable move to have on this set for OHKOing Heatran and Magnezone while doing respectable damage to both Metagross and Jirachi. In the last slot, what could possibly be picked other than Selfdestruct? Selfdestruct is Snorlax's pitch at taking out one last Pokemon before going down. Fire Punch can be used in the last slot over Selfdestruct for the ability to OHKO Scizor and 2HKO Forretress, but let's face it, you're going to want to blow Snorlax up.</p>

[ADDITIONAL COMMENTS]

<p>Since Snorlax is singularly attacking with this set, 252 Attack EVs and an Adamant nature make those attacks sting as much as possible. You'll also want to invest 252 EVs in Snorlax's Special Defense stat so that he can switch in and force out those special attackers that he's famous for checking. Leftovers boosts Snorlax's longevity substantially given his enormous HP stat. Thick Fat certainly isn't going to waste on this set, either, as Snorlax is a respectable check to Heatran with it.</p>

<p>Despite all of the investment and the Adamant nature, Snorlax is not winning any awards offensively with this set. Skarmory is a huge problem when he comes in and will sets up on this Snorlax all day long. Physically defensive Zapdos makes a particularly effective check to Skarmory because it resists the Fighting-type attacks aimed at Snorlax and fries Skarmory with Thunderbolt. Zapdos also soundly beats Scizor and Forretress with Heat Wave, two other Pokemon who will happily take advantage of Snorlax if he's lacking Fire Punch. It's definitely important to pair this Snorlax with a good user of Stealth Rock to help him capitalize on the switches he forces. Gliscor is a great user of the move to consider because of his resistance palette that complements Snorlax so well.</p>

[Team Options]

<p>Pretty much the only time you should be using Snorlax is when you want a solid offensive check to special attackers. Typical specially offensive Pokemon Snorlax will be checking include Jolteon and Starmie, so partners should take advantage of that. Infernape and Jirachi will appreciate having Starmie out of the way, while Gyarados and other such bulky Water-type Pokemon will like having Jolteon removed.</p>

<p>Snorlax is a very specially sturdy Pokemon, but really can't take physical hits all that well. Snorlax also only has one weakness to Fighting-type attacks. For these reasons, physically bulky teammates who resist Fighting-type attacks are excellent partners. Gliscor, Zapdos, and Gyarados all fit the bill and can all provide different support for Snorlax. Gliscor can set up Stealth Rock, which Snorlax loves with the switches he forces, Zapdos can come in on many Pokemon and attack right away or set up a Substitute, and Gyarados can come in and threaten a sweep with Dragon Dance. Skarmory is a major problem for Snorlax even if he carries Fire Punch, as Skarmory can set up Spikes and Roost away damage. A Ghost-type Pokemon of your own, like such as Rotom-A, partners well with Snorlax by beating opposing Skarmory, effortlessly taking Fighting-type attacks, and threatening to burn the physically offensive Pokemon who switch into Snorlax. Speaking of Skarmory, the metal bird makes an excellent partner for Snorlax because it can set up Spikes. Spikes and Stealth Rock are very valuable when used in unison with Snorlax because he is pretty much impregnable to special attacks and will reliably force special attackers to switch out. Skarmory also has the defensive stats to take physical Fighting-type attacks, even though he is neutral to them (ehhhhhh even Impish + Defense EV Skarm hates LO/CB CC although I guess it can sponge Scarf well).</p>

[Optional Changes]

<p>Like most Normal-type Pokemon, Snorlax has an exceptionally diverse movepool with a lot of options. All of the special attacking options available to Snorlax, including Surf, Ice Beam, Shadow Ball, and Fire Blast, are pretty much worthless coming off of a pathetic base 65 Special Attack stat. It's always better to use Snorlax's physical options. Speaking of physical attacks, Snorlax has Ice Punch and ThunderPunch available to him. Against the Pokemon 4x weak to these moves, they are powerful, but against everything else, they're inferior to the listed options on each set. Snorlax also has moves like Zen Headbutt available to it, but there's really no reason to run it given that Snorlax can't outrun any of the Pokemon it might want to hit with the move.</p>

<p>Despite the fact that Immunity is a good ability, Snorlax is typically using Selfdestruct to exit a battle or already taking advantage of Rest, which removes status. There is little reason to run Immunity on a Pokemon who plays like Snorlax, especially when Thick Fat allows Snorlax to check Heatran so effectively. However, if your team is particularly vulnerable to Toxic stalling and Snorlax isn't using Rest, you may elect to forgo Thick Fat for Immunity on Snorlax.</p>

[Counters]

<p>All of the best responses to Snorlax are Pokemon with powerful Fighting-type attacks. Most, if not all, of these Pokemon hate being paralyzed though, so be mindful of switching into Body Slam recklessly. If they can get in safely, Infernape, Lucario, Machamp, and Heracross can all put Snorlax down in a jiffy. Strong and boosted physical attackers will also punch through Snorlax's defenses. With a Life Orb equipped, Pokemon like Metagross and Mamoswine can 2HKO Snorlax easily with their STAB attacks. Ghost-type Pokemon can switch into Snorlax's STAB attacks with ease and also generally pack Will-O-Wisp with which to burn Snorlax. A burned Snorlax is pretty much worthless offensively, so at that point you can proceed to switch in one of the Fighting-type Pokemon he hates facing. Lastly, there are a few Pokemon who can effortlessly wall Snorlax even if he attempts to set up. Skarmory can switch into even sets with Fire Punch, set up Spikes, and Roost off damage taken. Fire Punch boosted by either Curse or Choice Band is about the only thing Snorlax can do that actually stings Skarmory. Bronzong can come into Snorlax much like Skarmory, set up Stealth Rock, and then Explode if Snorlax tries to set up Curse. Forretress functions in a similar manner, but only if Snorlax lacks Fire Punch.</p>
 
I use 'that' and 'which' for Pokemon because while I gender specify, I do not personify. This is like calling your dog a "she" because she's female, but then in the same sense saying "Dogs that chew on furniture suck." We're not calling the dogs people, but we are specifying their gender. That's how I write. :)

I am implementing all of your other changes right now, though. I am very glad that you browse content as well as grammar and prose. That helps the writing a lot and I think more GPers should do it.

EDIT: All updated, thanks!
 
in that case, there are two instances of "who"
There is little reason to run Immunity on a Pokemon who plays like Snorlax, especially when Thick Fat allows Snorlax to check Heatran so effectively.
Lastly, there are a few Pokemon who can effortlessly wall Snorlax even if he attempts to set up.
 

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