At the last Performance Review, Jalmont was fired.
Pokemon Battling Circuit
Challenge 23
In typical fashion, I saw a cool challenge in another ORG and stole it for this one!
In the following challenge, 16 Pokemon will go head to head in a tournament, where only one will come out on top.
Each Pokemon has five stats:
- HP: The Hit Points of the Pokemon - when they are reduced to 0, the Pokemon will be knocked out and eliminated from the tournament. HP will NOT be restored after the Round 1 and Round 3 battles; in the interest of not having the finals be between two 1 HP pokemon (or some low HP luckfest) Pokemon will be fully healed after Round 2.
- ATK: The Attack stat of the Pokemon shows how much damage it will do upon landing a hit.
- DEF: The Defense stat of a Pokemon will reduce incoming damage. Damage will be calculated as Attackers ATK stat - Defenders DEF stat.
- SPE: How quickly the Pokemon can attack. You can safely expect a Pokemon with 2 SPE to attack two times by the time a Pokemon with 1 SPE attacks once.
- EVA: The Pokemon's ability to evade. This will be a number between 0 and 10, where 0 is a 0% chance to evade an incoming attack, and 10 is a 100% chance to evade an incoming attack.
To prevent this challenge from being 100% solvable, i'm also introducing a bit of randomness into the mix; each non-HP stat for each Pokemon will have a corresponding "variability" value. This "variability" value can either increase or decrease a stat up to the maximum variability amount. Stats can be reduced to 0, but will never be negative. Variability will be applied every turn of the match.
As an example, a Pokemon with an ATK stat of 3 and variability of 4 could have an ATK stat in the range of 0-7 every turn.
As there are 16 Pokemon, there will be 4 rounds of the tournament. Each tribe will be given 1000 PokeCoins to bet on the outcome of matches; for every match you bet on correctly, you will receive twice the PokeCoins bet on the outcome. You may bet on as many matches as you would like per round, as long as you do not spend more than your current balance of PokeCoins.
You may also bet on FUTURE rounds of the tournament - let's say Rufflet is one of the sixteen Pokemon, you can bet during Round 1 that Rufflet will win its Round 2 match. If this is correct, your return from the bet will be three times the normal amount you would receive (so 6x the PokeCoins that are bet on the outcome).
This future betting is exponential, so if you bet two rounds ahead, you would receive nine times the normal amount (meaning 18x the PokeCoins that your tribe bet on the match).
Be careful though - if the Pokemon you select doesn't make it to the match you bet on, your PokeCoins will NOT be refunded.
At the end of the tournament, the tribe with the greater amount of PokeCoins will win immunity.
Ties will be broken in favor of the tribe that bet more coins.
I have a second secret tiebreaker in case the first tiebreak doesn't end up working. It will only work if kept secret, so i'll bring it up if it becomes relevant. It is irrelevant to the challenge aside from being used as the second tiebreaker, so no need to worry about that.
Now without further ado, here are the Pokemon battling in the tournament!
Porygon
HP: 20
ATK: 0 (Variability: 10)
DEF: 0 (Variability: 10)
SPE: 0 (Variability: 10)
EVA: 0 (Variability: 10)
Shuckle
HP: 35
ATK: 2 (Variability: 3)
DEF: 6 (Variability: 2)
SPE: 1 (Variability: 1)
EVA: 0 (Variability: 2)
Shieldon
HP: 30
ATK: 3 (Variability: 2)
DEF: 5 (Variability: 2)
SPE: 3 (Variability: 1)
EVA: 2 (Variability: 3)
Mankey
HP: 15
ATK: 6 (Variability: 2)
DEF: 1 (Variability: 2)
SPE: 6 (Variability: 3)
EVA: 5 (Variability: 2)
Bidoof
HP: 20
ATK: 3 (Variability: 2)
DEF: 2 (Variability: 1)
SPE: 4 (Variability: 1)
EVA: 3 (Variability: 1)
Wurmple
HP: 20
ATK: 2 (Variability: 3)
DEF: 1 (Variability: 2)
SPE: 2 (Variability: 1)
EVA: 1 (Variability: 1)
Meditite
HP: 20
ATK: 4 (Variability: 2)
DEF: 4 (Variability: 2)
SPE: 3 (Variability: 1)
EVA: 3 (Variability: 1)
Abra
HP: 10
ATK: 6 (Variability: 3)
DEF: 0 (Variability: 0)
SPE: 5 (Variability: 2)
EVA: 7 (Variability: 2)
Munchlax
HP: 40
ATK: 5 (Variability: 1)
DEF: 0 (Variability: 2)
SPE: 2 (Variability: 1)
EVA: 3 (Variability: 1)
Scyther
HP: 25
ATK: 5 (Variability: 1)
DEF: 4 (Variability: 1)
SPE: 4 (Variability: 1)
EVA: 0 (Variability: 0)
Sneasel
HP: 15
ATK: 4 (Variability: 3)
DEF: 3 (Variability: 3)
SPE: 6 (Variability: 4)
EVA: 4 (Variability: 4)
Mareanie
HP: 25
ATK: 3 (Variability: 2)
DEF: 4 (Variability: 2)
SPE: 2 (Variability: 1)
EVA: 2 (Variability: 1)
Skarmory
HP: 25
ATK: 6 (Variability: 2)
DEF: 5 (Variability: 1)
SPE: 1 (Variability: 0)
EVA: 2 (Variability: 2)
Magikarp
HP: 15
ATK: 4 (Variability: 1)
DEF: 2 (Variability: 1)
SPE: 6 (Variability: 2)
EVA: 1 (Variability: 1)
Voltorb
HP: 15
ATK: 4 (Variability: 2)
DEF: 2 (Variability: 2)
SPE: 10 (Variability: 0)
EVA: 4 (Variability: 3)
Timburr
HP: 15
ATK: 5 (Variability: 1)
DEF: 4 (Variability: 2)
SPE: 5 (Variability: 2)
EVA: 0 (Variability: 3)
I randomized the matchups and got the following:
Round 1
Porygon v Timburr
Skarmory v Magikarp
Abra v Mareanie
Voltorb v Wurmple
Scyther v Shuckle
Bidoof v Sneasel
Meditite v Mankey
Munchlax v Shieldon
Here are the Round 2 matchups as well, in case you would like to bet on them:
Round 2
Winner of (Porygon v Timburr) v Winner of (Skarmory v Magikarp)
Winner of (Abra v Mareanie) v Winner of (Voltorb v Wurmple)
Winner of (Scyther v Shuckle) v Winner of (Bidoof v Sneasel)
Winner of (Meditite v Mankey) v Winner of (Munchlax v Shieldon)
Rounds 3/4 would follow the same format (top half face each other, bottom half face each other)
This is a lot to read, so please let me know if you have any questions.